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{{External|rs}}
 
{{External|rs}}
'''Barbarian Training''' is a set of expansions to [[Firemaking]], [[Herblore]], [[Fishing]], and [[Smithing]]. This activity also provides access to the [[Ancient Cavern]] and the numerous monsters within, such as the [[Mithril dragon]].
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'''Barbarian Training''' is a set of expansions to {{Link|Firemaking|type=skill}}, {{Link|Herblore|type=skill}}, {{Link|Fishing|type=skill}}, and {{Link|Smithing|type=skill}}. This activity also provides access to the {{Link|Ancient Cavern}} and the numerous monsters within, such as the {{Link|Mithril dragon|img=Mithril dragon.png}}.
 
[[File:Otto Godblessed location.png|thumb|220x220px]]
 
[[File:Otto Godblessed location.png|thumb|220x220px]]
[[Otto Godblessed]], a barbarian interested in the cultural history of his people, will offer to teach eligible players about [[Barbarian skills]] if a player speaks to him in [[Otto's Grotto|his grotto]], on top of [[Baxtorian Falls]]. Otto will begin training the player after he or she responds with, ''"You think so?"''. Players can get there quickly by using the [[Games necklace]] teleport to the [[Barbarian Outpost]] and running south. Alternatively, players can also use the [[Barbarian Assault]] [[minigame teleport]], or run up directly from [[East Ardougne]] and climb the cliff side of the waterfall to the plateau.
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{{Link|Otto Godblessed|type=chat}}, a barbarian interested in the cultural history of his people, will offer to teach eligible players about {{Link|Barbarian skills|type=item}} if a player speaks to him in {{Link|Otto's Grotto|his grotto}}, on top of {{Link|Baxtorian Falls}}. Otto will begin training the player after he or she responds with, ''"You think so?"''. Players can get there quickly by using the {{Link|Games necklace|type=item}} teleport to the {{Link|Barbarian Outpost}} and running south. Alternatively, players can also use the {{Link|Barbarian Assault}} {{Link|Minigame Group Finder|minigame teleport}}, or run up directly from {{Link|East Ardougne}} and climb the cliff side of the waterfall to the plateau.
   
When you begin, you will receive a long book titled "[[Barbarian Skills]]", which can be used to look back on what Otto has instructed you to do throughout the tasks. Later on, if you ask about the [[Ancient Cavern]] under the lake, he will give a note book that is blank at first. You add to the note book as you find [[ancient page]]s in the dungeon usually collected by searching skeletons on the cave floor. '''<span style="color:red">Warning:</span>''' Be careful, though, as a [[Skeleton]] (level 132) will attack you when you search them sometimes.
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When you begin, you will receive a long book titled "{{Link|Barbarian skills|Barbarian Skills|type=item}}", which can be used to look back on what Otto has instructed you to do throughout the tasks. Later on, if you ask about the {{Link|Ancient Cavern}} under the lake, he will give a note book that is blank at first. You add to the note book as you find {{Link|ancient page|type=item}}s in the dungeon usually collected by searching skeletons on the cave floor. Be careful though, as a {{Link|Skeleton|img=Skeleton.png}} (level 132) will sometimes attack you when you search them.
   
 
==Requirements==
 
==Requirements==
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{{Skillreq|Crafting|11}}
 
{{Skillreq|Crafting|11}}
 
''Barbarian Fishing''
 
''Barbarian Fishing''
{{Skillreq|Fishing|48}} (55 to finish bare-handed fishing) (boostable)
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{{Skillreq|Fishing|48}} (55 to finish bare-handed fishing)
 
{{Skillreq|Agility|15}}
 
{{Skillreq|Agility|15}}
 
{{Skillreq|Strength|15}}
 
{{Skillreq|Strength|15}}
 
''Barbarian Smithing''
 
''Barbarian Smithing''
 
{{Skillreq|Smithing|5}}
 
{{Skillreq|Smithing|5}}
*You must have completed the [[Tai Bwo Wannai Trio]] [[quest]].
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*You must have completed the {{Link|Tai Bwo Wannai Trio}} {{Link|Quests|quest}}.
 
''Barbarian Herblore''
 
''Barbarian Herblore''
 
{{Skillreq|Herblore|4}}
 
{{Skillreq|Herblore|4}}
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===Equipment===
 
===Equipment===
 
'''Required:'''
 
