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(clarify mechanics and tabulate; move down into rewards section)
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*[[Giant crypt rat]]s
 
*[[Giant crypt rat]]s
 
*[[Giant crypt spider]]s
 
*[[Giant crypt spider]]s
 
==Kill count and loot==
 
[[File:Barrows loot mechanics.png|thumb|300px]]
 
*If one decides not to kill a specific [[Barrows brothers|brother]] (e.g. killing all the brothers except [[Ahrim]]), that brother's loot will not be available in the [[Barrows chest|chest]].
 
*The order in which you kill the brothers does not matter. However, it is still recommended that you kill five brothers before venturing into the tunnels to kill the sixth. (When inside the tunnel, if you find an [[aggressive]] low level enemy, [[rat]] or [[bloodworm]], you can continuously enter and leave a doorway to enable them to [[respawn]] to get [[killcount]] faster. ('''<span style="color:red">Warning:</span>''' '''Beware, this can also enable the sixth brother to spawn randomly!''')
 
*You unlock more drops in the loot table depending on the total '''combat level''' of the monsters you kill, including the barrows brothers. The brothers contribute 656 to this value, and for maximum loot (which includes items like bolt racks and key halves), this value should be above 1000. For example, killing 5 level 77 Skeletons will contribute 385 points to this value.{{CiteTwitter|author=Mod Kieren|url=https://twitter.com/JagexKieren/status/705428283509366785|quote=You guys wanted info on Barrows loot, here it is... Full size: [http://i.imgur.com/oZSMkAX.png] Explained the best I can!|date=3 Mar 2016}}
 
*However, if players wish to receive more runes (which are generally worth more gold) instead of bolt racks and key halves, they should keep the total combat level of the monsters killed around but no more than 880. Having exactly 880 points maximizes the quantity of Blood runes without having Bolt racks take up reward slots. Players can achieve exactly 880 points by killing the six brothers and 3 Skeletons. It could also be done by killing 4 Crypt spiders, however these are confined to one room and also share space with their larger cousins, making this method much less convenient.
 
*For each brother you have killed, you will get a roll on the drop table. For example, if you kill all six brothers, you will get six rolls on the drop table, which means you theoretically can get six Barrows items. It is possible to get two items from the same brother in one chest, although this is extremely rare.
 
*88% reward potential is needed for maximum runes and 100% for maximum bolt racks.
 
   
 
==Door puzzles==
 
==Door puzzles==
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[[File:Barrows Crypt.png|thumb|300px|It's Barrows from the Crypt!]]
 
[[File:Barrows Crypt.png|thumb|300px|It's Barrows from the Crypt!]]
 
Once the player locates the operational door that leads to the [[Barrows chest|chest]], he or she will have to solve a simple puzzle in order to open the door. Due to the [[monster]] that [[Spawning|spawns]] when you go into the room, some players prefer killing it, while others simply move back and forth to chase it off. This is useful in the [[giant crypt rat]] room, as their large size can block enemies. If you get the puzzle wrong, the catacombs will move around, ''meaning that the ladder will be in a different room, and so will be the door to the chest room''.
 
Once the player locates the operational door that leads to the [[Barrows chest|chest]], he or she will have to solve a simple puzzle in order to open the door. Due to the [[monster]] that [[Spawning|spawns]] when you go into the room, some players prefer killing it, while others simply move back and forth to chase it off. This is useful in the [[giant crypt rat]] room, as their large size can block enemies. If you get the puzzle wrong, the catacombs will move around, ''meaning that the ladder will be in a different room, and so will be the door to the chest room''.
  +
{{clear}}
 
