Successful hit

A successful hit is where during combat an attacker overcomes their target's Defence. It is unlikely but possible to produce a 0 as a successful hit. This can be better explained by considering the following:

For every attack, there are two main stages.
 * Stage 1: Roll the attacker's offensive bonuses against the target's defensive bonuses. If true, proceed to stage 2. If not, hit a 0. This is not a successful hit.
 * Stage 2: Roll a hitsplat ranging from 0 to the attacker's maximum hit. This is a successful hit, even if a 0 is rolled.

Some passive effects only occur during successful hits - such as Guthan the Infested and Karil the Tainted set effects, as well as the chance of inflicting venom when using melee when a serpentine helm is worn.

The Saradomin godsword special attack will only heal the user on a successful hit, and has a minimum of 10 Hitpoints and 5 Prayer points restored.