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{{External|rs=Black Knights' Fortress (quest)|rsc=Black Knights' Fortress (quest)}}
{{Infobox Quest
 
  +
{{Has quick guide}}
| name = Black Knights' Fortress
 
 
{{Floor}}
| image = [[File:Black Knights' Fortress.jpg]]
 
 
{{otheruses|the quest|the building|Black Knights' Fortress (location)}}
| aka =
 
 
{{Quest
| release = [[6 April]] [[2001]]
 
 
|name = Black Knights' Fortress
| update = Massive update!
 
| members = No
+
|number = 12
 
|image = [[File:Black Knights' Fortress.png|300px]]
| series = [[Temple Knight series|Temple Knight]]
 
 
|members = No
| difficulty = Novice
 
 
|release = 6 April [[2001]]
| length = Medium
 
 
|update = Massive update!
| number = 10
 
 
|series = None
| developer = [[Paul Gower]]
 
 
|difficulty = Novice
| link = black_knights_fortress
 
 
|developer = Paul Gower
 
}}
 
}}
  +
==Details==
 
{{otheruses|the quest|the building|Black Knights' Fortress (building)}}
 
 
{{Floor}}
 
 
==Official description==
 
{{cquote2|The Black Knights are up to no good.
 
 
You are hired by the White Knights to spy on them and uncover their evil scheme.}}
 
 
== Walkthrough ==
 
 
{{Quest details
 
{{Quest details
|start = Talk to [[Sir Amik Varze]], located on the second floor in the western tower of the [[White Knights’ Castle]] in [[Falador]].
+
|start = Speak to [[Sir Amik Varze]] on the {{FloorNumber|3}} of the [[White Knights' Castle]]'s western tower in [[Falador]].
 
|difficulty = Novice
 
|difficulty = Novice
  +
|description = The Black Knights are up to no good. You are hired by the white knights to spy on them and destroy their secret weapon.
|wdifficulty = 2
 
|length = Short (10 - 25 mins)
+
|length = Short
  +
|requirements = *{{Skill clickpic|Quest|12}} [[Quest points]]
|members = No
 
 
*The ability to evade level 33 [[Black Knight]]s
|requirements =
 
  +
|items = *[[Cabbage]] (''NOT'' from [[Draynor Manor]], [[Draynor Village]] cabbage is okay)
{{Questreq|Black Knights' Fortress}}
 
  +
*[[Iron chainbody]] (can be purchased at [[Horvik's Armour Shop]] in [[Varrock]] and from [[Wayne's Chains - Chainmail Specialist|Wayne's Chains]] in [[Falador]])
*Able to evade or kill level 33 [[Black Knight]]s
 
  +
*[[Bronze med helm]] (can be purchased in the helmet shop in [[Barbarian Village]], spawns by the backdoor of [[Draynor Manor]])
|items =
 
*A [[cabbage]] '''not''' obtained from [[Draynor Manor]] (bring a spare in case you accidentally eat the first one, the [[Monastery]] is the closest location for this)
 
*An [[iron chainbody]] ([[Horvik]] and [[Wayne]] sell these for 210 coins)
 
*A [[bronze medium helmet]] ([[Peksa]] and Horvik sell these for 24 coins)
 
 
'''Recommended:'''
 
'''Recommended:'''
  +
*[[Food]]
*Food (for lower-levelled players)
 
  +
*[[Armour]]
|kills = None
 
  +
*[[Falador teleport]]s
  +
|kills =Black Knight
 
}}
 
}}
   
===Getting started===
+
==Setting up==
  +
===Getting the required items===
[[File:Black Knight Fortress location.png|thumb|The location of the fortress on the world map.]]
 
