Combat

For the rating of a player's combat abilities, see combat level.



Combat is an event in RuneScape in which two or more characters and/or monsters or NPCs fight, usually until one involved is dead. Combat in any form requires the application of at least two skills; one of these is a combatant's hitpoint skill. The number of hitpoints a combatant has determines how much physical damage they can take and have taken already. It is possible to restore hitpoints by eating food or by drinking a dose of saradomin brew. See the contents of the combat category for articles on combat.

The second of the skills that are used in combat varies dependent on attack styles.
 * In melee combat, Attack, Strength and Defence all are skills that are used in combat.
 * For rangers, only a player's Ranged and Defence level will be used.
 * Mages will use their Magic and Defence skill.
 * Evokers rely on Summoning and Defence.

The maximum combat level for players is 126 in F2P and 138 in P2P.

Combat training areas are identified on the map with the combat training icon, but combat training is only allowed to players with an Attack, Strength, or Defence level less than nine, depending on what is being trained. Also, these training dummies will only provide experience in the Attack, Strength, and Defence skill. Other combat related skills must be trained by fighting actual monsters.

The combat level depends on one's Attack, Defence, Strength, Summoning, Prayer, Magic, Ranged and Hitpoints level. Combat levels gained due to a players summoning level do not apply in F2P worlds.

Normally, players cannot fight each other, except in certain minigames, such as Bounty Hunter or Castle Wars. However, there are certain worlds dedicated to player-versus-player combat. Duels can also be fought in the Duel Arena, North-east of Al-Kharid.

The basis of levelling in combat is simple. Hitpoints, Defence, Prayer and Summoning increase the amount of time you can level in combat, along with your type of armour, enchanted jewellery and food. Your combat types offensive (either Range for Archers, Magic for mages, or Strength and Attack for Melee) and Prayer and Summoning increase the amount of experience you get, along with enchanted jewellery and weapons. Therefore, it is usually a good idea to have both offensive and defensive skills work together for a common goal.