Recipe for Disaster

Recipe for Disaster is the 100th quest released by Jagex, being a sequel to the Cook's Assistant quest. It is composed of 10 subquests. The subquests range in difficulty from easy to very hard. It is intended to be a quest which nearly any member can start, but which only the most accomplished and willing players can complete.

The cook
Items required: An eye of newt, a greenman's ale, a rotten tomato, ashes, and a fruit blast. The Cook will tell you that he needs a newt's eye, a Greenman's ale, a rotten tomato, and a dirty blast in order to prepare for the centennial feast. If you ask him how to make a dirty blast, he will tell you to add ashes to a fruit blast. He will give you 100 coins to buy everything, and he will allow you to keep the change.

Gathering the ingredients
You can buy an eye of newt from herblore shops. Greenman's ale is sold in Yanille. You can buy a rotten tomato at the Duel Arena or from the crates near the pillory cages in Varrock, Seers' Village, or Yanille. You can make a fruit blast at the Gnome Stronghold in the cocktail bar (Blurberry will give you a cocktail book on how to make them). Use the ashes on the fruit blast to get a dirty blast.

Once you have all 5 items, give them to the Cook.

'''Congratulations! Quest complete!' (for now...'')

Reward
NB! Culinaromancer's Chest will open after starting the cut-scene in the main hall!
 * Quest point
 * The invitation to the feast of a lifetime!
 * Access to the Culinaromancer's Chest

The feast
Enter the doors to the dining room to begin the feast. You will see many members of the Lumbridge council at the table: a dwarf from White Wolf Mountain, Osman from Al Kharid, the goblin generals from Goblin Village, Pirate Pete from Morytania, the Lumbridge Guide, Evil Dave from Edgeville, Skrach Uglogwee from the Feldip Hills, Sir Amik Varze from Falador, Awowogei from Ape Atoll, and Duke Horacio himself. Right before you enter, the Duke will get the Strange box event and will leave the room to fiddle with it, and Osman will get taken away by Evil Bob. At this point, you will enter the room. Sadly, a Culinaromancer (that's a food mage) will drop in and spoil your fun. Luckily, the Gypsy from Varrock will show up and freeze everyone in time (except you and her).

Subquests
After the feast, you will be able to enter and exit the dining room at will. However, it will be in a dormant state. To protect each member of the council from the Culinaromancer's spell, you must feed each of them their favourite food. The Gypsy and Cook will both be there to help you. You can complete these subquests in any order, and start as many of them at a time as you want. Each subquest gives 1 quest point and some access to the Culinaromancer's Chest, as well as additional rewards such as items or experience.

WARNING: If the adventurer only has a kitten for Evil Dave's subquest, the adventurer should allow the kitten to follow so it can grow in order to reduce a lot of time collecting the spices.

Walkthrough
Items required: 316 coins, a bucket of milk, flour, an egg, a bowl of water, gloves (Ice Gloves recommended), and 2 Falador teleports (1 if you have ice gloves). Inspect the dwarf.

Go to Falador, and talk to the barmaid in the Rising Sun Inn next to the west bank. Ask her about dwarves and ale. She will offer to tell you the secret recipe for Asgoldian ale for the price of 200 coins. If you have the activated Ring of Charos, charm her. She will tell you to add a gold coin to an Asgarnian ale to get an Asgoldian ale. Buy four (4) (or six) Asgarnian ales from her (or go to the Toad and Chicken pub in Burthorpe and pick up the ales for free), then add a coin to each one as per the secret recipe.

Go to the tunnel under White Wolf Mountain (a Camelot teleport is useful for a short walk). You will see an Old Dwarf in the bar area. Talk to him. He will refuse to bake a Dwarven rock cake for you, but he'll mention the Rising Sun Inn.

Use the Asgoldian ales on Rohak. Quickly give them to him to get him drunk, or he will sober up and you will need to get more Asgoldian ales again.

He will agree to make you a dwarven rock cake for 100 gold. Give him your bucket of milk, egg, flour, and bowl of water, then put on your ice gloves before taking the rock cake; if you don't, you'll take some damage from burning your hands. You will need to cool it down before you can give it to the Dwarf back in Lumbridge.

