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{{External|rs=Fairy ring}}
 
{{External|rs=Fairy ring}}
 
[[File:Fairy Ring.png|left|frame|A fairy ring.]]
 
[[File:Fairy Ring.png|left|frame|A fairy ring.]]
The '''fairy ring''' transportation system is unlocked after starting the [[Fairy Tale II - Cure a Queen]] quest and getting permission from the [[Fairy Godfather]]. It consists of 42 teleportation rings spread across the world and provides a relatively fast means of accessing often remote sites in ''[[RuneScape]]'', as well as providing easy access to other realms.
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The '''fairy ring''' transportation system is unlocked after starting the [[Fairy Tale II - Cure a Queen]] quest and getting permission from the [[Fairy Godfather]]. It consists of 44 teleportation rings spread across the world and provides a relatively fast means of accessing often remote sites in ''[[RuneScape]]'', as well as providing easy access to other realms.
   
 
Players can access the fairy ring system from any fairy ring while wielding either a [[Dramen staff]] or [[Lunar staff]]. If the [[Lumbridge and Draynor Diary]] is fully completed, no staff of any kind is needed. From there, using three letter codes, they can teleport to most rings within the system.
 
Players can access the fairy ring system from any fairy ring while wielding either a [[Dramen staff]] or [[Lunar staff]]. If the [[Lumbridge and Draynor Diary]] is fully completed, no staff of any kind is needed. From there, using three letter codes, they can teleport to most rings within the system.

Revision as of 12:40, 17 August 2017

File:Fairy Ring.png

A fairy ring.

The fairy ring transportation system is unlocked after starting the Fairy Tale II - Cure a Queen quest and getting permission from the Fairy Godfather. It consists of 44 teleportation rings spread across the world and provides a relatively fast means of accessing often remote sites in RuneScape, as well as providing easy access to other realms.

Players can access the fairy ring system from any fairy ring while wielding either a Dramen staff or Lunar staff. If the Lumbridge and Draynor Diary is fully completed, no staff of any kind is needed. From there, using three letter codes, they can teleport to most rings within the system.

Several rings, however, require players to complete quests before they can be accessed. If the selected code has no corresponding fairy ring, players will not be teleported anywhere, exclaiming "Wow, fairy magic sure is useful, I hardly moved at all!"

Players with level 85 in Construction can build a fairy ring in their Superior Garden.

Fairy ring teleport

The animation when using the fairy rings.

It is important to note that only Fairy Tale I - Growing Pains is needed to access the fairy rings. Players only have to do the first few lines of Fairy Tale II - Cure a Queen and need none of the requirements.

When using the fairy rings, a travel log will pop up. This is a list of rings to which you have recently traveled. This is useful, as you can just click on the ring code in the travel log and the code will be automatically entered. Up to four fairy ring codes can be marked as favourites for quicker code dialing to frequented rings.

Using fairy rings

Fairy rings selection

The fairy ring code selection screen.

To use the fairy rings, players must complete the following quests:

One may quickly access the fairy rings in any of the following ways:

Combinations

"A" Combinations

Code Picture Location Points of Interest
AIQ Fairy ring code AIQ Asgarnia: Mudskipper Point Mogres, Rimmington,Port Sarim,Asgarnia Ice Dungeon
AIR Fairy ring code AIR Islands: South-east of Ardougne. Empty island, used for clue scroll coordinates and the Ardougne medium achievement diary.
AJQ Fairy ring code AJQ Dungeons: Cave south of Dorgesh-Kaan.

Completion of Death to the Dorgeshuun and a light source is required to enter this area.

Cave Crawlers, Cave Bugs, Cave Slimes and Molanisks can be found here. Dorgesh-kaan Agility course may also be found here.

AJR Fairy ring code AJR Kandarin: Slayer cave south-east of Rellekka. Fremennik Slayer Dungeon, Rellekka west of fairy ring.
AJS Fairy ring code AJS Islands: Penguins near Miscellania.

Penguins; no other access.

It also is the fourth combination to the Fairy Queen's first hiding place (Fairy Tale II - Cure a Queen)

AKQ Fairy ring code AKQ Kandarin: Piscatoris Hunter area Kraken Cove, Chinchompas (grey), Mining spots, Piscatoris Fishing Colony
AKS Fairy ring code AKS Feldip Hills: Feldip Hunter area Hunter jungle area, Chompy hunting grounds, Gnome glider.
ALP Fairy ring code ALP Lighthouse Jossik, Barbarian Outpost, Rellekka
ALQ Fairy ring code ALQ Morytania: Haunted Woods east of Canifis Can be used in conjunction with the Ectophial to quickly access the fairy ring network, but this ring is surrounded by aggressive Vampyres and Leeches. Farming patch, Port Phasmatys east
ALR Fairy ring code ALR Other realms: Abyssal Area Abyssal leeches, guardians, walkers, and Abyssal demons. Alternative area for players to get Runecrafting Pouches
ALS Fairy ring code ALS Kandarin: McGrubor's Wood Seers' Village, Coal trucks, Fishing Guild, Hemenster

Going here is required for the medium Kandarin Achievement Diary

"B" Combinations

Code Picture Location Points of Interest
BIP Fairy ring code BIP Islands: South-west of Mort Myre Empty island used for clue scroll cryptic and a level 50 agility shortcut to enter Mort Myre.
BIQ Fairy ring code BIQ Kharidian Desert near Kalphite Hive. Kalphite Lair for Kalphites and the Kalphite Queen, Shantay Pass nearby.
BIS Fairy ring code BIS Ardougne Zoo - Unicorns Unicorns; no other access.

