Old School RuneScape Wiki
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The '''fairy ring''' transportation system is unlocked after starting the Fairy Tale II - Cure a Queen
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| class="tabletop"|Location
 
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==="A" Combinations===
| class="tabletop"|Requirements
 
| class="tabletop"|
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{|class="wikitable"
  +
!Code
  +
!Picture
  +
!Location
  +
!Requirements
 
|-
 
|-
  +
|AIQ
| class="tablebottom"|AIQ
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Asgarnia: Mudskipper Point
+
|Mudskipper Point
  +
|N/A
| class="tablebottom"|N/A
 
| class="tablebottom"|
 
 
|-
 
|-
  +
|AIR
| class="tablebottom"|AIR
 
  +
|
| class="tablebottom"|
 
  +
|Island south of Witchaven.
| class="tablebottom"|Islands: South of [http://www.zybez.net/guides/746/witchaven/ Witchaven]
 
  +
|N/A
| class="tablebottom"|N/A
 
| class="tablebottom"|
 
 
|-
 
|-
  +
|AJQ
| class="tablebottom"|AJQ
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Dungeons: Dark cave south of [http://www.zybez.net/guides/749/dorgesh_kaan/ Dorgesh-Kaan]
+
|Cave south of Dorgesh-Kaan.
| class="tablebottom"|Completion of [http://www.zybez.net/quests/112/death_to_the_dorgeshuun/ Death to the Dorgeshuun], Light source
+
|Completion of Death to the Dorgeshuun and a light source.
| class="tablebottom"|
 
 
|-
 
|-
  +
|AJR
| class="tablebottom"|AJR
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Kandarin: Slayer cave south-east of [http://www.zybez.net/guides/703/rellekka/ Rellekka]
+
|Slayer cave south-east of Rellekka.
  +
|N/A
| class="tablebottom"|N/A
 
| class="tablebottom"|
 
 
|-
 
|-
  +
|AJS
| class="tablebottom"|AJS
 
  +
|
| class="tablebottom"|
 
  +
|Island near Miscellania
| class="tablebottom"|Islands: Penguins near [http://www.zybez.net/guides/729/miscellania/ Miscellania]
 
  +
|N/A
| class="tablebottom"|N/A
 
| class="tablebottom"|
 
 
|-
 
|-
  +
|AKQ
| class="tablebottom"|AKQ
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Kandarin: Piscatoris Hunter area
+
|Piscatoris Hunter area
  +
|N/A
| class="tablebottom"|N/A
 
| class="tablebottom"|
 
 
|-
 
|-
  +
|AKS
| class="tablebottom"|AKS
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Feldip Hills: Feldip Hunter area
+
|Feldip Hunter area
  +
|N/A
| class="tablebottom"|N/A
 
| class="tablebottom"|
 
 
|-
 
|-
  +
|ALP
| class="tablebottom"|ALP
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Feldip Hills: Near Gu'Tanoth; cave south of Jiggig
+
|Near Gu'Tanoth; cave south of Jiggig
| class="tablebottom"|[http://www.zybez.net/search.aspx?search_text=pickaxe&x=0&y=0 Pickaxe], Partial completion of [http://www.zybez.net/quests/179/fairy_tale_iii___orks_rift/ Fairy Tale III - Orks Rift]. During or after the quest you can mine a part of the north wall for a short cut to Gu'Tanoth
+
|Partial completion of Fairy Tale III - Orks Rift and a pickaxe. During or after the quest you can mine a part of the north wall for a short cut to Gu'Tanoth.
| class="tablebottom"|
 
 
|-
 
|-
  +
|ALQ
| class="tablebottom"|ALQ
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Morytania: Haunted Woods east of Canifis
+
|Haunted Woods east of Canifis
  +
|N/A
| class="tablebottom"|N/A
 
| class="tablebottom"|
 
 
|-
 
|-
  +
|ALR
| class="tablebottom"|ALR
 
  +
|
| class="tablebottom"|
 
  +
|Abyss
| class="tablebottom"|Other Realms: Abyss
 
  +
|N/A
| class="tablebottom"|N/A
 
| class="tablebottom"|
 
 
|-
 
|-
  +
|ALS
| class="tablebottom"|ALS
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Kandarin: McGrubor's Wood
+
|McGrubor's Wood
  +
|N/A
| class="tablebottom"|N/A
 
| class="tablebottom"|
 
 
|}
 
|}
   
   
3.0 - "B" Combinations
+
==="B" Combinations===
  +
{|class="wikitable"
{| align="center" cellspacing="0" style="border-left: 1px solid #000000" width="100%"
 
