Heal Group

Heal Group transfers up to 75% of the caster's current hitpoints and distributes them among injured players that are standing within 1 square from the casting player (including players standing on the same spot as the caster). Players must have Accept Aid turned on to receive healing from this spell. As with all Lunar Magicks spells, the quest Lunar Diplomacy must be completed to cast this spell.

It is possible to die from using this spell when used twice in a short period of time by quickly clicking the icon to cast it until it has been cast twice. The player must be near many other players with low health for it to work. This spell is able to heal other players in Single-way combat.