Zul-Andra

Zul-Andra is a small village located south of Port Tyras. The villagers who live there are followers of Zulrah, a large serpent that lives in the Poison Waste, who they see as a god. Much of the village's history can be learned by reading Ohn's diary, found by searching a crate east of the High Priestess Zul-Harcinqa.

Getting there
Zul-Andra can be reached in several ways:
 * Using the Zul-andra teleport scroll, which is the fastest way of getting there. Reading the scroll requires the completion of Regicide.
 * Using Fairy Ring code, tread on stepping stones (requiring ?? Agility), and walking east. This fairy ring requires the completion of Regicide to use.
 * Using a Charter ship to sail to Port Tyras, then walking south. Doing so requires the completion of Regicide.
 * Trekking through the Underground Pass and through Isafdar, which requires starting Regicide.

History
The settlement was originally uninhabited, with the High Priestess Zul-Harcinqa, Rentos, her son, and her daughter visiting the area. A team of men, Ohn, Mortarium, Onan, and several others, attempted to escape the elven clans by running south to the Poison Waste. With no food to eat, they attempted to fish for eels in the swamp, to no avail. With no luck on catching food, they decide to camp out with the gnomes.

During the night, Zulrah attacked the camp, and ate five of Ohn's men. Fearing for the lives of the rest of his men, he suggests to leave the swamp, only to be interuppted by the High Priestess Zul-Harcinqa, who claimed to have a plan that will be executed the following night. Ohn reluctantly agreed, as there was no other option. Harcinqa proceeded to order the others to build a big campfire where they had been attacked, to attract Zulrah. When Zulrah reappeared, Harcinqa held her son, Rentos, signaling the serpent to eat him.

In one gulp, the serpent devoured the young gnome child, and Harcinqa proceeded to speak to the serpent, promising it if it let them live, she would bring it regular sacrifices, even going so far as to worship it as their god. Agreeing on the deal, the serpent retreated into the swamps.

As the men finally manage to catch some eels, the High Priestess Zul-Harcinqa believes it is Zulrah's doing; it sends them eels, and in return they send it sacrifices. She names the snake Zulrah and calls herself the High Priestess of Zulrah. Sacrifices continue to this day in order to ensure the villages survival.