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A Bar is a metal item that has been refined from ore, but which has not yet been made into an item such as a Weapon or a piece of armour. Ores can be mined from mines found in various places around Gielinor. Then, the ore can be smelted into bars through the Smithing skill and can then be smithed into various items, mainly weapons and armour, through the Smithing skill. As the metal used in smithing require higher grade metals the more efficient and powerful the item will be.
Some bars must be smelt with coal (e.g. runite ore), while others only require the ore itself (e.g. gold ore). The Blast Furnace can assist in the process by allowing a player to smith bars requiring only half the coal needed. However, bars such as bronze bars require copper ore and tin ore to be smelt together.
There are some quest related metal bars, such as the Elemental bar and 'Perfect' gold bar. These bars require special conditions and materials to be made then usually made into something special for use during the quest.
Currently known Quests that require such special bars are:
- Elemental Workshop I, II, III, and IV
- The Knight's Sword
- Family Crest
- Lunar Diplomacy
Types of bars
Here is a list of what you need to smelt the bars:
Normal bars
Image | Type | Ore needed | Level needed | Experience Acquired |
---|---|---|---|---|
Bronze | 1 Copper ore and 1 Tin ore | 1 | 6.2 | |
Blurite bar | 1 Blurite ore | 8 | 8 | |
*Iron | 1 Iron ore | 15 | 12.5 | |
Elemental bar | Elemental | 1 Elemental ore and 4 Coal | 20 | 7.5 |
Silver | 1 Silver ore | 20 | 13.7 | |
Steel | 1 Iron ore and 2 Coal** | 30 | 17.5 | |
Gold | 1 Gold ore | 40 | 22.5 / 56.2 | |
Mithril | 1 Mithril and 4 Coal** | 50 | 30 | |
Lunar | 1 Lunar ore | |||
Adamant | 1 Adamantite ore and 6 Coal** | 70 | 37.5 | |
Abyssalbane Bar | Abyssalbane | 1 Abyssalbane ore | 77 | 50 |
Basiliskbane Bar | Basiliskbane | 1 Basiliskbane ore | 77 | 50 |
Dragonbane Bar | Dragonbane | 1 Dragonbane ore | 77 | 50 |
Wallasalkibane Bar | Wallasalkibane | 1 Wallasalkibane ore | 77 | 50 |
Runite | 1 Runite ore and 8 Coal** | 85 | 50 |
* Iron only has a 50-80% chance of success. The chance is higher as a player's Smithing level increases. Using a Ring of forging or the Blast Furnace will bypass this, giving players a 100% chance of refining iron.
Use the following formula to work the chance of success.
%Chance = <Smithing Level> +35
This works until level 45, when the 80% limit is reached.
** The amount of coal required to smelt these bars is halved when smithing at the Blast Furnace.
Dungeoneering bars
There are several classes of bars associated with the skill Dungeoneering that can only be made and used in Daemonheim.
Image | Product | Level | Tier |
Novite bar | Novite bar | 1 | 1 |
Bathus bar | Bathus bar | 10 | 2 |
Marmaros bar | Marmaros bar | 20 | 3 |
Kratonite bar | Kratonite bar | 30 | 4 |
Fractite bar | Fractite bar | 40 | 5 |
Zephyrium bar | Zephyrium bar (m) | 50 | 6 |
Argonite bar | Argonite bar (m) | 60 | 7 |
Katagon bar | Katagon bar (m) | 70 | 8 |
Gorgonite bar | Gorgonite bar (m) | 80 | 9 |
Promethium bar | Promethium bar (m) | 90 | 10 |
Bars | |
---|---|
Normal bars |
Bronze • Iron • Silver • Steel • Gold • Mithril • Adamantite • Runite |
Elemental bars | |
Other bars |
Melee equipment |
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Magic equipment |
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Ranged equipment |
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Other equipment |
Slayer helmet (10)(m) • Samurai (35)(m) • Void Knight (42)(m) • Spirit shield (45)(m) • Fremennik helmet (45/55)(m) • Barrows (70)(m) • Crystal (70)(m) • Blessed spirit shield (70)(m) • Spirit sigil shield (75)(m) • Toxic (75)(m) |
nl:Bar nl:Bar (smithing) fi:Bar