Required for the Ardougne Diary; medium task.

BJR Fairy ring code BJR Other Realms: Realm of the Fisher King Partial completion of Holy Grail quest is required.
BJS Fairy ring code BJS Islands: Near Zul-Andra Completion of Regicide is required. 76 Agility is needed to jump off the island.
BKP Fairy ring code BKP South of Castle Wars Smoke Devil Dungeon and Chompy bird hunting grounds. Teak tree to the west, Castle Wars north.
BKQ Fairy ring code BKQ Other Realms: Enchanted Valley Tree spirits
BKR Fairy ring code BKR Mort Myre Swamp , south of Canifis Swamp boat south-east (towards Barrows and Burgh de Rott)
BKS Fairy ring code BKS Zanaris Impetuous Impulses, Chaeldar
BLP Fairy ring code BLP TzHaar area TzHaar fight caves, TzHaar fight pits, TzHaar monsters
BLR Fairy ring code BLR Legends' Guild Legends' Guild, Mining spots, Magic and Maple trees north, Witchaven south, East Ardougne west

"C" Combinations

Code Picture Location Points of Interest
CIP Fairy ring code CIP Miscellania

Must complete The Fremennik Trials in order to access this area.

Miscellania, Etceteria east, Managing Miscellania

CIQ Fairy ring code CIQ North-west of Yanille Tree Gnome Village north, Yanille south-east, Gu'Tanoth south, Castle wars west
CIS Fairy ring code CIS Zeah:

North of the Arceuus House Library

Great Kourend. Players must pay a one-off fee 80,000 coins to Trossa in order to use it.
CJR Fairy ring code CJR Sinclair Mansion (east) Sinclair Mansion

east, Seer's Village south

CKP Fairy ring code CKP Other Realms: Cosmic entity's plane Used in Fairy Tale II - Cure a Queen quest
CKR Fairy ring code CKR South of Tai Bwo Wannai Village, Karamja Graahks, Shilo village nearby, Tai Bwo Wannai Village, Nature altar
CKS Fairy ring code CKS Canifis Morytania Slayer tower, Canifis east, Paterdomus west, Mort Myre swamp south.
CLP Fairy ring code CLP Island: South of Draynor Village Required for some hard clue scrolls.
CLR Fairy ring code CLR Island: Ape Atoll Monkey Madness and completion of Daero's training must be completed in order to use this fairy ring. In addition, 48 Agility and a monkey greegree is required to exit the agility course and travel to the city.
CLS Fairy ring code CLS Jungle spiders near Yanille Hazelmere lives nearby

"D" Combinations

Code Picture Location Points of Interest
DIP Fairy ring code DIP Abyssal Nexus Abyssal Sire
DIR Fairy ring code DIR Other Realms: Gorak's Plane The only place Goraks can be found other than the God Wars Dungeon.
DIQ Placeholder Player-owned house Superior Garden Only works if the player has one in their house.
DIS Fairy ring code DIS Wizards' Tower Wizards' Tower, Rune essence mine
DJP Fairy ring code DJP Tower of Life Monastery west, East Ardougne north-west, Port Khazard south
DJR Fairy ring code DJR Zeah: Chasm of Fire Chasm of Fire, north-west corner of the Shayzien House
DKP Fairy ring code DKP Karamja: South of Musa Point Karambwan Fishing spots
DKR Fairy ring code DKR East of Edgeville Grand Exchange east, Edgeville bank west, Wilderness north
DKS Fairy ring code DKS Snowy Hunter area. North of Keldagrim entrance. Keldagrim entrance, Brine rat cavern, Rock crabs, near Rellekka
DLQ Fairy ring code DLQ North of Nardah near Desert Lizards Desert lizards, Jackals, Nardah south
DLR Fairy ring code DLR Islands: Poison Waste south of Isafdar Player can use Broken Handz's telescope to spectate players fighting Zulrah. There are also unattackable badgers on the island.
DLS Fairy ring code DLS Dungeons: Myreque hideout under The Hollows

Must complete In Search of the Myreque quest.

Find the cracks in the walls to enter the main tunnel under the Hair of the Dog Pub in Canifis.

Trivia

  • When attempting to use the fairy ring network without a Dramen staff or Lunar staff, the message, "The Fairy rings only work for those who wield fairy magic", appears.
  • When using a fairy ring any item equipped in the off-hand slot will momentarily disappear.
  • Prior to the Diverse Dungeons update, fairy ring code DJR teleported the player to Sinclair Mansion (west).