"Enchanted" redirects here. For the magic robes, see Enchanted robes.
Enchant spells use cosmic runes to give an item new properties. For the enchant orb group of spells, a player needs to travel to the appropriate Obelisk and cast the spell on that. Similarly with the jewellery spells, the player must have a piece of jewellery to cast the spell on.
Icon | Spell | Magic Level | Runes Required | Experience | Notes |
---|---|---|---|---|---|
Enchant Crossbow Bolt | 4 | Varies | Varies | Enchants any type of tipped bolts, up to level 87 Magic required. | |
Lvl-1 Enchant | 7 | 11 | 17.5 | Enchants sapphire and opal jewellery. | |
Lvl-2 Enchant | 27 | 13 | 37 | Enchants emerald and jade jewellery. | |
Lvl-3 Enchant | 49 | 15 | 59 | Enchants ruby and topaz jewellery. | |
Charge Water Orb | 56 | 3301 | 56 | Creates a water orb, spell must be cast on the Water obelisk deep in the Taverley Dungeon. | |
Lvl-4 Enchant | 57 | 110 | 67 | Enchants diamond jewellery. | |
Charge Earth Orb | 60 | 3301 | 70 | Creates an earth orb, spell must be cast on the Earth obelisk in Edgeville Dungeon. | |
Charge Fire Orb | 63 | 3301 | 73 | Creates a fire orb, spell must be cast on the Fire obelisk deep in the Taverley Dungeon. | |
Charge Air Orb | 66 | 3301 | 76 | Creates an air orb, spell must be cast on the Air obelisk in Edgeville Dungeon. | |
Lvl-5 Enchant | 68 | 11515 | 78 | Enchants dragonstone jewellery. | |
Lvl-6 Enchant | 87 | 12020 | 97 | Enchants onyx jewellery. | |
Lvl-7 Enchant | 93 | 20201 | 110 | Enchants zenyte jewellery. |
Enchanted gold and silver jewellery[]
Gold and silver jewellery are made with the Crafting skill.