Temple of Ikov

Staff of Armadyl
To begin the quest, speak to Lucien in the Flying Horse Inn. The inn is located on the west bank of the River Dougne, just north of the Ardougne Castle.

Lucien says that he needs a hero to assist him in his endeavour to obtain a magical artefact. Tell him that you are indeed a hero. He will ask you to obtain the Staff of Armadyl for him. Respond with "sounds like it would be a laugh" and he will warn you that a dangerous monster guards the staff, and can only be defeated by a weapon of ice. He will give you a Pendant of Lucien to help you reach the staff. Finally, he will ask you to meet him in Varrock once you have found the artefact.

Temple of Ikov
Items required: Pendant of Lucien, a light source, weight-reducing clothing and some food is recommended.

Equip the pendant and make your way to the Temple of Ikov, located south-east of the Ranging Guild, in Hemenster. Before entering, make sure that your weight is as low as possible. ''A weight of as much as 4 kg may be all right, but ideally it should be at 0 kg or less. You can drop anything temporarily to reduce your weight, so don't worry too much about it.''

Climb down the ladder to enter the temple. Head west along the main corridor until you arrive at a staircase. Make sure your light source is lit, and go down the stairs. Go to the small north-east area, blocked by a spiderweb, and use your slashing weapon on the web to cut it - it may take a few tries. Take the Boots of Lightness from inside and equip them.

Go back up the stairs. Return to the centre of the corridor, and enter the north gate. Make sure you have Lucien's pendant equipped, or "a great terror will overcome you!" and you will be pushed away from the gate. Inside you will find level 45 Skeletons. Run north-west until you come to a bridge, which you must now cross.

Crossing a River of Fire
''If your total weight is 0 kg or more the bridge will give way and you will fall into the lava below. You will take up to 200 life points of damage before washing up near numerous scorpions. If this occurs, exit via the ladder to the south, head to a bank and unload a few items. You can also try to drop items before crossing and "telegrabbing" from other side. You may also use a pack familiar (Terrorbird, Tortoise, etc) to carry items you need.''

Once your weight reduces to 0 kg or less, cross the unstable bridge. Across the bridge, enter the room and take the lever lying near the south wall. Now cross the bridge again, heading back to the dungeon entrance, and use the lever on the lever bracket. Pull the lever and the south gate will now be unlocked.

Note: If you are planning to go and bank some items, be sure to pull the lever, go through the south gate and come back out. If you leave the temple without doing this, you will lose the lever in the bracket and will need to obtain another lever across from the bridge.

Ice Weapons
The area leading from the south gate is filled with a number of level 61 monsters, and you may have to spend some time there, so it may be wise to return to the bank and obtain some melee armour and food. However, if you go to the bank, make sure to bring the Pendant of Lucien back with you.

Once you are ready, enter the gate. The entire icy passage is lined with 6 smaller inlets, each containing a chest which may contain Ice Arrows. However, the area is crawling with Ice Spiders, who do not show up on the mini-map, and will attack unremittingly while you are searching the chests. It will also be necessary to search the chests multiple times to obtain enough ice arrows. Up to 11 arrows can be found in any one chest. It is recommended to change worlds to reset the chests, and obtain arrows quickly.

A high level ranger (50+ ranged) may need only 20 arrows; lower levelled rangers may need as many as 30. It may take a long time to get enough arrows, especially for lower levelled rangers, so having good food, or protect from melee and some prayer potions may be beneficial.

''An Ava's device will not retrive ice arrows. Also, you can only use the ice arrows if you are wielding a yew, magic, sacred clay, or dark bow.''

The Fire Warrior of Lesarkus
Items required: Yew, Magic, Sacred Clay, or Dark Bow, Pendant of Lucien, Ice Arrows, Food/Prayer Potions and good Ranged Armour (recommended), 20 limpwurt roots to continue without repeating this step.

