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Blood Rush requires a Magic level of 56 to cast and is capable of hitting up to 15 damage (without any magic damage boosts) per cast. It is also the weakest of all Blood spells, along with all other Rush spells.

As with all Blood spells, it has the capability of healing the caster's Hitpoints by 25% of the amount of damage inflicted.

Remember, you cannot use Lunar spells, Standard spells, or Arceuus spells if you are using Ancient Magicks.

Cost

Spell cost
InputCost
2Chaos rune2Death rune1Blood rune822


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