Old School RuneScape Wiki
Tag: rte-wysiwyg
m (edited a typo, also the Miscellaneous section should be either removed or the math should be edited using Edgeville furnace.)
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{{See also|Pay-to-play Crafting training}}
 
{{See also|Pay-to-play Crafting training}}
{{Under Construction}}
 
   
  +
==Quests that reward Crafting experience==
==Training==
 
  +
*{{Link|Sheep Shearer}}: 150 experience
*Training Crafting typically involves training at a bank for the highest efficiency, and either repeatedly withdrawing materials and crafting them, or repeatedly withdrawing materials, running to a furnace and crafting jewellery.
 
  +
*{{Link|Goblin Diplomacy}}: 200 experience
  +
*{{Link|Misthalin Mystery}}: 600 experience
   
  +
==Potter's wheel, spinning wheel and furnace locations==
===Training methods===
 
  +
{{Link|Barbarian Village}} has a {{Link|Potter's Wheel|potter's wheel}} medium distance to closest bank (West {{Link|Varrock}} bank). No clay rocks or water source nearby. {{Link|Edgeville}} has the{{Link|furnace}} closest to the Barbarian Village. The {{Link|Crafting Guild}} has no bank nearby, but clay rocks and water source nearby, as well as two {{Link|spinning wheel}}s.
{| class="wikitable"
 
  +
  +
===Ultimate Ironman===
  +
Until level 40, {{Link|Ironman mode#Ultimate|ultimate ironmen}} can mine clay in {{Link|South-west Varrock mine|West Varrock mine}}, boat up to {{Link|Edgeville}} and use the well as a water source, then walk down to Barbarian Village wheel and kiln, then boat back down to {{Link|Champions' Guild}}/West Varrock mine. Yields 650-720 exp per run, depending on how much equipment you're carrying.
  +
  +
After level 40, use the Crafting Guild.
  +
  +
==Common training methods==
  +
{|class="wikitable sortable"
 
!Level required
 
!Level required
! colspan="2" rowspan="1" |Method
+
!Method
 
!Experience
 
!Experience
 
!Materials
 
!Materials
  +
!Material cost
  +
!Product value
  +
!Profit / loss
 
|-
 
|-
 
|18
 
|18
| align="center" style="border-right:1px solid transparent;" |{{plinkp|Leather chaps}}
 
 
|Crafting leather chaps
 
|Crafting leather chaps
 
|27
 
|27
 
|[[Soft leather]] x 1
 
|[[Soft leather]] x 1
  +
|{{coins|{{GEP|Leather|1}}}}
  +
|{{coins|{{GEP|Leather chaps|1}}}}
  +
|{{coins|{{GEP|Leather chaps|1}}-{{GEP|Leather|1}}}}
 
|-
 
|-
 
|28
 
|28
| align="center" style="border-right:1px solid transparent;" |{{plinkp|Hardleather body}}
 
 
|Crafting hardleather bodies
 
|Crafting hardleather bodies
 
|35
 
|35
 
|[[Hard leather]] x 1
 
|[[Hard leather]] x 1
  +
|{{coins|{{GEP|Hard leather|1}}}}
  +
|{{coins|{{GEP|Hardleather body|1}}}}
  +
|{{coins|{{GEP|Hardleather body|1}}-{{GEP|Hard leather|1}}}}
 
|-
 
|-
 
|8
 
|8
| align="center" style="border-right:1px solid transparent;" |{{plinkp|Bowl}}
 
 
|Making bowls
 
|Making bowls
|33 (18 + 15)
+
|33
 
|[[Soft clay]] x 1
 
|[[Soft clay]] x 1
  +
|{{coins|{{GEP|Soft clay|1}}}}
  +
|{{coins|{{GEP|Bowl|1}}}}
  +
|{{coins|{{GEP|Bowl|1}}-{{GEP|Soft clay|1}}}}
 
|-
 
|-
 
|8
 
|8
| align="center" style="border-right:1px solid transparent;" |{{plinkp|Gold amulet (unstrung)}}
 
 
|Smelting unstrung gold amulets
 
|Smelting unstrung gold amulets
 
|30
 
|30
 
|[[Gold bar]] x 1
 
|[[Gold bar]] x 1
  +
|{{coins|{{GEP|Gold bar|1}}}}
  +
|{{coins|{{GEP|Gold amulet (u)|1}}}}
  +
|{{coins|{{GEP|Gold amulet (u)|1}}-{{GEP|Gold bar|1}}}}
 
|-
 
|-
 
|23
 
|23
| align="center" style="border-right:1px solid transparent;" |{{plinkp|Tiara}}
 