'''Required:'''
*2 metal [[bar]]s (of a level you can smith — if you bring [[mithril]] or [[runite]], also bring [[Maple logs|maple]] or [[magic logs]], respectively)
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*2 metal {{Link|bar}}s (of a level you can smith — if you bring {{Link|mithril}} or {{Link|runite}}, also bring {{Link|Maple logs|maple|type=item}} or {{Link|magic logs|type=item}}, respectively)
*[[Oak logs]] (You can get some oak logs north of [[Otto's house]], down a hill.)
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*{{Link|Oak logs|type=item}} (You can get some oak logs north of {{Link|Otto's Grotto|Otto's house}}, down a hill.)
*2 [[logs]] (There are logs around Otto's house.)
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*2 {{Link|logs|type=item}} (There are logs around Otto's house.)
*Some [[fishing bait]] or [[feather]]s
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*Some {{Link|fishing bait|type=item}} or {{Link|feather|type=item}}s
*A normal [[attack potion]] (2 doses)
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*A normal {{Link|attack potion|img=Attack potion(1).png}} (2 doses)
*[[Roe]] (obtained during Barbarian Fishing)
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*{{Link|Roe|type=item}} (obtained during Barbarian Fishing)
*Any [[bow]] '''BUT''' [[Twisted bow|Twisted]], [[Dark bow|Dark]], [[Crystal bow|Crystal]] and [[Ogre bow]]
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*Any {{Link|bow}} ''Except'' {{Link|Twisted bow|Twisted|img=Twisted bow.png}}, {{Link|Dark bow|Dark|type=item}}, {{Link|Crystal bow|Crystal|type=item}} and {{Link|Ogre bow|type=item}}
*A [[knife]]
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*A {{Link|knife|type=item}}
*[[Hammer]]
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*{{Link|Hammer|type=item}}
*An [[axe]]
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*An {{Link|axe}}
 
''Recommended:''
 
''Recommended:''
*A [[games necklace]] to teleport to the [[Barbarian Outpost]]
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*A {{Link|games necklace|type=item}} to teleport to the {{Link|Barbarian Outpost}}
*[[Armour]], [[weapon]]s and [[food]] for fighting [[Mithril dragon]]s to obtain [[chewed bones]]
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*{{Link|Armour}}, {{Link|Weapons|weapon}}s and {{Link|food}} for fighting {{Link|Mithril dragon|img=Mithril dragon.png}}s to obtain {{Link|chewed bones|type=item}}
*Tools - a [[tinderbox]] and any [[Woodcutting axe]]
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*Tools - a {{Link|tinderbox|type=item}} and any {{Link|Axe|Woodcutting axe}}
*[[Camelot teleport|Teleport to Camelot]] for [[Catherby]] Beach or transport to the [[Fishing Guild]]
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*{{Link|Camelot teleport|Teleport to Camelot|type=item}} for {{Link|Catherby}} Beach or transport to the {{Link|Fishing Guild}}
   
 
==The activities==
 
==The activities==
 
===Barbarian Firemaking===
 
===Barbarian Firemaking===
Firstly, speak to [[Otto]], and ask about the barbarian [[Firemaking]] skills; he will tell you to take a [[bow]] and use it with oaken ([[oak]]) logs as a way of lighting them without a [[tinderbox]]. You can use any type of bow '''except''' [[twisted bow]]s, [[Ogre bow|ogre]], [[dark bow]]s, [[crystal bow]]s, and the [[signed oak bow]]. Although lighting logs with a bow is fancier, it gives the same experience as lighting them with a tinderbox and is more click-intensive. After lighting your first logs, speak to Otto again to be able to continue.
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Firstly, speak to {{Link|Otto Godblessed|Otto|type=chat}}, and ask about the barbarian {{Link|Firemaking|type=skill}} skills; he will tell you to take a {{Link|bow}} and use it with oaken ({{Link|oak}}) logs as a way of lighting them without a {{Link|tinderbox|type=item}}. You can use any type of bow ''except'' {{Link|twisted bow|img=Twisted bow.png}}s, {{Link|cursed goblin bow|type=item}}s, {{Link|Ogre bow|ogre|type=item}}, {{Link|dark bow|type=item}}s, {{Link|crystal bow|type=item}}s, and the {{Link|signed oak bow|type=item}}. Although lighting logs with a bow is fancier, it gives the same experience as lighting them with a tinderbox and is more click-intensive. After lighting your first logs, speak to Otto again to be able to continue.
   
 
{| class="wikitable"
 
{| class="wikitable"
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====Pyre ships====
 
====Pyre ships====
 
[[File:Pyre Ship chewed bones.gif|frame|An Ancient Barbarian Spirit being laid to rest]]
 
[[File:Pyre Ship chewed bones.gif|frame|An Ancient Barbarian Spirit being laid to rest]]
Talk to [[Otto]] after you completed a [[Barbarian skills|bow fire]]. Otto will now explain the art of making a [[pyre ship]] after doing the following.
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Talk to {{Link|Otto Godblessed|Otto|type=chat}} after you completed an oak {{Link|Barbarian skills|bow fire|type=item}}. Otto will now explain the art of making a {{Link|Barbarian Training#Pyre ships|pyre ship}} after doing the following.
# Tell him that your mind is ready for [[Firemaking]] wisdom.
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# Tell him that your mind is ready for {{Link|Firemaking|type=skill}} wisdom.
 
# Seek more answers, and ask him, ''"What follows this?"''
 
# Seek more answers, and ask him, ''"What follows this?"''
You need to enter the [[Ancient Cavern|dungeon]] below the lake and fight the monsters within to obtain [[chewed bones]] or [[mangled bones]] to be used in constructing a pyre ship.
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You need to enter the {{Link|Ancient Cavern|dungeon}} below the lake and fight the monsters within to obtain {{Link|chewed bones|type=item}} or {{Link|mangled bones|type=item}} to be used in constructing a pyre ship.
   
'''<span style="color:red">WARNING:</span>''' High-level [[dragons]] will use a [[magic]]-based attack on you immediately after descending the steps in the dungeon. Don't bring in anything you are not willing to lose.
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High-level {{Link|Dragon (race)|dragons}} will use a {{Link|magic|type=skill}}-based attack on you immediately after descending the steps in the dungeon. Don't bring in anything you are not willing to lose.
   
