Spiritual Warrior

The Spiritual warrior is a powerful melee user that can easily kill low-level players. Protect from Melee is not recommended for high-levelled players, as a large portion of their combat level consists of defence and hitpoints. However, those using Piety are suggested to just pray melee. There are four types of Spiritual warriors: Saradominist, Zamorakian, Bandosian, and Armadylean.

Spiritual warriors frequently drop mithril equipment, adamant equipment and rune equipment, so it is advisable to bring runes for High Level Alchemy.

Habitat(s)

 * Saradomin, Armadyl, Zamorak and Bandos bases of the God Wars Dungeon

A good place to kill Spiritual Warriors is just outside of the Zamorak Boss chamber as it is usually fairly quiet and there's plenty of them around. 70 Hitpoints is required to access the Zamorak base. It should be noted that your prayer points will be completely drained upon entering.

Armour and Weapons

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Other

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Trivia

 * Spiritual warriors originally dropped level 2 clue scrolls, but were updated to drop level 3.
 * Zamorakian warriors appear to have a Gnome/Glarial's amulet (similar to the crystal pendant which the player receives in the quest Regicide). Their weapons resemble an anger mace from the A Soul's Bane quest. Also, the armour they are wearing looks like a red version of Dharok's platebody and legs.
 * Armadylian warriors don't actually melee, they range, as stated in the RuneScape Knowledge Base.
 * Zamorakian warriors seem to have a female body.
 * Zamorakian warriors seem to have a graphical glitch where their hands do not seem to be gripping the handle of their weapons correctly, as their hands seem to be too far down the handle.
 * Even though the Zamorakian warriors wield a mace, they punch when attacking.
 * Zamorakian spiritual warriors appear to have another glitch. They seem to be holding their maces through their bodies.
 * Spiritual warriors share the same dying sound as revenant knights.
 * Spiritual Warriors, along with Mages and Rangers, prioritize other dungeon monsters ahead of players. You can use this to your advantage to safely attack with any type of combat, with little fear of retaliation.