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− | The '''Corporeal Beast''', often simply referred to as ''' |
+ | The '''Corporeal Beast''', often simply referred to as '''Corp''', is a large monster residing in its cave, accessible via a [[games necklace]] or through an entrance in level 21 [[Wilderness]] east of the [[Graveyard of Shadows]]. It has a very large health pool of 2,000 [[Hitpoints]], coupled with high [[Defence]] and 50% damage reduction against any weapon that's not a [[spear]] or [[halberd]]. If all players leave the room, it regenerates its health to full. |
+ | The Corporeal Beast is the only monster to drop the [[arcane sigil|arcane]], [[elysian sigil|elysian]], and [[spectral sigil|spectral]] sigils used to create the [[spirit shield]]s. In addition to its sigil drops, the Corporeal Beast has many other valuable drops. |
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− | The Corporeal Beast is known to feast on inbred Southern yokels. |
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==Habitat== |
==Habitat== |
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**Furthermore, it could only be fought after completing the quest [[w:runescape:Summer's End|Summer's End]]. |
**Furthermore, it could only be fought after completing the quest [[w:runescape:Summer's End|Summer's End]]. |
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**The original Corporeal Beast could also drop a [[w:runescape:Divine sigil|divine sigil]], which could be used to create a [[w:runescape:Divine spirit shield|divine spirit shield]]. Its effect was a constant 30% damage reduction per attack received, where the damage blocked was instead taken away from prayer points. In the 18 September 2014 poll,<ref>http://services.runescape.com/m=poll/oldschool/results.ws?id=1074</ref> it was asked if the divine sigil should be released as a drop from the boss, which gained 66.1% of 'yes' votes - 8.9% short of the threshold required for passing. |
**The original Corporeal Beast could also drop a [[w:runescape:Divine sigil|divine sigil]], which could be used to create a [[w:runescape:Divine spirit shield|divine spirit shield]]. Its effect was a constant 30% damage reduction per attack received, where the damage blocked was instead taken away from prayer points. In the 18 September 2014 poll,<ref>http://services.runescape.com/m=poll/oldschool/results.ws?id=1074</ref> it was asked if the divine sigil should be released as a drop from the boss, which gained 66.1% of 'yes' votes - 8.9% short of the threshold required for passing. |
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− | **Emily ISIS Pro looks like corp beast |
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{{Succession|[[TzTok-Jad]]|[[Strongest monster|Strongest monster in ''RuneScape'']]|[[Great Olm]]}} |
{{Succession|[[TzTok-Jad]]|[[Strongest monster|Strongest monster in ''RuneScape'']]|[[Great Olm]]}} |
Revision as of 18:50, 3 October 2018
The Corporeal Beast, often simply referred to as Corp, is a large monster residing in its cave, accessible via a games necklace or through an entrance in level 21 Wilderness east of the Graveyard of Shadows. It has a very large health pool of 2,000 Hitpoints, coupled with high Defence and 50% damage reduction against any weapon that's not a spear or halberd. If all players leave the room, it regenerates its health to full.
The Corporeal Beast is the only monster to drop the arcane, elysian, and spectral sigils used to create the spirit shields. In addition to its sigil drops, the Corporeal Beast has many other valuable drops.
Habitat
The easiest way to get to the Corporeal Beast is to teleport there using a games necklace and selecting the "Corporeal Beast" option. This will take the player to a small safe room with a large doorway to Corporeal Beast.
As of 20 November 2014, players can pay 200,000 coins to host an instance. Players ranked as Captain or above in a clan chat can pay the instance cost for their clan. Once the instance is opened, anyone from the clan chat will be able to enter the instance for no cost. As long as there is one player present in the instance, it will remain open.
Ironmen above a combat level of 90 have a separate room for Corporeal Beast, inaccessible by other players and vice versa but otherwise identical. This was added in an update on 29 March 2018, to prevent griefing and using other accounts to reduce its stats.
Fight overview
The Corporeal Beast has a 50% damage reduction against any weapon that's not a spear or halberd. Protect from Magic does not fully block its magic attacks; it only reduces the damage by 33.33%. It has very high accuracy, damage, and Defence for its levels.
It can also summon dark energy cores, which attack players and heal itself. While fighting the Corporeal Beast, whenever it is hit above 32 damage, there is a 12.5% chance that the dark core will spawn. The core will hop between players and deal rapid damage when next to a player, with the damage dealt healing the Corporeal Beast. The core can be killed, but it may be summoned again.
