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Instruction manual
This is the quick guide for Between a Rock....
For a more in-depth version, click here.

Details

Start point The Keldagrim mines east of Rellekka, north of the Mountain Camp. The Keldagrim mines east of Rellekka, north of the Mountain Camp.
Official difficulty Experienced
Description Hidden away from the fearsome trolls and the roaming Fremennik, the dwarves delve deep beneath the mountains in search for the ore they need to support their home of Keldagrim. One dwarf in particular, however, has for years been trying to crack open a rock that seems to be impervious to any material that he's tried on it. Convinced that solving the riddle of the rock will lead him to unimaginable wealth, he has spent the later part of his life on just this lump of stone. Help him out, but take care you don't end up in a tight spot!
Length Long (Medium, if all items are acquired)
Requirements
Items required

Recommended:

Enemies to defeat

Walkthrough

The rock

Items Required: Ring of charos (a) or 2 coins.

  • Either enter the tunnel and subsequent cave just south of the Polar Hunter area (Fairy Ring DKS) OR go to Northern part of Keldagrim and use the Travel option on the Dwarven Boatman.

Note: The Dwarven Boatman will take you quickly to Northern Keldagrim and back.

Finding the pages

Items Required: Any Pickaxe, weapon to kill a scorpion.

  • Go to the Falador entrance of the Dwarven mine and talk to Rolad in the east house (chat will disengage once then re-engage).
  • Go down the trapdoor to the Dwarven mine. Complete the following to receive Pages:
  • Talk to Rolad. (Chat 2) (Chat will again disengage then re-engage)
  • Read Dwarven lore.

Note: Buy an Ammo Mould from Nulodion in the western building if you need one before leaving.

The golden cannonball

Items Required: Ammo mould, 1 gold bar.

  • Go back to the Keldagrim mines and talk to Dondakan.
  • Use a gold bar on him.
  • Go to any furnace and make a golden Cannon ball.
  • Use the golden Cannon ball on Dondakan to receive a Schematic. (Chat 1-1-2)

The gold helmet and schematics

Items Required: Schematic, 3 gold bars.

  • Go back to the Dwarf Engineer at the Western Trade Consortium to get the Schematics.
  • Use your Gold bar on the nearby anvil to make a Gold helmet.

Completing the schematics

Items Required: Gold helmet, Schematic, Schematics, Base schematics.

  • Assemble the schematics per below to get the completed Schematic:
Between a Rock… schematics

Final battle

Items Required: Gold helmet, Schematics, food, armour, your best wield-able pickaxe.

Note: Mining the gold will complete a Fremennik Medium Diary achievement.

  • Go to the center of the area
  • Go through the first set of flames
  • Talk to the second set of flames
  • Kill the Arzinian Avatar

Finishing up

Rewards

Between a Rock... reward scroll
  • Quest point icon Quest points
  • 5,000 Defence icon Defence experience
  • 5,000 Mining icon Mining experience
  • 5,000 Smithing icon Smithing experience
  • A rune pickaxe
  • The ability to teleport to Dondakan's rock using a ring of wealth
  • You get to keep your gold helmet and can continue using it to fire yourself into the rock to access the Arzinian Mine where there are lots of gold rocks and gold veins, and a nearby dwarf banks the player's gold ore for a charge (he keeps 20% of the ores, rounded up, or 10% of the ores if the player has the ring of charos (a)).


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