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Bind is a level 20 Magic spell located in the Standard spellbook. Casting bind on an opponent will prevent it from moving for 5 seconds. It is a weaker version of the spells Snare and Entangle.

Bind gives 30 Magic experience and requires two nature, three earth, and three water runes to be cast.

Remember, you cannot use Ancient Magicks or Lunar spells if you are using standard spells.

Cost

Spell cost
InputCost
3Water rune3Earth rune2Nature rune522
Combo runes
3Water rune2Nature rune3Dust rune519
2Nature rune3Mud rune1,110
3Water rune2Nature rune3Lava rune519
3Earth rune2Nature rune3Steam rune699
3Earth rune2Nature rune3Mist rune795
Staves
3Earth rune2Nature runeStaff of water507
3Water rune2Nature runeStaff of earth507
3Earth rune2Nature runeMist battlestaff507
3Earth rune2Nature runeKodai wand507
3Water rune2Nature runeDust battlestaff507
2Nature runeMud battlestaff492
3Water rune2Nature runeLava battlestaff507
3Earth rune2Nature runeSteam battlestaff507


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