Update:Slayer Partners & Teleports



Slayer Partners & Teleports

This week in Old School we've got several new, and some returning, animations for achievement diary teleports as well as the slayer partner system! No longer do you have to take on the slayer grind alone. Let's get into the details.

Slayer Partners
Slayer is the favourite skill of many Old School RuneScape players and it is now possible to enjoy the skill with a friend! Using an enchanted gem, slayer ring or slayer helm, you can now send another player a request to be slayer partners. Once accepted, when visiting a slayer master to receive a task you will both be given the same assignment. There are a few restrictions in place to prevent players being given tasks that they shouldn't have. You will only be given a slayer assignment that you have unlocked, have the slayer and combat level to complete and do not have blocked. If these criteria are not met your partner will receive the task but you will not.

If you or your partner did not receive a task you will be notified in the chat box.

You can dismiss your slayer partner at any time by using your enchanted gem, slayer ring or slayer helm to open up the interface.

New Diary Teleport Animations
The achievement diary teleports now have some fancy new animations! The teleports to the Ardougne monastery, Ardougne farming patch, Falador cabbage patch, slime pit and Nardah all received a makeover.

Improved Teleport Tab Graphics
Ancient teleport tabs and redirected house teleport tablets have been given a bit of a makeover in order to make the different types of teleport tablets more distinct. You can now recognise ancient teleport tabs by the purple rings around the letter on the tablets and the redirected house teleports by the letter now added to the tablets.

Additional Diary Rewards
As voted for in content poll 32, players that have completed the Varrock medium achievement diary can now toggle their Varrock teleport to take them just south of the Grand Exchange. The destination of the teleport can be toggled by right-clicking the teleport in the spellbook tab and selecting 'Destination'. In addition to this, the ropes used to access the Kalphite Queen will stay permanently for players that have completed the elite desert achievement diary.

Big Mo's May
Throughout May you might find yourself bumping into Big Mo. Big Mo is a businessman and salesman from overseas who has decided to take a trip around the map between May 1st and May 31st in an effort to get his hands on some interesting and valuable wares.

He is in need of your help. After an unfortunate series of events involving faulty dragon claws, Big Mo's brother is no longer able to help him with the day-to-day running of his business. This leaves Big Mo with some tasks and items that he is unable to follow up on. In particular, clue scrolls.

Once per day throughout May, if you can track down Big Mo, he will be willing sell you a clue scroll for a very reasonable price. There is no guarantee of what tier clue scroll he may sell you, but the more you visit him throughout the month the more likely it will be that he has the tier that you are looking for.

Big Mo will arrive in Varrock on May 1st and will be found somewhere different around the map each day. He can be quite a difficult man to track down so there will be some hints on the Old School Twitter a few hours after he moves each day.

In other news...


 * A coloured notification now appears in the chatbox when you get teleblocked.
 * It is now possible to toggle the wyvern cave warning.
 * The Barbarians at the Barbarian Outpost have switched out their dusty, old bank deposit box for a bank chest.
 * Demi-bosses now appear on the boss log.
 * Fixed a typo in some Tourist Trap dialogue.
 * Added missing full stops on some POH Servant dialogue.
 * Improved the colours on the Scorpia pet.
 * Added some area checks for a couple of diary tasks.
 * You can no longer purchase battlestaves from Zaff's barrel on F2P worlds.
 * Attempting to recharge your prayer with a Falador shield when you're already full prayer points no longer consumes one of your daily charges.
 * Karamja diary now checks for the elite tasks being completed before stating you have completed all of the tasks.
 * You are no longer directed towards 'someone somewhere' after completing the Karamja Elite tasks.
 * Runite Golems no longer remain poisoned when transforming into a runite rock on death.
 * The additional chance of finding marks of grace on the Seers' village agility course is now working correctly.
 * You must now kill each of the demi-bosses, wilderness bosses and Dagannoth kings to complete each of the respective tasks.
 * It is no longer possible to skip a step of the 'Make a rune crossbow yourself from scratch' achievement diary task.
 * Attempting to open the gates to Menaphos no longer takes you to the gates of Sophanem.
 * Equipping certain task related items no longer forces the equipment screen to close.
 * Explorer's ring 2 & 3 now restore 50% of your run energy per charge, regardless of your agility level.
 * Pets now follow you up and down the Motherlode Mine's ladder.
 * Varrock armour mining benefits now apply when mining tin, limestone, sandstone and runite golem corpses.
 * Zulrah's crystal key drop has been replaced with a chance to hit the universal rare drop table.

Discuss this update on the forums.

Mods Archie, Ash, Ghost, Ian, John C, Mat K, Ronan, Weath

The Old School Team