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Instruction manual
This quest has a quick guide found here.
It briefly summarises the steps needed to complete the quest.

Dream Mentor is a Link to Quests/Series#Fremennik series Fremennik Quest taking place on Link to Lunar Isle Lunar Isle. It revolves around helping an adventurer conquer his fear of Link to combat combat using oneiromancy.

Details[]

Start point Talk to the fallen man in the small cave in the Lunar Isle mine. Talk to the fallen man in the small cave in the Lunar Isle mine.
Official difficulty Master
Description RuneScape is not the safest place to live - dragons, trolls, demons... dangerous and despicable monsters of all sorts roam free. In this quest, you must help a fellow adventurer that doesn't do so well against these threats. With perseverence and the magical help of the Moon Clan, there should be no monster that can't be beaten. But is that really true? How about the monsters in your dreams? How about your own inescapable fears? How would you defeat them? Well, you'll soon find out as a tough and often bizarre quest awaits those of a strong will!
Length Short to Medium
Requirements
Items required
Enemies to defeat

Walkthrough[]

Helping the fallen man[]

Items required: 3 Kinds of food, 6-7 of each, and a seal of passage.

Travel to Link to Lunar Isle Lunar Isle. Changing Link to spellbook spellbooks to the Link to Lunar spells lunar set may help, as will carrying Link to runes runes to teleport back to the bank.

  • Travel northeast from the bank and go down the Link to Lunar Isle mine mine—then, crawl through the passageway to reach the Chat head image of Cyrisus, File:Cyrisus chathead fallen man (located just southeast of where you entered the cave. The cave entrance will appear as a red line in the wall on your minimap). You can talk to him and inspect him. The inspect option opens a status screen.
    Note: If you didn't bring enough food, you have to run back to the bank; to make it faster and safer, you should use level 69 Lunar Spell, Link to Moonclan Teleport Moonclan Teleport.
Dream mentor cyrus stats

Cyrisus isn't well.

  • He will need you to increase three stat bars, in this order: health, spirit, and armament.
  • To feed him, you should take three kinds of food—it doesn't matter what food; Item image of %7B%7B%3Ashark%7D%7D, File:shark sharks aren't better than Tomatoes(1) tomatoes. Take seven pieces of two kinds and six of the third. Use the food on Cyrisus to feed him. If he refuses it, just give him a different kind of food.
    Note: You can use one type of food by logging out. Using Chat head image of sack, File:sack chathead sacks or Item image of %7B%7B%3Abasket%7D%7D, File:basket baskets of Link to Allotment farm produce is a good idea.
    Note: He won't accept beverages, although he accepts Link to wine wine.
  • Increasing his spirit is done by talking to him, but just try to choose the most positive things. This part is long, but no dire consequences if you get it wrong. Make sure he's standing up and both his health and spirit are at least at 70 and 72% respectively before you leave the cave.
Dream mentor bank

Cyrisus' bank.

Now you have to reach 100% in all of his remaining stats. Once Cyrisus has reached 100% in all stats, he'll tell you that he's afraid of Link to Combat Combat. Afterwards, you'll agree to accompany him to the Chat head image of Oneiromancer, File:Oneiromancer chathead Oneiromancer—exit the mine, and go southward.

Making the potion[]

Items required: Goutweed, a hammer, a pestle and mortar and an astral rune.

The battles[]

Items required: Good food, armour, weapon and a tinderbox.

A player with level 70+ in all melee stats without boosting using a super set can still use an entire inventory of sharks during the first form of the boss, it hits incredibly hard and is fairly accurate, even in decent armour such as Link to Dragon equipment#Armour dragon armour. The first form however is also the only difficult part of the fight, the other three being safespottable are not a challenge at all.

It is highly recommended that a player using Melee takes a Halberd to tackle the second and third forms of the boss. The fourth form of the boss is weak and basically not a challenge, so in reality, the entire fight is three bosses, two of which can be fully safespotted.

