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Members[]

Attack bonuses[]

Stab[]

Slot Image Item Stab bonus Notes
Head
Fighter hat +5 45 Must also have 275 Honour points in each role from the Barbarian Assault minigame.
Amulet of torture +15 The Amulet of glory gives a +10 bonus, but is significantly cheaper. Requires 75 Hitpoints to wear.
Body
Bandos chestplate +0 Any will work as armour does not provide stab bonus, but Bandos chestplate gives Strength bonus.
Legs
Bandos tassets +0 Any will work as armour does not provide stab bonus, but Bandos tassets gives Strength bonus.
Feet
Primordial boots +2 Requires 75 and 75 to wear.
Ardougne cloak 4 +6 Requires completion of the Elite Ardougne Diary.
Shield
Avernic defender +30 Requires a dragon defender and avernic defender hilt, 70 and 70 .
Hands
Barrows gloves +12 Barrows gloves may take a while to get as it requires completion of Recipe for Disaster, along with a minimum of 175 Quest points.
Ring
Treasonous ring (i) +8 The Treasonous ring initially gives +4 stab bonus. However, players can imbue their ring via Nightmare Zone to double the ring's bonuses to +8.
Ghrazi rapier +94 Requires 75 to equip.
Zamorakian spear +85 Requires 70 to equip.
TOTAL +172 +133 if using the Zamorakian spear.

Slash[]

Slot Image Item Slash bonus Notes
Head
Warrior helm +5 Requires 45 and completion of The Fremennik Trials.The fighter hat from Barbarian Assault gives the same slash attack bonus, increases stab and crush attack, but has lower Defence bonuses.
Amulet of torture +15 The Amulet of glory gives a +10 bonus, but is significantly cheaper. Requires 75 Hitpoints to wear.
Body
Bandos chestplate +0 Any will work as armour does not provide slash bonus, but Bandos chestplate gives Strength bonus.
Legs
Bandos tassets +0 Any will work as armour does not provide slash bonus, but Bandos tassets gives Strength bonus.
Feet
Primordial boots +2 Requires 75 and 75 to wear.
Infernal cape +4 Requires completion of the Inferno.
Shield
Avernic defender +29 Requires a dragon defender and avernic defender hilt, 70 and 70 .
Hands
Barrows gloves +12 Barrows gloves may take a while to get as it requires completion of Recipe for Disaster, along with a minimum of 175 Quest points.
Ring
Warrior ring (i) +8 The Warrior ring initially gives +4 slash bonus. However, players can imbue their ring via Nightmare Zone to double the ring's bonuses to +8.
Abyssal tentacle +90 Requires 75 to equip.
Godsword +132 All of the godswords provide the same slash attack bonus. Requires 75 to equip.
TOTAL +178 +165 if using an Abyssal tentacle and Avernic defender.

Crush[]

Slot Image Item Crush bonus Notes
Head
Dwarven helmet +6 Requires completion of the quest Grim Tales and 50 to wear.
Amulet of torture +15 The Amulet of glory gives a +10 bonus, but is significantly cheaper. Requires 75 Hitpoints to wear.
Body
Bandos chestplate +0 Any will work as armour does not provide crush bonus, but Bandos chestplate gives Strength bonus.
Legs
Bandos tassets +0 Any will work as armour does not provide crush bonus, but Bandos tassets gives Strength bonus.
Feet
Primordial boots +2 Requires 75 and 75 to wear.
Mythical cape +6 Requires completion of Dragon Slayer II.
Shield
Avernic defender +28 Requires a dragon defender and avernic defender hilt, 70 and 70 .
Hands
Barrows gloves +12 Barrows gloves may take a while to get as it requires completion of Recipe for Disaster, along with a minimum of 175 Quest points.
Ring
Tyrannical ring (i) +8 The Tyrannical ring initially gives +4 crush bonus. However, players can imbue their ring via Nightmare Zone to double the ring's bonuses to +8.
Dragon warhammer +95 Requires 60 to equip.
Elder maul +135 Requires 75 and 75 to equip.
TOTAL +184 +172 if using the Dragon warhammer and Avernic defender.

