User:Metallicanrana/Training

Attack/Strength/Defence

 * Note: The asterisk denotes monsters that pures can train on. Slayer  can also be trained in conjunction with  Combat.

Prayer

 * Note: Although the Ectofunctus grants more experience than a gilded altar, the latter is better since using the former can be very tedious especially without sufficient Agility to navigate. Go to a house-party world to find an open gilded altar, or search on the forums.

Ranged

 * Note: It's best to use bronze or iron ammo. No more than 50,000 would be needed for level 99 provided that you use Ava's device from Animal Magnetism. Try to always equip the best gear that suits you according to your level, and always use safe spots.

Magic

 * Note: To conserve money, always wield a staff that provides unlimited runes for the most expensive rune needed to cast spells.

Woodcutting & Firemaking

 * Note: If training Firemaking, place your tinderbox in the middle of your inventory, and burn your logs at a place like Duel Arena, which has a one-click bank and a long strip. Roughly 900-1200 logs can be burnt in an hour!

Fletching

 * Note: Fletch at a one-click bank for faster training! One can fletch about 1,600 unstrung bows per hour. A knife is needed when fletching and can be found in Lumbridge Castle's kitchen in the southwest corner on a crate or on the table in the cellar.

Mining & Smithing

 * Note: For faster Smithing XP rates, all smelting should be done at the Port Phasmatys, Neitiznot, or Al-Kharid furnace unless using Superheat Item, and all smithing should be done at the anvil by Varrock West Bank . A hammer is also required when smithing on an anvil.


 * Note: Although making iron knives (22 Smithing) and/or cannonballs (35 Smithing and an ammo mould) are profitable, you might break even if making Mithril bolts, which require both 53 Smithing and 54 Fletching, and/or Adamant bolts, which require 73 Smithing and 61 Fletching.


 * Note: If you can't get your hands on higher-tier metals, revert back to using iron, steel, or gold.

Fishing & Cooking

 * Note: One can easily cook about 1,100 raw pieces of food every hour. Rogues' Den, Nardah, and Burthorpe are good places to cook since the cooking spots are close to the banks with Rogues' Den being the best.

Crafting

 * Note: Moulds are needed when crafting jewelry, and a needle and some thread are needed when working tanned leather in which over 2,500 pieces of leather can be tanned per hour via Ellis.

Runecrafting

 * Note: Runecrafting pouches can be obtained from killing Abyssal creatures. When using the Abyss, wear Dragonhide armor and an Amulet of glory to teleport back to Edgeville to restock. Beware of PK'ers!

Construction

 * Note: Use Glory teleports to Edgeville or Ring of Dueling to Castle Wars for banking and Teleport to House to get back to constructing unless you've enlisted the services of a butler. A saw and hammer are needed when constructing.

Farming

 * Note: Seeds, a seed dibber, rake, some watering cans, a spade, and some teleportation spells/runes are needed for general farming , but a trowel, plant pot, and watering cans are needed for growing trees. Sacks also help since they can hold produce, and farmers request them for payment. Also, buy or make a pre-nature amulet and cast Enchant Level 2 Jewellery on it to get an Amulet of Nature . It's strongly recommended to use Super compost or the Lunar Spell Fertile Soil on farm patches for greater crop yields , but fruit tree and tree patches don't need it if the farmer is paid.


 * Note: Do The Grand Tree and Tree Gnome Village quests to access the Spirit Trees and Gnome gliders when traveling to and from gnome lands.


 * Note: Camping at a particular patch can be done while Alching, yet Thieving in Ardougne Market, Slayer assignments, Sorceress's Garden, Fishing or Woodcutting in Catherby can be done as you await harvesting.


 * Note: Flowers take 20 minutes to grow. Allotments take 40 minutes. Herbs take 80 minutes. Bushes take two to three hours to grow. Trees take four to eight hours to grow, and fruit trees take 16 hours.

Vegetable/Herb Runs

 * Note: If the Troll herb patch is unlocked via completion of My Arm's Big Adventure, then the farm sequence should be Catherby, Ardougne, Port Phasmatys, Trollheim, and Falador.


