Rune arrow

Rune arrows are a lot stronger than Adamant arrows, are stackable, and can be used on any bow of yew or stronger. Although being stronger than Adamant arrows, they cost only slightly more, which is probably due to the high amount of users botting in the range guild. They can be created through the Fletching skill at level 75 by using 15 Rune arrowtips on 15 headless arrows, granting 187.5 Fletching experience. Players may also obtain 50 rune arrows from the Ranging Guild in exchange for 1,020 Archery tickets.

Rune arrows offer the same Range strength bonuses as Bone Bolts.

They're dropped by several high level monsters, for example red dragons and fire giants.

Rune arrows are mostly used in Player killing, but not in training because of the high prices. Rangers training with Rune arrows behind fences or other impassable obstacles will definitely find the Telegrab spell useful (requires level 33 Magic), as the cost of just two arrows is greater than that of the Law rune expended.

Poisoned versions
Poisoned versions have different high and low alchemy values than the unpoisoned version.
 * {| class="wikitable"

! Arrow !! High alchemy !! Low alchemy
 * Rune arrow || 306 || 160
 * Rune arrow (p) || 240 || 160
 * Rune arrow (p+) || 240 || 160
 * Rune arrow (p++) || 240 || 160
 * }
 * Rune arrow (p+) || 240 || 160
 * Rune arrow (p++) || 240 || 160
 * }
 * }