If you have ice gloves, picking up the cake cools it immediately. Otherwise, you can go and kill an icefiend, while wearing leather gloves, which functions similarly to ice gloves. The other option is to leave it in the bank, though you will have to wait several hours for it to cooldown, so it is not recommended to do so.

Reward

 * Quest point
 * Slayer experience
 * Cooking experience
 * (Further) access to the Culinaromancer's Chest.

Walkthrough
Items required: Bread, an orange, a knife, dye (other than red, yellow, orange, or pink), spice, fishing bait, a bucket of water, and charcoal. Go to the Goblin Village and talk to the generals. They will be no help, so go into the next building and climb down the ladder. You will see Mudknuckles, a goblin cook. He will tell you to get him some charcoal to finish a cooking recipe that he overheard two dwarves talking about. Give him the charcoal. He will add it to his cauldron, which will explode in a hilarious cutscene. Miraculously, you both survive. Mudknuckles will then tell you that he has trouble with the food, as both the generals are bickering over it. To make food for the generals, he needs oranges that aren't orange, maggots that aren't bland, and bread that isn't crunchy. You can make the ingredients listed below:
 * Orange slices - Slice the orange with your knife, then use the dye on it.
 * Maggots - Use the spice on the fishing bait.
 * Bread - Use the bucket of water on it.

Give all three to Mudknuckles to get the Slop of compromise. Give it to the goblin generals in Lumbridge to complete this part of the quest.

Rewards

 * Quest point
 * Cooking experience
 * Farming experience
 * Crafting experience
 * (Further) access to the Culinaromancer's Chest.

Walkthrough
Items required: A pestle and mortar, a raw cod, a knife, and bread. Talk to the Cook in the next room. He will tell you to get ground cod, breadcrumbs, ground crab meat, and ground kelp. He will tell you that Murphy in Port Khazard will help you get the crab meat and kelp. Make sure to ask him each available question pertaining to the ingredients, or you may not be able to make them. Note: It's recommended that you get extra kelp and crab meat, especially if you have a low Cooking level, as if you burn the fishcake, you will have to go back to do it all over again. Luckily, you don't need any more bronze wire and hides, so just get extra cod, bread, kelp, and the meat.
 * Ground cod - Use your pestle and mortar on your raw cod.
 * Breadcrumbs - Use your knife on your bread.
 * Ironmen: An easy way to obtain a fishbowl for Recipe for Disaster without having to craft one or get one from an NPC drop is from Rum Deal. During the quest, you obtain a Fishbowl and net, which can be untangled, giving you an empty fishbowl.

Under the sea
Items required: A fishbowl (empty), a needle, 3 bronze wires, weight less than 27 kg, at least 5 free inventory spaces, and a weapon (optional but recommended). Go to Murphy, who can be found at Port Khazard, to get your fishbowl made into a diving apparatus. Put it on, then ask to go diving. Your weight must be under 27 kilograms. Have multiple empty inventory spots, as you will not be able to drop items underwater yet need to pick up new items. Once you're underwater, find a tall plant, and pick it for the kelp. Then, look for a crab pen to the north. Talk to Nung. He will tell you to get him five mudskipper hides. Head to the entrance to the mudskippers' cave, on the western wall of the underwater area. Pick up five rocks near the entrance to the cave and then enter the cave. While in the cave (and the crab pen thereafter), you will be able to wield weapons as normal as you will be standing upright. Kill five mudskippers (level 30 and 31) to get hides. Take them back to Nung. Give him your needle and three bronze wire; he will let you into the crab pen after this.

In the pen, kill a crab and collect its meat. Grind the crabmeat and kelp you obtained.

Go back to the Cook. Use the ingredients on each other, and cook it to get a fishcake. Give it to Pirate Pete in the dining room for your reward.

Reward

 * Quest point
 * Cooking experience
 * Crafting experience
 * Fishing experience
 * Smithing experience
 * The ability to go diving and fight crabs (you need your diving apparatus)
 * The ability to cook crab meat (heals 10 hitpoints in 5 bites)
 * The ability to kill crabs to get their shells and claws, which can be made into a helmet and gloves with a chisel
 * (Further) access to the Culinaromancer's Chest

Walkthrough
Talk to Wizard Traiborn on the of the Wizard's Tower. (Code: ) All of the required items can be bought from the Culinaromancer's Chest!