Magic[]

Slot Image Item Magic bonus Notes
Head
Ancestral hat +8 Requires 75 and 65 to wear. The 3rd age mage hat provides the same bonuses and only requires 65 and 30 to wear, but has no Melee Defence or Magic damage bonuses.
Neck
3rd age amulet +15 The Amulet of fury, Amulet of glory, and Amulet of magic are all significantly cheaper in price, and give +10 Magic attack. The Occult necklace provides not only +12 Magic attack, but also +10% Magic damage that stacks with other boosting effects. Requires 70 and 30 to wear.
Body
Ancestral robe top +35 Requires 65 and 75 to wear.
Legs
Ancestral robe bottom +26 Requires 65 and 75 to wear.
Feet
Eternal boots +8 Requires 75 and 75 to wear.
Cape
Imbued god cape +15 Requires 75 and completion of The Mage Arena II miniquest to be worn.
Shield
Arcane spirit shield +20 Requires 65 , 75 , and 70 to be worn. Malediction ward provides +12 Magic attack plus good Melee Defence bonuses.
Hands
Tormented bracelet +10 Requires 75 Hitpoints to wear.
Ring
Seers ring (i) +12 The Seers ring initially gives +6 Magic bonus. However, players can imbue their ring via Nightmare Zone to double the ring's bonuses to +12.
Kodai wand +28 Requires 75 to wield.
TOTAL +177

Ranged[]

Slot Image Item Ranged bonus Notes
Head
Armadyl helmet +10 Requires 70 and to wear.
Neck
Necklace of anguish +15 Also gives +5 Ranged Strength. Requires 75 Hitpoints to use. An Amulet of glory or an Amulet of fury can be used as a cheaper alternative, but both only give +10 Ranged attack.
Body
Armadyl chestplate +33 Requires 70 and to wear.
Legs
Armadyl chainskirt +20 Requires 70 and to wear.
Feet
Pegasian boots +12 Requires 75 and 75 to wear.
Cape
Ava's assembler +8 Requires completion of Dragon Slayer II, Vorkath's head and 70 to wear.
Shield
Twisted buckler +18 Requires 75 and to wield.
Hands
Barrows gloves +12 Requires completion of Recipe for Disaster. Black d'hide vambs and Ranger gloves both give +11 Ranged attack, but only require 70 or 40 respectively.
Ring
Archers' ring (i) +8 The Archers ring initially gives +4 Ranged bonus. However, players can imbue their ring via Nightmare Zone to double the ring's bonuses to +8.
Armadyl crossbow +100 Requires 70 to wield.
Heavy ballista +125 Requires 75 to wield. Uses javelins as ammunition.
TOTAL +243 +236 if using the Armadyl crossbow and the Twisted buckler.

Defence bonuses[]

Stab[]

Slot Image Item Stab bonus Notes
Head
Justiciar faceguard +60 Requires 75 to be worn.
Neck
Amulet of fury +15
Body
Justiciar chestguard +132 Requires 75 to be worn.
Legs
Justiciar legguards +95 Requires 75 to be worn.
Feet
Guardian boots +32 Requires 75 to wear.
Cape
Infernal cape +12 Requires completion of the Inferno.
Shield
Ancient wyvern shield (fully charged) +72 Requires 75 and 75 to equip.
Hands
Barrows gloves +12 Barrows gloves may take a while to get as it requires completion of Recipe for Disaster, along with a minimum of 175 Quest points.
Ring
Ring of suffering (i) +20 The Ring of suffering initially gives +10 Defence bonus. However, players can imbue their ring via Nightmare Zone to double the ring's bonuses to +20. Requires 75 to wear.
Zamorakian hasta +13 Requires 70 to equip. The Zamorakian spear has the same bonuses, but is two-handed. The hasta requires Barbarian Training and Tai Bwo Wannai Trio.
Dinh's bulwark +141 Requires 75 and to equip.
TOTAL +519 +463 if using the Zamorakian hasta and Ancient wyvern shield.

