Crush weapons

Crush is an attack type that is used primarily by maces and warhammers; and secondarily by two-handed swords and battleaxes. It is more efficient against plate armour.

Generally speaking, creatures that are low to the ground or wear metal armour are weak to crush. (i.e. spiders and black knights)

Main Style

 * Abyssal bludgeon (Aggressive)
 * Staves (Accurate/Aggressive/Defensive) (w/o Staff of the dead)
 * Granite maul (Accurate/Aggressive/Defensive)
 * Tzhaar-ket-om (Accurate/Aggressive/Defensive)
 * Warhammers (Accurate/Aggressive/Defensive)
 * Maces (Accurate/Aggressive/Defensive)
 * Torag's hammers (Accurate/Aggressive/Defensive)
 * Verac's flail (Accurate/Aggressive/Defensive)
 * Gadderhammer (Accurate/Aggressive/Defensive)
 * Barrelchest anchor

Secondary Style

 * Spears (Controlled)
 * Hastae (Controlled)
 * Godswords (Aggressive)
 * 2h swords (Aggressive)
 * Saradomin sword (Aggressive)
 * Saradomin's blessed sword (Aggressive)
 * Battleaxes (Aggressive)
 * Dharok's greataxe (Aggressive)
 * Zamorakian hasta (Controlled)
 * Pickaxes (Aggressive)