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(The small hut leading to Zanaris is actually south-east.)
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===Blessed secateurs===
 
===Blessed secateurs===
'''''Items required:''' 3 assigned items (possible items listed below), [[secateurs]], an [[Amulet of ghostspeak]] and the [[Ectophial]] (ectophail is optional).''
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'''''Items required:''' 3 assigned items (possible items listed below), [[secateurs]], an [[Amulet of ghostspeak]] and the [[Ectophial]] (ectophial is optional).''
 
[[File:Fairytale I enchanting magic secateurs.png|thumb|Enchanting the magic secateurs.]]
 
[[File:Fairytale I enchanting magic secateurs.png|thumb|Enchanting the magic secateurs.]]
 
Once you have the skull, go back to [[Malignius]] and give it to him. He'll tell you that the queen's problem has to do with a creature called a [[Tanglefoot]]. In order to kill it, you need to enchant a pair of [[secateurs]]. To do this, Malignius will tell you to get three of the following items (He can ask for any combination of these, '''BE SURE TO READ YOUR QUEST TO SEE WHICH 3 ITEMS HE WANTS BEFORE GOING'''):
 
Once you have the skull, go back to [[Malignius]] and give it to him. He'll tell you that the queen's problem has to do with a creature called a [[Tanglefoot]]. In order to kill it, you need to enchant a pair of [[secateurs]]. To do this, Malignius will tell you to get three of the following items (He can ask for any combination of these, '''BE SURE TO READ YOUR QUEST TO SEE WHICH 3 ITEMS HE WANTS BEFORE GOING'''):

Revision as of 09:53, 6 February 2016

Instruction manual
This quest has a quick guide found here.
It briefly summarises the steps needed to complete the quest.

Details

Start point Martin the Master Gardener in Draynor Village. Martin the Master Gardener in Draynor Village.
Official difficulty Experienced
Description Recently, farmers around RuneScape have been noticing some trouble with their farming patches. They just don't seem to have the same yields as before. What could be the source of this malady?
Length Long
Requirements
Items required

Recommended:

Enemies to defeat Tanglefoot (level 111)

Walkthrough

Martin the Master Gardener chathead

Beginning the quest

Items required: None.

File:Fairytale I - Growing Pains 2.png

The start point.

Talk to Martin the Master Gardener. DO NOT PICKPOCKET HIM OR YOU WILL NOT BE ABLE TO TALK TO HIM FOR 15 MINUTES AND WON'T BE ABLE TO PROGRESS IN THE QUEST. He's walking around the pig pen north-west of the bank in Draynor Village. He'll mention that his roses haven't been doing as well as they used to, and he suspects something's wrong. He wants you to ask the other members of G.A.G. (Group of Advanced Gardeners) if they're having the same problems he's having.

Gathering information

Items required: 5 coins (if you don't have secateurs already), Falador, Lumbridge and Varrock teleports (optional but recommended), Dramen staff (If planning to use canoe, bring an axe).

File:Fairytale I - Growing Pains 3.png

The locations for the nearest 5 G.A.G. members.

You can choose any of the gardeners near the farming patches (allotments, hops, trees or fruit trees, anywhere you could pay a farmer to watch your crops) around RuneScape. You need to talk to 5 of them. Ask if they are a member of the Group of Advanced Gardners. The easiest ones to reach are:

(If you use Frizzy, Elstan, or Heskel, you can pick up the spade in the Estate Agent's home behind the door when you pass it if you use the Falador teleport)

  1. Frizzy Skernip, next to the bar in Port Sarim, just south of the Falador cabbage patch
  2. Elstan, at the allotment patch just south-east of Falador (Note: You can purchase farming related items, such as secateurs for 5 coins, from Sarah in the large house south-west of Elstan.)
  3. Heskel, at the tree patch in Falador Park
  4. Dreven, at the bush patch near the Champions' Guild (use a canoe or teleport there with a Combat bracelet)
  5. Fayeth, just west of the Lumbridge Castle

Note: Ayesha, the G.A.G. member that tends to cacti in Al Kharid, does NOT count toward your 5 person count during this quest.

All of them say the same thing. They've been having trouble with poor crops. They all have different explanations of what's wrong, though. However, the last person you ask will have a more interesting explanation. He or she will suggest maybe the fairies have something to do with it. While it does seem to be a bit fantastical, that would only be if it weren't for the fact that you know a few of them.

Go back to Draynor, and talk to Martin again. After telling him about the different ideas, get your Dramen Staff and head south-east to Zanaris.

