(The tome of fire does not assist in the damage output of this spell) Tags: Visual edit apiedit |
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|quest = [[Mage Arena]] |
|quest = [[Mage Arena]] |
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|cost = {{RuneReq|Fire=4|Blood=2|Air=1}} |
|cost = {{RuneReq|Fire=4|Blood=2|Air=1}} |
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+ | |damage = {{*}} 20<br />'''Charged and wearing Zamorak cape:'''<br> {{*}} 30 |
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− | |damage = 20 (30) or (37) |
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|element = N/A |
|element = N/A |
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|type = Combat |
|type = Combat |
Revision as of 12:02, 1 May 2017
Flames of Zamorak is a combat spell in the standard spellbook requiring 60 Magic and completion of the Mage Arena activity to cast. A player can cast this spell only while wielding the Zamorak staff or the (Toxic) Staff of the dead at the cost of 2 Blood runes, 4 Fire runes, and 1 Air rune. This spell can only be auto-cast while wielding the (Toxic) Staff of the dead.
Contrary to popular belief, Flames of Zamorak does not intrinsically hit any harder than any of the other God Spells. However, it is one of the highest hitting spells in the regular spellbook. When this spell successfully hits a player, it decreases their Magic level by 5% but the decrease does not stack. Since Magic level does affect magic defence though, this does cause the subsequent attacks to be more accurate, but the max hit will not be increased.
The base max hit of this spell without modifiers is 20. However, when a player casts the Charge spell, the base max hit is increased to 30. With a Staff of the dead and an Occult Necklace, Slayer helm (i) and Tormented bracelet the maximum hit is a 44. The Tome of Fire has no effect on this spell but the unlimited fire runes apply.
Cost
Input | Cost |
---|---|
421 | 759 |
Combo runes | |
421 | 758 |
214 | 755 |
24 | 1,018 |
214 | 1,011 |
421 | 916 |
Note that since Flames of Zamorak requires a Zamorak Staff or (Toxic) Staff of the Dead, rune-providing staves cannot be used.
Template:Mage Arena rewards