  +
First of all, to save time, get the items. Grab a [[cabbage]] from [[Edgeville Monastery]] near the [[Black Knights' Fortress (location)|Black Knights' Fortress]] or at the cabbage patch in the [[Falador farm|farm south of Falador]] (cabbage taken from [[Draynor Manor]] will not work; you will find out why during the quest), buy an [[iron chainbody]] from [[Wayne's Chains - Chainmail Specialist|Wayne's Chains]] in [[Falador]], and buy a [[bronze med helm]] from [[Peksa]] in [[Barbarian Village]] (or get one in the backroom of Draynor Manor). If your [[Smithing]] level is high enough (3 for the bronze medium helmet, and 26 for the iron chainbody), you can just smith the chain and the helmet. If not, you'll have to buy them from the shops listed above or buy them from the [[Grand Exchange]].
[[File:Secret door.Png|thumb|The secret door.]]
 
[[File:Black Knights fortress 2nd.PNG|thumb|The fortress]]
 
   
 
==Walkthrough==
To start, speak to [[Sir Amik Varze]] on the {{FloorNumber|3}} floor of the [[White Knights' Castle]] in western [[Falador]]. He may be found on the West side of the castle. Sir Amik will ask you to check on the [[Black Knights' Fortress]] and hand you a [[dossier]] of information. The fortress is located North of [[Ice Mountain]], just South of the [[Wilderness wall]]. The fortress is not very far from Falador, so players may simply run North to reach it. However, members with a [[combat bracelet]] or [[amulet of glory]] may make use of the teleports that these items provide to reach the fortress in a shorter amount of time.
 
  +
===Starting out===
  +
'''''Items required:''' None.''
   
  +
Talk to [[Sir Amik Varze]], who can be found on the {{FloorNumber|3}} of the western part of [[White Knights' Castle]]. He will tell you that he needs a spy. He wants you to spy on the [[Kinshra|Black Knights]] for him at their fortress located northeast of [[Falador]] near [[Ice Mountain]]. He wants you to find out what their new weapon is and destroy it. A free inventory space is needed for a dossier handed to you by Sir Amik Varze. The dossier will self-destruct once you read it, meaning that you could drop and then pick up an item if you have a full inventory.
To gain access to the fortress, you will need a [[bronze med helm]] and an [[iron chainbody]]. Additionally, you will need a [[cabbage]] after gaining access to the fortress. The cabbage can easily be picked from the [[Monastery]] to the East of Ice Mountain as it is on the way from Falador to the fortress.
 
   
 
===Infiltrating the fortress===
'''Note:''' If you are unsure as to whether or not you will be able to defeat (or survive against) [[Black Knight]]s, there are three Black Knights located outside of the southern entrance to the Black Knights' Fortress against whom you may test your combat skills. If you feel that you cannot defeat the black knights, it is recommended to run past all of the knights as none are required to be defeated in order to complete the quest.
 
  +
'''''Items required:''' An [[iron chainbody]] and a [[bronze med helm]].''
  +
[[File:Black Knights' Fortress - Area.png|thumb|220px|The fortress is due northeast of Falador and slightly west of the Monastery.]]
  +
Make your way to the [[Black Knights' Fortress (location)|Black Knights' Fortress]]. It is northeast of the [[Dwarven Mine]] and the [[Oracle]], northwest of the [[Edgeville Monastery|Monastery]]. Run through the [[Black Knight]]s, as they will attack you because they are naturally [[Aggressiveness|aggressive]]. Enter the door to the south surrounded by guards. Make sure you are wearing the [[Iron chainbody]] and the [[Bronze med helm]], or they won't let you enter.
   
  +
Once inside, the wall right in front of you can be pushed. Push it to enter a small room. Climb up the ladder in this small room and then up the ladder immediately to the right of it. Climb down the ladder just south, go through a door to the east and then up another ladder. Climb down the ladder beside the one you just came up and you will end up in a room with a chaos altar. Open the door and run to avoid the knights. Climb down the ladder to the southwest, and you will find yourself in a small room. In this small room, there should be a grill. Click on it to listen. You will hear a conversation between a [[witch]] and a [[goblin]].
===At the fortress===
 
Before entering the fortress, equip the bronze med helm and the iron chainbody. Lower level players may wish to bring long-distance means of combat ([[Magic]] or [[Ranged]]) to defeat any Black Knights that may interrupt you. Enter the sturdy door (the guards' entrance) on the South side of the fortress. As you will be wearing the same equipment as all of the guards, you will be permitted entrance into the fortress.
 
