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'''Fossil Island''' is a recent update to Old School Runescape. It is an ancient, unexplored island currently being investigated by the researchers of the [[Varrock Museum]], which is the main focus of the [[Bone Voyage]] quest. The island lies north of [[Morytania]] and unveils a unique uncharted environment where players can train the mining, farming, hunter, crafting, agility, fishing and thieving skills. |
'''Fossil Island''' is a recent update to Old School Runescape. It is an ancient, unexplored island currently being investigated by the researchers of the [[Varrock Museum]], which is the main focus of the [[Bone Voyage]] quest. The island lies north of [[Morytania]] and unveils a unique uncharted environment where players can train the mining, farming, hunter, crafting, agility, fishing and thieving skills. |
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− | To utilize the bank chest in the museum camp, you need to rebuild it by using a hammer with 1 iron bar, 3 oak planks and any 5 nails |
+ | To utilize the bank chest in the museum camp, you need to rebuild it by using a hammer with 1 iron bar, 3 oak planks and any 5 nails. |
==Transportation== |
==Transportation== |
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Fossil Island can only be accessed after completing the quest [[Bone Voyage]]. During the quest, the player must steer the barge to the island - after completing the quest, travel to Fossil Island is instantaneous. |
Fossil Island can only be accessed after completing the quest [[Bone Voyage]]. During the quest, the player must steer the barge to the island - after completing the quest, travel to Fossil Island is instantaneous. |
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After arriving on Fossil Island, the player will be just west of the [[Museum Camp]]. At first, the camp will not be very useful, but players can utilise their [[Construction]] skill, a hammer, and some materials to build improvements within the camp. These improvements include: |
After arriving on Fossil Island, the player will be just west of the [[Museum Camp]]. At first, the camp will not be very useful, but players can utilise their [[Construction]] skill, a hammer, and some materials to build improvements within the camp. These improvements include: |
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− | *A bank chest: 2 Oak planks, an iron bar, and 5 nails |
+ | *A bank chest: 2 Oak planks, an iron bar, and 5 nails |
*A cooking fire: A tinderbox, 2 logs, an iron bar and 3 soft clay |
*A cooking fire: A tinderbox, 2 logs, an iron bar and 3 soft clay |
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*A water source: 2 Oak planks, an iron bar, bucket, rope, and 5 nails |
*A water source: 2 Oak planks, an iron bar, bucket, rope, and 5 nails |
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After building every camp improvement, players can speak to an NPC called Peter just west of the rowboat for a reward of 5 unidentified fossils. |
After building every camp improvement, players can speak to an NPC called Peter just west of the rowboat for a reward of 5 unidentified fossils. |
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− | ==Features== |
+ | ==Planned Features== |
[[File:Dev Blog- Fossil Island (12).png|thumb|left|The underwater area of Fossil Island]] |
[[File:Dev Blog- Fossil Island (12).png|thumb|left|The underwater area of Fossil Island]] |
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*A new quest, [[Bone Voyage]]. |
*A new quest, [[Bone Voyage]]. |
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***Mining and depositing minerals. |
***Mining and depositing minerals. |
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**[[Hardwood Farming]], allowing players to grow Teak and Mahogany trees. |
**[[Hardwood Farming]], allowing players to grow Teak and Mahogany trees. |
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− | **Poorly Written NPC Jokes. |
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**Tracking and Herblore, in which the player tracks a plant-like animal similar to kebbits. Successful capture will allow the player to harvest herbs from its back. |
**Tracking and Herblore, in which the player tracks a plant-like animal similar to kebbits. Successful capture will allow the player to harvest herbs from its back. |
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**[[Bird House Traps]], which require Crafting and Hunter to create, can be placed on Fossil Island and offer the best experience from 5 to 35 hunter, whilst also rewarding Crafting experience. |
**[[Bird House Traps]], which require Crafting and Hunter to create, can be placed on Fossil Island and offer the best experience from 5 to 35 hunter, whilst also rewarding Crafting experience. |
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**[[Ultra Compost]], a new type of compost, as well as volcanic ash which can be added to a harralander potion in order to create a compost potion, requiring 21 herblore. |
**[[Ultra Compost]], a new type of compost, as well as volcanic ash which can be added to a harralander potion in order to create a compost potion, requiring 21 herblore. |
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− | **Dead Content. |
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**[http://oldschoolrunescape.wikia.com/wiki/Underwater_(Fossil_Island) Underwater], Agility and Thieving with no set courses which allows players to freely parttake in activities which will grant Agility and Thieving experience. Experience rates are approximately 30k XP/hr at 99 agility and 110k XP/hr at 99 thieving. Activities include swimming around while looting treasure chests as quickly as possible while holding your breath. |
**[http://oldschoolrunescape.wikia.com/wiki/Underwater_(Fossil_Island) Underwater], Agility and Thieving with no set courses which allows players to freely parttake in activities which will grant Agility and Thieving experience. Experience rates are approximately 30k XP/hr at 99 agility and 110k XP/hr at 99 thieving. Activities include swimming around while looting treasure chests as quickly as possible while holding your breath. |
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**[[Seaweed Farming]], in which Giant Seaweed can be grown at 23 Farming and provides two soda ash when burnt. |
**[[Seaweed Farming]], in which Giant Seaweed can be grown at 23 Farming and provides two soda ash when burnt. |
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− | **Probably some other Dead Content. |
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**[[Underwater Fishing]], where the player can use drift nets to catch passing fish or chase down their prey with a harpoon or trident. Estimated experience rates of 50k XP/hr in Hunter and Fishing at level 60. However, Fishing this way will offer the player the chance to gain Hunter or Agility experience. |
**[[Underwater Fishing]], where the player can use drift nets to catch passing fish or chase down their prey with a harpoon or trident. Estimated experience rates of 50k XP/hr in Hunter and Fishing at level 60. However, Fishing this way will offer the player the chance to gain Hunter or Agility experience. |
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*New PoH room{{Cite}}. |
*New PoH room{{Cite}}. |
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− | |||
− | == Deranged Archaeologist == |
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− | * Currently Safespottable, weak to mage. |
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− | * Drops Amulet of Glory for the soul purpose of devaluing Iron Men. |
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− | * Avg. Profit rates of 1.4m an hour at 99 magic with Best In Slot Mage Gear. |
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== Dev Blog gallery == |
== Dev Blog gallery == |
Revision as of 16:44, 7 September 2017
Location on World Map | ||||
Wilderness | ← | Fossil Island | → | Eastern Lands |
Fossil Island is a recent update to Old School Runescape. It is an ancient, unexplored island currently being investigated by the researchers of the Varrock Museum, which is the main focus of the Bone Voyage quest. The island lies north of Morytania and unveils a unique uncharted environment where players can train the mining, farming, hunter, crafting, agility, fishing and thieving skills.