 
==Rewards==
 
==Rewards==
  +
===Mechanics===
  +
[[File:Barrows loot mechanics.png|thumb|300px|Barrows drop mechanics{{CiteTwitter|author=Mod Kieren|url=https://twitter.com/JagexKieren/status/705428283509366785|quote=You guys wanted info on Barrows loot, here it is... Full size: [http://i.imgur.com/oZSMkAX.png] Explained the best I can!|date=3 Mar 2016}}]]
  +
*There is initially one roll at the drop table.
  +
*Each brother killed grants an additional roll at the drop table, to a maximum of 6 rolls.
  +
*Each brother killed has his associated items added to the possible rewards.
  +
  +
For each roll:
  +
*First, the barrows equipment is rolled against. The chance of getting a barrows item is <math>\frac{1}{450 - 58 \times N}</math>, where <math>N</math> is the number of brothers killed. Or, in tabular format:
  +
::{| class="wikitable" style="text-align:right;"
  +
|+ Barrows equipment chance per roll
  +
! rowspan="2" | Brothers<br />killed
  +
! colspan="2" | Chance
  +
|-
  +
! Frac
  +
! %
  +
|-
  +
| 1
  +
| 1/392
  +
| 0.255%
  +
|-
  +
| 2
  +
| 1/334
  +
| 0.299%
  +
|-
  +
| 3
  +
| 1/256
  +
| 0.391%
  +
|-
  +
| 4
  +
| 1/218
  +
| 0.458%
  +
|-
  +
| 5
  +
| 1/160
  +
| 0.625%
  +
|-
  +
| 6
  +
| 1/102
  +
| 0.980%
  +
|}
  +
*If the barrows item chance is successfully hit, one of the available barrows items is chosen at random - each part has equal chance, but once chosen it will not be chosen again on future rolls.
  +
* If the barrows item chance is not met, an additional measure is calculated (here called ''rewards potential'' or ''RP''). This is <math>\text{min}(\text{sum}(combat\ level\ of\ all\ monsters\ killed)), 1000) + 2N</math>.
  +
** Or simply, reward potential is the sum of all the combat levels of the monsters killed, capped at 1000 - including the brothers (all 6 have a combat sum of 656). This is then added to the two times the number of brothers killed, giving a total maximum reward potential of 1012.
  +
* A roll is performed for a value between 1 and your reward potential (each inclusive). The result then determines what item is awarded, and how many of it.
  +
** Each item has a range, and the larger the number in that range, the more of it that is awarded.
  +
::{| class="wikitable" style="text-align:right;"
  +
! rowspan="2" | Item
  +
! rowspan="2" | RP required<br />to unlock
  +
! rowspan="2" | RP required for<br />maximum quantity
  +
! colspan="2" | Chance at max RP
  +
|-
  +
! Frac
  +
! %
  +
|-
  +
| style="text-align:left;" | {{plink|Coins}}
  +
| 1
  +
| 380
  +
| 380/1012
  +
| 37.5%
  +
|-
  +
| style="text-align:left;" | {{plink|Mind rune}}
  +
| 381
  +
| 505
  +
| 125/1012
  +
| 12.4%
  +
|-
  +
| style="text-align:left;" | {{plink|Chaos rune}}
  +
| 506
  +
| 630
  +
| 125/1012
  +
| 12.4%
  +
|-
  +
| style="text-align:left;" | {{plink|Death rune}}
  +
| 631
  +
| 755
  +
| 125/1012
  +
| 12.4%
  +
|-
  +
| style="text-align:left;" | {{plink|Blood rune}}
  +
| 756
  +
| 880
  +
| 125/1012
  +
| 12.4%
  +
|-
  +
| style="text-align:left;" | {{plink|Bolt rack}}
  +
| 881
  +
| 1005
  +
| 125/1012
  +
| 12.4%
  +
|-
  +
| style="text-align:left;" | {{plinkp|Tooth half of key}}{{plink|Loop half of key|txt=Key half}}
  +
| 1006
  +
| style="text-align:center;" | ''N/A (always 1)''
  +
| 6/1012
  +
| 0.6%
  +
|-
  +
| style="text-align:left;" | {{plink|Dragon med helm}}
  +
| 1012
  +
| style="text-align:center;" | ''N/A (always 1)''
  +
| 1/1012
  +
| 0.1%
  +
|}
  +
 
If players wish to receive more runes (which are generally worth more gold) instead of bolt racks and key halves, they should keep the total combat level of the monsters killed around but no more than 880. Having exactly 880 points maximises the quantity of Blood runes without having Bolt racks take up reward slots. Players can achieve exactly 880 points by killing the six brothers and 3 Skeletons. It could also be done by killing 4 Crypt spiders, however these are confined to one room and also share space with their larger cousins, making this method much less convenient.
  +
 
