A Defence Pure maintains a low Combat level and has high Defence. Most Defence pures train at monks or seagulls depending on whether they want to AFK or gain fast experience. When player-killing, other players have a large window of opportunity to escape from a Defence pure due to their weak attacks. Other players also find it difficult to kill Defence pures due to their ability to tank hits. Defence pures excel at staking but most players know not to stake them. They are usually created for vanity.
Additional sources of damage for Defence pures are poisoned daggers, such as the iron and bone daggers, and the Dragonfire shield. The poison deals six damage every 15 seconds, and the Dragonfire shield special attack deals up to 25 damage and can be used every two minutes.
It is recommended to use an Event rpg for early defence levels as it is the fastest attacking melee weapon in the entire game. Use this coupled with the recommended Amulet of strength for maximum strength bonus. Buy (if possible) and equip any other items (such as the pricey Berserker ring) to increase strength bonus, many of these items require quite a few levels beforehand. For an early setup, the Maple blackjack(d) will give you a +20 Strength bonus with the only requirement being 30 Thieving and 30 Defence.
Types of Defence Pures[]
Gadderhammer[]
The Gadderhammer Defence Pure deals the most damage. It can be used in more training areas than the usual monks and seagulls. The pure is five combat levels above a standard Defence Pure because the quests required raise your Attack and Strength levels to 6 and your Prayer level to 15.
The Dwarven helmet from the quest Grim Tales gives a +6 bonus to crush. The quest requires you to have 45 Farming, 52 Herblore, 58 Thieving (boostable), 59 Agility, 71 Woodcutting (boostable), and you must have completed Witch's House.
You can also use a Fighter hat, which has a +5 bonus in all attack styles. This can be obtained from the Barbarian Assault minigame.
Useful links[]
Top Strength bonus items for each slot[]
+8 Torva Full Helm or +3 Serpentine helm or Obsidian helmet
+10 Amulet of strength or Amulet of torture (with 75 Hit Points)
+6 Torva platebody or +4 Bandos chestplate or Fighter torso
+4 Torva platelegs or +2 Bandos tassets
+20 Maple blackjack(d) or +32 Guthix crozier (with 60 Prayer) or +35 Slayer's staff (with 55 Slayer and 50 Magic)
+4 Dragon boots
+4 Fire cape
Alternatively, the Fighter hat gives +5 Attack bonus.
Training locations[]
- Monks (Semi-AFKable if Attack and Strength are low enough)
- Men/women
- Rock Crabs
- Sand Crabs
- Seagulls (6k an hour with potions)
- Cave bugs
- Pest Control at 40 Combat
- Organised crime in Zeah requiring 40% favour in the Shayzien House
Ideal PvP setup[]
Bone dagger (p++) or Darklight
Bandos boots (Defence) or Dragon boots (Strength)
Serpentine helm or Obsidian helmet
Torag's platebody or Fighter torso
Obsidian cape or Cape of Accomplishment