Lizardman shaman/Strategies

Lizardmen shamans are popular monsters hunted by players for their fabled dragon warhammer drop, which fetches a very high price due to its extremely useful special attack for high level PvM encounters. This guide will give a few tips and some setups to help out with your kills.

Requirements

 * 100% Shayzien favour
 * Ensure that you speak to Shayda first to lock in your Shayzien favour by starting the miniquest Architectural Alliance in the event that you work in another house, so your Shayzien favour does not fall.

Location
Lizardmen shamans can be found in the western side of the Lizardman Canyon. Three shamans reside in this area, and like the eastern side, is multi-combat. Shayzien soldiers will not attack the shamans (nor will the shamans attack them).

Attacks
Lizardmen shamans use the following attacks:


 * Melee attack - a standard melee attack sharing the same animation as the other lizardmen.
 * Ranged attack - a standard ranged attack sharing the same animation as the other lizardmen. This attack can poison.
 * Special attacks - Lizardmen shamans have three special attacks that can be used without cooldown:
 * Acid spit - The shaman spits a large ball of acid at the player's current location. This will deal unblockable poison damage for up to 30. This attack can poison. The damage reduces if you wear a full set of Shayzien armour, obtained from fighting the soldiers in the Combat Ring. Wearing the full tier 5 Shayzien set negates all damage done by this attack, though you can still be poisoned.
 * Jump - The shaman jumps into the air before crashing down at the player's location when they jumped. This can be avoided by moving out of the way. If the shaman stomps you, you will take heavy damage which cannot be blocked.
 * Spawns - The shaman summons three spawns next to the player, which they will follow. After a few seconds, the spawns will explode, dealing 8-10 damage if you are too close to the blast radius.

Equipment
Melee and ranged is recommended. Lizardmen shamans are weak to both combat styles; specifically, they have negative stab defence and no ranged defence bonuses. Slash, crush and magic attacks are not recommended as they have defensive bonuses on those styles.

All

 * Head: Shayzien helm (5)
 * Body: Shayzien platebody (5)
 * Legs: Shayzien greaves (5)
 * Gloves: Shayzien gloves (5)
 * Boots: Shayzien boots (5)

While you can get slayer bonuses if you have a lizardman task, you will take some damage from the acid spit attack and can deal a lot of damage over time.

Melee

 * Weapon: Zamorakian hasta
 * Cape: Fire cape > Obsidian cape
 * Amulet: Amulet of torture > Amulet of fury > Amulet of glory
 * Shield: Dragon defender > Dragonfire shield > Rune defender
 * Ring: Ring of suffering (i) > Ring of suffering > Berserker ring (i)

Ranged

 * Weapon: Toxic blowpipe > Armadyl crossbow > Crystal bow > Rune crossbow
 * Ammo: Adamant or Mithril darts (blowpipe) > Broad bolts (crossbow)
 * Amulet: Necklace of anguish > Amulet of fury > Amulet of glory
 * Ring: Archers ring (i) > Archers ring