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Clan Wars map.png
Location on World Map
Duel Arena
Al Kharid Clan Wars
Kharidian Desert
Clan Wars logo.jpg

Clan Wars is a safe minigame located south of the Duel Arena in Al Kharid. The minigame was released on 19 June 2014. Clan Wars allows members of two opposing Friends Chat to engage in player-versus-player combat against one another. Players can teleport to the Clan Wars with a ring of dueling. Nonmembers can teleport there through simply the user interface with no items at all by clicking the quest icon, then the mini game icon, then the teleport button. Here, players can also find a free-for-all portal (white portal). This portal is used by players to practice or have fun in a PvP zone, or to restore drained stats and hitpoints upon exiting.

There is a bank and prayer altar here for players if needed. The unofficial Clan Wars world is World 302. The purple portal is often used by PvP clans to against one another or to fight against other clans. It is seldom used by casual fcs. Instead the FFA portal is more popular.

North of the bank, there is also a portal to Castle Wars.

Setting up a clan fight

When challenging another clan, leaders may customize the terms and conditions for winning. Once the leaders have agreed, the minigame will begin. Only ranking members who are a captain or higher are able to initiate challenges. Clan mates will be notified in the clan chat that a war has begun and can enter the purple portal. There will be a 2 minute timer and a wall separating clans. At the end of the 2 minute timer, the walls will collapse and the battle will begin.

Players who die will be sent to a jail where depending on the game option, can go back in or will be unable to fight again. There is also an option to watch the fight at any time via orbs scattered across the map.

Clan war settings

Game mode

Mode Conditions
Last team standing Last team standing The battle ends when all members of a team have been defeated. Fighters may not join or re-join the battle after it has begun.
First to X kills

  • 25 kills
  • 50 kills
  • 100 kills
  • 200 kills
  • 500 kills
  • 1,000 kills
  • 5,000 kills
  • 10,000 kills
The first team to score X kills will win. Fighters may enter the battle at any time.
Most kills

  • 5 minutes
  • 10 minutes
  • 20 minutes
  • 60 minutes
  • 120 minutes
The team with the most kills for X minutes will win. Fighters may enter the battle at any time.

  • 100 points
  • 300 points
  • 500 points
The first team to hold the oddskull for X points will win.

Combat options

Setting Option Description
Attack icon.png Melee Allowed Melee combat is allowed.
Disabled Melee combat is disabled.
Ranged icon.png Ranging Allowed Ranging is allowed.
Disabled Ranging is disabled.
Magic icon.png Magic All spellbooks All spellbooks are allowed.
Standard spells Only the standard spellbook is allowed
Binding only Only the Bind, Snare and Entangle spells are allowed.
Disabled No magical combat is allowed.
Cooking icon.png Food Allowed Food may be eaten during the battle
Disabled No food may be eaten during the battle
Prayer icon.png Drinks Allowed Drinks, such as potions, may be used during the battle.
Disabled No drinks may be consumed during the battle.
Prayer icon.png Special Attacks Allowed Special attacks are allowed
No Staff of the Dead The Staff of the dead cannot use its special attack, but all other special attacks are allowed.
Disabled Special attacks are forbidden.
Prayer icon.png Prayer Allowed All prayers are allowed.
No overheads Prayers that use an overhead icon are forbidden. Other prayers are allowed.
Disabled No prayers are allowed
Miscellaneous Ignore freezing If freezing is ignored, spells such as Entangle and Ice Barrage will not prevent their targets from moving. Damage dealt by the spells will be applied normally.
PJ timer In single-way combat areas, the PJ timer prevents players from being attacked for 10 secs after they have been attacking someone else.
Single Spells If Single Spells is enabled, multi-target attacks (such as chinchompas) will hit only one target, even in multi-way combat areas.
Trident If this option is enabled, the trident of the seas can be used against players.
Stragglers Kill'em all A team will lose the battle if it has no fighters in the arena.
Ignore 5 A team will lose the battle if it has 5 fighters or fewer in the arena.


There are a total of 11 maps that players can choose for the purple portal. Four of the maps are members-only. Each map has certain advantages and disadvantages for teams and fighting styles.


Arena Description Notable features Image
Wasteland A dead land filled with lava, dead trees and rocks Near each portal, there is a single combat area. This is the only map where there is a single combat area. Clan Wars Arena - Wasteland.png
Plateau A platform of rock amidst a sea of lava with very few obstacles. Clan Wars Arena - Plateau.png
Sylvan Glade An arena filled with trees that block line-of-sight. Clan Wars Arena - Sylvan Glade.png
Forsaken Quarry An arena filled with small rocks that do not block line-of-sight. Clan Wars Arena - Forsaken Quarry.png
Turrets Ranger and mages may like to ascend the many turrets in this arena to fire down at targets below. Clan Wars Arena - Turrets.png
Clan Cup Arena Adapted from the arena used in the 2013 Clan Cup. Clan Wars Arena - Clan Cup Arena.png


Arena Description Notable features Image
Ghastly Swamp A waterlogged land where aggressive ghasts may rot your food or steal your health. Ghasts are present to rot food and damage players from both clans. There is an option to play on a map without ghasts. Clan Wars Arena - Ghastly Swamp.png
Northleach Quell A snowy area filled with sunken boats and broken bits of wood. Falling snow particles Clan Wars Arena - Northleach Quell.png
Gridlock A huge 4-way multi-mountain map suited for KoTH modes with rangers and mages. The biggest map in Clan Wars. Clan Wars Arena - Gridlock.png
Ethereal A strange realm in the clouds, with teleports to use and destroy. Mystic symbols can be used to teleport around the arena. Energy sprites are present to keep the mystic symbols active. Killing them will prevent players from using the symbols for one minute. Clan Wars Arena - Ethereal.png

In addition to these maps, the classic map from RS3 was added sometime in November 2014.

Free for all

Entrance to the free for all portal

In addition to the purple portal, there is also a free for all portal. Players will be able to recognise it by its white colour. Unlike the purple portal, there are no set teams or setting up fights between clans. Instead, it is a place where players can challenge each other 1 on 1, or in multi-combat zones without having to worry about losing their items. The free for all portal is also a popular place for players to afk train magic, especially in F2P. Two players wield armour which makes their attacks always miss, start attacking each other and they go afk. Since the fight never ends, and you get xp even if you miss, this is a decent way to train magic.

This portal is often used by players to restore drained stats (including Hitpoints, Prayer and Run energy) and cure poison, as entering the portal and exiting it (via itself or a teleport) will restore stats and cure venom and poison.