A weapon originally developed for Armadyl's forces.
Armadyl crossbow is a ranging weapon that requires a Ranged level of 70 to wield. It is dropped only by Commander Zilyana. This item counts as an Armadyl item in the God Wars Dungeon.
It is the only crossbow with a
prayer bonus, and is only outclassed by the dragon hunter crossbow when fighting dragons. The crossbow has an attack range of 8. Longrange increases attack range by 2.
A player performing the Armadyl crossbow's special attack,
The Armadyl crossbow has a
special attack, Armadyl Eye, which doubles the player's overall accuracy (level + gear accuracy) for that shot, consuming 40% of the player's special attack energy.
The special effects of
enchanted bolts can occur concurrently with this special attack.
Armadyl Eye attack
The sound which can be heard when players use the crossbow's special attack.
Note: The sound is very loud.
Comparison between other ranged weapons
Levels to equip
Ranged Attack bonus
passive effect where the higher the target's Magic level is, the more accurate and damaging the bow becomes Uses arrows as ammunition up to and including
dragon Offers an attack speed of that of a longbow
Zulrah's scales (up to 16,383) and any unpoisoned darts to charge. Bonuses
stack with the darts that are used to charge the blowpipe (up to +78 ranged attack and +60 ranged strength with dragon darts). Has an attack speed of 7 (same as darts) in a non-pvp encounter or attack speed of 6 in a pvp encounter (same as
shortbows). Offers a
special attack where damage is increased by 50% and heals the wielder by 50% of the damage dealt. Costs 50% special attack energy. Has 25% chance to inflict venom on an opponent.
Has the highest ranged bonus of any ranged weapon, including a +15
Ranged Strength bonus. The ballista is 2-handed, forfeiting your options to use any type of shield.
Requires completion of
Monkey Madness II to equip. Only accepts
Javelins as ammunition
Ava's accumulator and device will not retrieve fired javelins, neither can they be picked up. Offers a special attack which increases accuracy and damage by 25% each for one shot. Costs 65% special attack energy.
Has a slightly longer
attack range than other crossbows. It is the only crossbow that offers a
prayer bonus. Offers a special attack where the player's accuracy is increased by 100% (dependent on ranged level and gear used). Costs 40% special attack energy.
must be imbued or fully charged to maintain its highest ranged bonuses. Offers a ranged strength of +70 when imbued or in top condition.
Has the attack speed between that of a shortbow and crossbow.
Has the furthest attack range of any bow or crossbow in the game (tied with composite bows) of 10 squares.
It is the only two-handed crossbow in the game and is also the fastest crossbow.
Can only be fired with
bolt racks. If worn with the rest of
Karil the Tainted's equipment, it offers a set effect which lowers the target's agility level (only works on players). Like all Barrows equipment, it degrades and will fully degrade after 15 hours of combat. It is repairable.
Dragon hunter crossbow
Offers the second highest one-handed Ranged attack bonus in the game, outclassed only by the
armadyl crossbow Increases accuracy and damage by 30% when fighting dragons (excluding revenant dragons, as well as wyverns and the Great Olm.
Offers the third highest one-handed Ranged attack bonus in the game, outclassed only by the
armadyl crossbow and dragon hunter crossbow Offers a special attack where the player can hit any target in a 3x3 area, while in a multicombat area, making it one of three range weapons that can hit multiple targets. This costs 60% of special attack bar.
Offers the fourth highest one-handed Ranged attack bonus in the game, only behind the
armadyl, dragon crossbow, and dragon hunter crossbows. It is considerably cheaper than the armadyl and dragon hunter crossbows.
Offers the third highest Ranged attack bonus in the game, behind the
Heavy ballista, which offers +125 ranged attack, and the crystal bow and armadyl crossbow, both offering +100 ranged attack. It is the slowest weapon in the game, offering only an attack speed of 2.
Has the ability to shoot two
arrows at a time. Offers a powerful special attack, where if used with dragon arrows, it increases damage dealt by 50% with a minimum hit of 8 (30% with any other arrow with a minimum hit of 5). Costs 55% special attack energy.
It is the only
shortbow to offer a special attack. The special attack fires 2 shots, but with reduced accuracy in rapid succession. Costs 55% special attack energy. The bow can be imbued by using a magic shortbow scroll on a normal magic shortbow. The imbued version increases accuracy to +75 and lowers the special attack cost to 50%.
65 ( Black)
+80 ( Black)
It is the only one of three ranged weapons that offers the ability to hit more than one opponent at a time (similar to burst or barrage
ancient spells), the others being the special attack of the dragon crossbow, with a similar attack, and Rune thrownaxe, with a ricochet type attack. Regarded to be the best way of training Ranged at the cost of it being expensive.
Has the attack speed of 6 (same as
scimitars or the abyssal whip). If a player dies with chinchompas equipped or in their inventory, they will disappear as they are live animals. Dying with black chinchompas to a player in the wilderness does not make them disappear.
While pretending to form an alliance with
Armadyl, Commander Zilyana stole the Armadyl crossbow from Kree'arra during the God Wars, keeping it as a trophy of her cunning, explaining why it is dropped by Zilyana instead of Kree'arra. The Armadyl crossbow is one of four unique boss drops that are not dropped by the respective bodyguards (excluding hilts or pets), the others being
Steam battlestaff, Saradomin's light and Staff of the dead. There's a 1/250 chance that when one receives a bird's nest from woodcutting, instead of the standard bird chirping sound, they'll hear the crossbow's special attack sound instead. This is likely some kind of easter egg meant to scare the players briefly as a joke.