  +
!Code
| class="tabletop"|Code
 
| class="tabletop"|Picture
+
!Picture
| class="tabletop"|Location
+
!Location
| class="tabletop"|Requirements
+
!Requirements
| class="tabletop"|
 
 
|-
 
|-
  +
|BIP
| class="tablebottom"|BIP
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Islands: South-west of Mort Myre
+
|Island South-west of Mort Myre
  +
|N/A
| class="tablebottom"|N/A
 
  +
|
| class="tablebottom"|
 
 
|-
 
|-
  +
|BIQ
| class="tablebottom"|BIQ
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Kandarin Desert: Near Kalphite Hive
+
|Kandarin Desert near Kalphite Hive.
  +
|N/A
| class="tablebottom"|N/A
 
  +
|
| class="tablebottom"|
 
 
|-
 
|-
  +
|BIR
| class="tablebottom"|BIR
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Other Realms: Sparse Plane
+
|Other Realms: Sparse Plane
| class="tablebottom"|Partial completion of [http://www.zybez.net/quests/179/fairy_tale_iii___orks_rift/ Fairy Tale III - Orks Rift]. This is where [http://www.zybez.net/npcs/2955/fairy_very_wise/ Fairy Very Wise] is met.
+
|Partial completion of Fairy Tale III - Orks Rift. This is where Fairy Very Wise is met.
| class="tablebottom"|
 
 
|-
 
|-
  +
|BIS
| class="tablebottom"|BIS
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Kandarin: [http://www.zybez.net/guides/715/ardougne/ Ardougne] Zoo Unicorns
+
|Ardougne Zoo - Unicorns
  +
|N/A
| class="tablebottom"|N/A
 
| class="tablebottom"|
 
 
|-
 
|-
  +
|BJQ
| class="tablebottom"|BJQ
 
  +
|
| class="tablebottom"|
 
  +
|Ancient Cavern
| class="tablebottom"|Dungeons: [http://www.zybez.net/guides/73/ancient_cavern/ Ancient Cavern]
 
| class="tablebottom"|Only accessible after completing much of [http://www.zybez.net/guides/72/barbarian_training/ Barbarian Training], at least up to Pyre ships. Before the ring can be used, bittercap mushrooms must be used to repair the ring. To do this, have a [http://www.zybez.net/items/529/spade/ Spade] and 5 [http://www.zybez.net/items/2728/mushroom/ Mushroom]s in your inventory. Use one of the Mushrooms on the 'Enchanted lands' spot near the centre of the ring.
+
|Only accessible after completing at least up to Pyre ships in Barbarian Training. Before the ring can be used, bittercap mushrooms must be used to repair the ring. To do this, have a spade and 5 mushrooms in your inventory. Use one of the Mushrooms on the 'Enchanted lands' spot near the center of the ring.
| class="tablebottom"|
 
 
|-
 
|-
  +
|BJR
| class="tablebottom"|BJR
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Other Realms: [http://www.zybez.net/guides/3081/realm_of_the_fisher_king/ Realm of the Fisher King]
+
|Other Realms: Realm of the Fisher King
| class="tablebottom"|Must complete [http://www.zybez.net/quests/55/holy_grail/ Holy Grail] to access this code
+
|Must complete Holy Grail to access this code.
| class="tablebottom"|
 
 
|-
 
|-
  +
|BKP
| class="tablebottom"|BKP
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Feldip Hills: South of [http://www.zybez.net/guides/904/castle_wars/ Castle Wars]
+
|South of Castle Wars
  +
|N/A
| class="tablebottom"|N/A
 