  • Do not bank your seal of passage for the fight.
  • Head back to Link to Lunar Isle Lunar Isle. Chat head image of Cyrisus, File:Cyrisus chathead Cyrisus will be waiting for you at the Dream Hall (largest building in the west).
  • Bank and prepare for a hard fight. Skill icon of Prayer, File:Prayer icon Prayer is not allowed in the following fights, so stocking up with high-quality food (such as Item image of %7B%7B%3Ashark%7D%7D, File:shark sharks, Item image of %7B%7B%3Atuna+potato%7D%7D, File:tuna potato tuna potatoes, Item image of %7B%7B%3Adark+crab%7D%7D, File:dark crab dark crabs, or Item image of %7B%7B%3Aanglerfish%7D%7D, File:anglerfish anglerfish) is recommended or using the Link to Blood spells Blood spells from the Link to Ancient Magicks Ancient spellbook (Link to Blood Blitz Blood Blitz is sufficient to beat all of the bosses with no food at 75 Skill icon of Defence, File:Defence icon Defence and 80 Skill icon of Magic, File:Magic icon Magic). You will need a tinderbox to light the brazier, the Item image of %7B%7B%3Adream+potion%7D%7D, File:dream potion dream potion, and lots of food. If you sip from a Item image of %7B%7B%3ASuper+potion+set%7D%7D, File:Super potion set super set before entering Link to Dream World Dreamland, your stats are retained. Warning: If you die in the dream world, any unprotected tradeable equipment dropped on death will be permanently lost! Bring no more than three valuable items that you cannot afford to lose.
  • Light the brazier, and talk to Cyrisus to enter the dream state.
  • You will enter his dream world; here, you will have to fight many high level monsters in a row, without prayer. The first form can use Magic but won't do so when you melee it, so it is recommended to kill all the monsters with Melee combat.
  • The second and third monsters may be fought with a Item image of %7B%7B%3Ahalberd%7D%7D, File:halberd halberd—right beside the lectern are Link to safe spot safe spots.
  • You can escape the dream world during the battle by using the lectern at the northern end of the room; teleports are not allowed, so this is the only possible escape. You do not need to make another dream potion to enter again, but you will have to begin the fight from the beginning. If you decide to escape using this route, spam “1” to bypass the confirmation screen as quickly as possible.
  • The first monster is a level 343 named "The Inadequacy The Inadequacy", who during the battle summons many little creatures called "Link to A Doubt A Doubt" (level 78s). This is unquestionably the hardest battle, and if you can make it through this one, the rest should be comparably easy.
    Note: Using a poisoned Item image of %7B%7B%3Adragon+dagger%7D%7D, File:dragon dagger dragon dagger is very effective against this one. Using a blow pipe is also very effective as it can hit rapidly and the boss seems to have relatively low ranged defence. Magic is also extremely efficient even in melee armour as this monster has almost no magical defence. Concentrate on the Inadequacy; don't try to fight the Link to A Doubt Doubts, as they will disappear after the Inadequacy is defeated. Set Link to Auto Retaliate Auto Retaliate to off to avoid fighting them.
  • Now, you can use a safe spot. Place your character right beside the lectern, and the second and third monsters will not be able to attack you. This is a good time to use a halberd. You can also use ranged weapons for the second and third monsters.
  • The second monster is a level 223 called "The Everlasting The Everlasting." This should be much easier than "The Inadequacy," but you should still take extreme caution. It is suggested to tank this one so you can safespot the next one with a Item image of %7B%7B%3Adragon+halberd%7D%7D, File:dragon halberd dragon halberd.
  • The third monster is easier. Still, at level 274, "The Untouchable The Untouchable" should be much easier than the first form. However, it can still do high damage, so take caution. It has high Defence.

(WARNING: if players are using the lectern as a safespot, immediately after The Everlasting dies players should run out of the safespot, and run back when the Untouchable spawns. This because the Untouchable upon spawning will neglect the safespot and attack the player. The player would be unable to pass through it and thus will have to receive unavoidable and unnecessary damage.)

  • The fourth monster, Link to The Illusive The Illusive will appear and disappear regularly during this battle and it isn't really a threat simply run after it to its new spawn-point and hit it, it will then burrow and re-emerge. Being in the middle of the room each time should make it easier to spot its new location. It is similar in combat conditions to a Giant Mole Giant Mole, except that it does not run so far and rarely hits back.

Finishing up[]

Note: DO NOT bank your Seal of Passage after the fight. You will need it to finish up the quest.

Cyrisus transfers knowledge

Cyrisus transfers some knowledge to the player.

Travel back to the Chat head image of Oneiromancer, File:Oneiromancer chathead Oneiromancer on the southeast of Link to Lunar Isle Lunar Isle. Both she and Chat head image of Cyrisus, File:Cyrisus chathead Cyrisus will be waiting—talk to the Oneiromancer to complete the quest.

Congratulations! Quest complete!

Rewards[]

Dream Mentor reward scroll

Required for completing[]

Trivia[]

  • On the day of release, if you clicked to see the rewards of the quest, it said "Spoilers? On the day of release? Tell him he's dreaming!", an allusion to the Australian movie 'The Castle', instead of the usual message.
  • Cyrisus explains that he can make Item image of %7B%7B%3ARune+platebody%7D%7D, File:Rune platebody rune platebodies, grow Chat head image of spirit tree, File:spirit tree chathead spirit trees and make Item image of %7B%7B%3Asummer+pie%7D%7D, File:summer pie summer pies—another reference to a high level player in RuneScape.
  • Dream Mentor is the first quest with a combat level requirement. Earlier quests only have single skill level requirements.
  • When you use a Purple sweets 1 purple sweet on Cyrisus, he will say, "Sweets? You do know they rot your teeth?"
  • Cyrisus' bank has an approximate value of 60,918,153 Coins 1 coins.
  • After the quest, you can contact Cyrisus via the Link to NPC Contact NPC Contact lunar spell. He cycles between four tasks:
  • Both of the Lunar quests have had their official difficulty level increased shortly after release. Link to Lunar Diplomacy Lunar Diplomacy was released as an intermediate quest, and was changed to an experienced quest. Dream Mentor was released as an experienced quest, and was changed to a master quest.


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