Witch's House

Walkthrough

First off make your way to the gate entrance of Taverly, just passed it you will see a little boy standing by the hedge, talk to him and he will ask you if you can get his ball back for him. Make your way around the hedge to come to the do of the house, you'll find it is locked. The key is under the first pot to your left. Go inside then upstairs and look around for the diary. Read all of it.

Getting to the Garden

Now go back downstairs and then into the basement, whilst wearing your leather gloves go through the gate and search the cupboard for the magnet. Then go back upstairs and into the little room with the door that leads to garden in and drop your cheese. Suddenly a mouse will come out, use the magnet on the mouse and it will unlock the door. Be quick, the mouse will go away after awhile.

Getting past the witch

Now you are in the garden you will see the witch walking up and down the middle, the trick is to use the hedges so she won't see you! If she does she will teleport you outside of the house, and you will have to go in again. Now make you way all the way round until you reach the fountain. Search around the sides of the fountain (may take several attempts but it is there) and you will find the key to the shed. Note: You won't be able to find the key unless you read the whole diary.

Witch's Experiment

Make your way to the shed and use the key on it. Try to take the ball and the "Witches Experiment" will appear and turn into 4 different monsters as you defeat it, each one harder than the last. It's original form, a spider, a bear and a wolf. Once you beat the it's wolf form collect the ball and head out. As before don't let the witch see you or she'll teleport you outside and you'll lose the ball and the shed key. Give the ball back to the boy and you're finished! Reward


 * 4 Quest points
 * 6325 Hitpoints experience.