| class="tablebottom"|
 
 
|-
 
|-
  +
|BKQ
| class="tablebottom"|BKQ
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Other Realms: [http://www.zybez.net/guides/3066/enchanted_valley/ Enchanted Valley]
+
|Other Realms: Enchanted Valley
  +
|N/A
| class="tablebottom"|N/A
 
| class="tablebottom"|
 
 
|-
 
|-
  +
|BKR
| class="tablebottom"|BKR
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Morytania: Mort Myre, south of Canifis
+
|Mort Myre, south of Canifis
  +
|N/A
| class="tablebottom"|N/A
 
| class="tablebottom"|
 
 
|-
 
|-
  +
|BLP
| class="tablebottom"|BLP
 
  +
|
| class="tablebottom"|
 
  +
|TzHaar area
| class="tablebottom"|Dungeons: [http://www.zybez.net/guides/731/tzhaar/ TzHaar] area
 
  +
|N/A
| class="tablebottom"|N/A
 
| class="tablebottom"|
 
 
|-
 
|-
  +
|BLQ
| class="tablebottom"|BLQ
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Other Realms: Yu'biusk
+
|Other Realms: Yu'biusk
| class="tablebottom"|Accessed by [http://www.zybez.net/quests/138/land_of_the_goblins/ Land of the Goblins] quest
+
|Accessed by Land of the Goblins quest.
| class="tablebottom"|
 
 
|-
 
|-
  +
|BLR
| class="tablebottom"|BLR
 
  +
|
| class="tablebottom"|
 
  +
|Legends' Guild
| class="tablebottom"|Kandarin: [http://www.zybez.net/guides/1110/legends_guild/ Legends' Guild]
 
  +
|N/A
| class="tablebottom"|N/A
 
| class="tablebottom"|
 
 
|}
 
|}
   
   
4.0 - "C" Combinations
+
==="C" Combinations===
  +
{|class="wikitable"
{| align="center" cellspacing="0" style="border-left: 1px solid #000000" width="100%"
 
  +
!Code
| class="tabletop"|Code
 
| class="tabletop"|Picture
+
!Picture
| class="tabletop"|Location
+
!Location
| class="tabletop"|Requirements
+
!Requirements
| class="tabletop"|
 
 
|-
 
|-
  +
|CIP
| class="tablebottom"|CIP
 
  +
|
| class="tablebottom"|
 
  +
|Miscellania
| class="tablebottom"|Islands: [http://www.zybez.net/guides/729/miscellania/ Miscellania]
 
| class="tablebottom"|Must complete [http://www.zybez.net/quests/22/fremennik_trials_the/ Fremennik Trials, The] quest
+
|Must complete Fremennik Trials, The quest
| class="tablebottom"|
 
 
|-
 
|-
  +
|CIQ
| class="tablebottom"|CIQ
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Kandarin: North-west of [http://www.zybez.net/guides/712/yanille/ Yanille]
+
|North-west of Yanille
  +
|N/A
| class="tablebottom"|N/A
 
| class="tablebottom"|
 
 
|-
 
|-
  +
|CJR
| class="tablebottom"|CJR
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Kandarin: Sinclair Mansion (east)
+
|Sinclair Mansion (east)
  +
|N/A
| class="tablebottom"|N/A
 
| class="tablebottom"|
 
 
|-
 
|-
  +
|CKP
| class="tablebottom"|CKP
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Other Realms: Cosmic Entity's plane
+
|Other Realms: Cosmic Entity's plane
| class="tablebottom"|Used in [http://www.zybez.net/quests/113/fairy_tale_ii___cure_a_queen/ Fairy Tale II - Cure A Queen] quest
+
|Used in Fairy Tale II - Cure A Queen quest
| class="tablebottom"|
 
 
|-
 
|-
  +
|CKR
| class="tablebottom"|CKR
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Karamja: South of Tai Bwo Wannai Village
+
|South of Tai Bwo Wannai Village
  +
|N/A
| class="tablebottom"|N/A
 
| class="tablebottom"|
 
 
|-
 
|-
  +
|CKS
| class="tablebottom"|CKS
 
  +
|
| class="tablebottom"|
 
  +
|Canifis
| class="tablebottom"|Morytania: Canifis
 
  +
|N/A
| class="tablebottom"|N/A
 
| class="tablebottom"|
 
 
|-
 
|-
  +
|CLP
| class="tablebottom"|CLP
 
  +
|
| class="tablebottom"|
 
  +
|Island south of Draynor Village
| class="tablebottom"|Islands: South of [http://www.zybez.net/guides/719/draynor_village/ Draynor Village]
 