 * 1) At Catherby bank, withdraw at least 24 Allotment seeds, 4 flower seeds, 5 herb seeds, Ectophial, several runes to teleport, some coins, and 3 sacks for holding produce.
 * 2) At the Catherby farm patch, withdraw a rake, seed dibber, spade, and 5 buckets of Super compost from the tool leprechaun, and farm. You can revisit the bank to unload your harvests if desired.
 * 3) Run southwest past the yew trees to arrive at the Ardougne farm patch. Additional banking can be provided via an Ardougne teleport if Plague City is done.
 * 4) Teleport via the Ectophial, and run westward past the undead farm to the plot west of it.
 * 5) Skip this step if you haven't did My Arm's Big Adventure. Cast Trollheim Teleport, and navigate the northwest and western obstacles to easily descend the rocky mountain. Head up the ramp into the Troll Stronghold until reaching a door and a ladder near the Troll Generals. Go up and farm your herbs!
 * 6) Use an Amulet of glory to teleport to Draynor Village, and run to the Falador spot. You can also bank in Draynor before heading off to Falador if needed. Since Falador is the finishing point, it would be a good idea to attune your Amulet of nature at one of the patches there.

Bush/Vegetable/Herb Runs

 * Note: If you're timing herbs, then bush runs can be implemented into your farm cycle every other run, so a bush run should be done once for every two herb runs. Remember to attune your Amulet of nature to the ending herb patch so that your routine is done on time.


 * 1) At Catherby, withdraw said amounts of seeds, but add 4 bush seeds. As usual, farm there first.
 * 2) Run southwest to the Ardougne allotment patch.
 * 3) Afterwards go south to the bush patch located south of the Ardougne Zoo by the monastery.
 * 4) Head northwest to the Spirit tree, which can be used after The Grand Tree and Tree Gnome Village (quest), to get to the Gnome Stronghold bush patch.
 * 5) If Throne of Miscellania is done, then the Etceteria bush patch is opened for usage, and it can be accessed via a player-grown spirit tree at 83 Farming. If not, skip it!
 * 6) The spirit tree can be used to teleport to the Varrock Palace Agility shortcut. Use it, and run south to the Champions' Guild bush patch.
 * 7) From there, go to the Falador farm patch and the Rimmington bush patch.
 * 8) Next, you can decide to either go to Port Phasmatys with the Ectophial or Trollheim for the remaining allotment and herb patches to conclude your run. It would be better to use Port Phasmatys as your last since using the Amulet of nature on the disease-free Trollheim herb patch would be a waste when it could be used on the other disease-prone patches instead.

Bush/Tree Runs

 * 1) At Varrock West Bank, withdraw 5 willow saplings, 5 baskets of apples, and 4 bush seeds, and head to the Champions' Guild bush patch and Varrock Palace tree patch to farm.
 * 2) Use the Spirit tree from the shortcut, and go to Gnome Stronghold.
 * 3) From the spirit tree, the GSH tree and bush patches, and the Etceteria bush patch (Throne of Miscellania and a player-grown spirit tree) can all be accessed.
 * 4) From there, take the spirit tree to the Battlefield of Khazard, and run southeast to the bush patch at the Ardougne Monastery.
 * 5) Next, return to the spirit tree to use either a Gnome glider at GSH to go to Al Kharid and Lumbridge, or just use a Lumbridge Home Teleport.
 * 6) Run behind Lumbridge Castle and plant your tree before going to Rimmington for the bush patch.
 * 7) After farming at Rimmington, go to Falador Park and Taverley to plant your last two trees.

Herblore

 * Note: For early-to-mid Herblore levels, kill Chaos Druids in Edgeville Dungeon for herbs, and keep all unidentified herbs. Mid-to-high leveled herbalists should adopt Farming and kill Salarin the Twisted for his Sinister Key drops to get herbs. Also, get herbs by managing Miscellania via the Throne of Miscellania!

Hunter

 * Note: Before training, always remember to bring all of your necesarry items. It can be very annoying to have to run back to a bank/hunter shop while you are far away from either. Weight-reducing clothing can also be very helpful.
 * Note: It also may be a good idea to bring some spare food in case that you have to run near dangerous monsters to get to your training spot.

Thieving

 * Note: For best results, limit your target's moving range by trapping him/her inside a room. To successfully lure a target or victim, attack once and run inside a building. Afterwards, go upstairs and back down. The target should no longer be hostile towards you, thus allowing pickpocketing. If s/he is trapped in a corner, remember to allow him/her some movement, or s/he will return back to his/her original spot in four to five minutes. Also, equip an arrow-less bow to prevent accidental attacking.

Agility

 * Note: Always wear light-weight gear such as Boots of Lightness, Penance Gloves, and Spotted/Spottier Cape. Get Graceful clothing as soon as possible via rooftop Agility training. Super energy potions might help too!

Slayer
See this page for a detailed Slayer guide.