   
  +
===Sabotaging the secret weapon===
Low level players are recommended to switch to any better armour that they may have once they have entered the fortress as the bronze med helm and iron chainbody will no longer be required. This may improve the chance of low level players' survival.
 
  +
'''''Items required:''' A [[cabbage]].''
   
  +
''(If you are at low health from any previously encountered [[Black Knight]]s, you can go to the [[Edgeville Monastery|Monastery]] located East of the [[Black Knights' Fortress (location)|Black Knights' Fortress]] and speak to a [[Monk]] to heal you)''
After entering the fortress, go through the fake wall directly in front of you. Next, climb up two ladders (two floors up), and you will be on the roof. Go south and climb the ladder to go down one floor. You will see a door to your east; go through it into the adjacent room and take the ladder up. Take the ladder immediately to the East down, and you will find yourself in a room with an altar. Exit the room and climb down the ladder Southwest of the room. Go down the pathway, and you will find a ventilation grill at the end. Listen at the grill, and you will overhear a conversation below you. The Black Knights have commissioned a witch to brew them an invincibility potion, and will need to find a way to stop them.
 
 
[[File:Black Knights' Fortress - Cauldron.png|thumb|220px|Dropping the cabbage creates a strange reaction.]]
  +
Follow the ladders back to the room with the false wall, and try to open the door to the east where many [[Black Knight]]s are walking around a table. You will be stopped from opening the door, since a guard will talk to you. You may have to kill an aggressive black knight in the room before you can complete the dialog. ''If you are having trouble with the aggressive knight, you should hop worlds. You could also try to lure him away and quickly confirm the door dialog by pressing spacebar, 2, spacebar. ''He will say that there is an important meeting going on and they'll kill anyone who gets in. Say you don't care and that you're going in anyway. Run from the knights and climb up the ladder on the northern wall of the room. Walk east and south and look for a wall you can push. Push the wall to see a hole. '''Right-click''' your [[cabbage]] so that you do not eat it, and use it with the hole that should be in the room. You will hear the witch groan, meaning you destroyed the weapon.
   
  +
===Return to Falador===
Make sure you have a cabbage with you, and return to the entrance of the castle. This time, instead of going through the wall immediately in front of you, go to the East, next to the door, there is a Black Knight you have to kill. Go into the room with a large banquet hall, and then go up the ladder. Head along the hallway and go through the wall at the end. You will be in a room with a large hole in the floor.
 
  +
'''''Items required:''' None.''
   
  +
Now, go back to [[Sir Amik Varze]], and tell him you sabotaged the weapon. When he is done talking, you will have finished the quest, and have received your award.
Right-click on your cabbage and use it on the hole. Make sure you right-click the cabbage as left-clicking it will result in your player eating it. Doing so will require you to get another cabbage and return back to the fortress. After you throw the cabbage down the hole, the potion will be ruined, and the Black Knights' plans will have been foiled.
 
   
===Finishing up===
+
==Reward==
  +
{{Quest rewards
Now that you have successfully foiled the Black Knight's plans, return to Sir Amik Varze and inform him of the good news. He will be pleased and reward you accordingly. Congratulations, quest complete!
 
 
|name = Black Knights' Fortress
 
|image = [[File:Black Knights' Fortress reward scroll.png|centre]]
  +
|qp = 3
  +
|rewards = *2,500 [[Coins]]
  +
}}
   
 
==Required for completing==
==Rewards==
 
 
* [[Recruitment Drive]]
[[File:Blackknightsfortressqc.png|centre|Black Knights' Fortress Reward]]
 
*3 [[Quest points]]
+
* [[King's Ransom]]
*2,500 coins
 
 
==Music unlocked==
 
*[[Knightmare]] (Unlocked during the first visit to the fortress) suck dismay
 
*Lust for My nuts
 
 
==Required for Completing==
 
 
*[[King's Ransom]]
 
*[[Recruitment Drive]]
 
 
== Development team ==
 
*'''Developer:''' [[Paul Gower]]
 