When rummaging through barbarian skeletons found on the ground or killing the various barbarians within the cavern, you may find mangled bones. The only way to get chewed bones, however, is to kill [[mithril dragons]]. Both chewed and mangled bones, in conjunction with any type of log, can be used on the burnt spaces (pyre sites), found scattered around the lake near [[Otto's house]], to make a pyre ship. Burning a pyre ship will grant the player an experience bonus of up to 300%, depending on the logs used, the next time they bury [[bones]].
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When rummaging through barbarian skeletons found on the ground or killing the various barbarians within the cavern, you may find mangled bones. The only way to get chewed bones, however, is to kill {{Link|Mithril dragon|mithril dragons|img=Mithril dragon.png}}. Both chewed and mangled bones, in conjunction with any type of log, can be used on the burnt spaces (pyre sites), found scattered around the lake near {{Link|Otto's Grotto|Otto's house}}, to make a pyre ship. Burning a pyre ship will grant the player an experience bonus of up to 300%, depending on the logs used, the next time they bury {{Link|bones|type=item}}.
   
Spirits released from chewed bones are benevolent and will give you [[Chewed bones#Rewards|some items]], including a slim chance for a [[dragon full helm]], while spirits released from mangled bones are [[aggressive]] [[ferocious barbarian spirit]]s. Please note that if you use mangled bones to make a pyre ship, you will be unable to make another pyre ship until you kill the spirit.
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Spirits released from chewed bones are benevolent and will give you {{Link|Chewed bones#Rewards|some items}}, including a slim chance for a {{Link|dragon full helm|type=item}}, while spirits released from mangled bones are {{Link|Aggressiveness|aggressive}} {{Link|ferocious barbarian spirit|img=Ferocious barbarian spirit.png}}s. Please note that if you use mangled bones to make a pyre ship, you will be unable to make another pyre ship until you kill the spirit.
 
If you attempt to make another one while a barbarian spirit is around, the sacrifice will be declined.
 
If you attempt to make another one while a barbarian spirit is around, the sacrifice will be declined.
   
'''Note:''' '''Completing the barbarian skills book requires burning chewed bones dropped by mithril dragons.''' Otherwise, the final paragraph of the section on [[crafting]] pyre ships will be missing, and page 21 of the book will be blank even if the rest of the training has been completed. You will also need to speak to Otto again after burning the bones.
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Completing the barbarian skills book requires burning chewed bones dropped by mithril dragons. Otherwise, the final paragraph of the section on {{Link|crafting|type=skill}} pyre ships will be missing, and page 21 of the book will be blank even if the rest of the training has been completed. You will also need to speak to Otto again after burning the bones.
   
 
{{Pyre ships}}
 
{{Pyre ships}}
   
 
===Barbarian Fishing===
 
===Barbarian Fishing===
[[Otto]] will give the player information about Barbarian [[Fishing]]. To start this section of the training, the player must have a {{skill clickpic|Fishing}} [[Fishing]] level of at least 48, an {{skill clickpic|Agility}} [[Agility]] level of 15, and a {{skill clickpic|Strength}} [[Strength]] level of at least 15.
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{{Link|Otto Godblessed|Otto|type=chat}} will give the player information about Barbarian {{Link|Fishing|type=skill}}. To start this section of the training, the player must have a {{skill clickpic|Fishing}} {{Link|Fishing|type=skill}} level of at least 48, an {{skill clickpic|Agility}} {{Link|Agility|type=skill}} level of 15, and a {{skill clickpic|Strength}} {{Link|Strength|type=skill}} level of at least 15.
   
There are two types of activities that fall under Barbarian Fishing: [[Barbarian rod|heavy rod fishing]] and bare hand fishing.
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There are two types of activities that fall under Barbarian Fishing: {{Link|Barbarian rod|heavy rod fishing|type=item}} and bare hand fishing.
   
 
====Heavy Rod Fishing====
 
====Heavy Rod Fishing====
Speak to [[Otto]] and then ask about fishing rod methods. He will tell you that barbarians use stronger fishing rods to catch leaping fish in the lake nearby. Search under his bed and collect a heavy [[barbarian rod]]; make sure to also have [[fishing bait]] or [[feathers]] on you. Use the fishing spots around the lake and hook a leaping fish. The [[Cooking]] experience refers to the amount of experience received from successfully gutting the fish with a knife and obtaining [[roe]] or [[caviar]] as well as a good chance of obtaining [[fishing offcuts]], which can be used as bait for this fishing method. Roe and caviar can also be used as bait if there are no feathers, offcuts, or fishing bait in the player's inventory.
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Speak to {{Link|Otto Godblessed|Otto|type=chat}} and then ask about fishing rod methods. He will tell you that barbarians use stronger fishing rods to catch leaping fish in the lake nearby. Search under his bed and collect a heavy {{Link|barbarian rod|type=item}}; make sure to also have {{Link|fishing bait|type=item}} or {{Link|Feather|feathers|type=item}} on you. Use the fishing spots around the lake and hook a leaping fish. The {{Link|Cooking|type=skill}} experience refers to the amount of experience received from successfully gutting the fish with a knife and obtaining {{Link|roe|type=item}} or {{Link|caviar|type=item}} as well as a good chance of obtaining {{Link|Fish offcuts|fishing offcuts|type=item}}, which can be used as bait for this fishing method. Roe and caviar can also be used as bait if there are no feathers, offcuts, or fishing bait in the player's inventory.
   
