Update:Poll 10 - New Rewards



Content Poll 10 is now open for voting. As we promised in the last dev blog, you'll get to choose from a long list of new rewards for Nightmare Zone, as well as voting on God Wars Dungeon rewards.

Finally, for Halloween, we're offering to re-open the holiday event from 2006. That's the one where you had to exorcise Diango's workshop with paint guns. As an extra reward, we'll offering to create an untradeable new Halloween mask, coloured black.

We've made a few changes to the poll questions, in response to the feedback you've posted since the blog was published. In particular:


 * The new crossbow's special attack will now increase its accuracy instead of guaranteeing that enchanted bolts would perform their special ability. On reflection, we felt the original plan was a bit too powerful, so we've gone with an alternative that buffs your accuracy without increasing the max hit.
 * The question about imbued rings has been split in two, so you can vote to imbue the Dagannoth King rings without necessarily getting the jewelled rings too.
 * The second trimmed quest cape, acquired by completing a hard Endurance dream, no longer has to be red. We'll create versions of the cape in a range of colours taken from your forum suggestions, and give the cape a right-click option for switching which trim it uses.

It's not been possible to adopt everyone's suggestions, of course, but please keep posting your views - we'd be very happy to use your ideas in future polls.

You can log in and vote now, and discuss the poll on the forums. We'll close the poll on Wednesday 25th September.

 In other news 

Following yesterday's game engine update, players have found that they stop walking momentarily when they drink a potion. We've got a fix for that in testing now. If it works out, we'll aim to launch it later this week, along with the bugfix for repairing Barrows kit in a player-owned house.

Work on the God Wars Dungeon is coming on nicely. We've been reviewing the old monster AI, dealing with problems like an Aviensie trying to perform ranged attacks with a Ranged level of 0, or a Bandos creature completely failing to retaliate altogether. There's still a long way to go, but we're well on track for an October launch.

''Mods Ash &amp; Nexus

Content Developers''