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<br />'''Crafting''' is a skill that allows players to create items such as [[jewellery]], [[pottery]], and [[armour]] for use or for trade.
<br />'''Crafting''' is a skill that allows players to create items such as [[jewellery]], [[pottery]], and [[armour]] for use or for trade.
The [[Crafting Guild]] is located north-west of [[Rimmington]] and can be entered at level 40 Crafting while wearing a [[brown apron]].
The [[Crafting Guild]] is located north-west of [[Rimmington]] and can be entered at level 40 Crafting while wearing a [[brown apron]]. {{Template:Listen
|align = right
|title = Crafting level-up music
|filename = Crafting Level up 1.ogg
|desc = The first music that can be played when leveled up.}}{{Template:Listen
|align = right
|title = Crafting level-up music
|filename = Crafting Level up 2.ogg
|desc = The second music that can be played when leveled up.}}

Revision as of 16:40, 6 October 2015


This article is about the Crafting skill. For information on training Crafting, see Crafting training (F2P) (P2P).


Crafting is a skill that allows players to create items such as jewellery, pottery, and armour for use or for trade.

The Crafting Guild is located north-west of Rimmington and can be entered at level 40 Crafting while wearing a brown apron.

Listen to audio.
Crafting level-up music (link)
The first music that can be played when leveled up.
Listen to audio.
Crafting level-up music (link)
The second music that can be played when leveled up.


Spinning is the process of turning raw materials such as Wool into Ball of Wool, or Flax into Bow Strings, by using a Spinning Wheel. A popular and convenient Spinning Wheel is located below the bank in Lumbridge Castle.

Finished Product Level Experience Raw Material
Ball of wool.png Ball of wool 1 2.5 Wool.png Wool
Bow string.png Bowstring 10 15 Flax.png Flax
Crossbow string.png Crossbow string 10 15 Sinew.png Sinew
10 15 Oak roots.png Roots
Magic string.png Magic string 19 30 Magic roots.png Magic roots
Rope.png Rope 30 25 Hair.png Yak hair


Weaving is a similar process to Spinning, taking various raw materials and making a finished, usable product. Instead of a spinning wheel, Weaving uses a loom to process the materials.

Finished Product Level Experience Raw Material
Strip of cloth.png Strip of cloth 10 12 Ball of wool.png Ball of wool (4)
Empty sack.png Empty sack 21 38 Jute fibre.png Jute fibre (4)
Basket.png Basket 36 56 Willow branch.png Willow branch (6)


Pottery is the art of turning soft clay into various objects using a pottery wheel, followed by using the shaped clay with a pottery oven. Soft clay is obtained by mining clay, then using it with an object containing water, such as a bucket of water or jug of water.

Name Level required Shaping Exp Firing Exp Notes
Pot.png Pot 1 6.286 6.286 Commonly used to hold flour, among other things.
Pie dish.png Pie dish 7 15 10 Used in Cooking for baking Pies.
Bowl.png Bowl 8 18 15 Used in Cooking.
Empty plant pot.png Plant pot 19 20 17.5 Used in Farming.
Pot lid.png Pot lid 25 20 20 Used to keep Pots air-tight. Must have reached certain point in One Small Favour quest to make.



A player crafts leather into a piece of leather armour.

To begin leather crafting, players need a needle and thread, normally purchased from the Al-Kharid or Rimmington craft shop, and some cowhide tanned into leather. In the free-to-play world, this means visiting the tanner in Al-Kharid until players are able to enter the guild. Tanning costs 1 gp per ordinary leather, 3 coins for hard leather, and 20 coins for dragonhide. There is also a more expensive tannery available to members in Canifis.

The cattle field east of Lumbridge is a convenient spot for leather crafters and is easy to get to, but it is normally largely populated. Another convenient location to obtain cowhide in a free-to-play world is to the west of the Crafting Guild, where there are many more cows together in a smaller place, allowing faster kills. For members, there is a field of cows north of Ardougne and west of the Legends' Guild, which is fairly close to a bank and very rarely occupied by players.

