Lost City

Details
This quest has a quick guide, found here.

Starting out
Items required: A woodcutting axe.

To start this quest, head into the Lumbridge Swamp. Go west until you find a Warrior, an Archer, a Wizard, and a Monk standing around a camp-fire. Talk to the warrior, and ask him, "What are you camped out here for?" He will let it slip that he is searching for Zanaris. Ask him, "Who is Zanaris?", and then, "If it's hidden, how are you planning to find it?" Lastly, say, "Looks like you don't know where it is either," and in his anger, he will accidentally reveal that there is a leprechaun hiding a nearby tree who knows how to get to Zanaris. Head a little bit west, and look for a tree that strangely only has a "Chop" option instead of a "Chop-down" option. Click on the tree, and a leprechaun named Shamus will pop out. Ask him how to get to Zanaris, and he will tell you that you need a Dramen staff. To get this, you will need to chop down a tree inside of the Entrana Dungeon.

The Island of Entrana
Items required: A knife, combat runes, and food (both optional but HIGHLY recommended)

Unfortunately, you're not allowed to take armour or weapons to Entrana, but you can take:
 * Items to make better armour, such as a needle, thread, and dragonhides or leather
 * A knife & logs (or unstrung bow), and a bow string so you can make a bow.
 * Arrows
 * Runes (for combat and teleporting)
 * Potions
 * Food

Go to Port Sarim, and on the north east dock, there are monks of Entrana. When you get off the boat at Entrana, run to the east, then north past the temple, then west after you cross the bridge. You will find a monk next to a cave entrance. '''Note, when you enter the dungeon, your prayer will be reduced to nearly 0. If you aren't safespotting, it's suggested that you bring at least one prayer potion to counteract the effect.'''

You will have to kill the zombies (level 25)- safespot by mushrooms against west wall or the little group of mushrooms in southern part of zombie area. in the cave until one drops a bronze axe, and then keep traveling around the cave until you see some Greater Demons and a small cave off to the South. (NOTE: don't go through the magical door to the east, it takes you to level 32 Wilderness). Run past the demons into this cave, and cut the Dramen Tree with the axe you got from the zombies.

A level-101 tree spirit will appear. If you're fast then you can hide behind the mushrooms - on west wall, is effective - in the cave. Bring plenty of arrows for Range - more than 200 if you around lvl 25 Range. It is possible to attempt to melee the Dramen Tree Spirit, but it hits hard (11's) and absorbs most melee attacks. A smarter way to take on the tree spirit is to buy runes from the rune store in Port Sarim, and hide behind the fungi to the south of the tree, and use magic, or fletch your bow and craft your armour then range it.

Once you've defeated it, cut the tree again to get a Dramen Branch. Cut several if you like so you don't have to move it around in your bank.

Note, if you plan on doing The Fremennik Trials later, it would be wise to get another dramen branch, but do '''NOT make it into a staff so that you can smuggle it in Thorvald's trial. Another branch is also required for freeing Sir Amik Varze in Recipe for Disaster.'''

Use a knife with the Dramen branch to get a Dramen Staff. It's not a tradeable item.

CAUTION, if you decide to go through the magical door, you will be teleported into level 32 Wilderness.

Finishing up
Items required: Dramen staff.

Teleport out, and make your way back to the Lumbridge Swamps. A player can use the home port or teleport there for faster transportation. Wield your Dramen staff, and enter the small hut in the swamp east of the low-level mine and you'll find yourself in Zanaris. Quest complete! Congratulations!

Reward

 * 3 Quest points
 * Access to Zanaris.
 * Ability to buy and wield dragon longswords and dragon daggers.
 * Ability to make Cosmic runes with the Runecrafting skill.