Slash[]

Slot Image Item Slash bonus Notes
Head Justiciar faceguard +63 Requires 75 to be worn.
Neck
Amulet of fury +15
Body
Justiciar chestguard +130 Requires 75 to be worn.
Legs
Justiciar legguards +92 Requires 75 to be worn.
Feet
Guardian boots +32 Requires 75 to wear.
Cape
Infernal cape +12 Requires completion of the Inferno.
Shield
Ancient wyvern shield (fully charged) +80 Requires 75 and 75 to equip.
Hands
Barrows gloves +12 Barrows gloves may take a while to get as it requires completion of Recipe for Disaster, along with a minimum of 175 Quest points.
Ring
Ring of suffering (i) +20 The Ring of suffering initially gives +10 Defence bonus. However, players can imbue their ring via Nightmare Zone to double the ring's bonuses to +20. Requires 75 to wear.
Zamorakian hasta +13 Requires 70 to equip. The Zamorakian spear has the same bonuses, but is two-handed. The hasta requires Barbarian Training and Tai Bwo Wannai Trio.
Dinh's bulwark +145 Requires 75 and to equip.
TOTAL +521 +469 if using the Zamorakian hasta and Ancient wyvern shield

Crush[]

Slot Image Item Crush bonus Notes
Head
Justiciar faceguard +59 Requires 75 to be worn.
Neck
Amulet of fury +15
Body
Justiciar chestguard +117 Requires 75 to be worn.
Legs
Justiciar legguards +93 Requires 75 to be worn.
Feet
Guardian boots +32 Requires 75 to wear.
Cape
Infernal cape +12 Requires completion of the Inferno.
Shield
Elysian spirit shield +75 Requires 75 and 75 to equip. The Ancient wyvern shield also gives gives +75 crush defence when fully charged.
Hands
Barrows gloves +12 Barrows gloves may take a while to get as it requires completion of Recipe for Disaster, along with a minimum of 175 Quest points.
Ring
Ring of suffering (i) +20 The Ring of suffering initially gives +10 Defence bonus. However, players can imbue their ring via Nightmare Zone to double the ring's bonuses to +20. Requires 75 to wear.
Maple blackjack(d) +24 Requires 30 and 30 to be equipped.
Dinh's bulwark +145 Requires 75 and to equip.
TOTAL +505 +459 if using a Maple blackjack(d) and Elysian spirit shield.

Magic[]

Slot Image Item Magic bonus Notes
Head
Any Castle Wars Halo. +11 Halos can be purchased for 75 Castle wars tickets.
Neck
Amulet of fury +15 The Amulet of defence (+7), Amulet of power (+6) and Amulet of glory (+3) can be used as cheaper alternatives.
Body
Armadyl chestplate +70 Requires 70 and to wear.
Legs
Armadyl chainskirt +40 Requires 70 and to wear.
Feet
Eternal boots +8 Requires 75 and 75 to wear.
Cape
Imbued god cape +15 Requires 75 and completion of The Mage Arena II miniquest to be worn.
Shield
Spectral spirit shield +30 Requires 65 , 75 , and 70 . A Mage's book can be used an alternative for those with lower Defence, requiring only 60 Magic and giving +15 magic defence. An odium ward provides a +24 bonus, but requires 60 Defence.
Hands
3rd age vambraces +9 Requires 65 and 45 to wear. Black d-hide vambraces give a +8 bonus and are much cheaper. 70 range is required to wear them. 
Ring
Ring of suffering (i) +20 The Ring of suffering initially gives +10 Defence bonus. However, players can imbue their ring via Nightmare Zone to double the ring's bonuses to +20. Requires 75 to wear.
Kodai wand +20 Requires 75 to wield. Other alternatives include the Staff of the dead (+17) and an Ancient staff (+15). The 3rd age wand (requires 65 ) and Master wand (requires 60 ) also give +20, but have lower offensive bonuses and no Melee Defence.
TOTAL +238

Ranged[]

