Crush is an attack type that is used primarily by weapons like mauls, maces and warhammers, and secondarily by weapons like two-handed swords and battleaxes.
Weapons[]
Main style[]
- Staves (Accurate/Aggressive/Defensive) (excluding the Staff Of The Dead)
- Maces (Accurate/Aggressive/Defensive)
- Warhammers (Accurate/Aggressive/Defensive)
- Gadderhammer (Accurate/Aggressive/Defensive)
- Granite Hammer (Accurate/Aggressive/Defensive)
- Torag's Hammers (Accurate/Aggressive/Defensive)
- Verac's Flail (Accurate/Aggressive/Defensive)
- Hill Giant Club (Accurate/Aggressive/Defensive)
- Barrelchest Anchor (Accurate/Aggressive/Defensive)
- Tzhaar-ket-om (Accurate/Aggressive/Defensive)
- Granite Maul (Accurate/Aggressive/Defensive)
- Elder Maul (Accurate/Aggressive/Defensive)
- Viggora's Chainmace (Accurate/Aggressive/Defensive)
- Abyssal Bludgeon (Aggressive)
Secondary style[]
- Pickaxes (Aggressive)
- Battleaxes (Aggressive)
- 2h Swords (Aggressive)
- Spears (Controlled)
- Hastas (Controlled)
- Godswords (Aggressive)
- Saradomin Sword & Blessed Saradomin Sword (Aggressive)
- Dharok's Greataxe (Aggressive)
- Scythe Of Vitur (Aggressive)
Monsters with crush weakness[]
- Animated Armour & Black Knights (slash is only +6 higher)
- Earth Warriors
- Waterfiends
- Skeletal Wyverns (tie with slash at +90)
- Gargoyles (including Dusk, the melee Grotesque Guardian)
- Kalphites (including the Kalphite Queen)
- Skeletons (including Vet'ion)
- Cerberus
- Tekton
Melee |
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Magic |
Staff • Battlestaff • Crozier • Mystic staff • Trident • Wand | ||||||
Ranged |
Shortbow • Longbow • Composite bow • Crossbow • Ballista
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Other |
Defender • Salamander • Shield • Fun weapons |