Weight



The Weight of items in RuneScape refers to how gay they are, and is measured in kilograms (kg). Every item has a weight, although it may be zero (for example, stackable items) or even negative, such as the boots of lightness.

Players can see the total weight of the items they are carrying on the Equipment Stats screen from the Worn Equipment interface. This will include items they have equipped as well as those carried in the inventory. Many items weigh fractions of a kilogram, but the Equipment Stats screen rounds down to a whole kilogram.



Effects of weight
Carrying less weight causes energy to decrease more slowly, and a higher Agility level will cause energy to recover at a higher rate. Players who undertake activities requiring a lot of running around would be well advised to minimise the total weight they carry whilst doing so, since they will be able to run for longer. However, having negative weight has the same effect as having 0kg weight.

Some activities in RuneScape require players to weigh no more/no less than a certain amount. For example, whilst doing the Pirate Pete part of the Recipe for Disaster quest, players must be carrying no more than 27 kg to dive off Port Khazard. Also, in order to use the Balloon transport system, players must be carrying less than 40 kg. To get into Movario's base (during and after While Guthix Sleeps) you need to weigh more than 1 kg.

Weight limits
The heaviest items in RuneScape are Barrels of naphtha, each weighing 36 kg. Filling an entire inventory up with this item increases the total inventory weight to 1,008 kg.

The lowest weight that any player in Runescape can have is –13.5 kg. To obtain this weight, the following items need to be equipped: Boots of lightness, Spottier cape, and Penance gloves. Each item takes the weight down by 4.5 kg.

Heaviest weight

 * {| class="wikitable"

! Slot !! Image !! Item !! Weight (kg) ! colspan=3 | Total weight || 1,130
 * Headwear || [[Image:Gold_helmet.PNG|Gold helmet]] || Gold helmet || align=center | 31
 * Cape || [[Image:Divingapp.PNG|Diving apparatus]] || Diving apparatus || align=center | 10
 * Neckwear || [[Image:Sealofpassage.gif|Seal of Passage]] || Seal of Passage || align=center | 5
 * Ammunition || || - || align=center |
 * Weapon || [[Image:Barrelchest_anchor.PNG|Barrelchest anchor]] || Barrelchest anchor || align=center | 30
 * Body || [[Image:Granite_body.png|Granite body]] || Granite body ||align=center | 22
 * Shield || || - || align=center |
 * Legwear || [[Image:Granite_legs.gif|Granite legs]] || Granite legs || align=center | 15
 * Hand || [[Image:Rockshell_gloves.png|Rock-shell gloves]] || Rock-shell gloves || align=center | 2
 * Footwear || [[Image:Bandosboots.gif|Bandos boots]] || Bandos boots || align=center | 6
 * Ring || || - || align=center |
 * Inventory || [[Image:Barrel_of_naphtha.png|Barrel of naphtha]] || 28 × Barrel of naphtha || align=center | 1,008
 * Shield || || - || align=center |
 * Legwear || [[Image:Granite_legs.gif|Granite legs]] || Granite legs || align=center | 15
 * Hand || [[Image:Rockshell_gloves.png|Rock-shell gloves]] || Rock-shell gloves || align=center | 2
 * Footwear || [[Image:Bandosboots.gif|Bandos boots]] || Bandos boots || align=center | 6
 * Ring || || - || align=center |
 * Inventory || [[Image:Barrel_of_naphtha.png|Barrel of naphtha]] || 28 × Barrel of naphtha || align=center | 1,008
 * Footwear || [[Image:Bandosboots.gif|Bandos boots]] || Bandos boots || align=center | 6
 * Ring || || - || align=center |
 * Inventory || [[Image:Barrel_of_naphtha.png|Barrel of naphtha]] || 28 × Barrel of naphtha || align=center | 1,008
 * Ring || || - || align=center |
 * Inventory || [[Image:Barrel_of_naphtha.png|Barrel of naphtha]] || 28 × Barrel of naphtha || align=center | 1,008
 * Inventory || [[Image:Barrel_of_naphtha.png|Barrel of naphtha]] || 28 × Barrel of naphtha || align=center | 1,008
 * }

Note: The Barrelchest anchor can be substituted with the Stone of Power from the Fist of Guthix minigame. The Barrelchest anchor is a 2-handed weapon, therefore the Shield slot will be empty.

