Piscarilius House

The Piscarilius House in Great Kourend are fisherman who rely on the fishing industry for their source of income, in addition to overseas trade. All visitors from the mainland come through here.

The Piscarilius House is known for its high crime rate, with newcomers to the city warning other new arrivals of the thieves that run rampant in the Piscarilius House. This is due to the political corruption within the Piscarilius House, allowing thieves and smugglers such as Captain Khaled to steal artifacts from houses in the residential district through bribery, and shipping the stolen goods overseas.

Gaining house favour
Earning the favour of the Piscarilius can be done by assisting the Piscarilius Elders with repairing the fishing nets, taking fish to the market, hunting grubs on the beach and stealing booty from houses.

Once earning 100% favour of the Piscarilius house, players are able to catch anglerfish, which requires 82 Fishing.

Repairing fishing cranes
Fishing cranes are found throughout the Piscarilius House, and consistently break. In order to repair them, players require level 30 in crafting.

Players will need a hammer, some nails (preferably mithril), and several planks to repair the fishing cranes. Each crane fixed is rewarded with 0.2% favour. Leenz sells iron nails if players need them. All in all, it will take around 225 planks and 1,400 nails (or more if using anything below mithril) to reach 15%.

The more people that are working, the faster the crane gets repaired, so it is recommended to repair cranes in a busy world.

Taking fresh fish to Frankie
Once players reach 15% favour, they can assist Frankie in delivering fresh fish to the cooling chest inside his store for favour.

It is recommended to collect fresh fish from the barrels directly south of the general store, due to it's proximity to Frankie. Start from the westernmost barrel, and work your way east. After about 20 fish, run to the deposit box. The fish start degrading after about 20 fish - so be quick and you might want to give smaller amounts of fish per trip. Players appear to gain 2-3% favour for every 50 fresh fish delivered.

Hunting sandworms
Once players reach 30% favour, players with level 15 in hunter can hunt for sandworms in the area north of Tynan's Fishing Supplies. Doing so requires a spade and a bucket. A full load of bucket of sandworms, assuming that the player only carries a spade, usually rewards approximately 4-6% favour.

Stealing booty from houses
Once players reach 75% favour, players with level 49 in thieving can talk to Captain Khaled in the huge building south-east of the bank to get an assignment. Players will need some lockpicks to break and enter a house, and they will have to avoid being caught by the patrolmen. A successful heist awards a few hundred coins, and 0.6% Piscarilius favour.

House benefits

 * At 75% favour, players can help Captain Khaled steal artifacts from the residential district in the Piscarilius House. Training thieving in this manner grants moderate experience per hour.
 * At 100% favour, players can catch anglerfish with a fishing rod and sandworms as bait. Level 82 Fishing is required to catch them.

Stealing artifacts
Players with level 41 Thieving and 75% favour with the Piscarilius House can engage in stealing artifacts from those living in the residential district. Players must steal artifacts (stolen pendant, stolen garnet ring, stolen circlet, stolen family heirloom, stolen jewelry box) from the residents, and smuggle them out without attracting the attention of constantly moving patrolmen and patrolwomen. If players are caught with stolen goods, they will be found near the Kourend guards south-west of the general store.

Players who successfully smuggle the stolen goods will receive 600-1000 coins from Captain Khaled along with thieving experience (appropriate to the player's thieving level) and favour towards the Piscarilius House.

North-western, South-western and Western house
The artifacts are located up the ladder in a drawer. For the southwestern house, wait till the patrolwoman is walking away from you, then run to the spot in the first image.

Southern, Northern and South-eastern house
The artifact are located up the ladder in a drawer. For the northern house, the artifacts are located on the ground floor.

If stealing an artifact at the northern house, wait till both the patrolman circling around the house and the patrolwoman north of the house are walking away from you before moving to the spot in the second image.

Tynan's Fishing Supplies
Tynan sells basic fishing supplies, including sandworms, which are required for catching anglerfishes. This is the only way to buy sandworms other than from the Grand Exchange or other players. The higher one's favour is, the lower the prices of items are.

Leenz's General Supplies
Leenz's shop is a general store that sells the usual general store items, including bronze nails and iron nails.

Frankie's Fishing Emporium
Frankie's shop sells various types of raw fish. However, there is no stock of any fish, until one gains enough favour. The more favour is gained in Piscarilius house, the more stock is available,

Personalities

 * Alexander
 * Andrea
 * Captain Janaway
 * Captain Khaled
 * Charles
 * Cheryl
 * Darren
 * Dock worker
 * Dockmaster
 * Elizabeth
 * Fisherman
 * Frankie
 * Lorraine
 * Leenz
 * Mark
 * Melvin
 * Nicholas
 * Patrolman
 * Patrolwoman
 * Port Official
 * Port worker
 * Ross and Ben
 * Sarah
 * Simon
 * Tynan
 * Veos