To utilize the bank chest in the museum camp, you need to rebuild it by using a hammer with 1 iron bar, 3 oak planks and any 5 nails.
Transportation
Fossil Island can only be accessed after completing the quest Bone Voyage. During the quest, the player must steer the barge to the island - after completing the quest, travel to Fossil Island is instantaneous.
The fastest way to travel to Fossil Island is to use a Digsite pendant, which will teleport the player next to the barge at the Digsite. After completing Bone Voyage, a pendant can be used on the strange machine at the house on the hill, north of the Museum Camp. This will allow your Digsite pendant (and all future pendants) to teleport directly to Fossil Island.
Museum Camp
Full article: Museum Camp
After arriving on Fossil Island, the player will be just west of the Museum Camp. At first, the camp will not be very useful, but players can utilise their Construction skill, a hammer, and some materials to build improvements within the camp. These improvements include:
- A bank chest: 2 Oak planks, an iron bar, and 5 nails
- A cooking fire: A tinderbox, 2 logs, an iron bar and 3 soft clay
- A water source: 2 Oak planks, an iron bar, bucket, rope, and 5 nails
- A loom: 2 Oak planks, rope, and 5 nails
- A spinning wheel: 4 Oak planks, 5 nails
- A fossil cleaning station: 5 regular planks (several are laying scattered around), 5 nails
After building every camp improvement, players can speak to an NPC called Peter just west of the rowboat for a reward of 5 unidentified fossils.
Planned Features
- A new quest, Bone Voyage.
- An above-ground and underwater area.
- Uncover the history of the Wyverns and God wars.
- Two new types of wyverns: Normal and Ancient Wyverns, which require 66 and 82 slayer respectively to kill as well as completion of Bone Voyage
- New unique drops from the Wyverns such as Granite boots, Granite longsword and the Ancient wyvern visage which can be used to create the Ancient wyvern shield, a shield similar in function to the Dragonfire shield yet for Magic.
- Skill expansions as well as dual skilling methods.
- The Volcanic Mine, requiring 180[Dev Blog] Kudos and 50 Mining and offering experience rates comparable to some of the best existing methods in game. In addition to this you will receive small amounts of ores and fossils. It is a new group skilling activity which focuses on the mining skill, in which players can contribute to the success of the team by performing one of several activities:
- Controlling the flow of lava.
- Removing rocks from the walls.
- Solidfying the floors.
- Mining and depositing minerals.
- Hardwood Farming, allowing players to grow Teak and Mahogany trees.
- Tracking and Herblore, in which the player tracks a plant-like animal similar to kebbits. Successful capture will allow the player to harvest herbs from its back.
- Bird House Traps, which require Crafting and Hunter to create, can be placed on Fossil Island and offer the best experience from 5 to 35 hunter, whilst also rewarding Crafting experience.
- Ultra Compost, a new type of compost, as well as volcanic ash which can be added to a harralander potion in order to create a compost potion, requiring 21 herblore.
- Underwater, Agility and Thieving with no set courses which allows players to freely parttake in activities which will grant Agility and Thieving experience. Experience rates are approximately 30k XP/hr at 99 agility and 110k XP/hr at 99 thieving. Activities include swimming around while looting treasure chests as quickly as possible while holding your breath.
- Seaweed Farming, in which Giant Seaweed can be grown at 23 Farming and provides two soda ash when burnt.
- Underwater Fishing, where the player can use drift nets to catch passing fish or chase down their prey with a harpoon or trident. Estimated experience rates of 50k XP/hr in Hunter and Fishing at level 60. However, Fishing this way will offer the player the chance to gain Hunter or Agility experience.
- The Volcanic Mine, requiring 180[Dev Blog] Kudos and 50 Mining and offering experience rates comparable to some of the best existing methods in game. In addition to this you will receive small amounts of ores and fossils. It is a new group skilling activity which focuses on the mining skill, in which players can contribute to the success of the team by performing one of several activities:
- New PoH room[citation needed].