Egg
You must pass a short quiz to get your egg enchanted. You will be shown an NPC that you've seen in one of the required quests, then will be asked who it is. Answer correctly three times to get the egg enchanted.

Some of the people:
 * Man with ponytail and book - Reldo
 * Ghostly green woman - Velorina
 * Man with desert robes and white beard - Ali Morrisane
 * Elf - Islwyn
 * Man with purple shirt - Unferth
 * Man with brown vest - Professor Gronigen
 * Woman with pink top - Gertrude
 * Woman (green witch) - Hetty
 * Man (hooded) - Pirate Pete
 * Man with a crown - King Lathas

Milk
You will be asked a general question about RuneScape. Answer three correctly to get it enchanted.

Some of the questions:
 * Defence requirements to wear a Mystic hat - 20
 * Ingredients in a cake - Flour, egg, milk
 * Combat level of Goblins near Lumbridge - 2
 * GP to bribe an Al Kharid gate guard - 10
 * What doesn't lie between Morytania and Asgarnia - Keep Le Faye
 * Gold ring is to 5 as a holy symbol is to - 16
 * Glass vial is to 33 as a glass orb is to - 46
 * Guild closest to Fishing Platform - Legends'
 * Bar west of Pollnivneach - Bandit Camp
 * The River Salve runs from - North to south
 * I can hear howling in one direction and buzzing in the other—where am I? - Catherby
 * If I'm going to need glass, first I will need - Sand, bucket, soda ash, glassblowing pipe
 * Which tower is closest to the Crafting Guild - Dark Wizards' Tower
 * Take the number of fire runes required to cast Fire Strike, and multiply by the number of air runes used to cast Wind Strike before adding the number of earth runes used to cast Earth Wave - 10

Flour
You must pass a memory test. You will be shown ten items, then must answer a question about them. Answer them to get enchanted flour. The print screen function may be helpful.

Note that using Esc to close the interface will reset that portion of the test.

Use all three ingredients on the cake tin—then, cook the cake, and give it to the frozen guide.

Reward

 * Quest point
 * Cooking experience
 * Magic experience
 * (Further) access to the Culinaromancer's Chest

Walkthrough

 * Note: This section alone has been known to take some players well over 90 minutes to complete, so come prepared!
 * Note: There appears to currently be a bug, although rare, where if you teleport outside of the dining hall with a hellcat, it will turn invisible, and you will not be able to see or interact with it. If this happens, simply log out and back in, and you should have your hellcat back. (It will be following you—you won't need a free inventory space.)

Go to Edgeville. The house west of the bank is Evil Dave's mother's house. Talk to her and ask her either question. Then, climb down the trapdoor. You will see that Evil Dave has gotten into summoning demons as well. However, they are hellrats, the weakest form of demon ever. Talk to him, and tell him he must tell you "because the magic requires it". He'll eventually tell you that it was a perfectly spicy evil stew, like the ones his mother makes. Talk to Doris (Dave's mother) again. She will tell you that the hell rats stole all of the spices.

Since the Hell-Rat Behemoths cannot be fought until the subquest is completed, you will need to hunt down hellrats instead. If your cat catches a hellrat, you will get a brown, red, yellow or orange spice, which contains anywhere from 1 to 4 doses. When your cat catches 7 hellrats it will become a hellcat.

using these spices, you must construct the perfect stew for Evil Dave, which will be a stew that contains all four of the spices but at different random values between 1-4. This can be a very time consuming process, so to conserve spices and save a lot of time with this, focus on finding out one spice potency at a time.

Start off by using (1) dose of any colored spice on a stew and give it to Evil Dave. He will then eat and comment on your stew, there are two outcomes from this:

Correct: If he says, "one of the spices is correct, the rest are incorrect" that means the current number you used is correct and you should record how many doses of spice you put in that stew, as this is the correct potency of that spice for the final stew.

Incorrect: If he says "none of them are right", you will need to make another stew and increase the amount of spice (1) more than you used last time, until you find the correct potency for that spice.