 
|Smelting tiaras
 
|Smelting tiaras
 
|52.5
 
|52.5
 
|[[Silver bar]] x 1
 
|[[Silver bar]] x 1
  +
|{{coins|{{GEP|Silver bar|1}}}}
  +
|{{coins|{{GEP|Tiara|1}}}}
  +
|{{coins|{{GEP|Tiara|1}}-{{GEP|Silver bar|1}}}}
 
|-
 
|-
 
|20
 
|20
| align="center" style="border-right:1px solid transparent;" |{{plinkp|Sapphire}}
 
 
|Cutting sapphires
 
|Cutting sapphires
 
|50
 
|50
 
|[[Uncut sapphire]] x 1
 
|[[Uncut sapphire]] x 1
  +
|{{coins|{{GEP|Uncut sapphire|1}}}}
  +
|{{coins|{{GEP|Sapphire|1}}}}
  +
|{{coins|{{GEP|Sapphire|1}}-{{GEP|Uncut sapphire|1}}}}
 
|-
 
|-
 
|27
 
|27
| align="center" style="border-right:1px solid transparent;" |{{plinkp|Emerald}}
 
 
|Cutting emeralds
 
|Cutting emeralds
 
|67.5
 
|67.5
 
|[[Uncut emerald]] x 1
 
|[[Uncut emerald]] x 1
  +
|{{coins|{{GEP|Uncut emerald|1}}}}
  +
|{{coins|{{GEP|Emerald|1}}}}
  +
|{{coins|{{GEP|Emerald|1}}-{{GEP|Uncut emerald|1}}}}
 
|-
 
|-
 
|34
 
|34
| align="center" style="border-right:1px solid transparent;" |{{plinkp|Ruby}}
 
 
|Cutting rubies
 
|Cutting rubies
 
|85
 
|85
 
|[[Uncut ruby]] x 1
 
|[[Uncut ruby]] x 1
  +
|{{coins|{{GEP|Uncut ruby|1}}}}
  +
|{{coins|{{GEP|Ruby|1}}}}
  +
|{{coins|{{GEP|Ruby|1}}-{{GEP|Uncut ruby|1}}}}
 
|-
 
|-
 
|43
 
|43
| align="center" style="border-right:1px solid transparent;" |{{plinkp|Diamond}}
 
 
|Cutting diamonds
 
|Cutting diamonds
 
|107.5
 
|107.5
 
|[[Uncut diamond]] x 1
 
|[[Uncut diamond]] x 1
  +
|{{coins|{{GEP|Uncut diamond|1}}}}
  +
|{{coins|{{GEP|Diamond|1}}}}
  +
|{{coins|{{GEP|Diamond|1}}-{{GEP|Uncut diamond|1}}}}
 
|}
 
|}
   
 
==Levels 1-99==
 
==Levels 1-99==
  +
Players are encouraged to change between training methods as necessary as the cost of certain methods fluctuates over time.
===Armour===
 
====Levels 1-7 – [[Leather gloves]]====
 
{{plinkp|Leather gloves}} The quickest way to get from level 1 to level 7 is by crafting leather gloves, which grant 13.5 experience each.
 
   
  +
===Armour===
*Experience needed:
 
  +
{|class="wikitable"
*[[Leather]] needed:
 
  +
!colspan="8" |Leather armour
 
  +
|-
====Levels 7-9 – [[Leather boots]]====
 
  +
!Level range
{{plinkp|Leather boots}} The quickest way to get from level 7 to level 9 by crafting armour is to make leather boots, which grant 16.25 experience each.
 
  +
!Product name
 
  +
!XP per item
*Experience needed:
 
*[[Leather]] needed:
+
!Experience needed
  +
!Materials needed
 
  +
!Material costs
====Levels 9-11 – [[Leather cowl]]s====
 
  +
!Product value
{{plinkp|Leather cowl}} The quickest way to get from level 9 to level 11 by crafting armour is to make leather cowls, which grant 18.5 experience each.
 
  +
!Profit / Loss
 
  +
|-
*Experience needed:
 
  +
|1-7
*[[Leather]] needed:
 
  +
|[[Leather gloves]]
 
  +
|13.5
====Levels 11-14 – [[Leather vambraces]]====
 
  +
|650
{{plinkp|Leather vambraces}} The quickest way to get from level 11 to level 14 by crafting armour is to make leather vambraces, which grant 22 experience each.
 
  +
|48 [[Leather]]
 
  +
|{{coins|{{GEP|Leather|48}}}}
*Experience needed:
 
  +
|{{coins|{{GEP|Leather gloves|48}}}}
*[[Leather]] needed:
 
  +
|: {{coins|{{GEP|Leather gloves|48}}-{{GEP|Leather|48}}}}
 
  +
|-
====Levels 14-18 – [[Leather body|Leather bodies]]====
 
  +
|7-9
{{plinkp|Leather body}} The quickest way to get from level 14 to level 18 by crafting armour is to make leather bodies, which grant 25 experience each.
 
