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(maxhit is 6 for level 57 variant, maxhit 7 on level 74 variant)
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[[File:Bandit (NPC) chathead.png|left]]
 
[[File:Bandit (NPC) chathead.png|left]]
'''Bandits''' are attackable [[NPC]]s, which are found at the [[Kharidian Desert Bandit Camp]]. These bandits will automatically attack any [[player]] that is wearing an item associated with [[Saradomin]] or [[Zamorak]], as bandits are descended from the followers of [[Zaros]], who were hunted down by Saradomin and Zamorak. Many players use this mechanic as a way to efficiently train their [[Combat]] skills. Players will wear a [[God]]-affiliated item, and then proceed to be attacked by the bandits. This allows players to easily and efficiently gain large amounts of Combat [[experience]], as the bandits will never stop attacking the player. These bandits can also be pickpocketed at level 53 [[Thieving]].
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'''Bandits''' are attackable [[NPC]]s, which are found at the [[Kharidian Desert Bandit Camp]]. These bandits will automatically attack any [[player]] that is wearing an item associated with [[Saradomin]] or [[Zamorak]], as bandits are descended from the followers of [[Zaros]], who were hunted down by Saradomin and Zamorak. Many players use this mechanic as a way to efficiently train their [[Combat]] skills. Players will wear a [[god]]-affiliated [[god item|item]], and then proceed to be attacked by the bandits. This allows players to easily and efficiently gain large amounts of Combat [[experience]], as the bandits will never stop attacking the player. These bandits can also be pickpocketed at level 53 [[Thieving]].
   
If a player wears a Saradomin item and approaches a bandit, they will shout "''Time to die, Saradominist filth!''" and become [[Aggressiveness|aggressive]] towards that player. If a player wears a Zamorakian item, they will shout "''Prepare to suffer, Zamorakian scum!''" instead. If a player attacks other bandits, the bandits will exclaim "''You chose the wrong place to start trouble!''" and become [[aggressive]] towards the player. Saradomin and Zamorak items are the only god-related items to have this effect on the bandits, because they do not have a grudge against the other gods of RuneScape. 
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If a player wears a Saradomin item and approaches a bandit, they will shout "''Time to die, Saradominist filth!''" and become [[aggressive]] towards that player. If a player wears a Zamorakian item, they will shout "''Prepare to suffer, Zamorakian scum!''" instead. If a player attacks other bandits, the bandits will exclaim "''You chose the wrong place to start trouble!''" and become [[aggressive]] towards the player. Saradomin and Zamorak items are the only god-related items to have this effect on the bandits, because they do not have a grudge against the other gods of [[RuneScape]].
   
AFK experience rates from bandits range from 30k to 70k xp per hour depending on levels. They are one of the most popular training spots for Oldschool Runescape members. A [[Ring of life]] will reduce the risk of being killed if the wearer remains AFK for too long, or eliminate the risk entirely if the wearer is above level 70 in [[Hitpoints]].
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AFK experience rates from bandits range from 30k to 70k xp per hour depending on levels. They are one of the most popular training spots for [[members]]. A [[Ring of life]] will reduce the risk of being killed if the wearer remains AFK for too long, or eliminate the risk entirely if the wearer is above level 70 in [[Hitpoints]].
   
 
==Drops==
 
==Drops==
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{{DropsLine|Name=Chaos rune|Quantity=2|Rarity=common}}
 
{{DropsLine|Name=Chaos rune|Quantity=2|Rarity=common}}
 
{{DropsLine|Name=Death rune|Quantity=2|Rarity=Uncommon}}
 
{{DropsLine|Name=Death rune|Quantity=2|Rarity=Uncommon}}
{{DropsLine|Name=Nature rune |Quantity=2|Rarity=Uncommon }}
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{{DropsLine|Name=Nature rune |Quantity=2|Rarity=Uncommon}}
{{DropsLine|Name=Cosmic rune |Quantity=2|Rarity=Rare }}
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{{DropsLine|Name=Cosmic rune |Quantity=2|Rarity=Rare}}
 