Once you have a good number of arrows, return to the central corridor and enter the north gate. Head north into an alcove where there is a lever on the north wall. If you pull the lever without having 42+ thieving, you will fall into a spike pit and lose 200LP. Search the lever for traps, then pull it. This opens the gate into the Guardian Chamber, to the west. You must enter the chamber quickly, or the lever and trap will reset.

Head to the north side of the chamber and try to open the door. A Fire Warrior will appear, and use a fire blast to shove you away from the door, although deals no damage. He is level 84 and, despite his name, attacks with magic. He must be killed before the door can be opened. Attack him with the ice arrows.

Once you have defeated him, you may pass into the next room. Waiting too long will cause him to tell you to come back when you are stronger. However, you can continue fighting him and he will not have recovered to full health.

I Get by With a Little Help From My Friend
Items required: 20 unnoted Limpwurt Roots

After passing through the door, talk to Winelda, who will request 20 limpwurt roots in exchange for transporting you across the lava in your path. Give her the roots, and after a short cut-scene you will be teleported across. Run to the end of the passage, past the large room, the skeletons and lesser Demons, until you reach a safe area where you will find a shiny key. Take the key and then head north-east and enter the compound of the Guardians of Armadyl.

''It is not necessary to take the shiny key before entering the compound, and not necessary at all if you plan on teleporting out. However, the key can be used in the future to access the Lesser Demons without having to fight the fire warrior again. Also, the key is useful in being able to exit the dungeon to get extra resources from the nearby Seer's Village bank, if you need to fight the Guardians of Armadyl.''

If you die while obtaining the staff or by the lesser demons, you can get across the lava again without paying the limpwurt roots, and the fire guardian does not have to be killed a second time.

Choose your Fate
Now you must decide if you want to side with Lucien or with the Guardians of Armadyl. Currently, the only difference this causes is that by siding with the Guardians you will receive a communiqué from them at some point and you can get the Pendant of Armadyl easily (by asking the Guardians without killing them).

It is advised to side with the Guardians due to its benefits (especially for lower-levels to prevent combat)

Side with the Guardians (Recommended)
Remove the Pendant of Lucien and talk to one of the Guardians. They will be impressed that you have travelled so deep into the temple. Wearing it will make the guardian you are talking to be aggressive towards you, so if this happens, trap it, take it off and talk to another guardian. State that you are looking for the Staff of Armadyl and that Lucien will reward you for it. Disappointed, they will say that evil is lurking around you and gives you an option to be splashed with holy water; say that it is time for your yearly bath. The Guardian will cleanse you of Lucien's influence and warn you that he is a Mahjarrat, who must not get the staff, lest he become too powerful.

He/she will then give you the Pendant of Armadyl, so that you can attack and defeat him. You may now either teleport out, or go back into the passageway, head east, and go up the ladder. You will find yourself in a shed outside McGrubor's Wood. Use the shiny key to exit the shed.

Ideally after teleporting to Varrock, make your way to the building across the River Lum, just outside the Grand Exchange western wall and south of the fairy ring DKR. You can also use Edgeville Home Teleport and run north-east across the bridge, then south. Equip the pendant of Armadyl and enter the house there. Now attack Lucien; he has only 1LP. Lucien will state that he doesn't have time for this, and that he will get someone else to do his bidding.

Congratulations, Quest Complete!

Side with Lucien
Go to the north-west corner of the compound, and enter the small room. The staff is located on a table in the southern part of the room. When you attempt to take the staff, the guardians might catch you and attempt to stop you. Kill them if needed until you obtain the staff. Once you have the staff, you may either teleport out or go back into the passageway, head east, and go up the ladder. You will find yourself in a shed outside McGrubor's Wood. Use the shiny key to exit the shed.

Ideally after teleporting to Varrock, make your way to the building across the River Lum, just outside the Grand Exchange western wall and south of the fairy ring DKR. You can also use Edgeville Home Teleport and run north-east across the bridge, then south. Enter the house and deliver the staff to Lucien.

Congratulations, Quest Complete!

