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Instruction manual
This is the quick guide for Between a Rock....
For a more in-depth version, click here.

Details

Start point The Keldagrim mines east of Rellekka, north of the Mountain Camp. The Keldagrim mines east of Rellekka, north of the Mountain Camp.
Official difficulty Experienced
Description Hidden away from the fearsome trolls and the roaming Fremennik, the dwarves delve deep beneath the mountains in search for the ore they need to support their home of Keldagrim. One dwarf in particular, however, has for years been trying to crack open a rock that seems to be impervious to any material that he's tried on it. Convinced that solving the riddle of the rock will lead him to unimaginable wealth, he has spent the later part of his life on just this lump of stone. Help him out, but take care you don't end up in a tight spot!
Length Long (Medium, if all items are acquired)
Requirements
Items required

Recommended:

Enemies to defeat

Walkthrough

The rock

  • Talk to Dondakan on the west side of the northern wooden bridge by the Dwarven Ferryman (Chat 2-1-1-3)
  • Talk to the Dwarf Engineer in the smithing shop in the western part of the Trading Consortium
  • Teleport to Falador. Head northeast towards dwarf mining area. Talk to Rolad in the east house above the Dwarven mine
  • Climb down the ladder to the Dwarven mine
  • The first page can be found by killing scorpions in the southeast area of the mine
  • The second page is found when searching the mining carts (there are some directly north)
  • The third page is found by mining most ore rocks inside the mine. (Adamantite rocks do not work, and neither does coal)
  • Talk to Rolad (Chat 2)
  • Buy a Cannonball mould from Nulodion if you need one
  • Read the Dwarven lore
  • Talk to Dondakan (Chat 3)
  • Use a gold bar on Dondakan
  • Go to any furnace and make a gold cannonball
  • Use the gold cannonball on Dondakan
  • You should have a schematic given to you by Dondakan
  • Go back to the Dwarf Engineer to get the second schematic
  • Find an anvil in Keldagrim and use your Gold bar to make a Gold helmet
  • Read the last page of the Dwarf Lore book to find the third schematic
  • Teleport to Camelot and go into the shortcut under White wolf mountain, speak to Khorvak
  • Click assemble on the schematics
  • The final product should look like this:
Between a Rock… schematics

Rewards

  • Quest point icon Quest points
  • 5,000 Defence icon Defence experience
  • 5,000 Mining icon Mining experience
  • 5,000 Smithing icon Smithing experience
  • A rune pickaxe
  • The ability to teleport to Dondakan's rock using a ring of wealth
  • You get to keep your gold helmet and can continue using it to fire yourself into the rock to access the Arzinian Mine where there are lots of gold rocks and gold veins, and a nearby dwarf banks the player's gold ore for a charge (he keeps 20% of the ores, rounded up, or 10% of the ores if the player has the ring of charos (a)).
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