The Elemental workshop is a dungeon that you can progressively explore more of as you complete the Elemental Workshop quest series. It is accessed by opening the odd looking wall, by using battered key, in the building west of the Seers bank with the anvil icon and going down the stairs.
The workshop can be first accessed during the Elemental Workshop I quest.
A third room contains air elementals and a giant bellow.
Use an elemental metal on one of the workbenches in the lobby while carrying a hammer to create:
- An elemental shield, with either a battered or slashed book in the backpack inventory.
- An elemental helmet, with a beaten book in the backpack inventory after completing the Elemental Workshop II quest.
Accessed during the Elemental Workshop II quest, 4 pieces of equipment on this floor (crane, press, tank, and wind tunnel) must be repaired. Players can then process elemental metals by superheating them in lava, stamping them in the press, and cooling them in the tank and wind tunnel to make primed bars. See quest guide for details. These are used to eventually develop elemental mind equipment.
Accessed during the Elemental Workshop II quest, this floor contains 2 doors: one with a mind symbol on it, and the other with a body symbol.
You can turn a primed elemental metal into a primed mind bar in this room. Simply place any primed elemental metal into the extractor gun. Then, sit in the seat next to it. For the cost of 20 Magic, you have a primed mind bar.
A player can use a primed mind bar on the first floor anvil to create:
- An elemental mind shield, with either a battered or slashed book in the backpack inventory.
- An elemental mind helmet, with a beaten book in the backpack inventory.
This room is not available yet, though it will most likely be accessed in the 3rd part to the Elemental Workshop series.
There are no intelligible species in the Elemental Workshop.
The quests below feature heavily in this dungeon:
- Prime Time
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