  +
|[[Leather boots]]
 
  +
|16.25
*Experience needed:
 
  +
|319
*[[Leather]] needed:
 
  +
|19 [[Leather]]
 
  +
|{{coins|{{GEP|Leather|20}}}}
====Levels 18-28 – [[Leather chaps]]====
 
  +
|{{coins|{{GEP|Leather boots|20}}}}
{{plinkp|Leather chaps}} The quickest way to get from level 18 to level 28 by crafting armour is to make leather chaps, which grant 27 experience each.
 
  +
|: {{coins|{{GEP|Leather boots|20}}-{{GEP|Leather|20}}}}
 
  +
|-
*Experience needed:
 
  +
|9-11
*[[Leather]] needed:
 
  +
|[[Leather cowl]]s
 
  +
|18.5
====Levels 28-99 – [[Hardleather body|Hardleather bodies]]====
 
  +
|389
{{plinkp|Hardleather body}} The quickest way to get from level 28 to level 99 by crafting armour is to make hardleather bodies, which grant 35 experience each.
 
  +
|22 [[Leather]]
 
  +
|{{coins|{{GEP|Leather|21}}}}
*Experience needed:
 
  +
|{{coins|{{GEP|Leather cowl|21}}}}
*[[Hard leather]] needed:
 
  +
|: {{coins|{{GEP|Leather cowl|21}}-{{GEP|Leather|21}}}}
  +
|-
  +
|11-14
  +
|[[Leather vambraces]]
  +
|22
  +
|749
  +
|34 [[Leather]]
  +
|{{coins|{{GEP|Leather|34}}}}
  +
|{{coins|{{GEP|Leather vambraces|34}}}}
  +
|: {{coins|{{GEP|Leather vambraces|34}}-{{GEP|Leather|34}}}}
  +
|-
  +
|14-18
  +
|[[Leather body|Leather bodies]]
  +
|25
  +
|1,416
  +
|57 [[Leather]]
  +
|{{coins|{{GEP|Leather|57}}}}
  +
|{{coins|{{GEP|Leather body|57}}}}
  +
|: {{coins|{{GEP|Leather body|57}}-{{GEP|Leather|57}}}}
  +
|-
  +
|18-28
  +
|[[Leather chaps]]
  +
|27
  +
|7,301
  +
|270 [[Leather]]
  +
|{{coins|{{GEP|Leather|270}}}}
  +
|{{coins|{{GEP|Leather chaps|270}}}}
  +
|: {{coins|{{GEP|Leather chaps|270}}-{{GEP|Leather|270}}}}
  +
|-
  +
|28-99
  +
|[[Hardleather body|Hardleather bodies]]
  +
|35
  +
|13,023,607
  +
|372,103 [[Hard leather]]
  +
|{{coins|{{GEP|Hard leather|372103}}}}
  +
|{{coins|{{GEP|Hardleather body|372103}}}}
  +
|: {{coins|{{GEP|Hardleather body|372103}}-{{GEP|Hard leather|372103}}}}
  +
|-
  +
!colspan="3" |Total
  +
|13,034,431 ||450 [[Leather]]; 372,103 [[Hard leather]] ||{{coins|{{GEP|Leather|450}}+{{GEP|Hard leather|372103}}}} ||{{coins|{{GEP|Leather gloves|48}}+{{GEP|Leather boots|20}}+{{GEP|Leather cowl|21}}+{{GEP|Leather vambraces|34}}+{{GEP|Leather body|57}}+{{GEP|Leather chaps|270}}+{{GEP|Hardleather body|372103}}}} ||{{coins|({{GEP|Leather gloves|48}}+{{GEP|Leather boots|20}}+{{GEP|Leather cowl|21}}+{{GEP|Leather vambraces|34}}+{{GEP|Leather body|57}}+{{GEP|Leather chaps|270}}+{{GEP|Hardleather body|372103}})-({{GEP|Leather|450}}+{{GEP|Hard leather|372103}})}}
  +
|}
   
 
===Pottery===
 
===Pottery===
  +
This guide assumes all products are formed & fired.
====Levels 1-7 – [[Pot|Empty pots]]====
 
  +
{|class="wikitable"
{{plinkp|Pot}} The quickest way to get from level 1 to level 7 by crafting pottery is to make empty pots, which grants 6.3 experience for forming and 6.3 experience for firing.
 
