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Bind is a level 20 Magic spell located in the Standard spellbook. Casting bind on an opponent will prevent it from moving for 5 seconds. It is a weaker version of the spells Snare and Entangle.

Bind gives 30 Magic experience and requires two nature, three earth, and three water runes to be cast.

Remember, you cannot use Ancient Magicks or Lunar spells if you are using standard spells.

Cost

Spell cost
InputCost
3Water rune3Earth rune2Nature rune510
Combo runes
3Water rune2Nature rune3Dust rune507
2Nature rune3Mud rune1,377
3Water rune2Nature rune3Lava rune507
3Earth rune2Nature rune3Steam rune702
3Earth rune2Nature rune3Mist rune834
Staves
3Earth rune2Nature runeStaff of water495
3Water rune2Nature runeStaff of earth495
3Earth rune2Nature runeMist battlestaff495
3Earth rune2Nature runeKodai wand495
3Water rune2Nature runeDust battlestaff495
2Nature runeMud battlestaff480
3Water rune2Nature runeLava battlestaff495
3Earth rune2Nature runeSteam battlestaff495


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