*'''Conversion:''' James B
 
*'''[[QuestHelp]]:''' Nishal K
 
*'''Audio:''' Ian T
 
 
=== Rework ===
 
*'''Developer''': Maz C
 
*'''[[Quality Assurance]]:''' Jennie T
 
   
 
==Trivia==
 
==Trivia==
  +
*The [[Quest point]] requirement was added to discourage players from creating new accounts to do the quest and transfer the 2,500 [[coins]] to their main characters.
*Upon the completion of this quest, one's [[Adventurer's Log]] will read: "I managed to infiltrate the Black Knights and defeat a witch, foiling their evil plans."
 
  +
*If you try to throw a [[Draynor Manor]] cabbage down into the cauldron it will say the following: "''This is the wrong sort of cabbage!''" with your character stating: "''I'm not supposed to be HELPING the witch you know...''"
*This quest was named '''Spy quest''' when released on 6 April 2001.
 
  +
*When talking to [[Sir Amik Varze]] to start the quest, he says "Your mission, should you decide to accept it". This is a reference to ''{{Wp|Mission: Impossible (film series)|Mission Impossible}}''.
*At first, the quest gave around 250 [[Thieving]] experience as a reward. Thieving was in the skill menu at the time, but had not been programmed yet. The skill was later removed and added back in 2002, but the quest no longer gives Thieving experience.
 
  +
*Reading the Dossier given to you by [[Sir Amik Varze]] it reads "''Infiltrate fortress… sabotage secret weapon… self destruct in 3…2…ARG''!" another reference to Mission Impossible
*When you ask Sir Amik Varze for your quest, he will tell you: "Your mission, should you choose to accept it." Additionally, after he gives you the dossier, it self-destructs. Both of these are references to the 1960s TV show and film series, [[wikipedia:Mission: Impossible|Mission: Impossible]].
 
 
*This quest was named Spy Quest before membership was released.
 
 
*At first, the quest gave around 250 [[Thieving]] experience as a reward. Thieving was in the skill menu at the time, but had not been programmed yet. The skill was later removed and added back in 2002, but the quest no longer gave Thieving experience.
[[bg:Black Knights' Fortress]]
 
  +
*When talking to Sir Amik Varze to start the quest, you can choose to say "''I laugh in the face of danger!''". This is most likely a reference to ''Simba'' in ''{{Wp|The Lion King}}''.
[[nl:Black Knights' Fortress]]
 
 
{{Temple Knights quest series}}
 
   
 
{{Black Knights' Fortress}}
{{F2P Quests}}
 
[[de:Die Schwarzen Ritter]]
 
[[fi:Black Knights' Fortress]]
 
[[Category:Quests]]
 
[[Category:Temple Knights quest series]]
 
[[Category:Black Knights' Fortress| ]]
 
[[Category:Free-to-play quests]]
 
[[Category:Free-to-play quests]]
 

Revision as of 07:20, 9 February 2020

Instruction manual
This quest has a quick guide found here.
It briefly summarises the steps needed to complete the quest.
Old School RuneScape uses the British convention for floor numbering: Ground floor, first floor, etc.
This article is about the quest. For the building, see Black Knights' Fortress (location).

Details

Start point Speak to Sir Amik Varze on the 2nd3rd floor[?] of the White Knights' Castle's western tower in Falador. Speak to Sir Amik Varze on the 2nd floor[?] of the White Knights' Castle's western tower in Falador.
Official difficulty Novice
Description The Black Knights are up to no good. You are hired by the white knights to spy on them and destroy their secret weapon.
Length Short
Requirements
Items required

Recommended:

Enemies to defeat Black Knight

Setting up

Getting the required items

First of all, to save time, get the items. Grab a cabbage from Edgeville Monastery near the Black Knights' Fortress or at the cabbage patch in the farm south of Falador (cabbage taken from Draynor Manor will not work; you will find out why during the quest), buy an iron chainbody from Wayne's Chains in Falador, and buy a bronze med helm from Peksa in Barbarian Village (or get one in the backroom of Draynor Manor). If your Smithing level is high enough (3 for the bronze medium helmet, and 26 for the iron chainbody), you can just smith the chain and the helmet. If not, you'll have to buy them from the shops listed above or buy them from the Grand Exchange.