Note: 1 thread makes 4 pieces of leather armour.

Image Item Level Exp Tanned Hides Notes
Leather gloves.png Leather gloves 1 13.8 1 soft Can be worn in the hand slot.
Leather boots.png Leather boots 7 16.25 1 soft Can be worn in the foot slot.
Leather cowl.png Cowl 9 18.5 1 soft Can be worn in the head slot.
Leather vambraces.png Leather vambraces 11 22 1 soft Can be worn in the hand slot.
Leather body.png Leather body 14 25 1 soft Can be worn in the torso slot.
Leather chaps.png Leather chaps 18 27 1 soft Can be worn in the leg slot.
Hardleather body.png Hard leather body 28 35 1 hard As the name suggests, it is made from hard leather.
Spiky vambraces.png Spiky vambraces 32 6 - Attach kebbit claws to any vambraces (normal or dragonhide).
Coif.png Coif 38 37 1 soft Can be worn in the head slot. Gives better defence than Cowl
Studded body.png Studded body 41 40 1 soft Can be worn in the torso slot. Gives better defence than Leather body
Studded chaps.png Studded chaps 44 42 1 soft Can be worn in the leg slot. Gives better defence than Leather chaps

Studded leather items are made by smithing steel studs (level 36) and adding them to the completed leather item.


This members-only part of the crafting skill is extremely similar to normal leather crafting, except that:

  • 20 coins are paid to tan one piece of hide.
  • Only vambraces, chaps, and bodies can be made.
  • High Alchemy is quite preferred to be cast on dragonhide bodies or vambraces rather than chaps, for their difference in coins received.
  • Obtaining dragonhides is slow but profitable.
  • Buying dragonhides is faster, though price is far higher than the high-alchemy value.
  • Players may attach kebbit claws to any vambraces to make spiked vambraces, giving +2 Strength bonus and 6 Crafting experience.
Image Item Level Exp Raw Materials High Alchemy Value
Green d'hide vamb.png Green d'hide vambraces 57 62 1 Green dragonleather 1,500
Green d'hide chaps.png Green d'hide chaps 60 124 2 Green dragonleather 2,340
Green d'hide body.png Green d'hide body 63 186 3 Green dragonleather 4,680
Blue d'hide vamb.png Blue d'hide vamb 66 70 1 Blue dragonleather 1,800
Blue d'hide chaps.png Blue d'hide chaps 68 140 2 Blue dragonleather 2,592
Blue d'hide body.png Blue d'hide body 71 210 3 Blue dragonleather 5,616
Red d'hide vamb.png Red d'hide vamb 73 78 1 Red dragonleather 2,160
Red d'hide chaps.png Red d'hide chaps 75 156 2 Red dragonleather 3,108
Red d'hide body.png Red d'hide body 77 234 3 Red dragonleather 6,738
Black d'hide vamb.png Black d'hide vambraces 79 86 1 Black dragonleather 2,592
Black d'hide chaps.png Black d'hide chaps 82 172 2 Black dragonleather 3,732
Black d'hide body.png Black d'hide body 84 258 3 Black dragonleather 8,088


Snakeskins are found by killing Bush snakes on the island of Mos Le'Harmless, or on Karamja during the Tai Bwo Wannai Cleanup activity and during the Temple Trekking activity. They can be tanned for 20 coins each, and then crafted using a needle and thread.

A member can make snakeskins into items of snakeskin armour, as shown on the table below, if they have a needle and thread.

Swamp snakes can also be killed during Temple Trekking to obtain snake hide for crafting the armour.