  +
!colspan="8" |Pottery
  +
|-
  +
!Level range
  +
!Product name
  +
!XP per item
  +
!Experience needed
  +
!Materials needed
  +
!Material costs
  +
!Product value
  +
!Profit / loss
  +
|-
  +
|1-7
  +
|[[Pot|Empty Pots]]
  +
|12.6
  +
|650
  +
|52 [[Soft clay]]
  +
|{{coins|{{GEP|Soft clay|52}}}}
  +
|{{coins|{{GEP|Pot|52}}}}
  +
|{{coins|{{GEP|Pot|52}}-{{GEP|Soft clay|52}}}}
  +
|-
  +
|7-8
  +
|[[Pie dish]]es
  +
|25
  +
|151
  +
|6 [[Soft clay]]
  +
|{{coins|{{GEP|Soft clay|6}}}}
  +
|{{coins|{{GEP|Pie dish|6}}}}
  +
|{{coins|{{GEP|Pie dish|6}}-{{GEP|Soft clay|6}}}}
  +
|-
  +
|8-99
  +
|[[Bowl]]s
  +
|33
  +
|13,033,630
  +
|394,959 [[Soft clay]]
  +
|{{coins|{{GEP|Soft clay|394959}}}}
  +
|{{coins|{{GEP|Bowl|394959}}}}
  +
|{{coins|{{GEP|Bowl|394959}}-{{GEP|Soft clay|394959}}}}
  +
|-
  +
!colspan="3" |Total
  +
|13,034,431
  +
|395,017 [[Soft clay]]
  +
|{{coins|{{GEP|Soft clay|395017}}}}
  +
|{{coins|{{GEP|Pot|52}}+{{GEP|Pie dish|6}}+{{GEP|Bowl|394959}}}}
  +
|{{coins|({{GEP|Pot|52}}+{{GEP|Pie dish|6}}+{{GEP|Bowl|394959}})-{{GEP|Soft clay|395017}}}}
  +
|}
   
  +
===Gold jewellery===
*Experience needed:
 
  +
{|class="wikitable"
*[[Soft clay]] needed:
 
