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− | {{ |
+ | {{External|rs}} |
+ | {{Switch infobox |
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+ | |item1= |
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+ | |release = 18 April, 2005 |
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+ | |update = Desert Treasure |
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− | | immune = No |
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− | | aspeed = 6 |
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− | | slayxp = No |
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|members = Yes |
|members = Yes |
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− | |slayexp = Not assigned |
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− | |always drops = Bones|att = 65|str = 65|def = 65|range = 1|mage = 1|dstab = 0|dslash = 0|dcrush = 0|dmagic = 0|strbns = 0|immunepoison = no|immunevenom = no|attack speed = 4|drange = 0}} |
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+ | |aggressive = Only when wearing an item associated with Saradomin or Zamorak. |
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⚫ | '''Bandits''' are attackable [[NPC]]s, which are found at the [[Kharidian Desert Bandit Camp]]. These bandits will automatically attack any [[player]] that is wearing an item associated with [[Saradomin]] or [[Zamorak]], as bandits are descended from the followers of [[Zaros]], who were hunted down by Saradomin and Zamorak. Many players use this mechanic as a way to efficiently train their [[Combat]] skills. Players will wear a [[ |
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+ | |max hit = 6 |
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+ | |immunepoison = No |
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+ | |immunevenom = No |
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+ | |att = 50 |
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+ | |str = 50 |
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+ | |def = 50 |
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+ | |mage = 1 |
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+ | |range = 1 |
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+ | |astab = 0 |
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+ | |aslash = 0 |
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+ | |acrush = 0 |
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+ | |amagic = 0 |
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+ | |arange = 0 |
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+ | |dstab = 0 |
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+ | |dslash = 0 |
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+ | |dcrush = 0 |
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+ | |dmagic = 0 |
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+ | |drange = 0 |
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+ | |strbns = 0 |
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+ | |rngbns = 0 |
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+ | |attbns = 0 |
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+ | |attack speed = 6 |
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+ | }} |
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+ | |text1=Lv 57 |
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+ | |item2= |
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+ | {{Monster |
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+ | |name = Bandit |
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+ | |image = [[File:Bandit_(Kharidian_Desert).png|120px]] |
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+ | |release = 18 April, 2005 |
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+ | |update = Desert Treasure |
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+ | |members = Yes |
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+ | |combat = 74 |
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+ | |hitpoints = 65 |
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+ | |slaylvl = No |
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+ | |poisonous = No |
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+ | |attack speed = |
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+ | |weakness = [[Magic]] |
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+ | |always drops = [[Bones]] |
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+ | |examine = A tough-looking criminal. |
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+ | |attack style = [[Melee]] (Crush) |
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+ | |immunepoison = No |
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+ | |immunevenom = No |
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+ | |att = 65 |
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+ | |str = 65 |
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+ | |def = 65 |
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+ | |mage = 1 |
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+ | |range = 1 |
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+ | |astab = 0 |
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+ | |aslash = 0 |
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+ | |acrush = 0 |
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+ | |amagic = 0 |
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+ | |arange = 0 |
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+ | |dstab = 0 |
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+ | |dslash = 0 |
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+ | |dcrush = 0 |
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+ | |dmagic = 0 |
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+ | |drange = 0 |
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+ | |strbns = 0 |
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+ | |rngbns = 0 |
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+ | |attbns = 0 |
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+ | |attack speed = 6 |
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+ | }} |
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+ | |text2=Lv 74 |
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+ | }} |
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+ | [[File:Bandit (NPC) chathead.png|left]] |