Image Item Level Exp Snakeskins Average Exp
per Snakeskin
Snakeskin boots.png Snakeskin boots 45 30 6 5
Snakeskin vambraces.png Snakeskin vambraces 47 35 8 43/8
Snakeskin bandana.png Snakeskin bandana 48 45 5 9
Snakeskin chaps.png Snakeskin chaps 51 50 12 41/6
Snakeskin body.png Snakeskin body 53 55 15 32/3

Snakeskins are also used to make tribal masks into Broodoo shields. Broodoo Shields can be created with 35 Crafting by right-clicking on a tribal mask and selecting make-shield opton with two snakeskins and eight nails in your inventory. This grants 100 Crafting experience. The colour of the tribal mask from which it was made determines the colour of the shield. A Broodoo shield requires 25 Defence to wear.

Yak hide

After starting The Fremennik Isles quest, members can kill Yaks to obtain Yak-hides and make them into Fremennik armour pieces. The Yak hides need to be cured for 5 coins to become craftable. It is not advised to make bodies for experience, because it costs an extra hide for the same return.

Image Item Level Exp Yak-hides Experience per yak-hide High Alchemy
Yak-hide armour (legs).png Yak-hide legs 43 32 1 32 300
Yak-hide armour (top).png Yak-hide body 46 32 2 16 300


In the Mort Myre swamp, there are snails that drop shells when killed. Using a chisel with these shells will create snelms. Each snelm made gives 32.5 experience. Snelms come in two varieties - pointed and rounded.

Snelm Level Experience
Blood'n'tar snelm (pointed).png Blood'n'tar snelm (round).png Blood'n'tar snelm 15 32.5
Broken bark snelm.png
Broken bark snelm 15 32.5
Bruise blue snelm (pointed).png Bruise blue snelm (round).png Bruise blue snelm 15 32.5
Myre snelm (pointed).png Myre snelm (round).png Myre snelm 15 32.5
Ochre snelm (pointed).png Ochre snelm (pointed).png Ochre snelm 15 32.5

Crab Armour

After beginning the portion of Recipe for Disaster quest to free Pirate Pete, players can craft crab armour. The materials are dropped by the giant crabs encountered during the quest. They can be crafted using a chisel.

Finished Product Material Level Experience
Crab helmet.png Crab helmet Fresh crab shell 15 32.5
Crab claw.png Crab claw Fresh crab claw 15 32.5


Glass is a members-only part of the crafting skill. The following will be required:

With all of the ingredients in the inventory, use a bucket of sand and soda ash in a furnace to create molten glass.

Note: The lunar spell Superglass Make also can be used to convert soda ashes/seaweeds and buckets of sand into molten glass. Buckets will NOT be returned, as the spell destroys them completely. Using this spell yields 10 Crafting experience for each molten glass created, rather than the 20 normally obtained by using a furnace. However, this will also make between one and ten extra molten glass.

Use the glassblowing pipe with the molten glass to blow various items.

Image Item Level Exp Notes
Molten glass.png
Molten glass 1 20 Can be sold for 20 coins to Fritz the Glassblower on Entrana.
Beer glass.png
Beer glass 1 17.5 Can be filled by beer barrels.
Candle lantern 4 19 Can be lit to lighten dark areas.
Oil lamp 12 25 Can be lit to lighten dark areas.
Vial 33 35 Can be filled with liquid used in quests or Herblore skill.
Fishbowl 42 42.5 Can be used to contain pet fish or in Recipe for Disaster Pirate Pete part.
Unpowered orb.png
Unpowered orb 46 52.5 Can be powered into any of the four elemental orbs.
Lantern lens.png
Lantern lens 49 55 Can be combined with lantern frames.
Light orb.png
Dorgeshuun Light orb 87 70 Can be traded only after adding a Cave goblin wire to it.


Entrana is a perfect place to blow glass, as it has respawns for glassblowing pipe and seaweed and has a sandpit, range and furnace. Dorgesh-Kaan also has a sandpit next to a furnace. Molanisks, which can be found just south of the city, drop swamp weed, a suitable substitute for seaweed. There is also a range just to the east of the furnace, making Dorgesh-Kaan an effective place to blow glass. For further crafting experience one can add a cave goblin wire to a light orb. Copper wire is thieved from a machine next to the furnace in Dorgesh-Kaan (level 44 thieving required and 22 Thieving experience gained). Adding the wire gives 104 crafting experience (level 87 Crafting required).

