The Lost Tribe

For the Music Track with the same name, see The Lost Tribe (music track).

Walkthrough
⌊undefined⌋ Talk to Sigmund (found on the first floor of Lumbridge Castle, [second floor according to US terms]) and then to all of the people in Lumbridge, including Duke Horacio, the Cook, Hans, Father Aereck, and Bob, as well as anyone else you find. Any of these that you talk to may tell you that he saw a goblin with huge eyes in the castle basement (don't worry one will tell you though). Report this to Sigmund and then to the duke (Note: If you have finished Dragon Slayer, the conversation will be a bit different). He'll tell you to investigate this.



Go down the ladder in the kitchen and look for a blocked tunnel (called Rubble in-game). Use your pickaxe on it. Light your light source, then squeeze through, (need 13 agility) grab the brooch, and turn back. Interestingly, you can pick up multiple brooches at once. Be sure to go back, and don't look around,otherwise you'll fall into a pit. Show the brooch to the duke and Sigmund. They will tell you to go to the library in Varrock.

Show it to Reldo, the librarian. He'll tell you to search the bookcases for a book on goblin history. Read it to see that the symbol on the brooch translates to "Dorgeshuun, Goblins of the Strong Spears". Keep the book for the remainder of the quest, since it's very important.

Talk to General Bentnoze and General Wartface in Goblin Village. They'll argue about minor things just like they did in Goblin Diplomacy, but eventually teach you the goblin salute and bow emotes.

Choose the options in the following order:
 * Have you ever heard of the Dorgeshuun?
 * It doesn't really matter
 * Well either way they refused to fight
 * Well I found a brooch underground...
 * Well why not show me both greetings?

Go back to Lumbridge and talk to the duke. He will tell you to investigate the caves further. Go back into the tunnel. First, go south and use your pickaxe on the tunnel to unblock another tunnel leading to the main cave (This will help a lot during Tears of Guthix and Death to the Dorgeshuun) and do not go through.



Go back to the junction, you will find some 'symbol' on rock. Read it and if for example, it says "Goblins of the East", go east. Repeat this at all of the junctions: read the symbols on the rocks, translate them with the goblin history book and follow the instructions. If you do not follow the path instructed by the rocks, one of two things will happen:

1. A rock will fall on top or in front of you (if you're lucky).

2. You'll fall down a trapdoor and end up in the main part of the Lumbridge swamp caves. If you're using a candle, you're pretty much doomed, since you need a light source to stay alive, and the candle will constantly cause gas explosions - so use Lumbridge home teleport, or another teleport (alternatively you can go north, back through the hole you created earlier, using food and prayer as necessary.)

When you reach the end, you'll find the Dorgeshuun tribe. Do your goblin bow in front of Mistag. He will tell you that the Dorgeshuun are actually peaceful and the Lumbridge kitchen scare was an accident. You'll also learn about the goblins' backstory. Mistag will offer to take you back to Lumbridge. Agree.

When you tell the duke about it, he won't believe you because some silverware was recently stolen from the castle basement. Pickpocket Sigmund to get a key and unlock his chest (located in the room next to the room they're in) to find some H.A.M. robes (keep them, as you'll need these for Death to the Dorgeshuun, the sequel quest,if you lose the robes, you can pickpocket H.A.M members for them.). Tell the duke that Sigmund is part of Humans Against Monsters. Then go to the H.A.M. Dungeon (the trapdoor is directly West of the Lumbridge fishing shop, pick the lock). Search the crates in the first room to find the stolen silverware. Give it to the duke. He will fire Sigmund.



The duke will give you a Peace treaty. He will sign it and tell you to get the leader of the Dorgeshuun to sign it as well. Go into the tunnel. This time, you won't have to navigate through yourself because you'll see a new goblin named Kazgar. He will guide you through the mines, much like Elkoy guiding players to Tree Gnome Village after Tree Gnome Village (quest). Talk to Mistag. He'll get the leader to sign it in the Lumbridge Castle dining room, with you and Mistag as witnesses. In the middle of the signing cutscene, you will find out that Sigmund, clad in full H.A.M. outfit is eavesdropping outside the duke's room's door, but you cannot stop him from laughing cunningly and sliding away.

If you try to talk to Ur-tag, this will interrupt and cancel out of the cutscene, and the dialogue box will congratulate you on completing the quest. This, however, is not true, and you'll have to talk to Mistag to initiate and finish the treaty cutscene in order to complete the quest and obtain the reward.



Reward



 * 1 Quest Point
 * 3,000 Experience
 * A ring of life
 * Access to the Dorgeshuun Mine
 * The ability to use the Goblin bow and Goblin salute emotes
 * Quicker access to Lumbridge Swamp Caves
 * Access to Nardok's Bone Weapons
 * Ability to wield a Dorgeshuun crossbow

Music unlocked

 * The Lost Melody
 * Cave of the Goblins
 * The Lost Tribe
 * Monster Melee

Required for Completing

 * Death to the Dorgeshuun
 * Wanted! (you only need to reach Dorgeshuun)

Trivia

 * Mistag's name is similar to the Swedish word "misstag" which means "mistake".
 * Dancing near the entrance of the cave used to take damage on you.
 * Even though you can fall into the Lumbridge swamp dungeon from the caves, the hole connecting the caves with the dungeon suggests that they are level with each other.
 * If you click walk to during the signing of the peace treaty cutscene,it will exit out of the cutscene and the text box will say that you have completed the quest when you actually haven't.Lost tribe sigmund.jpg
 * If you use the goblin salute in front of Mistag he will say "Eek, the war dance!".
 * Sometimes, when talking to Sigmund and the Duke about the "goblins with big eyes," Sigmund's name will appear as "lost_tribe_sigmund".
 * Sometimes, the end cutscene is as dim as if your player were to be in the mine.
 * If you talk to a goblin miner, then stop talking but don't walk anywhere, after a moment he will start mining you.
 * If you use your pickaxe on the rubble before you report to Duke Horacio (after talking to Sigmund) your character will prevent to 'vandalising' the rubble before the investigation start.The_lost_tribe_nothing_glitch.png
 * There is glitch in one of the corridors where you can examine "nothing" which are triggers for falling rocks etc. This has worsened to the point where now every trap has become a visible "nothing."
 * Sometimes when you fall through the holes into the river your character will stop before the hole and fall through the floor.
 * For some players, the Lumbridge Swamp Caves Shortcut won't let you through. If that's the case, then step about two squares away and use your pickaxe with the hole. It should work.
 * After completing The Lost Tribe the message in the Adventurer's Log will read: "I've discovered a lost tribe of goblins living under Lumbridge! They seem to be harmless, but Sigmund and the H.A.M. group are plotting against them."
 * If the player has completed Dragon Slayer prior to convincing the Duke to explore the tunnel, Sigmund will say something like "This is the adventurer who killed Elvarg."
 * This quest is the only one to unlock an emote during it.
 * If you try talk to Sigmund immediately after he's being fired, a message will say "Sigmund ignores you." But after a moment he will disappear.
 * If you try to do the final cutscene on a PVP world, the cutscene will be cut off just as the two goblins follow in after you, and the game will glitch. In this case, hop to a non-PVP world and finish.
 * After completing the quest, if you talk to Juna, your character will say, "...So Sigmund was dismissed, and the duke and the ruler of the cave goblins signed a peace treaty." to which she replies, "The Dorgeshuun goblins have been good neighbours during my vigil here. They are a timid race, but not cowardly, and I am glad they have the peace they desire."