At most, you will need to use three doses of each spice, as you cannot put more than four doses of a single spice in one stew. Keep doing this, and eventually you will find out 1 value for each of the 4 spices.

Make this final stew with the correct values of spice and give it to Evil Dave, and he will say that it is correct. He will not eat all of the stew this time. Bring it back to Evil Dave in Lumbridge; make sure you do not eat the stew, or you will have to go back and get the spices again.

Excess spices can be dropped or kept in the bank to make more spicy stews for personal use.

Reward

 * Quest point
 * Cooking experience
 * The ability to catch hellrats to get a Hellcat
 * The ability to have your cat fight Hell-Rat Behemoths
 * The ability to add coloured spices to stew by catching hellrats (Spicy stews can boost and lower certain stats)
 * (Further) access to the Culinaromancer's Chest

Walkthrough
Talk to Rantz. (Use Fairy Ring code ) He will tell you that he wants to travel to Karamja to make some type of potion. But before that, he wants you to meet him south-east of his cave. Go there. He will kick a tree over and ask you to make it into a boat. Use your axe on it two times to make a boat. Talk to Rantz, and he will then shoot an arrow to a tree on Karamja. Talk to him again, and then he will tell you to cook a chompy there for good luck. If you don't have any raw chompies, kill a chompy bird or two and gather the raw chompies before you leave.

Travel to Karamja (you can use the fairy ring south-west if you have the access—the code for Karamja is ), and then, follow the west coast of Tai Bwo Wannai south (head north if you used the fairy ring) until you find a tree with an arrow in it — it should be near the Transportation icon on the minimap. Make a fire next to the tree, and then, use your iron spit on a chompy and cook it. If you succeed, Rantz's kids will take the boat to you and take you back.

Rantz will tell you to make a balloon toad to use as bait, to catch the Jubbly bird.


 * Fill your bellows up on the swamp—then, use them on a toad. You should get around three toads just to be sure, because the next part can fail.
 * Mine the same amount of rocks as you have toads to the west of the swamp, near the Fairy Ring, to get a "rock". There is also a mining spot next to Rantz's cave.
 * With the rock and ball of wool in your inventory, inflate the bellows with swamp gas again; then, use them on your already inflated toad to create a balloon toad.
 * Right-click and drop the balloon toad south of Rantz's cave or east of the gnome glider.
 * Now, wait for the Jubbly bird (level 9). If it doesn't appear, you'll get your wool back. If you've only gotten one balloon toad now you need to get another one. When it appears, kill it with your ogre bow. Then pluck it, take the meat, and cook it on Rantz' ogre spit. Go back to Lumbridge Castle and then carefully right-click and use the cooked jubbly on Skrach Uglogwee. If you eat it, you'll have to get another one.
 * Killing and cooking multiple jubblies may be beneficial in the event that you burn/accidentally eat some.

Reward

 * Quest point
 * Woodcutting experience
 * Cooking experience
 * Crafting experience
 * Ranged experience
 * The ability to use the boat trip to travel between Karamja and the Feldip Hills (you must pay a fee of chompies or exotic herbs)
 * (Further) access to the Culinaromancer's Chest

Walkthrough
After inspecting Sir Amik, talk to the Cook. He will tell you how to make Crème Brulée Supreme: mix milk and cream, add cornflour, a vanilla pod from the Kharazi Jungle, the egg of the Evil Chicken and cinnamon, made by crushing a dramen branch. Then, you must flambé it using a dragon somehow.
 * Note: The ingredients can be gathered in any order, but must be combined in this order. Be sure to also speak to the Cook about freeing Sir Amik, or else you will be unable to inquire about the Evil Chicken's whereabouts later on.


 * Note: Do not start Swan Song before completing this subquest. The Wise Old Man will not have a dialogue option about the Evil Chicken and only talk about the runes you have to bring him for Swan Song. When you give him the runes he will teleport away. If you have started Swan Song you must complete up to "Repairing the Colony" before you can continue.