Heaviest weight (free player)

 * {| class="wikitable"

! Slot !! Image !! Item !! Weight (kg) ! colspan=3 | Total weight || 352.7
 * Headwear || [[Image:Adamant_full_helmet.png|Adamant full helm]] || Adamant full helm || align=center | 2.7
 * Cape || [[Image:Cape_yellow.png|Cape]] || Any non-team cape || align=center | 1
 * Neckwear || ||  ||
 * Ammunition || || - || align=center |
 * Weapon || [[Image:Adamantite_battleaxe.PNG|Adamant battleaxe]]|| Adamant battleaxe || align=center | 3
 * Body || [[Image:Adamant_platebody.png|Adamant platebody]] || Adamant platebody ||align=center | 11
 * Shield || [[Image:Adamant_berserker_shield_100.png|Adamant berserker shield]] || Adamant berserker shield || align=center | 7
 * Legwear || [[Image:Adamant_platelegs.png|Admant platelegs]] || Adamant platelegs || align=center | 10
 * Hand || [[Image:Green_dhide_vambraces.png|Green dragonhide vambraces]] || Green dragonhide vambraces || align=center | 1
 * Footwear || [[Image:Leather_boots.png|Leather boots]] || Leather boots || align=center | 3
 * Ring || || - || align=center |
 * Inventory || [[Image:Adamant_platebody.png|Adamant platebody]] || 28 × Adamant platebody || align=center | 308
 * Shield || [[Image:Adamant_berserker_shield_100.png|Adamant berserker shield]] || Adamant berserker shield || align=center | 7
 * Legwear || [[Image:Adamant_platelegs.png|Admant platelegs]] || Adamant platelegs || align=center | 10
 * Hand || [[Image:Green_dhide_vambraces.png|Green dragonhide vambraces]] || Green dragonhide vambraces || align=center | 1
 * Footwear || [[Image:Leather_boots.png|Leather boots]] || Leather boots || align=center | 3
 * Ring || || - || align=center |
 * Inventory || [[Image:Adamant_platebody.png|Adamant platebody]] || 28 × Adamant platebody || align=center | 308
 * Footwear || [[Image:Leather_boots.png|Leather boots]] || Leather boots || align=center | 3
 * Ring || || - || align=center |
 * Inventory || [[Image:Adamant_platebody.png|Adamant platebody]] || 28 × Adamant platebody || align=center | 308
 * Ring || || - || align=center |
 * Inventory || [[Image:Adamant_platebody.png|Adamant platebody]] || 28 × Adamant platebody || align=center | 308
 * Inventory || [[Image:Adamant_platebody.png|Adamant platebody]] || 28 × Adamant platebody || align=center | 308
 * }

Lightest weight (members)

 * {| class="wikitable"

! Slot !! Image !! Item !! Weight (kg) ! colspan=3 | Total weight || –13.5
 * Footwear || [[Image:Boots_of_lightness.png|Boots of lightness]] || Boots of lightness || align=center | –4.5
 * Hand || [[Image:Penance_gloves.png|Penance gloves]] || Penance gloves || align=center | –4.5
 * Cape || [[Image:Spottier_Cape.gif|Spottier cape]] || Spottier cape || align=center |  –4.5
 * Hand || [[Image:Penance_gloves.png|Penance gloves]] || Penance gloves || align=center | –4.5
 * Cape || [[Image:Spottier_Cape.gif|Spottier cape]] || Spottier cape || align=center |  –4.5
 * Cape || [[Image:Spottier_Cape.gif|Spottier cape]] || Spottier cape || align=center |  –4.5
 * }

Note: The lightest weight free players can achieve is by simply wearing and carrying nothing for 0kg.

Trivia

 * In the real world, the kilogram is a unit of mass, not weight. The mass of an object is always the same; the weight depends on the gravity.
 * Processing many items increases or decreases their weight when their weight should do the opposite, for example: an inventory of 14 bowstrings and 14 yew longbows (u) weight 7 kg more then their combined product, 14 yew longbows and a steel platebody weighs more than the five steel bars used to make it.
 * Sometimes Runescape item weights are unrealistic - for example, the cannonball, which is stackable, weighs 0kg, when one would expect it to be quite heavy. This is presumably so that the Dwarf multicannon is easier to use.
 * There once was a glitch that activated weight-lowering items without having to wear them. A player could have a full inventory of spottier capes and weigh about –126 kg. This allowed them to run an extremely long distance before the run energy went down to 0. The glitch is now fixed.