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⚫ | '''Bandits''' are attackable [[NPC]]s, which are found at the [[Kharidian Desert Bandit Camp]]. These bandits will automatically attack any [[player]] that is wearing an item associated with [[Saradomin]] or [[Zamorak]], as bandits are descended from the followers of [[Zaros]], who were hunted down by Saradomin and Zamorak. Many players use this mechanic as a way to efficiently train their [[Combat]] skills. Players will wear a [[god]]-affiliated [[god item|item]], and then proceed to be attacked by the bandits. This allows players to easily and efficiently gain large amounts of Combat [[experience]], as the bandits will never stop attacking the player. These bandits can also be pickpocketed at level 53 [[Thieving]]. |
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− | If |
+ | If a player wears a Saradomin item and approaches a bandit, they will shout "''Time to die, Saradominist filth!''" and become [[aggressive]] towards that player. If a player wears a Zamorakian item, they will shout "''Prepare to suffer, Zamorakian scum!''" instead. If a player attacks other bandits, the bandits will exclaim "''You chose the wrong place to start trouble!''" and become [[aggressive]] towards the player. Saradomin and Zamorak items are the only god-related items to have this effect on the bandits, because they do not have a grudge against the other gods of [[RuneScape]]. |
− | AFK experience rates from bandits range from 30k to 70k xp per hour depending on levels. They are one of the most popular training spots for |
+ | AFK experience rates from bandits range from 30k to 70k xp per hour depending on levels. They are one of the most popular training spots for [[members]]. A [[Ring of life]] will reduce the risk of being killed if the wearer remains AFK for too long, or eliminate the risk entirely if the wearer is above level 70 in [[Hitpoints]]. |
==Drops== |
==Drops== |
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{{DropsLine|Name=Chaos rune|Quantity=2|Rarity=common}} |
{{DropsLine|Name=Chaos rune|Quantity=2|Rarity=common}} |
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{{DropsLine|Name=Death rune|Quantity=2|Rarity=Uncommon}} |
{{DropsLine|Name=Death rune|Quantity=2|Rarity=Uncommon}} |
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− | {{DropsLine|Name=Nature rune |Quantity=2|Rarity=Uncommon |
+ | {{DropsLine|Name=Nature rune |Quantity=2|Rarity=Uncommon}} |
− | {{DropsLine|Name=Cosmic rune |Quantity=2|Rarity=Rare |
+ | {{DropsLine|Name=Cosmic rune |Quantity=2|Rarity=Rare}} |
{{DropsLine|Name=Law rune|Quantity=2|Rarity=Rare}} |
{{DropsLine|Name=Law rune|Quantity=2|Rarity=Rare}} |
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|} |
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− | ===Weapons and |
+ | ===Weapons and armour=== |
{{DropsTableHead}} |
{{DropsTableHead}} |
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{{DropsLine|Name=Iron battleaxe|Quantity=1|Rarity=uncommon}} |
{{DropsLine|Name=Iron battleaxe|Quantity=1|Rarity=uncommon}} |
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===Herbs=== |
===Herbs=== |
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{{DropsTableHead}} |
{{DropsTableHead}} |
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− | |||
{{DropsLine|Name=Grimy guam leaf|Quantity=1|Rarity=Common}} |
{{DropsLine|Name=Grimy guam leaf|Quantity=1|Rarity=Common}} |
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{{DropsLine|Name=Grimy harralander|Quantity=1|Rarity=uncommon}} |
{{DropsLine|Name=Grimy harralander|Quantity=1|Rarity=uncommon}} |
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{{DropsTableHead}} |
{{DropsTableHead}} |
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{{DropsLine|Name=Coins|Quantity=10,20,50|Rarity=Common|gemw=no}} |
{{DropsLine|Name=Coins|Quantity=10,20,50|Rarity=Common|gemw=no}} |
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− | {{DropsLine|Name= |
+ | {{DropsLine|Name=Coal|Quantity=1|Rarity=Common}} |
+ | {{DropsLine|Name=Steel bar|Quantity=1|Rarity=Uncommon}} |
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|} |
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==Trivia== |
==Trivia== |
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* Bandits wield a dagger with a red handle that is unobtainable by players. |
* Bandits wield a dagger with a red handle that is unobtainable by players. |
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+ | [[Category:Zarosians]] |
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+ | [[Category:Kharidian Desert]] |
Revision as of 11:50, 28 July 2019
Bandits are attackable NPCs, which are found at the Kharidian Desert Bandit Camp. These bandits will automatically attack any player that is wearing an item associated with Saradomin or Zamorak, as bandits are descended from the followers of Zaros, who were hunted down by Saradomin and Zamorak. Many players use this mechanic as a way to efficiently train their Combat skills. Players will wear a god-affiliated item, and then proceed to be attacked by the bandits. This allows players to easily and efficiently gain large amounts of Combat experience, as the bandits will never stop attacking the player. These bandits can also be pickpocketed at level 53 Thieving.
If a player wears a Saradomin item and approaches a bandit, they will shout "Time to die, Saradominist filth!" and become aggressive towards that player. If a player wears a Zamorakian item, they will shout "Prepare to suffer, Zamorakian scum!" instead. If a player attacks other bandits, the bandits will exclaim "You chose the wrong place to start trouble!" and become aggressive towards the player. Saradomin and Zamorak items are the only god-related items to have this effect on the bandits, because they do not have a grudge against the other gods of RuneScape.
AFK experience rates from bandits range from 30k to 70k xp per hour depending on levels. They are one of the most popular training spots for members. A Ring of life will reduce the risk of being killed if the wearer remains AFK for too long, or eliminate the risk entirely if the wearer is above level 70 in Hitpoints.
Drops
Item Quantity Rarity GE market price Bones 1 Always 89
Runes
Item Quantity Rarity GE market price Chaos rune 2 Common 178 Death rune 2 Uncommon 406 Nature rune 2 Uncommon 434 Cosmic rune 2 Rare 286 Law rune 2 Rare 332
Weapons and armour
Item Quantity Rarity GE market price Iron battleaxe 1 Uncommon 15 Steel axe 1 Uncommon 26
Herbs
Item Quantity Rarity GE market price Grimy guam leaf 1 Common 15 Grimy harralander 1 Uncommon 674 Grimy irit leaf 1 Uncommon 775 Grimy avantoe 1 Rare 1,814 Grimy cadantine 1 Rare 1,312 Grimy dwarf weed 1 Rare 448 Grimy kwuarm 1 Rare 1,165 Grimy ranarr weed 1 Rare 7,640
Other
Item Quantity Rarity GE market price Coins 10; 20; 50 Common Not sold Coal 1 Common 162 Steel bar 1 Uncommon 473
Trivia
- Bandits wield a dagger with a red handle that is unobtainable by players.