 * 1) Use your cream on your milk to mix them.
 * 2) Make cornflour by grinding a raw sweetcorn in a windmill and filling your pot with it. Add it to the mix.
 * 3) Go to the south-central section of the Kharazi Jungle and pick a vanilla pod from the vanilla plants near the coastline. Add it to the mix.
 * Note: If you have not completed Legends' Quest, you must have the map of Kharazi Jungle or three papyrus, charcoal and Radimus notes in order to enter Kharazi Jungle.
 * 1) Talk to the Wise Old Man of Draynor Village. Choose the option about wanting to ask him something, and ask to talk about strange beasts, and then, ask about the Evil Chicken.
 * 2) Enter the Zanaris Hut with your Dramen staff equipped to go to Zanaris. You will need to set up for some Combat: Bring your Anti-dragon shield, and whatever you think you'll need to kill the Evil Chicken and a safespottable level 227 black dragon. In case you choose to bank between them, you will need another raw chicken. The Evil Chicken is level 159 if you are between 58-91 Combat — level 170 if you're higher.
 * 3) Once you are ready for the fights, equip your anti-dragon shield, and use a raw chicken on the Evil Chicken statue north of where entering the Zanaris Hut with a Dramen Staff equipped takes you. Run past the black dragons into the northern cave (not the mining-area to the east), and kill the Evil Chicken. It fights the same as it used to during random event fights. The Evil Chicken hits frequently, but for very low damage - it shouldn't be too hard to kill. Take note that if you happen to die before you leave the lair after killing the Evil Chicken, all items dropped on death will disappear! Pick up the egg it drops.
 * 4) Next, with your anti-dragon shield (or Dragonfire shield) equipped, go back to the black dragons—you will need to kill one. If you are ranging or using a halberd, there is a safe spot just inside the corridor that leads to a mine. When it dies, the dragon will drop a token. Pick it up.
 * 5) Back in a bank, add the egg to the brulee, and then, grind your dramen branch into cinnamon with your pestle and mortar and add that too. A game message should now tell you that "Now it just needs flambeing."Flambéing brulee supreme.gif flambees the brulee.]]
 * 6) Put your ice gloves on, and then, rub the token. K'klik will appear. Wish for it to flambé your brulee to cook it. You will likely die if you don't wear any ice gloves (it is possible to reload the game to stop the scene if you forgot). (Antifire potion + Anti-dragon shield works as well.)
 * 7) Travel back to Lumbridge Castle and then give the brulee to Sir Amik Varze to protect him.

Reward

 * Quest point
 * Cooking experience
 * Hitpoints experience
 * Access to the Evil Chicken's Lair, where you can fight black dragons (The fowl beast himself has moved on to other things.)
 * (Further) access to the Culinaromancer's Chest

Walkthrough
After inspecting Awowogei at the table, travel to Ape Atoll. The easiest way is to use fairy ring code, however this requires already having a ninja greegree to escape the agility course. If you do not already have a ninja greegree, you can get to Ape Atoll by going to the  of the Grand Tree and speaking to Daero.

Recommended items throughout the stay at Ape Atoll: M'speak amulet, Karamjan monkey greegree (or other greegrees), antipoison and food.

Greegrees
''Items needed: 3005 coins or 3 monkey talismans. Recommended: Combat equipment to kill a ninja monkey and a zombie monkey, ranged or magic equipment to kill a monkey guard, prayer potion and food for combat and running through Ape Atoll dungeon.''

In order to make the three required greegrees, you must bring a monkey talisman and the respective bones to Zooknock (located at the end of the Ape Atoll Dungeon). Monkey talismans can be purchased from the rune salesman on ape atoll for 1000 coins each.

Once you land on ape atoll, head north with a greegree equipped (use the karamjan greegree if you do not have the others) and pass through the gate. Purchase three monkey talismans from the rune salesman. Next, Kill a monkey guard and take it's bones. Monkey guards are located near the prayer altar on Ape Atoll. Make sure to use ranged or magic and safespot them, as the monkey guards will infinitely recover health within melee range. A safespot location is in the north-east corner of the building behind the fire.

Next you will need to kill a Ninja monkey. Upstairs from the bank icon on the mini-map are two ninja monkeys, protect from range and kill one. Make sure to grab the bones.

Zombie monkeys can be found in the ape atoll dungeon (entrance located on the south side of the island). This is the same cave that Zooknock can be found in. Be wary of traps and poisonous spiders. Rubble will constantly fall on you throughout the cave dealing small amounts of damage. It is a good idea to bring antipoison potions and food. Kill a zombie monkey in the cave and collect it's bones.