  +
|N/A
| class="tablebottom"|N/A
 
| class="tablebottom"|
 
 
|-
 
|-
  +
|CLR
| class="tablebottom"|CLR
 
  +
|
| class="tablebottom"|
 
  +
|Ape Atoll
| class="tablebottom"|Islands: [http://www.zybez.net/guides/705/ape_atoll/ Ape Atoll]
 
| class="tablebottom"|At least partial completion of [http://www.zybez.net/quests/179/fairy_tale_iii___orks_rift/ Fairy Tale III - Orks Rift]. A [http://www.zybez.net/items/1839/ninja_monkey_greegree/ Ninja monkey greegree] to climb through the hollow log, after the log is made hollow.
+
|Player needs at least partial completion of Fairy Tale III - Orks Rift and a Ninja monkey greegree to climb through the hollow log, after the log is made hollow.
| class="tablebottom"|
 
 
|-
 
|-
  +
|CLS
| class="tablebottom"|CLS
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Islands: Jungle spiders near [http://www.zybez.net/guides/712/yanille/ Yanille]
+
|Jungle spiders near Yanille
  +
|N/A
| class="tablebottom"|N/A
 
| class="tablebottom"|
 
 
|}
 
|}
   
   
5.0 - "D" Combinations
+
==="D" Combinations===
  +
{|class="wikitable"
{| align="center" cellspacing="0" style="border-left: 1px solid #000000" width="100%"
 
  +
!Code
| class="tabletop"|Code
 
| class="tabletop"|Picture
+
!Picture
| class="tabletop"|Location
+
!Location
| class="tabletop"|Requirements
+
!Requirements
| class="tabletop"|
 
 
|-
 
|-
  +
|DIP
| class="tablebottom"|DIP
 
  +
|
| class="tablebottom"|
 
  +
|Mos Le'Harmless
| class="tablebottom"|Islands: [http://www.zybez.net/guides/738/mos_leharmless/ Mos Le'Harmless]
 
| class="tablebottom"|At least partial completion of [http://www.zybez.net/quests/179/fairy_tale_iii___orks_rift/ Fairy Tale III - Orks Rift] The bridges must be repaired. This can be done with 16 Nails, 8 [http://www.zybez.net/items/533/plank/ Plank]s, and a [http://www.zybez.net/items/1245/hammer/ Hammer].
+
|Player must of completed at least partial completion of Fairy Tale III - Orks Rift and have the bridges repaired. This can be done with 16 nails, 8 planks, and a hammer.
| class="tablebottom"|
 
 
|-
 
|-
  +
|DIR
| class="tablebottom"|DIR
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Other Realms: [http://www.zybez.net/npcs/634/gorak/ Gorak]'s Plane
+
|Other Realms: Gorak's Plane
  +
|N/A
| class="tablebottom"|N/A
 
  +
|
| class="tablebottom"|
 
 
|-
 
|-
  +
|DIS
| class="tablebottom"|DIS
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Misthalin: Wizards' Tower
+
|Wizards' Tower
  +
|N/A
| class="tablebottom"|N/A
 
| class="tablebottom"|
 
 
|-
 
|-
  +
|DJP
| class="tablebottom"|DJP
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Kandarin: Tower of Life
+
|Tower of Life
  +
|N/A
| class="tablebottom"|N/A
 
| class="tablebottom"|
 
 
|-
 
|-
  +
|DJR
| class="tablebottom"|DJR
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Kandarin: Sinclair Mansion (west)
+
|Sinclair Mansion (west)
  +
|N/A
| class="tablebottom"|N/A
 
