The Giant Dwarf

Walkthrough
To start, speak to the boatman near the entrance of the mines. Ask to go to Keldagrim. He will crash his boat into the giant dwarf statue. You will be arrested.

Commander Veldaban will ask you to replace the statue. Talk to Blasidar the Sculptor on the east side of town. He will make the statue if you can get him clothes fit for a king, an axe fit for a king, and boots fit for a king.


 * Clothes fit for a king -

Talk to Vermundi in the market on the east side of Keldagrim. You need to get her a design book from the library. Bank all of your heavy items, then climb the bookcases in the library on the east side of town to get the book. Give Vermundi the book, then pay her 200 coins. You now need to fix her steam powered sewing machine. Buy a tinderbox from the general store on the west side of town. Then mine one piece of coal on the east side. Use the coal on her machine, then a log. Light it with your tinderbox, then talk to her again to get the clothes.


 * An axe fit for a king -

In the northwest shop, talk to Santri to get an axe. Use three sapphires on it to repair the hilt. Then go to the minecarts in the southeast corner of the city and travel to Ice Mountain for 150 coins. Go to Thurgo's Peninsula near Port Sarim. Give him a redberry pie and an iron bar to repair the axe.


 * Boots fit for a king -

Go to the southwest shop and ask Tharo about boots. He sold them to Dromund, who lives northeast of Tharo's house. Go to Dromund's house (it's still on the west side) and take the left boot (keep trying until you get it). Then telegrab the right one from the window outside.

Reward

 * 2 Quest Points.
 * 2,500 Crafting
 * 2,500 Mining
 * 2,500 Smithing
 * 1,500 Firemaking
 * 1,500 Magic
 * 1,500 Thieving