Speak with Zooknock at the end of the cave with all three bones and talismans. Confirm that you want to make another greegree and then use the bones and talisman on Zooknock (he will pause after the conversation before giving you the greegree). Repeat this three times with the different bones to get all three greegrees.

Awowogei's Palace
Go to Awowogei's palace on Ape Atoll. Make sure you've equipped one of your greegrees and your m'speak amulet. Buy monkey nuts and grab a normal banana before you do so if you have not already. Talk to Awowogei about his favorite food; he will refuse to divulge it, but will mention three monkeys in the temple.

The three monkeys are located in the temple north of Awowogei, in the north-west corner. Tell them that you're planning a surprise party for the king. They will tell you to stuff the corpse of a big snake with banana slices and monkey nut paste. If you have a banana and monkey nuts with you, speak to them again. They will tell you that these are not good enough for the king's sophisticated palate, and that you will need to replace the ingredients with the sacred red banana and the tchiki monkey nuts. The normal banana and monkey nuts are no longer needed after this point.

Note: If you speak with the three monkeys with a red banana in your inventory, they will eat it and you will need to get another.

Red banana
The Red Banana Tree is located at the west coast of the island just south-west of the gnome glider icon. To get the red banana, wield your Gorilla greegree, as you'll need lots of strength. Then, go to the west coast and find the tree. Use your rope on it to get the banana. Use the drop trick to get more bananas, since you might accidentally burn the snake.

If no bananas are on the tree, go to the three wise monkeys again with a normal banana and go through the dialogue regarding it until it is finished.

Tchiki monkey nuts
Wield your Ninja greegree, then go to the south part of town. The agility course start-point is on the other side of a small river. Once over the bridge, head south-west. You will need 48 Agility to access the course. Boosts will not work for this. Go across the obstacles until you find a broken hut around a hole in the ground. Go down and pick tchiki monkey nuts. You might want to use the drop trick to get more nuts, since you might accidentally burn the snake. Players with access to fairy rings may use the code to skip part of the agility course.

If there are no nuts on the bush, return to the three monkeys and use a standard monkey nuts on one of them and go through the dialogue regarding it until it is finished.

Pets cannot be brought onto the agility course. If you have a pet following you, pick it up to use the course.

Note: Completing a lap of the course is a hard task in the Western Provinces achievement diary.

Snake
Note: You cannot get the snake corpse beforehand. If you kill a snake before talking to Awowegei and then the three monkeys, you will get only bones.

Once you have the red banana and tchiki monkey nuts, leave Ape Atoll and return to Crash Island. Go east until you find a large hole in the ground, and enter the cave below.

You will find four level 84 Big Snakes. Since they hit hard and are poisonous, Protect from Melee is advised. Turn it on before entering the cave. Kill one (or more if you have multiple bananas/monkey nuts) and take the snake corpse. You might want to grab multiple corpses since you might accidentally burn the snake. Try to stay away from the walls as more snakes (which are scenery) will appear and attack you.

 Warning:  If you die in the cave, you will lose all your items and will not be able to recover them!

Cooking the snake
After you have everything, slice the banana and grind the nuts, then stuff your snake with them to create a raw stuffed snake. Do not use the red banana and Tchiki nuts without slicing/grinding them, or it will result in a useless odd stuffed snake. Also, be careful not to eat them yourself.

Go back to Ape Atoll, equip a greegree (you will need your Zombie greegree soon, but cannot run with it equipped), and then go back to the temple. Go down the trapdoor protected by gorillas, then down one of the ramps. There is a crack in the wall between the two bamboo ramps. Go through it, and you will see a patch of hot coals. This is where you need to equip your Zombie greegree, as the hot coals will prevent you from going to the other side. Go to the long rock on the floor, boost your Cooking level if needed, and then, cook the snake on it. It is possible to over-cook the stuffed snake. You will know if you successfully cook or burn the snake, as there will be an animation when you try to cook it.

Travel back to Lumbridge Castle. Right click the stuffed snake, and use it on Awowogei. If you eat it, you'll have to get another one.