 
To use the barbarian rod, you don't need to do anything other than obtain the rod from Otto's bed. Find a world with people power-fishing (drops will not appear immediately after hopping), collect some fish, and cut them using a {{Link|knife|type=item}} to get some bait. Rapidly using the knife on the bottom-right fish in the inventory will gut all fish of that type very quickly, and is faster than manually dropping them if not using Windows Mousekeys. However, in order to keep fishing relatively uninterrupted, the number of fish offcuts in the inventory must be at most equal to the number of empty inventory spaces after all the fish have been gutted.
'''Note:''' To use the barbarian rod, you don't need to do anything other than obtain the rod from Otto's bed.
 
 
'''Tip:''' Find a world with people power-fishing (drops will not appear immediately after hopping), collect some fish, and cut them using a [[knife]] to get some bait. Rapidly using the knife on the bottom-right fish in the inventory will gut all fish of that type very quickly, and is faster than manually dropping them if not using Windows Mousekeys. However, in order to keep fishing relatively uninterrupted, the number of fish offcuts in the inventory must be at most equal to the number of empty inventory spaces after all the fish have been gutted.
 
   
 
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====Bare-Handed Fishing====
 
====Bare-Handed Fishing====
Speak to [[Otto Godblessed]] about the barbarian [[Fishing]] methods; he will talk to you about catching fish with your arms instead of a harpoon. Level 55 Fishing is required to do this part of the training. To fish bare-handed, you do '''NOT''' have to retrieve [[Mangled bones|mangled]] or [[chewed bones]] from the [[Ancient Cavern]], or thereoff burn a pyre during the [[#Barbarian Firemaking|Firemaking]] section of the training; you only must have lit a fire with the bow method.
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Speak to {{Link|Otto Godblessed|type=chat}} about the barbarian {{Link|Fishing|type=skill}} methods; he will talk to you about catching fish with your arms instead of a harpoon. Level 55 Fishing is required to do this part of the training. To fish bare-handed, you do not have to retrieve {{Link|Mangled bones|mangled|type=item}} or {{Link|chewed bones|type=item}} from the {{Link|Ancient Cavern}}, or burn a pyre during the {{Link|#Barbarian Firemaking|Firemaking}} section of the training; you only must have lit a fire with the bow method.
   
Go to an area where you can harpoon [[swordfish]], [[tuna]] or [[shark]]s; the [[Fishing Guild]] and [[Catherby]] are good choices. Click on the harpoon spot as you would normally, but without a harpoon equipped or in your inventory, and you will catch a fish using your fingers as bait! You may also wish to use an [[Amulet of glory]] to teleport to [[Karamja]].
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Go to an area where you can harpoon {{Link|swordfish|type=item}}, {{Link|tuna|type=item}} or {{Link|shark|type=item}}s; the {{Link|Fishing Guild}} and {{Link|Catherby}} are good choices. You may also wish to use an {{Link|Amulet of glory|type=item}} to teleport to {{Link|Karamja}}. Click on the harpoon spot as you would normally, but without a harpoon equipped or in your inventory, and you will catch a fish using your fingers as bait!
   
Fishing barehanded is just as fast as fishing normally with a harpoon, but it provides small amounts of bonus [[Strength]] experience (see the table below); however, it takes a significantly higher level to fish this way.
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Fishing barehanded is just as fast as fishing normally with a harpoon, but it provides small amounts of bonus {{Link|Strength|type=skill}} experience (see the table below); however, it takes a significantly higher level to fish this way.
   
 
{| class="wikitable"
 
{| class="wikitable"
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===Barbarian Smithing===
 
===Barbarian Smithing===
'''NOTE:''' You must bring two sets of [[bar]]s and two [[logs]] to complete the [[Smithing]] portion, not just one!
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You must bring two sets of {{Link|bar}}s and two {{Link|logs|type=item}} to complete the {{Link|Smithing|type=skill}} portion, not just one!
   
To begin Barbarian Smithing, the player must have finished [[#Barbarian Fishing|Barbarian Fishing]]. They must also have completed the [[Tai Bwo Wannai Trio]] quest and have level 5 {{skill clickpic|Smithing}} [[Smithing]]. To create and wield a [[hasta]], you do '''NOT''' have to retrieve [[Mangled bones|mangled]] or [[chewed bones]] from the [[Ancient Cavern]], or thereoff burn a pyre during the [[#Barbarian Firemaking|Firemaking]] section of the training; you only must have lit a fire with the bow method. If Otto says, "You do not exude the presence of one who has poured his soul into manufacturing spears," it means that you need to smith a spear on the anvil near his hut first.
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To begin Barbarian Smithing, the player must have finished {{Link|#Barbarian Fishing|Barbarian Fishing}}. They must also have completed the {{Link|Tai Bwo Wannai Trio}} quest and have level 5 {{skill clickpic|Smithing}} {{Link|Smithing|type=skill}}. To create and wield a {{Link|hasta}}, you do not have to retrieve {{Link|Mangled bones|mangled|type=item}} or {{Link|chewed bones|type=item}} from the {{Link|Ancient Cavern}}, or thereoff burn a pyre during the {{Link|#Barbarian Firemaking|Firemaking}} section of the training; you only must have lit a fire with the bow method. If Otto says, "You do not exude the presence of one who has poured his soul into manufacturing spears," it means that you need to smith a spear on the anvil near his hut first.
   