  +
!colspan="8" |Gold jewellery
  +
|-
  +
!Level range
  +
!Product name
  +
!XP per item
  +
!Experience needed
  +
!Materials needed
  +
!Material costs
  +
!Product value
  +
!Profit / loss
  +
|-
  +
|5-6
  +
|[[Gold ring]]s
  +
|15
  +
|124
  +
|8 [[gold bar]]s
  +
|{{coins|{{GEP|Gold bar|8}}}}
  +
|{{coins|{{GEP|Gold ring|8}}}}
  +
|{{coins|{{GEP|Gold ring|8}}-{{GEP|Gold bar|8}}}}
  +
|-
  +
|6-8
  +
|[[Gold necklace]]s
  +
|20
  +
|289
  +
|14 [[gold bar]]s
  +
|{{coins|{{GEP|Gold bar|14}}}}
  +
|{{coins|{{GEP|Gold necklace|14}}}}
  +
|{{coins|{{GEP|Gold necklace|14}}-{{GEP|Gold bar|14}}}}
  +
|-
  +
|8-20
  +
|[[Gold amulet (u)]]s
  +
|30
  +
|3,669
  +
|123 [[gold bar]]s
  +
|{{coins|{{GEP|Gold bar|122}}}}
  +
|{{coins|{{GEP|Gold amulet (u)|122}}}}
  +
|{{coins|{{GEP|Gold amulet (u)|122}}-{{GEP|Gold bar|122}}}}
  +
|-
  +
|20-22
  +
|[[Sapphire ring]]s
  +
|40
  +
|1,154
  +
|29 [[gold bar]]s; 29 [[sapphire]]s
  +
|{{coins|{{GEP|Gold bar|29}} + {{GEP|Sapphire|29}}}}
  +
|{{coins|{{GEP|Sapphire ring|29}}}}
  +
|{{coins|{{GEP|Sapphire ring|29}}-({{GEP|Gold bar|29}} + {{GEP|Sapphire|29}})}}
  +
|-
  +
|22-24
  +
|[[Sapphire necklace]]s
  +
|55
  +
|1,404
  +
|26 [[gold bar]]s; 26 [[sapphire]]s
  +
|{{coins|{{GEP|Gold bar|26}} + {{GEP|Sapphire|26}}}}
  +
|{{coins|{{GEP|Sapphire necklace|26}}}}
  +
|{{coins|{{GEP|Sapphire necklace|26}}-({{GEP|Gold bar|26}} + {{GEP|Sapphire|26}})}}
  +
|-
  +
|24-31
  +
|[[Sapphire amulet (u)]]s
  +
|65
  +
|7,805
  +
|120 [[gold bar]]s; 120 [[sapphire]]s
  +
|{{coins|{{GEP|Gold bar|120}} + {{GEP|Sapphire|120}}}}
  +
|{{coins|{{GEP|Sapphire amulet (u)|120}}}}
  +
|{{coins|{{GEP|Sapphire amulet (u)|120}}-({{GEP|Gold bar|120}} + {{GEP|Sapphire|120}})}}
  +
|-
  +
|31-40
  +
|[[Emerald amulet (u)]]s
  +
|70
  +
|22,391
  +
|320 [[gold bar]]s; 320 [[emerald]]s
  +
|{{coins|{{GEP|Gold bar|320}} + {{GEP|Emerald|320}}}}
  +
|{{coins|{{GEP|Emerald amulet (u)|320}}}}
  +
|{{coins|{{GEP|Emerald amulet (u)|320}}-({{GEP|Gold bar|320}} + {{GEP|Emerald|320}})}}
  +
|-
  +
|40-43
  +
|[[Ruby necklace]]s
  +
|75
  +
|13,115
  +
|175 [[gold bar]]s; 175 [[ruby|rubies]]
  +
|{{coins|{{GEP|Gold bar|175}} + {{GEP|Ruby|175}}}}
  +
|{{coins|{{GEP|Ruby necklace|175}}}}
  +
|{{coins|{{GEP|Ruby necklace|175}}-({{GEP|Gold bar|175}} + {{GEP|Ruby|175}})}}
  +
|-
  +
|43-50
  +
|[[Diamond ring]]s
  +
|85
  +
|50,994
  +
|600 [[gold bar]]s 600 [[diamond]]s
  +
|{{coins|{{GEP|Gold bar|600}} + {{GEP|Diamond|600}}}}
  +
|{{coins|{{GEP|Diamond ring|600}}}}
  +
|{{coins|{{GEP|Diamond ring|600}}-({{GEP|Gold bar|600}} + {{GEP|Diamond|600}})}}
  +
|-
  +
|50-56
  +
|[[Ruby amulet (u)]]s
  +
|85
  +
|82,707
  +
|973 [[gold bar]]s; 973 [[ruby|rubies]]
  +
|{{coins|{{GEP|Gold bar|973}} + {{GEP|Ruby|973}}}}
  +
|{{coins|{{GEP|Ruby amulet (u)|973}}}}
  +
|{{coins|{{GEP|Ruby amulet (u)|973}}-({{GEP|Gold bar|973}} + {{GEP|Ruby|973}})}}
  +
|-
  +
|56-70
  +
|[[Diamond necklace]]s
  +
|90
  +
|553,587
  +
|6,151 [[gold bar]]s; 6,151 [[diamond]]s
  +
|{{coins|{{GEP|Gold bar|6151}} + {{GEP|Diamond|6151}}}}
  +
|{{coins|{{GEP|Diamond necklace|6151}}}}
  +
|{{coins|{{GEP|Diamond necklace|6151}}-({{GEP|Gold bar|6151}} + {{GEP|Diamond|6151}})}}
  +
|-
  +
|70-99
  +
|[[Diamond amulet (u)]]s
  +
|100
  +
|12,296,804
  +
|122,968 [[gold bar]]s; 122,968 [[diamond]]s
  +
|{{coins|{{GEP|Gold bar|122968}} + {{GEP|Diamond|122968}}}}
  +
|{{coins|{{GEP|Diamond amulet (u)|122968}}}}
  +
|{{coins|{{GEP|Diamond amulet (u)|122968}}-({{GEP|Gold bar|122968}} + {{GEP|Diamond|122968}})}}
  +
|-
  +
!colspan="3" |Total
  +
|13,034,431
  +
|131,506 [[gold bar]]s; 175 [[sapphire]]s; 320 [[emerald]]s; 1,148 [[ruby|rubies]]; 129719 [[diamond]]s
  +
|{{coins|0 - ({{GEP|Gold bar|131506}} + {{GEP|Sapphire|175}} + {{GEP|Emerald|320}}+{{GEP|Ruby|1148}}+{{GEP|Diamond|129719}})}}
  +
|{{coins|
  +
{{GEP|Gold ring|8}} + {{GEP|Gold necklace|14}} + {{GEP|Gold amulet (u)|122}}+{{GEP|Sapphire ring|29}}+{{GEP|Sapphire necklace|26}}+{{GEP|Sapphire amulet (u)|120}}+
  +
{{GEP|Emerald amulet (u)|320}}+{{GEP|Ruby necklace|175}}+{{GEP|Diamond ring|600}}+{{GEP|Ruby amulet (u)|973}}+{{GEP|Diamond necklace|6151}}+{{GEP|Diamond amulet (u)|122968}}}}
  +
|{{coins|({{GEP|Gold ring|8}} + {{GEP|Gold necklace|14}} + {{GEP|Gold amulet (u)|122}}+{{GEP|Sapphire ring|29}}+{{GEP|Sapphire necklace|26}}+{{GEP|Sapphire amulet (u)|120}}+
  +
{{GEP|Emerald amulet (u)|320}}+{{GEP|Ruby necklace|175}}+{{GEP|Diamond ring|600}}+{{GEP|Ruby amulet (u)|973}}+{{GEP|Diamond necklace|6151}}+{{GEP|Diamond amulet (u)|122968}}) - ({{GEP|Gold bar|131506}} + {{GEP|Sapphire|175}} + {{GEP|Emerald|320}}+{{GEP|Ruby|1148}}+{{GEP|Diamond|129719}})}}
  +
|}
   
