Old School RuneScape Wiki
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{{External|rs|rsc}}
{{Infobox Item
 
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{{HasMMG|Charging fire orbs}}
 
{{Item
 
|exchange = gemw
 
|exchange = gemw
 
|name = Fire orb
 
|name = Fire orb
 
|image = [[File:Fire orb.png]]
 
|image = [[File:Fire orb.png]]
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|release = 18 March [[2002]]
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|update = Latest RuneScape News (18 March 2002)
 
|members = Yes
 
|quest = No
 
|quest = No
 
|tradeable = Yes
 
|tradeable = Yes
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|examine = A magic glowing orb.
 
|examine = A magic glowing orb.
 
|weight = 0.4
 
|weight = 0.4
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}}
|members = Yes}}
 
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[[File:Fire orb detail.png|left|150px]]
A '''fire orb''' is made by casting a [[Charge Fire Orb]] on an [[unpowered orb]] (requires level 63 [[Magic]], 30 fire runes, 3 cosmic runes and an unpowered orb). It must be cast at the [[Obelisk of Fire]] located in the [[Taverley Dungeon]] west of the Black Dragons.
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A '''fire orb''' is made by casting a [[Charge Fire Orb]] on an [[unpowered orb]] (requires level 63 [[Magic]], 30 fire runes, 3 cosmic runes, and an unpowered orb). It must be cast at the [[Obelisk of Fire]], located in the [[Taverley Dungeon]], west of the black dragons.
   
With 80 [[Agility]], one can quickly access the obelisk by using the "strange floor" jump near the entrance to the dungeon. With 70 Agility you can use the pipe squeeze to the blue dragons which provides a reasonably quick route to the Obelisk. Without 70 Agility you must walk the entire length of the dungeon, which takes several minutes, and will need a [[dusty key]].
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With 80 [[Agility]], one can quickly access the obelisk by using the "strange floor" jump near the entrance to the dungeon. With 70 Agility, you can use the pipe to squeeze through to the blue dragons, which provides a reasonably quick route to the obelisk. Without 70 Agility, you must walk the entire length of the dungeon, which takes several minutes, and you will also need a [[dusty key]].
   
 
[[Pickpocketing]] [[gnomes]], [[hero]]es, and [[elves]] can yield a fire orb. They are also an uncommon drop from [[Killerwatt]]s, but the difficulty of these creatures makes this a poor way to gain the orbs.
 
[[Pickpocketing]] [[gnomes]], [[hero]]es, and [[elves]] can yield a fire orb. They are also an uncommon drop from [[Killerwatt]]s, but the difficulty of these creatures makes this a poor way to gain the orbs.
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==Dropping monsters==
 
==Dropping monsters==
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{{ItemDropsTableHead}}{{ItemDropsLine|Combat = 61-80|Monster = Zombie (Tarn's Lair)|Quantity = 1|Rarity = Uncommon}}{{ItemDropsLine|Monster=Killerwatt|Combat=88|Quantity=2|Rarity=Uncommon}}
{{ItemDropsTableHead}}
 
{{ItemDropsLine|Monster=Killerwatt|Combat=88|Quantity=2|Rarity=Uncommon}}
 
 
{{ItemDropsLine|Monster=Lava dragon|Combat=252|Quantity=15 (noted)|Rarity=Uncommon}}
 
{{ItemDropsLine|Monster=Lava dragon|Combat=252|Quantity=15 (noted)|Rarity=Uncommon}}
 
{{ItemDropsLine|Combat = 318|Monster = Cerberus|Quantity = 20 (noted)|Rarity = Common}}
 
{{ItemDropsLine|Combat = 318|Monster = Cerberus|Quantity = 20 (noted)|Rarity = Common}}
 
|}
 
|}
 
==See also==
 
*[[Unpowered orb]]
 
   
 
{{Orb}}
 
{{Orb}}

Latest revision as of 10:07, 8 June 2019

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Fire orb detail

A fire orb is made by casting a Charge Fire Orb on an unpowered orb (requires level 63 Magic, 30 fire runes, 3 cosmic runes, and an unpowered orb). It must be cast at the Obelisk of Fire, located in the Taverley Dungeon, west of the black dragons.

With 80 Agility, one can quickly access the obelisk by using the "strange floor" jump near the entrance to the dungeon. With 70 Agility, you can use the pipe to squeeze through to the blue dragons, which provides a reasonably quick route to the obelisk. Without 70 Agility, you must walk the entire length of the dungeon, which takes several minutes, and you will also need a dusty key.

Pickpocketing gnomes, heroes, and elves can yield a fire orb. They are also an uncommon drop from Killerwatts, but the difficulty of these creatures makes this a poor way to gain the orbs.

Using a fire orb on a battlestaff makes a fire battlestaff, yielding 125 Crafting experience (requires level 62 Crafting).

Dropping monsters

Monster Combat level Quantity Rarity
Zombie (Tarn's Lair) 61–80 1 3; Uncommon
Killerwatt 88 2 3; Uncommon
Lava dragon 252 15 (noted) 3; Uncommon
Cerberus 318 20 (noted) 2; Common