Rewards

 * 1 Quest point
 * 10,500 Experience
 * 8,000 Experience
 * Boots of lightness
 * Pendant of Lucien, giving you access to the front door of the Temple of Ikov (dungeon)
 * Pendant of Armadyl (If you sided with Armadyl, but you can get one by killing the guardians if you sided with Lucien)
 * Shiny key for entering the back door of the Temple of Ikov near McGrubor's Wood
 * Access to Armadyl gravestone
 * 5 Kudos in the Varrock Museum if you talk to Minas
 * 2 extra spins on the Squeal of Fortune

Music unlocked

 * Chain of Command

Required for completing
Completion of Temple of Ikov is required for the following:
 * Defender of Varrock
 * Recipe for Disaster (Final Battle)
 * Desert Treasure

Trivia

 * Upon the completion of this quest, one's Adventurer's Log will read: "A mysterious stranger called Lucien hired me to steal the Staff of Armadyl from the Temple of Ikov. I had no idea it was a god weapon!"
 * When Lucien says he will "reappear in the North", this is a reference to all the Mahjarrat heading to The North to perform a ritual discovered during the quest The Tale of the Muspah.
 * When in the underground room, you can extinguish your light source. This is one of the few places where it will let you do this without a tinderbox.
 * When you give the 20 limpwurt roots to Winelda, she says "Bubble, bubble, toil and trouble." This is an adaptation from Shakespeare's Macbeth: "Double, double, toil and trouble. Fires burn and cauldrons bubble."
 * When you talk to Winelda with the roots already in your inventory, she won't tell you about the teleport, and you will automatically say that you have the roots.
 * Due to an update on 9 November 2009, you can now re-acquire a pendant of Lucien from the NPC inside Lucien's House (the one west of the Grand Exchange) after completing the Temple of Ikov quest, or from Lucien himself outside of the bar where you start the quest. If you sided with the Guardians a conversation will happen in which the player says "But I thought I killed you?!?" to which Lucien replies with a laugh and the player tells him you lost the amulet, and he gives you another one to "remind you of his powers."
 * If you try to attack Lucien before the end of the quest, if you side with him, he says "You do not want to attack me. I am your friend." He then waves his hand similar to the Star Wars Jedi mind trick. It then says "You decide not to attack Lucien. He is your friend."
 * If you try to attack Lucien on a Free-to-Play world, he will do the mind trick on you, regardless to whether you have completed the quest.
 * Contrary to popular belief, you do not even have to start Temple of Ikov to obtain and equip the Boots of Lightness.
 * After completing the quest, if you talk to Juna, your character will say, "...I killed Lucien and banished him from the plane so that he could never again return."
 * The Fletching experience gained from this quest is enough to get a player from level 1 Fletching to level 25. This can be used as a good way to jump-start the skill.
 * After the quest it is possible to summon the Fire Warrior again, if you would like, to get a little ranged practice.
 * If more than one player is fighting Lesarkus, players will have to take turns killing him. Alternatively, if you wish to be sadistic, wait until the Fire Warrior's health is low while another player is fighting it, then talk to the Warrior, and get him to fight you. You then have the opportunity to attack him, while bewildering the other player.
 * When gathering the ice arrows there may be a opportunity of gathering double amount of ice arrows. This happens because you searched the chest before an hour passed (i.e. 11:59 - 12:00) and searched after the hour passed. The ice arrows "restock" each hour. This is not considered a glitch.
 * If siding with the guardians of Armadyl, when you go to kill Lucien, and use a dragon claw special attack on him, he may just dissapear into a pile of bones. If this occurs, he will respawn seconds later, and you will have to attack him again without the use of special attacks.
 * You can constantly use the option "search for traps" lever, and it will always say "You find a trap and deactivate it!". The door can still be opened though.
 * The ClusterFlutterer update on 25 October 2011 rendered this quest unfinishable for over a week, by preventing players from attaching the lever to the bracket, with the broken part of the quest being fixed on 3 November.

Temple of Ikov Temple of Ikov Temple of Ikov (quest)