The Mage Arena II

Players with level 75 Magic and the ability to cast God spells outside the arena can start this miniquest by talking to Kolodion in the Mage Arena bank. Players must be defeat 3 level 257 demons using god spells in the Wilderness to receieve an upgraded god cape

Getting there
North-west of the actual Mage Arena is a little broken down house. Use a knife or a weapon which has the 'slash' attack style to cut down the webs in the house. Once the two webs have been cut, pull the lever on the wall of the house to be teleported into a small cave. While you are in here, you are completely safe from PKers. In here, is a rune store, a bank, and Kolodion, the non-player character who must be talked to in order to start the Mage Arena 2 minigame.

The minigame

After talking to the npc you will be given a 'Hot-or-Cold' Token. By using this token, each of the three new god demons can be located deep within the wilderness, beware of multi combat zones! Be aware that each use of the token will do up to 16 damage per use, so be sure to bring enough food. You have to kill each demon with it's currensponding god spell you unlocked from the Mage Arena Minigame part 1. The demons will drop a red, blue and green heart which can NOT be banked - They can however be given to Kolodion before you have all three. This frees up an inventory spot. Otherwise, upon death these items have to be re-obtained. After collecting all three hearts, you go back to Kolodion within the Mage Bank to complete the minigame. After you have done so, you will be able to get and wield the three best-in-slot new god capes.