Treasure Trails/Guide

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 * For the main article, see Treasure Trails. For a full list of all clues, see the Full guide.

Difficulty levels
The 'level' of a clue scroll relates to its difficulty. There are four levels of clue scroll: Easy, Medium, Hard and Elite. An easy clue is a low difficulty treasure trail, with a low reward yield. A medium clue scroll is a medium difficulty treasure trail with a more substantial reward yield. A hard clue scroll is a hazardous Treasure trail which can be very rewarding. An elite clue scroll is the most dangerous clue scroll (both to receive and to complete.) Elite clue scrolls, however, require killing higher level monsters, which is rewarded by its greatest and most expensive rewards as compared to other levelled scrolls.

Clue scrolls are generated primarily by monster drops, but also can be generated through thieving, and as certain activity rewards. Each level of clue has a very different set of possible rewards and items, and hazards, so it is worth knowing what the player is in for.

Length

 * Easy clue scrolls can be between 1 and 5 clues long with few or no quest requirements.
 * Medium clue scrolls can be between 1 and 5 clues long with some quest requirements.
 * Hard clue scrolls can be between 1 and 8 clues long, with multiple enemies to defeat and can have high-levelled quest requirements.
 * Elite clue scrolls can be between 1 and 12 clues long, with multiple fights, and puzzles every step.

Medium, hard and elite
Alongside the above mentioned items, for these types of clues you will often need some additional tools:

The following items are not required to complete Treasure Trails anymore.

Hard and elite
Hard and elite clues will often encounter various wizards that may prove difficult to fight. Therefore the following items are recommended:

Quests
Having a high amount of quest points is beneficial when doing treasure trails. Many higher-level trails will lead a player into areas which are locked by quests. If this is the case, the player must do the quest, up to where access to the area is granted, if they wish to complete their trail. If the player hasn't done the needed quest yet, but they have the requirements or are in a position to get them quickly, it is recommended that the player (trains and) does the quest, rather than getting rid of the clue scroll.


 * Starting Fairy Tale II - Cure a Queen is highly recommended, as you will be able to use the Fairy rings.

Map clues
Map clues are an image of the location the player needs to search to advance along their trail. Maps are found across all levels of clue scroll. They are rough pictures of a very local area. If the map leads to an X, the player needs to take a spade to the place indicated on the map with the X and dig there. If the map leads to a crate, it must simply be searched. Sometimes players may find a small pile of crates, or a multitude of them. Search all of them until the next clue or the reward is found. Maps can include landmarks such as buildings, fish to indicate fishing spots, roads, rivers, bridges, and other things.

Emote clues
Emote clues involve equipping certain items in a particular location and performing an emote, like some strange secret handshake. These types of clues are found in all levels of clue scrolls, and most (but not all) items required for the emote clues can be obtained in shops or other players. Once the emote has been performed, an extremely odd NPC called Uri will appear and usually give the player a casket (and an earful of nonsense). If the player has been requested to do another emote before talking to Uri, and they forgot to do it, he will say, I don't believe we have any business... but will not leave. The player can then complete the second emote and finish the clue. Level 1 clues require doing 1 emote, level 2 clues require doing 2, and level 3 clues require doing 1 emote and combat.

Cryptic clues / Simple Clues
This section includes both simple and cryptic clues. Simple clues are clues containing a straightforward message such as "Search the boxes in a house in Lumbridge". Cryptic clues are similar to simple clues, but with increased difficulty. They are found in essentially in medium and higher level clues. These clues demand a fairly wide variety of tasks, anything from leading the player to speak with an NPC, searching a designated crate, or directing the player to dig in some fairly obscure location.. However, these tasks usually requires an additional task in order to complete the clue. These challenges include: finding a key, or completing a puzzle box.

Anagrams
An anagram is a string of letters which have been purposefully scrambled. For example: od olpe is, unscrambled, poodle. Anagrams can appear in level 2 and level 3 clues. The solution of an anagram is always the name of an NPC. Once the solution is found, the player can get their next clue by talking to that NPC. When the player talks to the solution NPC in a level 3 trail, they will receive a challenge scroll or a puzzle box. Solve the puzzle box and talk to the NPC again, or tell the NPC the answer to the challenge scroll, to receive the next clue.

Coordinate clues
A coordinate clue is a clue scroll that contains a set of coordinates. Much like the real-world longitude &amp; latitude geographic coordinate system, coordinates in RuneScape indicate a precise point somewhere on the surface where the next clue scroll, or potentially the treasure casket, is buried. Coordinate clues will only appear in Treasure Trails of medium difficulty or above. Note: For Hard or Elite Coordinate clues, expect combat.

Challenge scrolls
Challenge scrolls are logical problems posed to the player by an NPC. Challenge scrolls appear in both medium and hard clues. Challenge scrolls are 'step two' of a clue. To complete the scroll, view the question on the scroll, then speak to the NPC which gave it to provide the answer. When the correct answer is provided the challenge is complete, and the player will receive either the next clue, or the reward.

Puzzle boxes
When speaking to an NPC in a hard or elite trail, the player may receive a puzzle box. Puzzle boxes are 'step two' of a clue: first the player has to find the right NPC to speak to (when they get a cryptic or anagram clue), and then they have to solve the puzzle, to advance along their trail. Puzzle boxes contain a scrambled image that players must work to unscramble by clicking on tiles to move them to an empty space. Once the puzzle box is completed, players will need to talk to the NPC who gave the puzzle to receive the next clue or the reward.