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''There is an imbued version of this item [[Black mask (i)|here]].''
 
''There is an imbued version of this item [[Black mask (i)|here]].''
 
{{Infobox Item
 
{{Infobox Item
|exchange = gemw
 
 
|name=Black mask
 
|name=Black mask
 
|image= [[File:Black mask.png]]
 
|image= [[File:Black mask.png]]
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|low = 1200
 
|low = 1200
 
|store = No
 
|store = No
  +
|exchange = {{Exchange varieties|1=Uncharged|1a=Black mask|2=Charged|2a=Black mask (10)}}
|weight = 9.5
 
|examine = Charged: A magic cave horror mask.
 
Uncharged: An inert-seeming cave horror mask.
 
 
|destroy = Drop
 
|destroy = Drop
 
|weight = 9.5
 
|examine = '''Uncharged''': An inert-seeming cave horror mask.<br>'''Charged''': A magic cave horror mask.
 
}}
 
}}
 
[[File:Black mask detail.png|left|150px]]
 
[[File:Black mask detail.png|left|150px]]

Revision as of 21:12, 23 January 2018

There is an imbued version of this item here.

Black mask detail
Black mask chathead

The black mask is a unique mask worn in the head slot. The mask has the same stats as a black med helm. It provides a player 16.67%[1] Attack and Strength boosts against all monsters on the player's current Slayer task. It requires 20 Strength, 10 Defence, and 40 Combat to wear it.

The black mask is a rare drop from Cave horrors, which many people kill as black masks are highly valuable. However, killing them requires 58 Slayer and the completion of Cabin Fever, which deters many players from killing them.

When dropped by Cave horrors, the mask has 10 charges that will be discharged to monsters at random. These charges reduce the opponent's Defence by 3-10 levels. Once the mask has been drained of all 10 charges, there is no way to recharge it; however, the Attack and Strength boosts still remain.

For 1,250,000 Nightmare Zone points, players can upgrade a black mask to a Black mask (i). A Black mask with charges (1-10) may also be imbued.

Players may craft a black mask and other Slayer items into a Slayer helmet, provided they have acquired the ability to make the helmets. Slayer helmets are valued because of their effects and the fact that they are not tradeable.

Dropping monsters

Monster Combat level Quantity Rarity
Cave horror 80 1 4; Rare (1/512)

References