For those who already have their raw materials in the bank, Neitiznot has both a clay oven (for burning seaweed) and a clay forge for glassmaking within one click of a bank chest. Note that Neitiznot is only accessible to those who have completed The Fremennik Trials. Other suitable locations to glassblow include Falador and Al Kharid both of which have banks, ranges and furnaces in close proximity to each other.

Stills and oil lamps

In order to fill oil lamps with lamp oil, use a piece of swamp tar on a lamp oil still with an empty oil lamp in the inventory. There are 2 stills in RuneScape: the scientists house in Rimmington and the lamp stall in Dorgesh-Kaan. The Apothecary in Varrock can also turn the Swamp Tar into oil for lamps.



Gems can be cut with a Chisel.

Finished Product Level Experience
Opal.png Opal 1 15
Jade.png Jade (gem) 13 20
Red topaz.png Red topaz 16 25
Sapphire.png Sapphire 20 50
Emerald.png Emerald 27 67.5
Ruby.png Ruby 34 85
Diamond.png Diamond 43 107.5
Dragonstone.png Dragonstone 55 137.5
Onyx.png Onyx 67 167.5

Gold Jewellery

Crafting jewellery is done by using cut gems, the mould of the jewellery item, and a gold bar into a furnace.

Finished Product Level Experience
Gold ring.png Gold ring 5 15
Gold bracelet.png Gold bracelet 4 25
Gold necklace.png Gold necklace 6 20
Gold amulet.png Gold amulet 8 30
Sapphire ring.png Sapphire ring 20 40
Sapphire necklace.png Sapphire necklace 22 55
Sapphire bracelet.png Sapphire bracelet 23 60
Sapphire amulet.png Sapphire amulet 24 65
Emerald ring.png Emerald ring 27 55
Emerald necklace.png Emerald necklace 29 60
Emerald bracelet.png Emerald bracelet 30 65
Emerald amulet.png Emerald amulet 31 70
Ruby ring.png Ruby ring 34 70
Ruby necklace.png Ruby necklace 40 75
Ruby bracelet.png Ruby bracelet 42 80
Ruby amulet.png Ruby amulet 50 85
Diamond ring.png Diamond ring 43 85
Diamond necklace.png Diamond necklace 56 90
Diamond bracelet.png Diamond bracelet 58 95
Diamond amulet.png Diamond amulet 70 100
Dragonstone ring.png Dragonstone ring 55 100
Dragon necklace.png Dragonstone necklace 72 105
Dragonstone bracelet.png Dragonstone bracelet 74 110
Dragonstone amulet.png Dragonstone amulet 80 150
Onyx ring.png Onyx ring 67 115
Onyx necklace.png Onyx necklace 82 120
Regen bracelet.png Onyx bracelet 84 125
Onyx amulet.png Onyx amulet 90 165


Battlestaves and Silver Bolts

Making crafting weaponry is done by combining battlestaves with charged orbs or by creating Silver bolts (unf) in a furnace with a bolt mould and attaching feathers.

Finished Product Level Experience Raw Material
Silver bolts 5.png Silver bolts 22 50 Silver bar Feathers
Water battlestaff.png Water battlestaff 54 100 Battlestaff Water orb
Earth battlestaff.png Earth battlestaff 58 112.5 Battlestaff Earth orb
Fire battlestaff.png Fire battlestaff 62 125 Battlestaff Fire orb
Air battlestaff.png Air battlestaff 66 137.5 Battlestaff Air orb


Finished Product Level Experience Raw Material
Holy symbol.png Holy symbol 16 50 Silver bar
Unholy symbol.png Unholy symbol 17 50 Silver bar
Tiara.png Tiara 23 52.5 Silver bar

See also

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