Melee Ranged Magic

Chaotic death spawns are monsters that the Nechryarch can summon when it is being attacked. They function similarly to their normal variants.

Rather than being summoned one at a time like normal death spawns, the Nechryarch summons 3 chaotic spawns immediately when it calls for them. The chaotic spawns also cover all three forms of the combat triangle; one uses melee, another uses magic, and the other one uses range.

These chaotic spawns are more accurate than their normal variants and have a higher max hit of 7. However unlike their normal variants, their attacks can be blocked with protection prayers, though the best way to deal with the chaotic spawns in single-way areas is to run away until they lose interest, as they will not target the player again when they attack the Nechryarch. In multi-way areas, they can be killed with burst/barrage spells instead.

Once the Nechryarch dies, any chaotic death spawns they summoned will also despawn.

Death spawns are demons, so the special abilities of the silverlight, darklight and arclight affect them.


  • Prior to an update on 30 March 2017, chaotic death spawn shared the same appearance as their normal counterpart. This was added to make them more easily identifiable; the ranged spawn wears a green torso, the magic spawn wears magic robes, and the melee spawn has its hood removed.

Community content is available under CC-BY-SA unless otherwise noted.