There are two types of activities that fall under Barbarian Smithing: [[Spear]] smithing and [[Hasta]] smithing.
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There are two types of activities that fall under Barbarian Smithing: {{Link|Spear}} smithing and {{Link|Hasta}} smithing.
   
* Wielding a [[Zamorakian hasta]] requires completion of barbarian hasta making.
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* Wielding a {{Link|Zamorakian hasta|type=item}} requires completion of barbarian hasta making.
   
 
====Spears====
 
====Spears====
The first part of Barbarian Smithing a player will learn is about how to make [[spear]]s. You will need a [[hammer]], a metal [[bar]] and some corresponding [[logs]], and use them on the barbarian anvil near [[Otto's house]]. Once you've made the spear, talk to [[Otto]] again, and he will tell you about [[hastae]].
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The first part of Barbarian Smithing a player will learn is about how to make {{Link|spear}}s. You will need a {{Link|hammer|type=item}}, a metal {{Link|bar}} and some corresponding {{Link|logs|type=item}}, and use them on the barbarian anvil near {{Link|Otto's Grotto|Otto's house}}. Once you've made the spear, talk to {{Link|Otto Godblessed|Otto|type=chat}} again, and he will tell you about {{Link|Hasta|hastae}}.
   
 
====Hasta====
 
====Hasta====
Forging [[hastae]] is exactly the same. Take a metal [[bar]] and the corresponding [[logs]], and then use them on the barbarian anvil. Next, talk to [[Otto]] again, and your Barbarian Smithing is completed.
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Forging {{Link|Hasta|hastae}} is exactly the same. Take a metal {{Link|bar}} and the corresponding {{Link|logs|type=item}}, and then use them on the barbarian anvil. Next, talk to {{Link|Otto Godblessed|Otto|type=chat}} again, and your Barbarian Smithing is completed.
   
 
A table of the spears and hastae that you can make, as well as the logs and bars needed is found below:
 
A table of the spears and hastae that you can make, as well as the logs and bars needed is found below:
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===Barbarian Herblore===
 
===Barbarian Herblore===
Before learning this section, the player needs at least level 4 {{skill clickpic|Herblore}} [[Herblore]]. Seek more answers, and select the first option. Talk to [[Otto]] to learn about barbarian [[potions|potion]]-making after you completed [[#Barbarian Smithing|Barbarian Smithing]]. You will be asked to make an [[Attack mix]] from a [[Attack potion]] (2 doses).
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Before learning this section, the player needs at least level 4 {{skill clickpic|Herblore}} {{Link|Herblore|type=skill}}. Seek more answers, and select the first option. Talk to {{Link|Otto Godblessed|Otto|type=chat}} to learn about barbarian {{Link|Herblore#Potions|potion}}-making after you completed {{Link|#Barbarian Smithing|Barbarian Smithing}}. You will be asked to make an {{Link|Attack mix|img=Attack mix(1).png}} from a {{Link|Attack potion|img=Attack potion(1).png}} (2 doses).
   
Add the [[roe]] you obtained during [[#Barbarian Fishing|Barbarian Fishing]] to the normal two-dose attack potion and hand it back to Otto. Your training is now completed.
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Add the {{Link|roe|type=item}} you obtained during {{Link|#Barbarian Fishing|Barbarian Fishing}} to the normal two-dose attack potion and hand it back to Otto. Your training is now completed.
   
After finishing this training stage, many other potions can be enhanced by adding roe or [[caviar]] to a two-dose variant of the potions. The Barbarian Herblore skill, through the creation of 'mixes', allows ordinary potions to not only heal 3-6 [[Hitpoints]] but also to provide the regular benefits of that potion, though each potion mix can have at most two doses.
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After finishing this training stage, many other potions can be enhanced by adding roe or {{Link|caviar|type=item}} to a two-dose variant of the potions. The Barbarian Herblore skill, through the creation of 'mixes', allows ordinary potions to not only heal 3-6 {{Link|Hitpoints|type=skill}} but also to provide the regular benefits of that potion, though each potion mix can have at most two doses.
   