Reward

 * Quest point
 * Cooking experience
 * Agility experience
 * Ape Atoll Teleport spell
 * (Further) access to the Culinaromancer's Chest

Required

 * This Recipe for Disaster subquest is a requirement for Monkey Madness II.

Walkthrough
After you have freed all the council members, you will see a cutscene, where Gypsy Aris restarts time by saying "Tempus procedit!" The Culinaromancer will then retreat through the portal. Aris then says that you too must go through the portal to finish him off.

When you're in the strange dimension, you'll find the Culinaromancer, a few white portals that lead back to Lumbridge, and one of your previous quest bosses. The Culinaromancer is too strong to be defeated until you've defeated the first five bosses. Prayer cannot be used in this dimension. '''You can leave and stock up after defeating one boss without losing your place in the fight. Items cannot be retrieved if you die or drop them here!'''

Agrith-Na-Na
This is Agrith Naar from the Shadow of the Storm quest, but he is now made of bananas and is level 146. He uses melee up close and Fire Blast at a distance. Kill him however you like, with food. He drops one banana.

Flambeed
This is Fareed from Desert Treasure. He's level 149 now. You need ice gloves to wield a weapon. He's harder to defeat without prayer, but you should just kill him however you like with lots of food. If you're maging, be sure to use Water spells. If you're ranging, use ice arrows. You can snare him, run away, and then mage him to so you only use little to no food. He drops cakes.

Karamel
This is Kamil from the Desert Treasure quest. Fight her up close with a Fire spell that you're well above the required level to do. Bring stat restore potions (she lowers your stats) and lots of food, even with lowering your stats, Karamel is incredibly inaccurate, and rarely ever causes damage which means it's a good idea to bring food and do Dessourt without a break. A good strategy is to use Fire Bolt with Chaos gauntlets. As per usual, Melee doesn't work on her very well. However, unlike in Desert Treasure, her melee attacks don't do much damage. Since her melee attacks are not very strong, a good tactic is to stand right next to her so she hits you with Melee, which reduces how frequently she uses her ice attacks. Manually casting spells is beneficial due to her freezing effects stopping your auto-attacks. She drops a choc-ice.

Dessourt
This is Dessous from Desert Treasure. Melee doesn't work very well on him, but wind Magic does. Ranged also works really well on him. Bring lots of food, and then, defeat him as quickly as possible. He drops chocolate dust.

Gelatinnoth Mother
This is the Dagannoth Mother from the Horror from the Deep quest, with that in mind you will need to bring Water, Air, Earth and Fire runes in order to attack her during her weakness. She can hit over 20 with Melee, but she uses Ranged from a distance, which is usually incredibly inaccurate and hit's 0's if you're wearing dragon (but can still hit up to 40 beware). She changes colour depending on her weakness. She has a low Magic Defence, but high Melee and Ranged Defence. It is best not to bother with Melee or Ranged and just to focus on maging. A great strategy is to mage her while wearing rune armour or above. Otherwise, she will rip through Mystic robes and other magic robes with her ranged attacks. Your spells will still hit because of her low Magic Defence. She is level 130.

Culinaromancer
After you've defeated the Gelatinnoth Mother, the Culinaromancer himself will attack you. He's level 75, hits high, but has practically no Defence. He uses Magic, but tries to get up close to attack as well. Kill him with any attack and bring food.

'''Congratulations! Quest (finally!) complete!'''

Reward

 * Quest point
 * An experience lamp, which grants 20,000 experience to any skill above 50 (can be banked for later use)
 * Full access to the Culinaromancer's Chest

Trivia

 * When the player is informed of the universe, he exclaims, "Not the universe! That's where I keep all my stuff." This is a reference to the animated comedy series Futurama.
 * Originally, there was yet another subquest to complete involving Osman, however, due to delays in this subquest, it was not released.
 * The three monkeys during Awowogei's part is a reference to the three wise monkeys (さんびきのさる sanbikinosaru), who see no evil, hear no evil, and speak no evil.
 * Before the release of Grim Tales, this quest had the highest requirement, with 70 Cooking.
 * Culinomancer shouts "I'LL BE BACK!" after the player has set free all the guests. This is a reference to Arnold Schwarzenegger's famous catch phrase.