File:Fairy Ring.png

Fairy rings can be used to travel around RuneScape conveniently. The requirements to use the Fairy Rings is to have started Fairy Tale II - Cure a Queen and be holding a Dramen staff or Lunar staff.

File:Fairy ring map.png


"A" Combinations

Code Picture Location Points of Interest Mnemonic
AIQ 150px Asgarnia: Mudskipper Point Mogres, Rimmington, Port Sarim, Asgarnia Ice Dungeon AIQ and WAKE
AIR Fairy ring code AIR Islands: South-east of Ardougne. Empty island, used for clue scroll coordinates and the Ardougne medium achievement diary.
AJQ 150px Dungeons: Cave south of Dorgesh-Kaan.

Completion of Death to the Dorgeshuun and a light source is required to enter this area.

Cave Crawlers, Cave Bugs, Cave Slimes and Molanisks can be found here. Dorgesh-kaan Agility course may also be found here.

AJR 150px Kandarin: Slayer cave south-east of Rellekka. Fremennik Slayer Dungeon, Rellekka west of Fairy ring.
AJS 150px Islands: Penguins near Miscellania. Penguins; no other access.
AKQ 150px Kandarin: Piscatoris Hunter area Chinchompas (grey), Mining spots, Piscatoris Fishing Colony
AKS 150px Feldip Hills: Feldip Hunter area Hunter jungle area, Chompy hunting grounds, Gnome glider.
ALQ 150px Morytania: Haunted Woods east of Canifis Can be used in conjunction with the Ectophial to quickly access the fairy ring network, but this ring is surrounded by aggressive Vampyres and Leeches. Farming patch, Port Phasmatys east
ALR 150px Other realms: Abyssal Area Abyssal leeches, guardians, walkers, and Abyssal demons. Alternative area for players to get Runecrafting Pouches Abyss, Leeches, Runecraft
ALS 150px Kandarin: McGrubor's Wood Seers' Village, Coal trucks, Fishing Guild, Hemenster

"B" Combinations

Code Picture Location Points of Interest Mnemonic
BIP 150px Islands: South-west of Mort Myre No other access.
BIQ 150px Kharidian Desert near Kalphite Hive. Kalphite Hive for Kalphites and the Kalphite Queen, Shantay Pass nearby. "Below is Queen" - the Kalphite Queen is found in the dungeon beneath this ring.
BIS 150px Ardougne Zoo - Unicorns Unicorns; no other access. 150px
BJR 150px Other Realms: Realm of the Fisher King Partial completion of Holy Grail quest.
BJS Fairy ring code BJS Islands: Near Zul-Andra Completion of Regicide is required.
BKP 150px South of Castle Wars Chompy bird hunting grounds.Teak tree to the west, Castle wars north.
BKQ 150px Other Realms: Enchanted Valley Tree spirits
BKR 150px Mort Myre Swamp , south of Canifis Swamp boat south east (towards Barrows and Burgh de Rott)
BLP 150px TzHaar area TzHaar fight caves, TzHaar fight pits, TzHaar monsters "Blip," as in a blip on a seismograph - TzHaar home is volcanically active
BLR 150px Legends' Guild Legends Guild, Mining spots, Magic and Maple trees north, Witchaven south, East Ardougne west "Blare" - the herald horns of the Legends' Guild blare to announce your arrival.

"C" Combinations

Code Picture Location Points of Interest Mnemonic
CIP 150px Miscellania

Must complete Fremennik Trials in order to access this area.

Miscellania, Etceteria east, Managing Miscellania

CIQ 150px North-west of Yanille Tree Gnome Village north, Yanille south-east, Gu'Tanoth south, Castle wars west
CJR 150px Sinclair Mansion (east) Sinclair Mansion

east, Seer's Village south

CKP 150px Other Realms: Cosmic Entity's plane Used in Fairy Tale II - Cure a Queen quest
CKR 150px South of Tai Bwo Wannai Village Graahks, Shilo village nearby, Tai Bwo Wannai Village, Nature altar Two turns of each ring
CKS 150px Canifis Morytania Slayer tower, Canifis east, Paterdomus west, Mort Myre swamp south. "Creepy Kills" - Slayer Tower is found north of this ring.
CLP 150px Island: South of Draynor Village No other access.
CLS 150px Jungle spiders near Yanille Hazelmere lives nearby

"D" Combinations

Code Picture Location Points of Interest Mnemonic
DIR 150px Other Realms: Gorak's Plane The only place Goraks can be found other than the God Wars Dungeon. "Dire" - The Goraks that live here are dire beasts indeed.
DIS 150px Wizards' Tower Wizards' Tower, Rune essence mine "Distentor" - Distantor is the name of a wizard (though he resides at the Magic Guild).
DJP 150px Tower of Life Monastery west, East Ardougne north-west, Port Khazard south
DJR 150px Sinclair Mansion (west) Sinclair Mansion east, Seer's Village south "DJer" and its partner "CJer" are the two Sinclair Mansion rings.
DKP 150px Karamja: South of Musa Point Karambwan Fishing spots "Death by Karambwan Paste" - This is a spot at which Karambwan can be fished
DKR 150px East of Edgeville Grand Exchange east, Edgeville bank west, Wilderness north
DKS 150px Snowy Hunter area. North of Keldagrim entrance. Keldagrim entrance, Brine rat cavern, Rock crabs "Dwarven Kings" - This is the closest teleportation ring to Keldagrim - the entrance is right below.

or Dagannoth Kings (DKS)

DLQ 150px North of Nardah near Desert Lizards Desert lizards, Jackals, Nardah south "Desert Lizard Quarantine" - North is the only place to find desert lizards.
DLR 150px Islands: Poison Waste south of Isafdar Player can use Broken Handz's telescope to spectate players fighting Zulrah. There are also unattackable badgers on the island.
DLS 150px Dungeons: Myreque hideout under The Hollows

Must complete Priest in Peril and In Search of the Myreque quests.

Find the cracks in the walls to enter the main tunnel under the Hair and Dog Pub in Canifis.


  • When attempting to use the fairy ring network without a dramen staff or Lunar staff, the message, "The Fairy rings only work for those who wield fairy magic", appears. Even when wielding the magic secateurs the message will appear and you will not be allowed to use the fairy rings. Some believe these to be fairy magic, but this is untrue as this is magic given by the nature spirit.
  • When using a fairy ring any item equipped in the off-hand slot will momentarily disappear.
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