 
====Enhancing potions====
 
====Enhancing potions====
First, the player must have a two-dose vial of a particular potion. To make 2 two-dose potions from a four-dose potion, the player can just use the four-dose potion on an empty [[vial]] or have certain [[Decanting#Decanting to 2-dose and 3-dose|NPCs]] do it for you. The player must then add either some [[roe]] or [[caviar]] to the two-dose potion, which will create a mix. Note that [[roe]] cannot be used in mixes higher levelled than the [[Stat restore mix]]; any higher level mix requires [[caviar]]. When the mix is consumed, it will not only grant the regular benefits but it will also heal 3 [[Hitpoints]] ([[restore mix]] and lower) or 6 Hitpoints ([[energy mix]] and higher). Mixes therefore count as food, and drinking them will interrupt combat in the same way as eating food does.
+
First, the player must have a two-dose vial of a particular potion. To make 2 two-dose potions from a four-dose potion, the player can just use the four-dose potion on an empty {{Link|vial|type=item}} or have certain {{Link|Decanting#Decanting to 2-dose and 3-dose|NPCs}} do it for you. The player must then add either some {{Link|roe|type=item}} or {{Link|caviar|type=item}} to the two-dose potion, which will create a mix. Note that {{Link|roe|type=item}} cannot be used in mixes higher levelled than the {{Link|Restore mix|Stat restore mix|img=Restore mix(1).png}}; any higher level mix requires {{Link|caviar|type=item}}. When the mix is consumed, it will not only grant the regular benefits but it will also heal 3 {{Link|Hitpoints|type=skill}} ({{Link|restore mix|img=Restore mix(1).png}} and lower) or 6 Hitpoints ({{Link|energy mix|img=Energy mix(1).png}} and higher). Mixes therefore count as food, and drinking them will interrupt combat in the same way as eating food does.
   
 
Left-clicking will not work for Barbarian Herblore, and each mix must be created manually. The best way to avoid accidentally consuming the fish eggs is to position them in the bottom row of the inventory so that one can select the "use" option right after right-clicking without moving the cursor.
 
Left-clicking will not work for Barbarian Herblore, and each mix must be created manually. The best way to avoid accidentally consuming the fish eggs is to position them in the bottom row of the inventory so that one can select the "use" option right after right-clicking without moving the cursor.

Latest revision as of 10:14, 8 June 2019

Barbarian Training is a set of expansions to Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'., Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'., Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'., and Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.. This activity also provides access to the Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. and the numerous monsters within, such as the Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'..

Otto Godblessed location.png

Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'., a barbarian interested in the cultural history of his people, will offer to teach eligible players about Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. if a player speaks to him in Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'., on top of Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.. Otto will begin training the player after he or she responds with, "You think so?". Players can get there quickly by using the Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. teleport to the Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. and running south. Alternatively, players can also use the Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'., or run up directly from Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. and climb the cliff side of the waterfall to the plateau.

When you begin, you will receive a long book titled "Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.", which can be used to look back on what Otto has instructed you to do throughout the tasks. Later on, if you ask about the Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. under the lake, he will give a note book that is blank at first. You add to the note book as you find Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.s in the dungeon usually collected by searching skeletons on the cave floor. Be careful though, as a Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. (level 132) will sometimes attack you when you search them.

Requirements

Barbarian Firemaking

Barbarian Fishing

  • 48 Fishing icon.png Fishing (55 to finish bare-handed fishing)

Barbarian Smithing

  • 5 Smithing icon.png Smithing
  • You must have completed the Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'..

Barbarian Herblore

Equipment

Required:

  • 2 metal Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.s (of a level you can smith — if you bring Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. or Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'., also bring Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. or Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'., respectively)
  • Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. (You can get some oak logs north of Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'., down a hill.)
  • 2 Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. (There are logs around Otto's house.)
  • Some Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. or Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.s
  • A normal Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. (2 doses)
  • Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. (obtained during Barbarian Fishing)
  • Any Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. Except Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'., Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'., Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. and Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.
  • A Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.
  • Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.
  • An Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.

Recommended:

  • A Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. to teleport to the Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.
  • Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'., Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.s and Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. for fighting Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.s to obtain Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.
  • Tools - a Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. and any Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.
  • Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. for Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. Beach or transport to the Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.

The activities

Barbarian Firemaking

Firstly, speak to Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'., and ask about the barbarian Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. skills; he will tell you to take a Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. and use it with oaken (Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.) logs as a way of lighting them without a Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.. You can use any type of bow except Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.s, Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.s, Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'., Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.s, Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.s, and the Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.. Although lighting logs with a bow is fancier, it gives the same experience as lighting them with a tinderbox and is more click-intensive. After lighting your first logs, speak to Otto again to be able to continue.

Firemaking with a Bow
Logs Firemaking level needed Experience gained
Logs.png Normal 21 40
Achey tree logs.png Achey 21 40
Oak logs.png Oak 35 60
Willow logs.png Willow 50 90
Teak logs.png Teak 55 105
Arctic pine logs.png Arctic Pine 62 125
Maple logs.png Maple 65 135
Mahogany logs.png Mahogany 70 157.5
Yew logs.png Yew 80 202.5
Magic logs.png Magic 95 303.8
Redwood logs.png Redwood 99 350

Pyre ships

An Ancient Barbarian Spirit being laid to rest

Talk to Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. after you completed an oak Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.. Otto will now explain the art of making a Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. after doing the following.

  1. Tell him that your mind is ready for Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. wisdom.
  2. Seek more answers, and ask him, "What follows this?"

You need to enter the Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. below the lake and fight the monsters within to obtain Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. or Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. to be used in constructing a pyre ship.

High-level Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. will use a Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.-based attack on you immediately after descending the steps in the dungeon. Don't bring in anything you are not willing to lose.

When rummaging through barbarian skeletons found on the ground or killing the various barbarians within the cavern, you may find mangled bones. The only way to get chewed bones, however, is to kill Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.. Both chewed and mangled bones, in conjunction with any type of log, can be used on the burnt spaces (pyre sites), found scattered around the lake near Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'., to make a pyre ship. Burning a pyre ship will grant the player an experience bonus of up to 300%, depending on the logs used, the next time they bury Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'..

