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Instruction manual
This is the quick guide for A Taste of Hope.
For a more in-depth version, click here.

Details[]

Start point Speak to Garth by the entrance to the Theatre of Blood. Speak to Garth by the entrance to the Theatre of Blood.
Official difficulty Experienced
Description For many years, the Myreque have fought back against the reign of the Drakans. To many, they act as a glimmer of hope in an otherwise miserable existence. In recent times, the Myreque have been beset by disaster, with numerous members meeting a gruesome end at the hands of Vanstrom Klause, the brutal henchman of the Drakans. However, while the Myreque may be in their darkest hour, hope still remains. Thanks to a recent discovery in the laboratories deep beneath Meiyerditch, the Myreque may have finally found a way to take the fight to the vampyres.
Length Long
Requirements
Items required

Recommended:

If you need to make a new rod of Ivandis:

Enemies to defeat

Walkthrough[]

Starting out[]

Items required: 1,000 coins

Recommended: Pickaxe

Start this quest by speaking to Garth, outside Ver Sinhaza (the Theatre of Blood), which is located on the eastern side of Meiyerditch.

  • Speak to Garth (Chat 1).
Path to the base.
  • Head to the Myreque base quickly via this route:
    • Speak to a Vyrewatch and ask to be sent to the mines.
    • Mine 15 Daeyalt ores, once the mine cart is full speak to a guard to leave. If you have no pickaxe, talk to a miner to obtain a bronze one.
    • You will appear up on the surface. On the right is a map of the route to take to get to the hideout; follow the blue path down to the leftmost green dot.
    • From here, follow the old route: Climb up the ladder, jump east to the floorboards, climb down the stairs, and go south-east through the hidden door.
    • Press the decorated wall and reveal a hidden trapdoor by right-clicking and opening the lumpy rug.
  • Speak to Safalaan.

Vampyric espionage[]

  • Speak to any of the three mercenaries at the south-east corner of the Theatre of Blood.
  • Attempt to climb up the rubble west of the bank, within Ver Sinhaza.
  • Speak to Harpert nearby, and pay him 1,000 coins (Chat 1).
  • Climb the rubble and follow the obstacles around to the north, then east until you reach a red window.
    • Players may take damage from the boiling hot steam that comes out from the vents. Some food is recommended.
  • Look through the red window.
  • Return to Safalaan and speak to him. (Chat 1)
  • Speak to Flaygian Screwte (Chat 22).

The myth of Serafina[]

Items required: Combat equipment

  • Speak to Safalaan.
  • Go to Serafina's house.
    • Upon exiting the hideout, climb up the stairs, jump the gap and then climb down the ladder.
    • Head due north through the three doors in a line, then due west until you reach the wall
    • Head north-west to reach a broken fountain.
    • Climb down the stairs of the house south of the fountain
  • Speak to Safalaan.
  • Search the crates and barrels around the basement to obtain mysterious meat, mysterious herb, a vial and a pestle and mortar (the last two being optional if you brought them with you)
    • If you didn't bring a vial of water, fill the vial at the broken fountain upstairs.
  • Use the mysterious herb on the vial of water.
  • Use the pestle and mortar on the mysterious meat.
  • Use the mysterious crushed meat on the unfinished potion.
  • Use the finished potion on the door.
  • Speak to Safalaan.
  • Make the potion again, but this time use the ingredients on the vial of blood instead of a vial of water.
  • Use the blood potion on the door, and open the chest.
  • Give the old notes to Safalaan. (Chat 1).
  • Return to the Myreque base and speak to Safalaan, then Flaygian Screwte, and then Safalaan again.
  • Watch the cutscene.
  • Defeat the abomination. (click through the dialogue until they leave or you'll have to come back to the Myreque Hideout.)

The legendary weapon[]

Items required: Emerald, chisel, 3 air runes and 1 cosmic rune, and Rod of ivandis.

The Taste of Hope[]

Defeat Ranis Drakan.

  • Ranis Drakan is level 233, and can only be harmed by the Ivandis flail. He will use melee and magic attacks that can hit up to 20. He can also cast Blood Barrage, which can heal him for half of the damage dealt. Occasionally, he will charge an attack and explode, hitting up to 30. The damage can be reduced by running away from him when he is charging the attack.
  • After he reaches 1/3rd and 1/4th of his health, he'll summon two level 87 vyrewatch and will fly airborne. He will regularly launch blood bombs at your current square, which can hit up to 30; you can simply walk backwards one square to lure the vyrewatch to the affected square, so the bombs hurt them instead.
  • After killing them, he will go berserk and attack the player. During this last phase, his attacks are much faster and accurate, but only have a max hit of 6. Using Protect from Melee will easily defeat him in the last phase.
  • Speak to Kael Forshaw again

Finishing up[]

Congratulations, quest complete!

Rewards[]

A Taste of Hope reward scroll


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