===Runes/Ammunition===
 
===Runes/Ammunition===
 
{{DropsTableHead}}
 
{{DropsTableHead}}
{{DropsLine|Name=Mind rune|Quantity=1–2889|Rarity=Common|raritynotes=<ref group="A">Requires 38.1% rewards potential to roll.</ref>}}
+
{{DropsLine|Name=Mind rune|Quantity=1–2889|Rarity=Common|raritynotes=<ref group="A">Requires 381 reward potential to roll.</ref>}}
{{DropsLine|Name=Chaos rune|Quantity=1-885|Rarity=Common|raritynotes=<ref group="A">Requires 50.6% rewards potential to roll.</ref>}}
+
{{DropsLine|Name=Chaos rune|Quantity=1-885|Rarity=Common|raritynotes=<ref group="A">Requires 506 reward potential to roll.</ref>}}
{{DropsLine|Name=Death rune|Quantity=1-578|Rarity=Common|raritynotes=<ref group="A">Requires 63.1% rewards potential to roll.</ref>}}
+
{{DropsLine|Name=Death rune|Quantity=1-578|Rarity=Common|raritynotes=<ref group="A">Requires 631 reward potential to roll.</ref>}}
{{DropsLine|Name=Bolt rack|Quantity=1-191|Rarity=Common|raritynotes=<ref group="A">Requires 88.1% rewards potential to roll.</ref>}}
+
{{DropsLine|Name=Bolt rack|Quantity=1-191|Rarity=Common|raritynotes=<ref group="A">Requires 881 reward potential to roll.</ref>}}
{{DropsLine|Name=Blood rune|Quantity=1-236|Rarity=Uncommon|raritynotes=<ref group="A">Requires 75.6% rewards potential to roll.</ref>}}
+
{{DropsLine|Name=Blood rune|Quantity=1-236|Rarity=Uncommon|raritynotes=<ref group="A">Requires 756 reward potential to roll.</ref>}}
 
|}
 
|}
 
<references group="A"/>
 
<references group="A"/>
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{{DropsTableHead}}
 
{{DropsTableHead}}
 
{{DropsLine|Name=Coins|Quantity=1-5306|Rarity=Common|gemw=No}}
 
{{DropsLine|Name=Coins|Quantity=1-5306|Rarity=Common|gemw=No}}
{{DropsLine|Name=Loop half of key|Quantity=1|Rarity=Uncommon|raritynotes=<ref name="key" group="H">Requires 100.6% (invisible) rewards potential to roll. Only one half will be received.</ref>}}
+
{{DropsLine|Name=Loop half of key|Quantity=1|Rarity=Uncommon|raritynotes=<ref name="key" group="H">Requires 1006 reward potential to roll. Only one half will be received.</ref>}}
 
{{DropsLine|Name=Tooth half of key|Quantity=1|Rarity=Uncommon|raritynotes=<ref name="key" group="H"/>}}
 
{{DropsLine|Name=Tooth half of key|Quantity=1|Rarity=Uncommon|raritynotes=<ref name="key" group="H"/>}}
 
{{DropsLine|Name=Clue scroll (elite)|Quantity=1|Rarity=Uncommon|raritynotes=<small>(1/33.75)</small><ref group="H">When all brothers are slain. 1/200 chance for each brother killed; scales up to 1/33.75 with all six brothers slain.</ref>|gemw=No}}
 
{{DropsLine|Name=Clue scroll (elite)|Quantity=1|Rarity=Uncommon|raritynotes=<small>(1/33.75)</small><ref group="H">When all brothers are slain. 1/200 chance for each brother killed; scales up to 1/33.75 with all six brothers slain.</ref>|gemw=No}}
{{DropsLine|Name=Dragon med helm|Quantity=1|Rarity=Rare|raritynotes=<ref group="H">Requires 101.2% (invisible) rewards potential to roll and all brothers slain.</ref>}}
+
{{DropsLine|Name=Dragon med helm|Quantity=1|Rarity=Rare|raritynotes=<ref group="H">Requires 1012 reward potential to roll.</ref>}}
 
|}
 
|}
 
<references group="H"/>
 
<references group="H"/>

Revision as of 22:06, 29 November 2017

Items kept on death
This is a dangerous minigame.
Only bring items you can adequately defend or items you are willing to lose.
Invasion plans
This article has a strategy guide here.
All information on mechanics and strategy will be on this page.
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This article has a money making guide here.
Please add tips to the subpage, rather than the article below.
Barrows icon
Barrows minigame

A player participating in the Barrows minigame.

Location on World Map
Castle Drakan
Mort'ton Barrows Meiyerditch
Burgh de Rott

The Barrows minigame is an area-based Combat minigame released on 9 May 2005. It is popular due to the potential of receiving valuable rewards, including the unique Barrows equipment. The objective is to defeat the six Barrows brothers: Ahrim the Blighted, Dharok the Wretched, Guthan the Infested, Karil the Tainted, Torag the Corrupted and Verac the Defiled. Each brother has his own burial mound and possesses a Combat level of 115, except Ahrim the Blighted and Karil the Tainted, who both have a Combat level of 98. To enter a mound, the player must stand on top of it and dig using a spade. As of Content Poll #14, there is a spade spawn near the Barrows area. The Barrows brothers are very strong, each with high Defence levels and strong armor. Each brother has a different special ability, which is the same as the set effect of the corresponding armour set. Because of this, special consideration should be given to the methods with and order in which the brothers are killed.