| class="tablebottom"|
 
 
|-
 
|-
  +
|DKP
| class="tablebottom"|DKP
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Karamja: South of Musa Point
+
|Karamja: South of Musa Point
  +
|N/A
| class="tablebottom"|N/A
 
| class="tablebottom"|
 
 
|-
 
|-
  +
|DKR
| class="tablebottom"|DKR
 
  +
|
| class="tablebottom"|
 
  +
|East of Edgeville
| class="tablebottom"|Misthalin: [http://www.zybez.net/guides/722/varrock/ Varrock]
 
  +
|N/A
| class="tablebottom"|N/A
 
| class="tablebottom"|
 
 
|-
 
|-
  +
|DKS
| class="tablebottom"|DKS
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Kandarin: Snowy Hunter area
+
|Snowy Hunter area
  +
|N/A
| class="tablebottom"|N/A
 
| class="tablebottom"|
 
 
|-
 
|-
  +
|DLQ
| class="tablebottom"|DLQ
 
  +
|
| class="tablebottom"|
 
  +
|North of Nardah]
| class="tablebottom"|Kharidian Desert: North of [http://www.zybez.net/guides/733/nardah/ Nardah]
 
  +
|N/A
| class="tablebottom"|N/A
 
| class="tablebottom"|
 
 
|-
 
|-
  +
|DLR
| class="tablebottom"|DLR
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Islands: Poison Waste south of Isafdar
+
|Islands: Poison Waste south of Isafdar
  +
|N/A
| class="tablebottom"|N/A
 
| class="tablebottom"|
 
 
|-
 
|-
  +
|DLS
| class="tablebottom"|DLS
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Dungeons: Myreque hideout under The Hollows
+
|Dungeons: Myreque hideout under The Hollows
| class="tablebottom"|Must complete [http://www.zybez.net/quests/39/priest_in_peril/ Priest in Peril] and [http://www.zybez.net/quests/29/in_search_of_the_myreque/ In Search of the Myreque] quests. Find the cracks in the walls to enter the main tunnel under the Hair and Dog Pub in [http://www.zybez.net/guides/732/canifis/ Canifis].
+
|Must complete Priest in Peril and In Search of the Myreque quests. Find the cracks in the walls to enter the main tunnel under the Hair and Dog Pub in Canifis.
| class="tablebottom"|
 
 
|}
 
|}
   
   
  +
6.0 - "Multi" CombinationsDuring the [http://www.zybez.net/quests/179/fairy_tale_iii___orks_rift/ Fairy Tale III - Orks Rift] you must enter each code, returning after each one. Upon entering the final code, you will be teleported to the hideout. After the quest you can simply click the destination in your quick codes book and be teleported without entering each code individually.
 
  +
==="Multi" Combinations===
{| align="center" cellspacing="0" style="border-left: 1px solid #000000" width="100%"
 
  +
During the Fairy Tale III - Orks Rift you must enter each code, returning after each one. Upon entering the final code, you will be teleported to the hideout. After the quest you can simply click the destination in your quick codes book and be teleported without entering each code individually.
| class="tabletop"|Code
 
  +
| class="tabletop"|Picture
 
| class="tabletop"|Location
+
{|class="wikitable"
  +
!Code
| class="tabletop"|Requirements
 
  +
!Picture
| class="tabletop"|
 
  +
!Location
  +
!Requirements
 
|-
 
|-
  +
|AIR, DLR, DJQ, AJS
| class="tablebottom"|AIR
 
  +
|
DLR
 
  +
|Fairy Queen's Hideout
DJQ
 
  +
|Must have Nuff's certificate in inventory until you have completed Fairy Tale III - Orks Rift.
AJS
 
  +
|
| class="tablebottom"|
 
| class="tablebottom"|Fairy Queen's Hideout
 
| class="tablebottom"|Must have [http://www.zybez.net/items/6445/nuffs_certificate/ Nuff's certificate] in inventory until you have completed [http://www.zybez.net/quests/179/fairy_tale_iii___orks_rift/ Fairy Tale III - Orks Rift].
 
