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Bind is a level 20 Magic spell located in the Standard spellbook. Casting bind on an opponent will prevent it from moving for 5 seconds. It is a weaker version of the spells Snare and Entangle.

Bind gives 30 Magic experience and requires two nature, three earth, and three water runes to be cast.

Remember, you cannot use Ancient Magicks or Lunar spells if you are using standard spells.

Cost

Spell cost
InputCost
3Water rune3Earth rune2Nature rune508
Combo runes
3Water rune2Nature rune3Dust rune502
2Nature rune3Mud rune1,282
3Water rune2Nature rune3Lava rune505
3Earth rune2Nature rune3Steam rune703
3Earth rune2Nature rune3Mist rune769
Staves
3Earth rune2Nature runeStaff of water493
3Water rune2Nature runeStaff of earth493
3Earth rune2Nature runeMist battlestaff493
3Earth rune2Nature runeKodai wand493
3Water rune2Nature runeDust battlestaff493
2Nature runeMud battlestaff478
3Water rune2Nature runeLava battlestaff493
3Earth rune2Nature runeSteam battlestaff493


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