Old School RuneScape Wiki
Advertisement
Old School RuneScape Wiki

Curses are spells mainly used to cause a negative effect to its target other than damage. Curses are an underused part of Magic, mainly because spellcasters have little time to waste on casting non-combat spells. In prolonged fights, using a curse spell or two at the beginning may be a good idea. Curses also are useful when competing for a monster respawn, as the curse immediately engages the monster. Curse spells can only be used again on the same target once the first spell wore off, unless the curse 'splashes' and does not affect the opponent.

Spells

Icon Spell Magic icon.png Level Runes Required Experience Effect
Confuse icon.png Confuse 3 1Body2Earth3Water 13 Reduces your opponents attack by 5%.
Weaken icon.png Weaken 11 1Body2Earth3Water 20.5 Reduces your opponents strength by 5%.
Curse icon.png Curse 19 1Body3Earth2Water 29 Reduces your opponents defence by 5%.
Bind icon.png Bind 20 2Nature3Earth3Water 30 Prevents your opponent from moving for 5 seconds.
Snare icon.png Snare 50 3Nature4Earth4Water 60 Prevents your opponent from moving for 10 seconds. Can deal up to 3 points of damage.
Vulnerability icon.png Vulnerability 66 1Soul5Earth5Water 76 Reduces your opponents defence by 10%.
Enfeeble icon.png Enfeeble 73 1Soul8Earth8Water 83 Reduces your opponents strength by 10%.
Entangle icon.png Entangle 80 4Nature5Earth5Water 89 Prevents your opponent from moving for 15 seconds. Can deal up to 5 points of damage.
Stun icon.png Stun 80 1Soul12Earth12Water 90 Reduces your opponents attack by 10%.
Tele Block icon.png Teleport Block 85 1Law1Death1Chaos 80 Blocks target from teleporting for 5 minutes (half if they are using Protect from Magic).