Treasure Trails/Guide/Emote clues

Emote clues
Emote clues involve equipping certain items in a particular location and performing an emote. These types of clues are featured in all levels of clue scrolls, and most (but not all) items required for the emote clues can be obtained in shops. Once the emote has been performed, an NPC called Uri will appear and usually give the player a casket. If the player has been requested to do another emote before talking to Uri, and they forgot to do it, he will say, I don't believe we have any business... but will not leave. The player can then complete the second emote and finish the clue. Level 1 clues require doing 1 emote, level 2 clues require doing 2, and level 3 clues require doing 1 emote and fighting the double agent.

Note that wearing any version of a required item different than the standard one will not work (for example; a rune platebody(t) will not work in place of a basic rune platebody).

For level 3 clues, doing the emote will not summon Uri but instead an aggressive NPC known as the Double Agent, which uses only melee attacks and is weak to magic. If the agent appears, the player must kill him and perform the emote again, with all the original items from the clue equipped. Note: If the items for the clue are equipped upon killing the double agent, Uri will appear automatically, without having to repeat the emote. The player can change equipment to take out the double agent but must change back after killing him in order to make Uri appear. ===Items===

For players that do treasure trails frequently, it is often economical and time-saving to keep the items for the clue level(s) they do most often in their bank. It is not recommended, however, to keep items for all emote clues banked, as hundreds of different items are used across the clue levels.

Players with the appropriate construction level can build a STASH unit, where players can store emote clue items near where the emote clue is located, saving bank space for players who do treasure trails frequently.