Getting there

Barrows Map

1.) Red is the longest and most tedious route.
2.) Sky blue is the moderate route if no additional quests are completed aside from In Aid of the Myreque. Those who have access to fairy rings can also use this route.
3.) Green is the penultimate shortest route and makes use of the Myreque shortcut.
4.) Dark blue is the shortest route making use of Morytania legs 3, 4, or Mort'ton teleports.

There are several different methods for travelling to Barrows and for banking. Some of which are:

Completion of In Aid of the Myreque up until the point in which the bank in Burgh de Rott is restored is useful for a convenient banking method for multiple trips.

Exploring the Barrows

Barrows Grave

This is the six Barrows brothers' graveyard as well as each brother's combat discipline.

The above-ground portion of Barrows consists of six grave mounds inside a fence. A Prayer-using player should prepare to fight the brother in the mound before entering as preparing after entering the mound will waste prayer points, which constantly drain away when inside the Barrows. To enter a mound, stand on top of a mound, and dig with a spade. The player should enter a crypt with a sarcophagus in the centre. Open the sarcophagus and pray if using Prayer. Every time but once, the brother who is buried there will appear and attack. Kill the brother, leave and proceed to the next one.

At one of the crypts, the brother will not appear. Instead, there will be an entrance to a maze-like lower level of tunnels. If the player has not killed all the other brothers in their crypts yet, it is not recommended to enter the tunnels at this time. Once all the others have been killed, the player should return to this crypt and enter the tunnels.

The tunnels contain nine rooms in a 3x3 grid, connected by short and long corridors. The player must find the way to the central room and the rewards chest there. Some of the doors will be locked, so the player must explore.

The room in which the player enters the tunnels has a ladder leading out. It will often not have any monsters in it the first time the player enters it (but will if entered subsequently). All other rooms and corridors always have some monsters in them (if only the sixth brother) when entered. When passing through a door, the sixth brother may appear and attack. If he does not appear before the chest is reached, he will definitely appear when the chest is opened. Kill the last brother when he appears. Once the chest is opened, the player can get the treasure by searching the chest.

After the chest is looted, the tunnels start collapsing, which will cause damage. Some players teleport away after looting the chest, while others with adequate supplies retrace their route back to the room with the ladder.

If you have adequate supplies to kill the brothers again, it is recommended to use a Barrows Teleport Tab to get out of the tunnels and start your next run. Running back to the ladder will result a reasonable amount of food supplies and time wasted for no particular reason. Using any other means of teleportation will also provide an long run-time compared to the cheap and easy to buy Barrows Teleport Tab. You should also a different form of banking, such as the Ring of Dueling to bank. Note, using the Ring of Dueling will also allow you to fully restore your stats, health, prayer and run if you enter the Clan Wars portal before teleporting to your next destination.

It is not required to kill all the brothers before looting the chest, but the chance of getting Barrows equipment from the chest increases as more brothers are killed. It is possible to skip every brother but the one in the tunnels.

A good method to heal, if you're not using Prayer to kill the brothers, is to find the tunnel in the middle of, or after killing the brothers, use Guthan's and/or a Saradomin godsword to heal off the low level monsters inside the tunnel, and then go back out and finish killing the brothers.

Safespotting brother

A player safespotting a brother behind a ladder.

In the tunnels, melee-using brothers can be safespotted in many places, such as behind the ladder used to descend into the tunnels (this also works if there is no ladder visible) and rocks. Some players may force the melee tunnel brother to spawn by reentering a door so that they can safespot them and conserve supplies.

Monsters in the crypt

Door puzzles

Barrows Puzzles

Solutions to the puzzles.

Entering the chest room

Barrows Crypt

It's Barrows from the Crypt!

Once the player locates the operational door that leads to the chest, he or she will have to solve a simple puzzle in order to open the door. Due to the monster that spawns when you go into the room, some players prefer killing it, while others simply move back and forth to chase it off. This is useful in the giant crypt rat room, as their large size can block enemies. If you get the puzzle wrong, the catacombs will move around, meaning that the ladder will be in a different room, and so will be the door to the chest room.