The interface has a damage counter on the top-left to indicate how much damage the player has dealt, which determines who gets the loot drop once the Corporeal Beast dies. It has a respawn time of 30 seconds.
Drops
Unique drops
There is a 1 in 585 chance of hitting the sigil drop table.
When players hit the table, there is a 1 in 7 chance of obtaining an elysian sigil, a 3 in 7 chance of a spectral sigil and a 3 in 7 chance of an arcane sigil. Below lists the effective drop rates of the sigils.[1]
Item Quantity Rarity GE market price Spectral sigil 1 Very rare (1/1,365) 62,970,251 Arcane sigil 1 Very rare (1/1,365) 143,025,961 Elysian sigil 1 Very rare (1/4,095) 860,763,771
"Uncuts" drop
The 'Uncuts' drop is an uncommon drop from the Corporeal Beast; it either contains a cash pile varying from 20,000 to 50,000 coins or a random selection of uncut gems and/or nature talismans, as well as a slim chance of getting items from the Rare drop table. The overall odds of hitting the 'Uncuts Drop' is 1 in 42.66.
Item Quantity Rarity GE market price Coins 250–3,000 Common Not sold Uncut sapphire 1 Common 455 Uncut emerald 1 Common 679 Uncut ruby 1 Uncommon 1,249 Uncut diamond 1 Uncommon 2,627 Uncut dragonstone 1 Uncommon 13,080 Nature talisman 1 Uncommon 744 Rare drop table 1 Rare Not sold
Although the Corporeal Beast does not have a reference to the Rare drop table, there is an incredibly low chance of an additional item from the RDT. This drop can only occur in combination with the "uncuts" drop.
There's also a slim chance of receiving nothing as a drop.
Equipment
Item Quantity Rarity GE market price Adamant arrow 750 Uncommon 42,750 Runite bolts 250 Uncommon 100,750 Mystic air staff 1 Uncommon 24,974 Mystic water staff 1 Uncommon 25,144 Mystic earth staff 1 Uncommon 25,022 Mystic fire staff 1 Uncommon 25,159 Mystic robe top (blue) 1 Uncommon 72,228 Mystic robe bottom (blue) 1 Uncommon 47,589 Onyx bolts (e) 175 Uncommon (1/26) 1,510,600 Cannonball 2,000 Uncommon (1/30) 344,000 Spirit shield 1 Uncommon (1/64) 111,384
Essence and runes
Item Quantity Rarity GE market price Pure essence 2,500 (noted) Uncommon 5,000 Law rune 250 Uncommon 41,500 Cosmic rune 500 Uncommon 71,500 Death rune 300 Uncommon 60,900 Soul rune 250 Uncommon 36,500
Materials
Item Quantity Rarity GE market price Adamantite ore 125 (noted) Uncommon 131,250 Runite ore 20 (noted) Uncommon 223,380 Adamantite bar 35 (noted) Uncommon 66,640 Teak plank 100 (noted) Uncommon 96,700 Mahogany logs 150 (noted) Uncommon 61,950 Magic logs 75 (noted) Uncommon 81,750 Green dragonhide 100 (noted) Uncommon 142,000
Other
Item Quantity Rarity GE market price Watermelon seed 24 Common 1,704 Raw shark 70 (noted) Uncommon 51,240 White berries 120 (noted) Uncommon 54,960 Desert goat horn 120 (noted) Uncommon 10,800 Tuna potato 30 Uncommon 34,710 Antidote++(4) 40 (noted) Uncommon 44,360 Ranarr seed 10 Rare 454,660 Holy elixir 1 Rare (1/171) 594,099 Clue scroll (elite) 1 Rare (1/200) Not sold Pet dark core 1 Very rare (1/5,000) Not sold
Trivia
- There are many differences between the iteration of this boss in Old School RuneScape and the original in RuneScape 2.
- In RuneScape 2, the Corporeal Beast's lair was much larger, although it only resided in the last room. The entrance to the lair was also 14 levels deeper than the one in-game.
- Furthermore, it could only be fought after completing the quest Summer's End.
- The original Corporeal Beast could also drop a divine sigil, which could be used to create a divine spirit shield. Its effect was a constant 30% damage reduction per attack received, where the damage blocked was instead taken away from prayer points. In the 18 September 2014 poll,[2] it was asked if the divine sigil should be released as a drop from the boss, which gained 66.1% of 'yes' votes - 8.9% short of the threshold required for passing.
Preceded by | Title | Succeeded by |
TzTok-Jad | Strongest monster in RuneScape | Great Olm |