  +
===Silver jewellery===
====Levels 7-8 – [[Pie dish]]es====
 
  +
{|class="wikitable"
{{plinkp|Pie dish}} The quickest way to get from level 7 to level 8 by crafting pottery is to make pie dishes, which grants 15 experience for forming and 10 experience for firing.
 
  +
!colspan="8" |Silver jewellery
 
  +
|-
*Experience needed:
 
  +
!Level range
*[[Soft clay]] needed:
 
  +
!Product name
 
  +
!XP per item
====Levels 8-99 – [[Bowl]]s====
 
  +
!Experience needed
{{plinkp|Bowl}} The quickest way to get from level 8 to level 99 by crafting pottery is to make bowls, which grants 18 experience for forming and 15 experience for firing.
 
  +
!Materials needed
 
  +
!Material costs
*Experience needed:
 
  +
!Product value
*[[Soft clay]] needed:
 
  +
!Profit / loss
 
  +
|-
===Jewellery===
 
  +
|16-23
====Gold and gemstone====
 
  +
|[[Unstrung symbol]]s
=====Levels 5-6 – [[Gold ring]]s=====
 
  +
|50
{{plinkp|Gold ring}} The quickest way to get from level 5 to level 6 by crafting gold jewellery is to make gold rings, which grant 15 experience each.
 
  +
|3,545
 
  +
|71 [[silver bar]]s
*Experience needed:
 
  +
|{{coins|{{GEP|Silver bar|71}}}}
*[[Gold bar]]s needed:
 
  +
|{{coins|{{GEP|Unstrung symbol|71}}}}
 
  +
|{{coins|{{GEP|Unstrung symbol|71}}-{{GEP|Silver bar|71}}}}
=====Levels 6-8 – [[Gold necklace]]s=====
 
  +
|-
{{plinkp|Gold necklace}} The quickest way to get from level 6 to level 8 by crafting gold jewellery is to make gold necklaces, which grant 20 experience each.
 
  +
|23-99
 
  +
|[[Tiara]]
*Experience needed:
 
  +
|52.5
*[[Gold bar]]s needed:
 
  +
|13,028,140
 
  +
|248,155 [[silver bar]]s
=====Levels 8-20 – [[Gold amulet]]s=====
 
  +
|{{coins|{{GEP|Silver bar|248155}}}}
{{plinkp|Gold amulet (unstrung)}} The quickest way to get from level 8 to level 20 by crafting gold jewellery is to make unstrung gold amulets, which grant 30 experience each.
 
  +
|{{coins|{{GEP|Tiara|248155}}}}
 
  +
|{{coins|{{GEP|Tiara|248155}}-{{GEP|Silver bar|248155}}}}
*Experience needed:
 
  +
|-
*[[Gold bar]]s needed:
 
  +
!colspan="3" |Total
 
  +
|13,034,431
=====Levels 20-22 – [[Sapphire ring]]s=====
 
  +
|248,226 [[silver bar]]s
{{plinkp|Sapphire ring}} The quickest way to get from level 20 to level 22 by crafting gemstone jewellery is to make sapphire rings, which grant 40 experience each.
 
  +
|{{coins|{{GEP|Silver bar|248226}}}}
 
  +
|{{coins|{{GEP|Unstrung symbol|71}}+{{GEP|Tiara|248155}}}}
*Experience needed:
 
  +
|{{coins|{{GEP|Unstrung symbol|71}}+{{GEP|Tiara|248155}}-{{GEP|Silver bar|248226}}}}
*[[Sapphire]]s needed:
 
  +
|}
*[[Gold bar]]s needed:
 
 
=====Levels 22-24 – [[Sapphire necklace]]s=====
 
{{plinkp|Sapphire necklace}} The quickest way to get from level 22 to level 24 by crafting gemstone jewellery is to make sapphire necklaces, which grant 55 experience each.
 