Rewards

Mechanics

Barrows loot mechanics

Barrows drop mechanics[1]

  • There is initially one roll at the drop table.
  • Each brother killed grants an additional roll at the drop table, to a maximum of 6 rolls.
  • Each brother killed has his associated items added to the possible rewards.

For each roll:

  • First, the barrows equipment is rolled against. The chance of getting a barrows item is , where is the number of brothers killed. Or, in tabular format:
Barrows equipment chance per roll
Brothers
killed
Chance
Frac %
1 1/392 0.255%
2 1/334 0.299%
3 1/256 0.391%
4 1/218 0.458%
5 1/160 0.625%
6 1/102 0.980%
  • If the barrows item chance is successfully hit, one of the available barrows items is chosen at random - each part has equal chance, but once chosen it will not be chosen again on future rolls.
  • If the barrows item chance is not met, an additional measure is calculated (here called rewards potential or RP). This is .
    • Or simply, reward potential is the sum of all the combat levels of the monsters killed, capped at 1000 - including the brothers (all 6 have a combat sum of 656). This is then added to the two times the number of brothers killed, giving a total maximum reward potential of 1012.
  • A roll is performed for a value between 1 and your reward potential (each inclusive). The result then determines what item is awarded, and how many of it.
    • Each item has a range, and the larger the number in that range, the more of it that is awarded.
Item RP required
to unlock
RP required for
maximum quantity
Chance at max RP
Frac %
Coins Coins 1 380 380/1012 37.5%
Mind rune Mind rune 381 505 125/1012 12.4%
Chaos rune Chaos rune 506 630 125/1012 12.4%
Death rune Death rune 631 755 125/1012 12.4%
Blood rune Blood rune 756 880 125/1012 12.4%
Bolt rack Bolt rack 881 1005 125/1012 12.4%
Tooth half of keyLoop half of key Key half 1006 N/A (always 1) 6/1012 0.6%
Dragon med helm Dragon med helm 1012 N/A (always 1) 1/1012 0.1%

If players wish to receive more runes (which are generally worth more gold) instead of bolt racks and key halves, they should keep the total combat level of the monsters killed around but no more than 880. Having exactly 880 points maximises the quantity of Blood runes without having Bolt racks take up reward slots. Players can achieve exactly 880 points by killing the six brothers and 3 Skeletons. It could also be done by killing 4 Crypt spiders, however these are confined to one room and also share space with their larger cousins, making this method much less convenient.

Runes/Ammunition

Item Quantity Rarity GE market price
Mind rune Mind rune 1–2,889 Common [A 1] 3–8,667
Chaos rune Chaos rune 1–885 Common [A 2] 89–78,765
Death rune Death rune 1–578 Common [A 3] 203–117,334
Bolt rack Bolt rack 1–191 Common [A 4] 94–17,954
Blood rune Blood rune 1–236 Uncommon [A 5] 367–86,612
  1. Requires 381 reward potential to roll.
  2. Requires 506 reward potential to roll.
  3. Requires 631 reward potential to roll.
  4. Requires 881 reward potential to roll.
  5. Requires 756 reward potential to roll.

Barrows Equipment

Ahrim's

Item Quantity Rarity GE market price
Ahrim's hood Ahrim's hood 1 Rare (1/418)[B 1] 61,586
Ahrim's robetop Ahrim's robetop 1 Rare (1/418)[B 1] 2,900,631
Ahrim's robeskirt Ahrim's robeskirt 1 Rare (1/418)[B 1] 2,169,900
Ahrim's staff Ahrim's staff 1 Rare (1/418)[B 1] 104,883
  1. 1.0 1.1 1.2 1.3 When all brothers are slain.

Dharok's

Item Quantity Rarity GE market price
Dharok's helm Dharok's helm 1 Rare (1/418)[C 1] 243,630
Dharok's platebody Dharok's platebody 1 Rare (1/418)[C 1] 978,025
Dharok's platelegs Dharok's platelegs 1 Rare (1/418)[C 1] 1,026,058
Dharok's greataxe Dharok's greataxe 1 Rare (1/418)[C 1] 652,656
  1. 1.0 1.1 1.2 1.3 When all brothers are slain.