Slot Image Item Ranged bonus Notes
Head
Justiciar faceguard +67 Requires 75 to be worn.
Neck
Amulet of fury +15
Body
Justiciar chestguard +142 Requires 75 to be worn.
Legs
Justiciar legguards +102 Requires 75 to be worn.
Feet
Guardian boots +24 Requires 75 to wear.
Cape
Infernal cape +12 Requires completion of the Inferno.
Shield
Crystal shield +80 Requires 70 , 50 , and completion of Roving Elves to equip. Shield must be imbued or at full charge to have its +80 bonus.
Hands
Barrows gloves +12 Barrows gloves may take a while to get as it requires completion of Recipe for Disaster, along with a minimum of 175 Quest points.
Ring
Ring of suffering (i) +20 The Ring of suffering initially gives +10 Defence bonus. However, players can imbue their ring via Nightmare Zone to double the ring's bonuses to +20. Requires 75 to wear.
Zamorakian hasta +13 Requires 70 to equip. The Zamorakian spear has the same bonuses, but is two-handed. The hasta requires Barbarian Training and Tai Bwo Wannai Trio.
Dinh's bulwark +148 Requires 75 and to equip.
TOTAL +542 +487 if using a Zamorakian hasta and a Crystal shield.

Other bonuses[]

Strength[]

Slot Image Item Strength bonus Notes
Head
Neitiznot Faceguard +6 The Neitiznot faceguard is an upgraded helm of Neitiznot that requires 70 Defence and completion of The Fremennik Exiles to wear.
Neck
Amulet of torture +10 Requires 75 to wear.

The Amulet of strength also gives +10, but lacks the +15 to stab, slash, and crush attack as well as +2 Prayer bonuses. However, the amulet of strength is significantly less expensive.

Body
Bandos chestplate +4 Requires 65 to wear. A Fighter torso can be obtained through Barbarian Assault, which gives the same Strength bonus and requires only 40 .
Legs
Bandos tassets +2 Requires 65 to wear.
Feet
Primordial boots +5 Requires 75 and 75 to wear.
Cape
Infernal cape +8 Requires completion of the Inferno. Fire cape gives +4 but is significantly easier to obtain.
Shield
Avernic defender +8 Requires 70 and to wield.
Hands
Ferocious Gloves +14 They are obtained as a rare drop from the Alchemical Hydra (in the form of Hydra leather) and are the best-in-slot gloves for melee users.
Ring
Berserker ring (i) +8 The Berserker ring initially gives +4 Strength bonus. However, players can imbue their ring via Nightmare Zone to double the ring's bonuses to +8.
One handed weapon
Leaf-bladed battleaxe +92 Requires 65 and 55 to wield.
2h weapon
Elder maul +147 Requires 75 and 75 to wield.
TOTAL +202 +155 if using the Leaf-bladed battleaxe and Avernic defender.

Ranged strength[]

Slot Image Item Ranged strength bonus Notes
Neck
Necklace of anguish +5 Requires 75 to wear.
Cape
Ava's assembler +2 Requires 70 to wear, and the completion of Dragon Slayer II and Vorkath's head to make.
Dragon javelin +150 Can only be used with ballistae. Highest strength bonus for ammo used by one-handed weapons is +122 for any dragon bolts, used by crossbows above rune.
1h weapon
Black chinchompa +30 Requires 65 to wield.
2h weapon
Heavy ballista +15 Requires 75 the completion of Monkey Madness II to wield.
TOTAL +172 +37 if using the Black chinchompas.

Magic damage[]

Slot Image Item Strength bonus Notes
Head
Ancestral hat +2% Requires 75 and 65 to wear.
Head
Occult necklace +10% Requires 70 to wear.
Head
Ancestral robe top +2% Requires 75 and 65 to wear.
Head
Ancestral robe bottom +2% Requires 75 and 65 to wear.
Head
Imbued god capes +2% Requires 75 and the completion of The Mage Arena II to wear.
Head
Tormented bracelet +5% Requires 75 to wear.
Head
Kodai wand +15% Requires 75 to wield. Staff of the dead and its toxic variant also provide +15% magic damage, but with lower accuracy, lower chance to save runes, inability to autocast Ancient Magicks, and not providing infinite water runes.
TOTAL +38%

Prayer[]

