Smithing

The smithing skill covers two areas, smelting and forging, though many players will refer to them as smelting and smithing. The raw material can be obtained by [mining] ores or buying them from other players.

The smithing level determines the type of ores you can smelt into bars and the items you can smith from them. Drinking a dwarven stout, available from the Rising Sun bar in Faldor, will temporarily raise your smithing and mining by one level.

The Knights Sword quest has a large reward in smithing experience, but is a tough quest, as a crucial item is deep within a well defended dungeon.

The basic smithing levels are:
 * (1) Bronze, smelted from Copper and Tin
 * (15) Iron, with 50% success unless a ring of forging (members only, good for 140 bars) is worn
 * (20) Silver, bars are used for crafting, not for further smithing
 * (20) Elemental, 4 coal - members only, quest required
 * (30) Steel - 1 iron, 2 coal
 * (40) Gold, bars are used for crafting, not for further smithing
 * (50) Mithril, 4 coal
 * (70) Adamant, 6 coal
 * (85) Runeite, 8 coal

To smelt ores, there are furnaces in Falador and Al Kharid which are close to banks, or north of Lumbridge and not close to anything. There is another in the wilderness, not too far from the Hobgoblin mine, and some other ones in members only areas.

Click on the furnace, and then rightclick the choice of metal and make as many, or more, than you have - with 9 iron and 18 coal, you would choose to "make 10" of steel.

With a high enough magic level, it is also possible to smelt ores using "superheat item", but the required Nature runes are expensive to buy, hard to come by, and have better uses.

A hammer is required to smith items at an anvil, and is normally sold at general stores. Use the bar with the anvil, and then rightclick your choice if you want to make more than one at a time.

Anvils are found in several places:
 * Doric's, north of Falador - an easy quest is required before you can use this
 * In the Dwarven mine, in the east-west passage
 * In the Draynor sewer dungeon, not recommended at all unless your combat level is high enough for skeletons and zombies to ignore you
 * Varrock, a city with anvils in three buildings. The west one is closest to a bank, while another is conveniently located in the armor shop.

The items that can be smithed, are determined by the basic level plus 0 to 18 - though a small adjustment to this list is required for bronze, use a base level of zero. If you reach a high enough level, Rune items meet the maximum level of 99 (only the freeplay items added)
 * (basic) Dagger
 * (+1) Axe
 * (+2) Mace
 * (+3) Medium helm
 * (+4) Sword
 * (+4) Nails - Steel nails, at 34, are required for the Dragon slayer quest, and are usually worth smithing as required, when other players are buying
 * (+5) Scimitar
 * (+6) Long sword
 * (+7) Full helm
 * (+8) Square shield
 * (+9) Warhammer
 * (+10) Battle axe
 * (+11) Chain body
 * (+12) Kite shield
 * (+14) Two handed sword
 * (+16) Plate legs / Plate skirt
 * (+18) Plate body

The experience per bar is the same for all items, though higher items use more bars each.