Guthan's

Item Quantity Rarity GE market price
Guthan's helm Guthan's helm 1 Rare (1/418)[D 1] 550,010
Guthan's platebody Guthan's platebody 1 Rare (1/418)[D 1] 819,022
Guthan's chainskirt Guthan's chainskirt 1 Rare (1/418)[D 1] 427,208
Guthan's warspear Guthan's warspear 1 Rare (1/418)[D 1] 917,108
  1. 1.0 1.1 1.2 1.3 When all brothers are slain.

Karil's

Item Quantity Rarity GE market price
Karil's coif Karil's coif 1 Rare (1/418)[E 1] 62,835
Karil's leathertop Karil's leathertop 1 Rare (1/418)[E 1] 1,972,648
Karil's leatherskirt Karil's leatherskirt 1 Rare (1/418)[E 1] 224,442
Karil's crossbow Karil's crossbow 1 Rare (1/418)[E 1] 107,192
  1. 1.0 1.1 1.2 1.3 When all brothers are slain.

Torag's

Item Quantity Rarity GE market price
Torag's helm Torag's helm 1 Rare (1/418)[F 1] 95,267
Torag's platebody Torag's platebody 1 Rare (1/418)[F 1] 218,595
Torag's platelegs Torag's platelegs 1 Rare (1/418)[F 1] 241,084
Torag's hammers Torag's hammers 1 Rare (1/418)[F 1] 97,256
  1. 1.0 1.1 1.2 1.3 When all brothers are slain.

Verac's

Item Quantity Rarity GE market price
Verac's helm Verac's helm 1 Rare (1/418)[G 1] 116,139
Verac's brassard Verac's brassard 1 Rare (1/418)[G 1] 177,411
Verac's plateskirt Verac's plateskirt 1 Rare (1/418)[G 1] 624,036
Verac's flail Verac's flail 1 Rare (1/418)[G 1] 102,775
  1. 1.0 1.1 1.2 1.3 When all brothers are slain.

Other

Item Quantity Rarity GE market price
Coins 1000 Coins 1–5,306 Common Not sold
Loop half of key Loop half of key 1 Uncommon [H 1] 10,307
Tooth half of key Tooth half of key 1 Uncommon [H 1] 10,840
Clue scroll (elite) Clue scroll (elite) 1 Uncommon (1/33.75)[H 2] Not sold
Dragon med helm Dragon med helm 1 Rare [H 3] 58,488
  1. 1.0 1.1 Requires 1006 reward potential to roll. Only one half will be received.
  2. When all brothers are slain. 1/200 chance for each brother killed; scales up to 1/33.75 with all six brothers slain.
  3. Requires 1012 reward potential to roll.

Odds

Calculations assume all 6 brothers are killed for each chest. Only "One random set" is an approximation, the average of 5 million simulations. Where for example "5 unique items" means you have 19/24 items and you need 5 more unique items to complete all sets.

Reward Approximate chests needed
All 24 unique items 1541 chests
One unique item 408 chests
Two unique items 612 chests
Three unique items 748 chests
Four unique items 850 chests
Five unique items 932 chests
One random set 365 chests

Notes

  • According to the formula released by Mod Kieren on his Twitter, the chances of getting at least one piece of Barrows equipment is 1/17.42 if you kill all six brothers. This chance is unaffected by the kill count of the other monsters in the crypt. Therefore, the chance of receiving a specific equipment piece is approximately 1/418 (17.42*24).
  • In order to receive a piece of Barrows equipment, the corresponding brother must be killed before the chest is looted. Thus, if you wanted a piece of Guthan's equipment, you would have to kill Guthan before you are eligible to obtain his equipment. Therefore, it is impossible to acquire Barrows equipment if no brothers are slain.
  • For every brother killed, you get an extra roll for rewards; so if all six brothers are killed, it is possible to obtain six pieces of Barrows equipment. However, this is extremely rare. It is possible to get multiple items from the same brother, contrary to popular belief.
  • Killing all of the brothers is not required to receive loot; however, not killing all brothers decreases your chance of receiving a Barrows item, and you will not be able to receive the items from the brothers that you missed.
  • 50% more runes are received with the completion of the hard Morytania Diary.

Trivia

  • There is currently a glitch where if Guthan is slain and he heals simultaneously, a message will appear in the player's chatbox stating "We'll finish this later...".
  • Prior to an update, Barrows did not tell you what brothers the player had slain. In addition, before the aforementioned update, there was no looting interface upon searching the chest for rewards.

References

  1. Jagex. Mod Kieren's Twitter account. 3 Mar 2016. Mod Kieren: "You guys wanted info on Barrows loot, here it is... Full size: [1] Explained the best I can!"