Spirits released from chewed bones are benevolent and will give you Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'., including a slim chance for a Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'., while spirits released from mangled bones are Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.s. Please note that if you use mangled bones to make a pyre ship, you will be unable to make another pyre ship until you kill the spirit. If you attempt to make another one while a barbarian spirit is around, the sacrifice will be declined.

Completing the barbarian skills book requires burning chewed bones dropped by mithril dragons. Otherwise, the final paragraph of the section on Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. pyre ships will be missing, and page 21 of the book will be blank even if the rest of the training has been completed. You will also need to speak to Otto again after burning the bones.

Logs Firemaking/Crafting level required Crafting experience gained Firemaking experience gained Number of bones with enhanced XP rewards
Normal Logs.png 11 10 40 1
Achey Achey tree logs.png 11 10 40 1
Oak Oak logs.png 25 15 60 2
Willow Willow logs.png 40 22.5 90 2
Teak Teak logs.png 45 26.2 105 3
Arctic pine Arctic pine logs.png 52 31.2 125 3
Maple Maple logs.png 55 33.7 135 3
Mahogany Mahogany logs.png 60 39.3 157.5 4
Yew Yew logs.png 70 50.6 202.5 4
Magic Magic logs.png 85 75.9 303.8 5
vde

Barbarian Fishing

Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. will give the player information about Barbarian Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.. To start this section of the training, the player must have a Fishing icon.png Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. level of at least 48, an Agility icon.png Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. level of 15, and a Strength icon.png Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. level of at least 15.

There are two types of activities that fall under Barbarian Fishing: Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. and bare hand fishing.

Heavy Rod Fishing

Speak to Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. and then ask about fishing rod methods. He will tell you that barbarians use stronger fishing rods to catch leaping fish in the lake nearby. Search under his bed and collect a heavy Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.; make sure to also have Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. or Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. on you. Use the fishing spots around the lake and hook a leaping fish. The Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. experience refers to the amount of experience received from successfully gutting the fish with a knife and obtaining Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. or Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. as well as a good chance of obtaining Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'., which can be used as bait for this fishing method. Roe and caviar can also be used as bait if there are no feathers, offcuts, or fishing bait in the player's inventory.

To use the barbarian rod, you don't need to do anything other than obtain the rod from Otto's bed. Find a world with people power-fishing (drops will not appear immediately after hopping), collect some fish, and cut them using a Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. to get some bait. Rapidly using the knife on the bottom-right fish in the inventory will gut all fish of that type very quickly, and is faster than manually dropping them if not using Windows Mousekeys. However, in order to keep fishing relatively uninterrupted, the number of fish offcuts in the inventory must be at most equal to the number of empty inventory spaces after all the fish have been gutted.

Heavy Rod Fishing
Fish Image Fishing level required Strength/Agility levels required Fishing experience gained Strength/Agility experience gained Cooking experience gained from cutting
Leaping Trout Leaping trout.png 48 15 50 5 10
Leaping Salmon Leaping salmon.png 58 30 70 6 10

Leaping sturgeon

Leaping sturgeon.png 70 45 80 7 15

Bare-Handed Fishing

Speak to Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. about the barbarian Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. methods; he will talk to you about catching fish with your arms instead of a harpoon. Level 55 Fishing is required to do this part of the training. To fish bare-handed, you do not have to retrieve Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. or Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. from the Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'., or burn a pyre during the Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. section of the training; you only must have lit a fire with the bow method.

Go to an area where you can harpoon Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'., Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. or Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.s; the Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. and Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. are good choices. You may also wish to use an Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. to teleport to Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.. Click on the harpoon spot as you would normally, but without a harpoon equipped or in your inventory, and you will catch a fish using your fingers as bait!

Fishing barehanded is just as fast as fishing normally with a harpoon, but it provides small amounts of bonus Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. experience (see the table below); however, it takes a significantly higher level to fish this way.

Bare-Handed Fishing
Fish Image Fishing level required Strength level required

Fishing experience gained

Strength experience gained

Tuna Raw tuna.png 55 35 80 8
Swordfish Raw swordfish.png 70 50 100 10
Shark Raw shark.png 96 76 110 11

Barbarian Smithing

You must bring two sets of Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.s and two Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. to complete the Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. portion, not just one!

To begin Barbarian Smithing, the player must have finished Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.. They must also have completed the Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. quest and have level 5 Smithing icon.png Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.. To create and wield a Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'., you do not have to retrieve Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. or Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. from the Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'., or thereoff burn a pyre during the Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. section of the training; you only must have lit a fire with the bow method. If Otto says, "You do not exude the presence of one who has poured his soul into manufacturing spears," it means that you need to smith a spear on the anvil near his hut first.

There are two types of activities that fall under Barbarian Smithing: Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. smithing and Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. smithing.

  • Wielding a Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. requires completion of barbarian hasta making.

Spears

The first part of Barbarian Smithing a player will learn is about how to make Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.s. You will need a Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'., a metal Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. and some corresponding Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'., and use them on the barbarian anvil near Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.. Once you've made the spear, talk to Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. again, and he will tell you about Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'..

Hasta

Forging Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. is exactly the same. Take a metal Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. and the corresponding Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'., and then use them on the barbarian anvil. Next, talk to Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. again, and your Barbarian Smithing is completed.