 
*Experience needed:
 
*[[Sapphire]]s needed:
 
*[[Gold bar]]s needed:
 
 
=====Levels 24-31 – [[Sapphire amulet]]s=====
 
{{plinkp|Sapphire amulet (unstrung)}} The quickest way to get from level 24 to level 31 by crafting gemstone jewellery is to make unstrung sapphire amulets, which grant 65 experience each.
 
 
*Experience needed:
 
*[[Sapphire]]s needed:
 
*[[Gold bar]]s needed:
 
 
=====Levels 31-40 – [[Emerald amulet]]s=====
 
{{plinkp|Emerald amulet (unstrung)}} The quickest way to get from level 31 to level 40 by crafting gemstone jewellery is to make unstrung emerald amulets, which grant 70 experience each.
 
 
*Experience needed:
 
*[[Emerald]]s needed:
 
*[[Gold bar]]s needed:
 
 
=====Levels 40-43 – [[Ruby necklace]]s=====
 
{{plinkp|Ruby necklace}} The quickest way to get from level 40 to level 43 by crafting gemstone jewellery is to make ruby necklaces, which grant 75 experience each.
 
 
*Experience needed:
 
*[[Ruby|Rubies]] needed:
 
*[[Gold bar]]s needed:
 
 
=====Levels 43-50 – [[Diamond ring]]s=====
 
{{plinkp|Diamond ring}} The quickest way to get from level 43 to level 50 by crafting gemstone jewellery is to make diamond rings, which grant 85 experience each.
 
 
*Experience needed:
 
*[[Diamond]]s needed:
 
*[[Gold bar]]s needed:
 
 
=====Levels 50-56 – [[Ruby amulet]]s=====
 
{{plinkp|Ruby amulet (unstrung)}} The quickest way to get from level 50 to level 56 by crafting gemstone jewellery is to make unstrung ruby amulets, which grant 85 experience each.
 
 
*Experience needed:
 
*[[Ruby|Rubies]] needed:
 
*[[Gold bar]]s needed:
 
 
=====Levels 56-70 – [[Diamond necklace]]s=====
 
{{plinkp|Diamond necklace}} The quickest way to get from level 56 to level 70 by crafting gemstone jewellery is to make diamond necklaces, which grant 90 experience each.
 
 
*Experience needed:
 
*[[Diamond]]s needed:
 
*[[Gold bar]]s needed:
 
 
=====Levels 70-99 – [[Diamond amulet]]s=====
 
{{plinkp|Diamond amulet (unstrung)}} The quickest way to get from level 70 to level 99 by crafting gemstone jewellery is to make unstrung diamond amulets, which grant 100 experience each.
 
 
*Experience needed:
 
*[[Diamond]]s needed:
 
*[[Gold bar]]s needed:
 
 
====Silver====
 
=====Levels 16-23 – [[Unstrung symbol]]s=====
 
{{plinkp|Unstrung symbol}} The quickest way to get from level 16 to level 23 by crafting silver jewellery is to make unstrung symbols, which grant 50 experience each.
 
 
*Experience needed:
 
*[[Silver bar]]s needed:
 
 
=====Levels 23-99 – [[Tiara]]s=====
 
{{plinkp|Tiara}} The quickest way to get from level 23 to level 99 by crafting silver jewellery is to make tiaras, which grant 52.5 experience each.
 
 
*Experience needed:
 
*[[Silver bar]]s needed:
 
   
 
===Gems===
 
===Gems===
  +
{|class="wikitable"
====Levels 20-27 – [[Sapphire]]====
 
  +
!colspan="8" |Gems
{{plinkp|Sapphire}} The quickest way to get from level 20 to level 27 is by cutting sapphires, which grant 50 experience each.
 
  +
|-
 
  +
!Level range
*Experience needed:
 
  +
!Product name
*[[Sapphire]]s needed:
 
  +
!XP per item
 
  +
!Experience needed
====Levels 27-34 – [[Emerald]]====
 
  +
!Materials needed
{{plinkp|Emerald}} The quickest way to get from level 27 to level 34 is by cutting emeralds, which grant 67.5 experience each.
 
  +
!Material costs
 
  +
!Product value
*Experience needed:
 
  +
!Profit / loss
*[[Emerald]]s needed:
 
  +
|-
 
  +
|20-27
====Levels 34-43 – [[Ruby]]====
 
  +
|[[Sapphire]]s
{{plinkp|Ruby}} The quickest way to get from level 34 to level 43 is by cutting rubies, which grant 85 experience each.
 