Note: If you have not gotten a spade yet, do not wield your dramen staff, and take one from inside the shed before teleporting into Zanaris.

Fairy Godfather chathead

Trouble in Zanaris

File:Fairy Nuff's grotto.png

Fairy Queen's room just north of the bank.

Items required: A Dramen staff.

Head to the Fairy Queen's chamber. It's just south of where you enter the city, in the room with the Slayer master. However, something's wrong. The queen herself is missing, and instead, someone called the Fairy Godfather is here instead. He'll tell you that the queen has fallen to some sort of illness. She's under the care of Fairy Nuff. To find the queen, head west and go to the room to the north just past the windmill and next to the bank. Talk to Fairy Nuff, and she'll tell you the details of the queen's illness and give you a list to take to a wizard named Zandar Horfyre.

File:Fairytale I - Growing Pains 6.png

Zandar's location in red; Malignius's location in yellow.

Investigating the Illness

Items required: A spade, Falador teleport, and a charged amulet of glory (both optional but recommended).

Walk or teleport from there to Falador, and from there travel west to the Dark Wizards' Tower. Head up to the top floor and talk to Zandar. He'll take the symptom list and then suggest you talk to Malignius Mortifer. (For this part to save time, it's highly recommended to go Draynor Manor and get the skull first if you're walking from Zanaris.)

He can be found east of the Crafting Guild and directly south of Falador, along with a few elemental wizards. Talk to him and he'll tell you he could probably help, but he wants something from you first. He wants a Draynor skull from a grave near Draynor Manor. Go to the manor and around to the back (north side). Dig up the grave there. If you need a spade, there is one that respawns in the manor.

File:Grave robbing.png

The grave where you will find the skull

Blessed secateurs

Items required: 3 assigned items (possible items listed below), secateurs, an Amulet of ghostspeak and the Ectophial (ectophial is optional).

File:Fairytale I enchanting magic secateurs.png

Enchanting the magic secateurs.

Once you have the skull, go back to Malignius and give it to him. He'll tell you that the queen's problem has to do with a creature called a Tanglefoot. In order to kill it, you need to enchant a pair of secateurs. To do this, Malignius will tell you to get three of the following items (He can ask for any combination of these, BE SURE TO READ YOUR QUEST TO SEE WHICH 3 ITEMS HE WANTS BEFORE GOING):

When you finally have the items you need, grab your Amulet of Ghostspeak and secateurs and go to the Mort Myre Swamp (you can use your Ectophial if you have one and go west), and talk to the Nature Spirit. He'll bless your secateurs, at which point they'll take on a green glow. Note that the ghasts might turn any food into rotten food, so having a druid pouch with you is recommended.

Killing the Tanglefoot

Items required: Dramen Staff, Magic secateurs, food, and armour.

File:Fairytale I tanglefoot.png

Attacking the Tanglefoot.

Head back to Zanaris. Grab your armour and food, and make sure to bring your magic secateurs. Head south-east from the bank to the mysterious ruins of the Cosmic altar. (You can take a shortcut if your Agility is 46, and a better one if it's 66.) At one side of the room is a gap through the wall you can climb through. The "Gatekeeper" there may try to stop you, but when you tell him what you're up to, he'll let you through.

Note: The Tanglefoot can be quite a tough fight with players being limited to using the secateurs, but by employing a hit-and-run strategy, you can avoid getting hit since the Tanglefoot seems to avoid certain parts of the cave. For a straight up fight, Protect from Melee is recommended since it can still hit up to 11's.

With full rune, and approximately 50 attack, 50 strength and 40 defence, the Tanglefoot can be easily defeated with a full inventory of decent food, no prayer, and 1 farming. If you have Protect from Melee, you won't even need any food with these stats.

Inside will be a bunch of Baby tanglefoots, and at the end of the tunnel will be a large level 111 Tanglefoot, in a chamber and the approach to it. Wield your magic secateurs to kill the Tanglefoot. Once it is dead, grab the Queen's secateurs that it drops.

Head back to the Fairy Godfather; speak with him once again. Quest complete. Congratulations!

Rewards

Fairytale I - Growing Pains reward scroll

Required for completing

Completion of Fairytale I - Growing Pains is required for the following:

Trivia

  • Upon clicking "Examine" on the Draynor skull, the pun "I shouldn't joke, this is a grave matter." appears in the chatbox.
  • If completing this quest at level 1 Farming, the experience reward is enough to get you to level 17.