Slot Image Item Prayer bonus Notes
Head
Any mitre +5 Requires 40 and 40 to be worn.
Neck
Dragonbone necklace +12 Requires 80 to wear.
Body
Proselyte hauberk +8 Requires 30 and 20 to be worn. The completion of The Slug Menace is also required.
Legs
Proselyte cuisse +6 Requires 30 and 20 to be worn. The completion of The Slug Menace is also required. The Proselyte tasset can also be used.
Feet
Devout boots +5 Requires 60 to wear.
Cape
Ardougne cloak 4 +6 Requires completion of the Elite Ardougne Diary.
Shield
Any God book +5 Requires completion of Horror from the Deep. Broodoo shields also give the same bonus, but require 25 and 25 . The Falador shield 4 gives the same Prayer bonus and requires completion of the Elite Falador Diary.
Hands
Holy wraps +3 Requires 31 to wear. Cheaper alternatives include White gloves and Blessed vambraces, but they only give +1 to Prayer. A Tormented bracelet gives +2, but requires 75 Hitpoints to wear.
Ring
Ring of the gods (i) +8 The Ring of the gods initially gives +4 Prayer bonus. However, players can imbue their ring via Nightmare Zone to increase its Prayer bonuses to +8. The Ring of suffering (i) gives +4 Prayer and has significantly higher Defence bonuses, but does not give the Holy wrench effect and additionally requires 75 .
Any crozier +6 Requires 60 to wield. The Void knight mace also gives the same Prayer bonus, but requires 42 , , , , , , and 22 .
Rada's Blessing 4 +2 Achievement diary reward for completing all elite Kourend & Kebos Diary tasks. It can be claimed from Elise in the Kourend Castle courtyard.
TOTAL +64

Weight[]

Slot Image Item Weight reduction Notes
Head
Graceful hood -3 Costs 35  Marks of grace.
Cape
Spottier cape -4.5 Requires 66 to be worn.
Body
Graceful top -5 Costs 55  Marks of grace.
Legs
Graceful legs -6 Costs 60  Marks of grace.
Hands
Penance gloves -4.5 Costs 150 Honour points in each role from the Barbarian Assault minigame.
Feet
Boots of lightness -4.5 Found during the Temple of Ikov quest. Can obtain more by returning to the dungeon near the Legends Guild.
TOTAL -27.5

F2P[]

Attack bonuses[]

Stab[]

Slot Image Item Stab bonus Notes
Neck
Amulet of power +6
Rune sword
Rune longsword
+38 Requires 40 to wield. Both give the same stab bonus.
TOTAL +44

Slash[]

Slot Image Item Slash bonus Notes
Neck
Amulet of power +6
Rune 2h sword +69 Requires 40 to wield.
TOTAL +75

Crush[]

Slot Image Item Crush bonus Notes
Neck
Amulet of power +6
Hill giant club +65 Requires 40 to wield.
TOTAL +71

Magic[]

Slot Image Item Magic bonus Notes
Head
Wizard hat +2
Neck
Amulet of magic +10
Body
Wizard robe +3
Magic staff
Elemental staff
+10 All elemental staves give the same Magic attack bonus, but Melee bonuses may vary.
Body
Zamorak monk bottom +2
TOTAL +27

Ranged[]

Slot Image Item Ranged bonus Notes
Head
Coif +2 Requires 20 to wear.
Neck
Amulet of power +6
Body
Green d'hide body +15 Requires 40 and 40 to wear, as well as the completion of Dragon Slayer.
Legs
Green d'hide chaps +8 Requires 40 to wear.
Hands
Green d'hide vamb +8 Requires 40 to wear.
Maple bow +29 Requires 30 to wield. Both give the same Ranged bonus.
TOTAL +68

Defence bonuses[]

Stab[]

Slot Image Item Stab bonus Notes
Head
Rune full helm +30 Requires 40 to wear.
Neck
Amulet of defence +7 The Amulet of power offers +6 Defence bonus, but also gives offensive bonuses.
Body
Rune platebody +82 Requires 40 and the completion of Dragon Slayer to wear.
Legs
Rune platelegs
Rune plateskirt
+51 Requires 40 to wear. Both give the same bonuses.
Feet
Fighting Boots
Fancy boots
+1 Obtained from the Stronghold of Security. Both give the same bonuses.
Shield
Rune kiteshield +44 Requires 40 to wear.
Hands
Green d'hide vamb +3 Requires 40 to wear.
Staff +2 The Magic staff and the elemental staves also give the same Melee Defence.
TOTAL +220

