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|examine = Enchanted Emerald tipped Mithril Crossbow Bolts.
 
|examine = Enchanted Emerald tipped Mithril Crossbow Bolts.
 
|weight = 0 kg}}
 
|weight = 0 kg}}
'''Emerald bolts (e) '''are created by attaching [[emerald bolt tips]] to regular [[mithril bolts]].  The tipped Mithril Bolts must then be enchanted using the Magic spell enchant for Emerald bolts (e).  The process requires 58 Fletching to attach the Emerald tips as well as level 27 Magic to enchant the bolts.
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[[File:Emerald bolts (e) detail.png]] '''Emerald bolts (e) '''are created by attaching [[emerald bolt tips]] to regular [[mithril bolts]].  The tipped Mithril Bolts must then be enchanted using the Magic spell enchant for Emerald bolts (e).  The process requires 58 Fletching to attach the Emerald tips as well as level 27 Magic to enchant the bolts.
   
 
Emerald bolts (e) have a special effect that has a high chance to poison the enemy target starting at 5 poison damage, the best poison for any ammunition.
 
Emerald bolts (e) have a special effect that has a high chance to poison the enemy target starting at 5 poison damage, the best poison for any ammunition.

Revision as of 07:13, 13 December 2013

Emerald bolts (e) detail Emerald bolts (e) are created by attaching emerald bolt tips to regular mithril bolts.  The tipped Mithril Bolts must then be enchanted using the Magic spell enchant for Emerald bolts (e).  The process requires 58 Fletching to attach the Emerald tips as well as level 27 Magic to enchant the bolts.

Emerald bolts (e) have a special effect that has a high chance to poison the enemy target starting at 5 poison damage, the best poison for any ammunition.

Like all ammunition, Emerald bolts (e) do not have a visible strength bonus, and their damage is not boosted by any items which have a strength bonus. The strength bonus entered here is from 2009, when the ranged strength stat was made visible.