| class="tablebottom"|
 
 
|}
 
|}

Revision as of 20:24, 22 April 2013

The fairy ring transportation system is unlocked after starting the Fairy Tale II - Cure a Queen


"A" Combinations

Code Picture Location Requirements
AIQ Mudskipper Point N/A
AIR Island south of Witchaven. N/A
AJQ Cave south of Dorgesh-Kaan. Completion of Death to the Dorgeshuun and a light source.
AJR Slayer cave south-east of Rellekka. N/A
AJS Island near Miscellania N/A
AKQ Piscatoris Hunter area N/A
AKS Feldip Hunter area N/A
ALP Near Gu'Tanoth; cave south of Jiggig Partial completion of Fairy Tale III - Orks Rift and a pickaxe. During or after the quest you can mine a part of the north wall for a short cut to Gu'Tanoth.
ALQ Haunted Woods east of Canifis N/A
ALR Abyss N/A
ALS McGrubor's Wood N/A


"B" Combinations

Code Picture Location Requirements
BIP Island South-west of Mort Myre N/A
BIQ Kandarin Desert near Kalphite Hive. N/A
BIR Other Realms: Sparse Plane Partial completion of Fairy Tale III - Orks Rift. This is where Fairy Very Wise is met.
BIS Ardougne Zoo - Unicorns N/A
BJQ Ancient Cavern Only accessible after completing at least up to Pyre ships in Barbarian Training. Before the ring can be used, bittercap mushrooms must be used to repair the ring. To do this, have a spade and 5 mushrooms in your inventory. Use one of the Mushrooms on the 'Enchanted lands' spot near the center of the ring.
BJR Other Realms: Realm of the Fisher King Must complete Holy Grail to access this code.
BKP South of Castle Wars N/A
BKQ Other Realms: Enchanted Valley N/A
BKR Mort Myre, south of Canifis N/A
BLP TzHaar area N/A
BLQ Other Realms: Yu'biusk Accessed by Land of the Goblins quest.
BLR Legends' Guild N/A


"C" Combinations

Code Picture Location Requirements
CIP Miscellania Must complete Fremennik Trials, The quest
CIQ North-west of Yanille N/A
CJR Sinclair Mansion (east) N/A
CKP Other Realms: Cosmic Entity's plane Used in Fairy Tale II - Cure A Queen quest
CKR South of Tai Bwo Wannai Village N/A
CKS Canifis N/A
CLP Island south of Draynor Village N/A
CLR Ape Atoll Player needs at least partial completion of Fairy Tale III - Orks Rift and a Ninja monkey greegree to climb through the hollow log, after the log is made hollow.
CLS Jungle spiders near Yanille N/A


"D" Combinations

Code Picture Location Requirements
DIP Mos Le'Harmless Player must of completed at least partial completion of Fairy Tale III - Orks Rift and have the bridges repaired. This can be done with 16 nails, 8 planks, and a hammer.
DIR Other Realms: Gorak's Plane N/A
DIS Wizards' Tower N/A
DJP Tower of Life N/A
DJR Sinclair Mansion (west) N/A
DKP Karamja: South of Musa Point N/A
DKR East of Edgeville N/A
DKS Snowy Hunter area N/A
DLQ North of Nardah] N/A
DLR Islands: Poison Waste south of Isafdar N/A
DLS Dungeons: Myreque hideout under The Hollows Must complete Priest in Peril and In Search of the Myreque quests. Find the cracks in the walls to enter the main tunnel under the Hair and Dog Pub in Canifis.


"Multi" Combinations

During the Fairy Tale III - Orks Rift you must enter each code, returning after each one. Upon entering the final code, you will be teleported to the hideout. After the quest you can simply click the destination in your quick codes book and be teleported without entering each code individually.

Code Picture Location Requirements
AIR, DLR, DJQ, AJS Fairy Queen's Hideout Must have Nuff's certificate in inventory until you have completed Fairy Tale III - Orks Rift.