Slash[]

Slot Image Item Slash bonus Notes
Head
Rune full helm +32 Requires 40 to wear.
Neck
Amulet of defence +7 The Amulet of power offers +6 Defence bonus, but also gives offensive bonuses.
Body
Rune platebody +80 Requires 40 and the completion of Dragon Slayer to wear.
Legs
Rune platelegs
Rune plateskirt
+49 Requires 40 to wear. Both give the same bonuses.
Feet
Fighting boots
Fancy boots
+2 Obtained from the Stronghold of Security. Both give the same bonuses.
Cape
Black cape
Team cape
+1 All team capes, as well as all colours of the normal cape, give the same defensive bonuses.
Shield
Rune kiteshield +48 Requires 40 to wear.
Hands
Green d'hide vamb +2 Requires 40 to wear.
Staff
longsword
+3 The Staff, Magic staff, and elemental staves all give the same Melee Defence. Longswords all give the same Defence.
TOTAL +224

Crush[]

Slot Image Item Crush bonus Notes
Head
Rune full helm +27 Requires 40 to wear.
Neck
Amulet of defence +7 The Amulet of power offers +6 Defence bonus, but also gives offensive bonuses.
Body
Rune chainbody +78 Requires 40 to wear.
Legs
Rune platelegs
Rune plateskirt
+47 Requires 40 to wear. Both give the same bonuses.
Feet
Fighting boots
Fancy boots
+3 Obtained from the Stronghold of Security. Both give the same bonuses.
Cape
Black cape
Team cape
+1 All team capes, as well as all colours of the normal cape, give the same defensive bonuses.
Shield Rune kiteshield +46 Requires 40 to wear.
Hands Green d'hide vamb +4 Requires 40 to wear.
Longsword +2 Longswords all give the same Defence.
TOTAL +215

Magic[]

Slot Image Item Magic bonus Notes
Head
Coif +4 Requires 20 to wear.
Neck
Amulet of defence +7 The Amulet of power offers +6 Defence bonus, but also gives offensive bonuses.
Body
Green d'hide body +20 Requires 40 , 40 and the completion of Dragon Slayer to wear.
Legs
Green d'hide chaps +8 Requires 40 to wear.
Shield
Anti-dragon shield +2 Can be obtained from Duke Horacio after the start of Dragon Slayer.
Hands
Green d'hide vamb +2 Requires 40 to wear.
Magic staff
Elemental staff
+10 All elemental staves give the same Magic Defence bonus.
TOTAL +53

Ranged[]

Slot Image Item Ranged bonus Notes
Head
Rune full helm +30 Requires 40 to wear.
Neck
Amulet of defence +7 The Amulet of power offers +6 Defence bonus, but also gives offensive bonuses.
Body
Rune platebody +80 Requires 40 and the completion of Dragon Slayer to wear.
Legs
Rune platelegs
Rune plateskirt
+49 Requires 40 to wear. Both give the same bonuses.
Cape
Black cape
Team cape
+2 All team capes, as well as all colours of the normal cape, give the same defensive bonuses.
Shield
Rune kiteshield +46 Requires 40 to wear.
TOTAL +214

Other bonuses[]

Strength[]

Slot Image Item Strength bonus Notes
Neck
Amulet of strength +10
Rune 2h sword +70 Requires 40 to wield. The Hill giant club provides the same Strength bonus.
TOTAL +80

Prayer[]

Slot Image Item Prayer bonus Notes
God full helm +1 This includes Guthix, Saradomin, and Zamorak helmets. Requires 40 to wear.
Neck
Holy symbol +8 Made by taking an unblessed symbol to Brother Jered on the second floor of the Edgeville Monastery, which requires 31 to enter. The Amulet of power also gives a Prayer bonus, but it is only +1.
Body
Monk's robe (top) +6 Found on the second floor of the Edgeville Monastery, which requires 31 to enter.
Legs
Monk's robe (bottom) +5 Found on the second floor of the Edgeville Monastery, which requires 31 to enter.
God kiteshield +1 This includes Guthix, Saradomin, and Zamorak kiteshields. Requires 40 to wear.
Rune mace +4 Requires 40 to wield.
TOTAL +25
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