A table of the spears and hastae that you can make, as well as the logs and bars needed is found below:

Spears & Hasta Wood required Smithing icon.png level required Smithing icon.png experience gained
Bronze hasta.png Bronze hasta Logs.png Logs 5 25
Bronze spear.png Bronze spear
Iron hasta.png Iron hasta Oak logs.png Oak 20 50
Iron spear.png Iron spear
Steel hasta.png Steel hasta Willow logs.png Willow logs 35 75
Steel spear.png Steel spear
Mithril hasta.png Mithril hasta Maple logs.png Maple logs 55 100
Mithril spear.png Mithril spear
Adamant hasta.png Adamant hasta Yew logs.png Yew logs 75 125
Adamant spear.png Adamant spear
Rune hasta.png Rune hasta Magic logs.png Magic logs 90 150
Rune spear.png Rune spear
Zamorakian hasta.png Zamorakian hasta

[1]

N/A N/A N/A N/A
Zamorakian spear.png Zamorakian spear

[2]

  1. Otto can convert your Zamorakian hasta back into a spear, free of charge.
  2. You only need to pay Otto 300,000 coins in order to convert a Zamorakian spear into a Zamorakian hasta.

Barbarian Herblore

Before learning this section, the player needs at least level 4 Herblore icon.png Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.. Seek more answers, and select the first option. Talk to Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. to learn about barbarian Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.-making after you completed Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.. You will be asked to make an Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. from a Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. (2 doses).

Add the Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. you obtained during Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. to the normal two-dose attack potion and hand it back to Otto. Your training is now completed.

After finishing this training stage, many other potions can be enhanced by adding roe or Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. to a two-dose variant of the potions. The Barbarian Herblore skill, through the creation of 'mixes', allows ordinary potions to not only heal 3-6 Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. but also to provide the regular benefits of that potion, though each potion mix can have at most two doses.

Enhancing potions

First, the player must have a two-dose vial of a particular potion. To make 2 two-dose potions from a four-dose potion, the player can just use the four-dose potion on an empty Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. or have certain Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. do it for you. The player must then add either some Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. or Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. to the two-dose potion, which will create a mix. Note that Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. cannot be used in mixes higher levelled than the Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.; any higher level mix requires Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'.. When the mix is consumed, it will not only grant the regular benefits but it will also heal 3 Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. (Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. and lower) or 6 Hitpoints (Lua error in package.lua at line 95: loop or previous error loading module 'Dev:Arguments'. and higher). Mixes therefore count as food, and drinking them will interrupt combat in the same way as eating food does.

Left-clicking will not work for Barbarian Herblore, and each mix must be created manually. The best way to avoid accidentally consuming the fish eggs is to position them in the bottom row of the inventory so that one can select the "use" option right after right-clicking without moving the cursor.

Potion Image Herblore Level Required Experience gained Eggs used
Attack mix Attack mix(2).png 4 8 Roe.png Roe or Caviar.png Caviar
Antipoison mix Antipoison mix(2).png 6 12 Roe.png Roe or Caviar.png Caviar
Relicym's mix Relicym's mix(2).png 9 14 Roe.png Roe or Caviar.png Caviar
Strength mix Strength mix(2).png 14 17 Roe.png Roe or Caviar.png Caviar
Restore mix Restore mix(2).png 24 21 Roe.png Roe or Caviar.png Caviar
Energy mix Energy mix(2).png 29 23 Caviar.png Caviar
Defence mix Defence mix(2).png 33 25 Caviar.png Caviar
Agility mix Agility mix(2).png 37 27 Caviar.png Caviar
Combat mix Combat mix(2).png 40 28 Caviar.png Caviar
Prayer mix Prayer mix(2).png 42 29 Caviar.png Caviar
Superattack mix Superattack mix(2).png 47 33 Caviar.png Caviar
Anti-poison supermix Anti-poison supermix(2).png 51 35 Caviar.png Caviar
Fishing mix Fishing mix(2).png 53 38 Caviar.png Caviar
Super energy mix Super energy mix(2).png 56 39 Caviar.png Caviar
Hunting mix Hunting mix(2).png 58 40 Caviar.png Caviar
Super str. mix Super str. mix(2).png 59 42 Caviar.png Caviar
Magic essence mix Magic essence mix(2).png 61 43 Caviar.png Caviar
Super restore mix Super restore mix(2).png 67 48 Caviar.png Caviar
Super def. mix Super def. mix(2).png 71 50 Caviar.png Caviar
Antidote+ mix Antidote+ mix(2).png 74 52 Caviar.png Caviar
Antifire mix Antifire mix(2).png 75 53 Caviar.png Caviar
Ranging mix Ranging mix(2).png 80 54 Caviar.png Caviar
Magic mix Magic mix(2).png 83 57 Caviar.png Caviar
Zamorak mix Zamorak mix(2).png 85 58 Caviar.png Caviar
Stamina mix Stamina mix(2).png 86 60 Caviar.png Caviar
Extended antifire mix Extended antifire mix(2).png 91 61 Caviar.png Caviar
Super antifire mix Super antifire mix(2).png 98 70 Caviar.png Caviar
Extended super antifire mix Extended super antifire mix(2).png 99 78 Caviar.png Caviar
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