{{DropsLine|Name=Law rune|Quantity=2|Rarity=Rare}}
 
{{DropsLine|Name=Law rune|Quantity=2|Rarity=Rare}}
 
|}
 
|}
   
===Weapons and Armour===
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===Weapons and armour===
 
{{DropsTableHead}}
 
{{DropsTableHead}}
 
{{DropsLine|Name=Iron battleaxe|Quantity=1|Rarity=uncommon}}
 
{{DropsLine|Name=Iron battleaxe|Quantity=1|Rarity=uncommon}}
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===Herbs===
 
===Herbs===
 
{{DropsTableHead}}
 
{{DropsTableHead}}
 
 
{{DropsLine|Name=Grimy guam leaf|Quantity=1|Rarity=Common}}
 
{{DropsLine|Name=Grimy guam leaf|Quantity=1|Rarity=Common}}
 
{{DropsLine|Name=Grimy harralander|Quantity=1|Rarity=uncommon}}
 
{{DropsLine|Name=Grimy harralander|Quantity=1|Rarity=uncommon}}
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* Bandits wield a dagger with a red handle that is unobtainable by players.
 
* Bandits wield a dagger with a red handle that is unobtainable by players.
 
[[Category:Zarosians]]
 
[[Category:Zarosians]]
  +
[[Category:Kharidian Desert]]

Revision as of 02:44, September 23, 2018

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Lv 57 Lv 74

















































Bandit (NPC) chathead

Bandits are attackable NPCs, which are found at the Kharidian Desert Bandit Camp. These bandits will automatically attack any player that is wearing an item associated with Saradomin or Zamorak, as bandits are descended from the followers of Zaros, who were hunted down by Saradomin and Zamorak. Many players use this mechanic as a way to efficiently train their Combat skills. Players will wear a god-affiliated item, and then proceed to be attacked by the bandits. This allows players to easily and efficiently gain large amounts of Combat experience, as the bandits will never stop attacking the player. These bandits can also be pickpocketed at level 53 Thieving.

If a player wears a Saradomin item and approaches a bandit, they will shout "Time to die, Saradominist filth!" and become aggressive towards that player. If a player wears a Zamorakian item, they will shout "Prepare to suffer, Zamorakian scum!" instead. If a player attacks other bandits, the bandits will exclaim "You chose the wrong place to start trouble!" and become aggressive towards the player. Saradomin and Zamorak items are the only god-related items to have this effect on the bandits, because they do not have a grudge against the other gods of RuneScape.

AFK experience rates from bandits range from 30k to 70k xp per hour depending on levels. They are one of the most popular training spots for members. A Ring of life will reduce the risk of being killed if the wearer remains AFK for too long, or eliminate the risk entirely if the wearer is above level 70 in Hitpoints.

Drops

Item Quantity Rarity GE market price
Bones Bones 1 Always 89

Runes

Item Quantity Rarity GE market price
Chaos rune Chaos rune 2 Common 178
Death rune Death rune 2 Uncommon 406
Nature rune Nature rune 2 Uncommon 434
Cosmic rune Cosmic rune 2 Rare 286
Law rune Law rune 2 Rare 332

Weapons and armour

Item Quantity Rarity GE market price
Iron battleaxe Iron battleaxe 1 Uncommon 15
Steel axe Steel axe 1 Uncommon 26

Herbs

Item Quantity Rarity GE market price
Grimy guam leaf Grimy guam leaf 1 Common 15
Grimy harralander Grimy harralander 1 Uncommon 674
Grimy irit leaf Grimy irit leaf 1 Uncommon 775
Grimy avantoe Grimy avantoe 1 Rare 1,814
Grimy cadantine Grimy cadantine 1 Rare 1,312
Grimy dwarf weed Grimy dwarf weed 1 Rare 448
Grimy kwuarm Grimy kwuarm 1 Rare 1,165
Grimy ranarr weed Grimy ranarr weed 1 Rare 7,640

Other

Item Quantity Rarity GE market price
Coins 25 Coins 10; 20; 50 Common Not sold
Coal Coal 1 Common 162
Steel bar Steel bar 1 Uncommon 473

Trivia

  • Bandits wield a dagger with a red handle that is unobtainable by players.
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