Walkthrough

Starting out

Items required: None.

Talk to Sir Amik Varze, who can be found on the 2nd floor[?] of the western part of White Knights' Castle. He will tell you that he needs a spy. He wants you to spy on the Black Knights for him at their fortress located northeast of Falador near Ice Mountain. He wants you to find out what their new weapon is and destroy it. A free inventory space is needed for a dossier handed to you by Sir Amik Varze. The dossier will self-destruct once you read it, meaning that you could drop and then pick up an item if you have a full inventory.

Infiltrating the fortress

Items required: An iron chainbody and a bronze med helm.

Black Knights' Fortress - Area

The fortress is due northeast of Falador and slightly west of the Monastery.

Make your way to the Black Knights' Fortress. It is northeast of the Dwarven Mine and the Oracle, northwest of the Monastery. Run through the Black Knights, as they will attack you because they are naturally aggressive. Enter the door to the south surrounded by guards. Make sure you are wearing the Iron chainbody and the Bronze med helm, or they won't let you enter.

Once inside, the wall right in front of you can be pushed. Push it to enter a small room. Climb up the ladder in this small room and then up the ladder immediately to the right of it. Climb down the ladder just south, go through a door to the east and then up another ladder. Climb down the ladder beside the one you just came up and you will end up in a room with a chaos altar. Open the door and run to avoid the knights. Climb down the ladder to the southwest, and you will find yourself in a small room. In this small room, there should be a grill. Click on it to listen. You will hear a conversation between a witch and a goblin.

Sabotaging the secret weapon

Items required: A cabbage.

(If you are at low health from any previously encountered Black Knights, you can go to the Monastery located East of the Black Knights' Fortress and speak to a Monk to heal you)

Black Knights' Fortress - Cauldron

Dropping the cabbage creates a strange reaction.

Follow the ladders back to the room with the false wall, and try to open the door to the east where many Black Knights are walking around a table. You will be stopped from opening the door, since a guard will talk to you. You may have to kill an aggressive black knight in the room before you can complete the dialog. If you are having trouble with the aggressive knight, you should hop worlds. You could also try to lure him away and quickly confirm the door dialog by pressing spacebar, 2, spacebar. He will say that there is an important meeting going on and they'll kill anyone who gets in. Say you don't care and that you're going in anyway. Run from the knights and climb up the ladder on the northern wall of the room. Walk east and south and look for a wall you can push. Push the wall to see a hole. Right-click your cabbage so that you do not eat it, and use it with the hole that should be in the room. You will hear the witch groan, meaning you destroyed the weapon.

Return to Falador

Items required: None.

Now, go back to Sir Amik Varze, and tell him you sabotaged the weapon. When he is done talking, you will have finished the quest, and have received your award.

Reward

Black Knights' Fortress reward scroll

Required for completing

Trivia

  • The Quest point requirement was added to discourage players from creating new accounts to do the quest and transfer the 2,500 coins to their main characters.
  • If you try to throw a Draynor Manor cabbage down into the cauldron it will say the following: "This is the wrong sort of cabbage!" with your character stating: "I'm not supposed to be HELPING the witch you know..."
  • When talking to Sir Amik Varze to start the quest, he says "Your mission, should you decide to accept it". This is a reference to Mission Impossible.
  • Reading the Dossier given to you by Sir Amik Varze it reads "Infiltrate fortress… sabotage secret weapon… self destruct in 3…2…ARG!" another reference to Mission Impossible
  • This quest was named Spy Quest before membership was released.
  • At first, the quest gave around 250 Thieving experience as a reward. Thieving was in the skill menu at the time, but had not been programmed yet. The skill was later removed and added back in 2002, but the quest no longer gave Thieving experience.
  • When talking to Sir Amik Varze to start the quest, you can choose to say "I laugh in the face of danger!". This is most likely a reference to Simba in The Lion King.