Bind is a level 20 Magic spell located in the Standard spellbook. Casting bind on an opponent will prevent it from moving for 5 seconds. It is a weaker version of the spells Snare and Entangle.

Bind gives 30 Magic experience and requires two nature, three earth, and three water runes to be cast.

Remember, you cannot use Ancient Magicks or Lunar spells if you are using standard spells.


Spell cost
3Water rune3Earth rune2Nature rune554
Combo runes
3Water rune2Nature rune3Dust rune551
2Nature rune3Mud rune1,661
3Water rune2Nature rune3Lava rune548
3Earth rune2Nature rune3Steam rune821
3Earth rune2Nature rune3Mist rune842
3Earth rune2Nature runeStaff of water539
3Water rune2Nature runeStaff of earth539
3Earth rune2Nature runeMist battlestaff539
3Earth rune2Nature runeKodai wand539
3Water rune2Nature runeDust battlestaff539
2Nature runeMud battlestaff524
3Water rune2Nature runeLava battlestaff539
3Earth rune2Nature runeSteam battlestaff539

Community content is available under CC-BY-SA unless otherwise noted.