Monkey Madness II/Quick guide

Getting Started

 * Talk to King Narnode Shareen, located in the Gnome Stronghold's Grand tree. (1)

Chapter I
Items Required:'' Lemon, grapes, pestle and mortar, Translation book (if you kept it from The Grand Tree Quest), logs, no weapons or armour. Recommended: Magic logs.''
 * Talk to King Narnode.
 * Go to Gloughs house southeast of the Grand Tree, then go upstairs via tree.
 * Investigate the tree and receive a handkerchief.
 * Talk to Anita in the northwestern part of the gnome stronghold. (1-2)
 * Go to Glough's house again, go up the tree to the second floor, then climb again to reach the third floor.
 * Activate the gnome statue, and search everything to receive a book of spyology, brush, and mysterious note.
 * Use pestle and mortar on the lemon
 * Use notes on the candles
 * Use pestle and mortar on grapes
 * Use juice-coated brush on mysterious note.
 * Read the scrawled note.
 * Talk to King Narnode. Read the translation book he gives you.
 * Use translation book on the note, and talk to King Narnode again.
 * Talk to Anita again. (3)
 * Read the translated note.
 * Talk to the King again.
 * Talk to Assistant Lori next the hot air balloon beside Glough's house. (3)
 * Fly to Entrana via balloon and talk to Auguste. (1-1)
 * Return to the Gnome stronghold and talk to King Narnode again.

Chapter II
Items Required: ''Pickaxe, m'speak amulet, monkey talisman, ninja monkey greegree or ancient gorilla greegree, light source, slash weapon. Recommended: Food, antipoison, combat equipment, super combat,stamina, and prayer potions.''
 * Go to Ape Atoll and talk to Garkor located outside Awowogei's house. (1-2)
 * Talk to Awowogei (2-1), then back to Garkor.
 * Go to the West side of the island and go up the hill to the Ninja Monkeys.
 * Talk to a Monkey Archer about Kruk
 * Follow the tracks (foot prints) that start at the foot of the hill until you reach a trapdoor.
 * Go down the trapdoor and go south.
 * Navigate the maze via the agility path to the east or the tank pathway to the south until you find a chest with a combat scratched key inside of it.
 * Go through the bronze door in the area and continue to navigate to find Kruk. Before you cross the dodgy ground into Kruk's room, investigate the wall to reveal a shortcut you can use to return.
 * Kill Kruk (fight is instanced) and pick up Kruk's paw
 * Go to Zooknock and make a Kruk monkey greegree out of Kruk's paw. Keep this and use it whenever on Ape Atoll from this point onwards.
 * Talk to Awowogei.
 * Talk to Garkor.

Chapter III
Items required: 20gp, m'speak amulet, ''weapon and armour. Recommended: Ape Atoll teleport, Trollheim teleport, ring of dueling, food'
 * Teleport to Trollheim and enter the Troll Stronghold.
 * Go southwest of the entrance and talk to Kob. (1-1-1)
 * Fight Kob until he gives up. Talk to him again.
 * Make your way to Gu'Tanoth. Follow the western path to the end until you see Keef.
 * Talk to Keef (1-2-1) and fight him until he gives up.
 * Talk to Garkor.
 * Find and talk to Assistant Le Smith (1-2-1-1) somewhere on the rooftops of Ape Atoll buildings. His location varies.
 * Talk to Garkor.
 * Go to the west side of the island and talk to the monkey (1-1-2) next to a boat to go to the airship platform.
 * Navigate your way through the maze without being caught by the ninja monkeys. You will need to pick up 6 satchels, fill them with explosives, then use them in 6 different locations. Platform map and locations can be found here.
 * Make your way to the east wall of the ground floor where there is a ladder. Ignore the first ladder on the north side for now.
 * Go south then west and climb down the ladder. Navigate to the end and pick up 6 satchels.
 * Go back to the first ladder of the ground floor on the north wall and climb it.
 * Climb down the next ladder you find. Follow the path North to reach the explosives.
 * Fill all 6 explosives. If you get caught from this point on, you will need to come back here to fill your satchels again.
 * Climb back up the ladder and go south. Use a satchel on the weakened floorboards.
 * Go back to the ground floor using the ladder on the north wall.
 * Go south and place a satchel on the support beams to the east.
 * Take the ladder on the east side of the ground floor.
 * Take the west path, cross the vines, then take the north route at the fork to the end. Place a satchel on the weakened floorboards there.
 * Go back to the ladder on the middle floor and climb up to the top floor. Go south and place a satchel on the gas container, then go north and place another satchel on the gas container there.
 * Make your way to the ground floor and go back towards the boat. Place a satchel on the support beams found in the west fork near the entrance.
 * Go back to the boat, you can get caught to make it faster.
 * Talk to Garkor.
 * Enter the trapdoor to the dungeon you fought Kruk in.
 * Go north to find monkey bars. Equip your Kruk greegree and use the monkey bars.
 * Enter the passage into Glough's laboratory.
 * Climb on the stunted demonic gorilla and go down the stairs.
 * Kill the gorillas.
 * Search the boxes if you need a chisel and hammer.
 * Go upstairs and tamper with the device.
 * Use the chisel on the charged onyx, then use the deconstructed onyx on the device.
 * Investigate an incubation chamber.
 * Talk to Garkor.
 * Talk to Awowogei.
 * Talk to Garkor Again.

Chapter IV

 * Talk to King Narnode in the Gnome Stronghold.
 * Go talk to Nieve and ask for her help.
 * Find and kill 4 tortured gorillas until Nieve notifies you to find Garkor.

Chapter V
QUEST COMPLETE!
 * Gear up with 2 attack styles and go northwest of the Grand Tree to Garkor.
 * Talk to Garkor and leave the gnome stronghold.
 * Go northeast and enter the cave. This cave is instanced.
 * Follow the path to Glough.
 * Kill the 2 tortured gorillas and 2 demonic gorillas. It's recommended to kill one tortured gorilla, then the Demonic gorilla that jumps down.  Then proceed to kill the other tortured gorilla and demonic gorilla.
 * Go to the next room and attack Glough until he moves on to the next room. He can be safespotted in this first room.
 * In this second room, pray range and attack Glough again until he moves on to the next room.
 * In the final room, kill Glough. It is recommended to use protect from melee if you're close to Glough and protect from magic if you're at a distance. He will try to push/pull you depending on your location.
 * Talk to Zoonock, he will teleport you to the king.
 * Talk to King Narnode.