Enchanted dragonstone bolts are runite bolts tipped with enchanted dragonstone. Dragonstone bolts can be enchanted through the spell Enchant Crossbow Bolt (Dragonstone) by a player with level 68 Magic. The spell enchants 10 dragonstone bolts at a time. They require 61 Ranged to wield.
Enchanted dragonstone bolts have a chance of triggering the Dragon's Breath effect. This inflicts a dragonfire hit against the target, adds bonus damage (Visible ranged level * 1/5 rounded down. Example 112 range = 22 bonus damage). If the target has an anti-dragon shield or dragonfire shield, used an anti-fire potion, or is a 'fire-type' creature, such as a dragon, then the special effect will not activate. The special has a 6% chance to activate.
Enchanted dragonstone bolts are notable because of their effectiveness against pures with very low Defence. The special (and dragonfire in general) damage is calculated based on the opponent's Defence - if the opponent has none, players will hit extremely hard and consistently. A player with 99 Ranged and using the appropriate boosts (namely, Eagle Eye, the Void Set effect, and a Ranging potion) can hit into the high 60s with the special.
If the player has completed the Hard Kandarin Diary, there is a 10% increase of the likelihood that the special effect of an enchanted bolt will occur, resulting in a 6,6% chance instead. This effect is always active regardless if the headgear is equipped.
Monster Combat level Quantity Rarity Kree'arra 580 5–15 Uncommon Revenant imp 7 50–100 Rare Revenant goblin 15 50–100 Rare Revenant pyrefiend 52 50–100 Rare Revenant hobgoblin 60 50–100 Rare Revenant cyclops 82 50–100 Rare Revenant hellhound 90 50–100 Rare Revenant demon 98 50–100 Rare Revenant ork 105 50–100 Rare Revenant dark beast 120 50–100 Rare Revenant knight 126 50–100 Rare Revenant dragon 135 50–100 Rare
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|Dragon gem-tipped bolts|
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