  +
|50
  +
|5.260
  +
|105 [[uncut sapphire]]s
  +
|{{coins|{{GEP|Uncut sapphire|105}}}}
  +
|{{coins|{{GEP|Sapphire|105}}}}
  +
|{{coins|{{GEP|Sapphire|105}}-{{GEP|Uncut sapphire|105}}}}
  +
|-
  +
|27-34
  +
|[[Emerald]]s
  +
|67.5
  +
|10,494
  +
|155 [[uncut emerald]]s
  +
|{{coins|{{GEP|Uncut emerald|155}}}}
  +
|{{coins|{{GEP|Emerald|155}}}}
  +
|{{coins|{{GEP|Emerald|155}}-{{GEP|Uncut emerald|155}}}}
  +
|-
  +
|34-43
  +
|[[Ruby|Rubies]]
  +
|85
  +
|30,115
  +
|354 [[uncut ruby|uncut rubies]]
  +
|{{coins|{{GEP|Uncut ruby|354}}}}
  +
|{{coins|{{GEP|Ruby|354}}}}
  +
|{{coins|{{GEP|Ruby|354}}-{{GEP|Uncut ruby|354}}}}
  +
|-
  +
|43-99
  +
|[[Diamond]]s
  +
|107.5
  +
|12,984,092
  +
|120,783 [[uncut diamond]]s
  +
|{{coins|{{GEP|Uncut diamond|120783}}}}
  +
|{{coins|{{GEP|Diamond|120783}}}}
  +
|{{coins|{{GEP|Diamond|120783}}-{{GEP|Uncut diamond|120783}}}}
  +
|-
  +
!colspan="3" |Total
  +
|13,034,431
  +
|See above
  +
|{{coins|0 - ({{GEP|Uncut sapphire|105}} + {{GEP|Uncut emerald|155}} + {{GEP|Uncut ruby|354}} + {{GEP|Uncut diamond|120783}})}}
  +
|{{coins|{{GEP|Sapphire|105}} + {{GEP|Emerald|155}} + {{GEP|Ruby|354}} + {{GEP|Diamond|120783}}}}
  +
|{{coins|0 - ({{GEP|Uncut sapphire|105}} + {{GEP|Uncut emerald|155}} + {{GEP|Uncut ruby|354}} + {{GEP|Uncut diamond|120783}}) + ({{GEP|Sapphire|105}} + {{GEP|Emerald|155}} + {{GEP|Ruby|354}} + {{GEP|Diamond|120783}})}}
  +
|}
   
  +
==Miscellaneous==
*Experience needed:
 
  +
While crafting jewellery which requires two items to craft at the Al Kharid furnace, you can get an average amount of 750 items/hour. By using {{Link|energy potion|img=Energy potion(1).png}}s it is possible to craft up to 975 items per hour. And optimized routines 1000. This leads to 100k xp/h at its best.
*[[Ruby|Rubies]] needed:
 
   
  +
One entire trip requires round about 20% running energy. Therefore one potion can refill two trips. At the end of use of a potion you can simply drop the {{Link|vial|type=item}}.
====Levels 43-99 – [[Diamond]]====
 
{{plinkp|Diamond}} The quickest way to get from level 43 to level 99 is by cutting diamonds, which grant 107.5 experience each.
 
   
  +
If interested, you can earn additional profit and smithing experience by using silver ores instead of silver bars to craft unstrung holy symbols. For each run, carry a holy mould and 27 silver ores. Using this method at [[Edgeville]] bank, you would not have to resort to using energy potions because the time taken to smith and craft 27 silver ores into unholy strung symbols would replenish enough energy to run back and forth from the bank to the furnace. 
*Experience needed: 12,984,092
 
*[[Diamond]]s needed: 120783
 
   
 
{{Training guides}}
 
{{Training guides}}
  +
[[Category:Free-to-play]]
  +
[[Category:Training Guides]]

Latest revision as of 12:53, 17 March 2020

Quests that reward Crafting experience

Potter's wheel, spinning wheel and furnace locations

Link to Barbarian Village Barbarian Village has a Link to Potter's Wheel potter's wheel medium distance to closest bank (West Link to Varrock Varrock bank). No clay rocks or water source nearby. Link to Edgeville Edgeville has theLink to furnace furnace closest to the Barbarian Village. The Link to Crafting Guild Crafting Guild has no bank nearby, but clay rocks and water source nearby, as well as two Link to spinning wheel spinning wheels.

Ultimate Ironman

Until level 40, Link to Ironman mode#Ultimate ultimate ironmen can mine clay in Link to South-west Varrock mine West Varrock mine, boat up to Link to Edgeville Edgeville and use the well as a water source, then walk down to Barbarian Village wheel and kiln, then boat back down to Link to Champions' Guild Champions' Guild/West Varrock mine. Yields 650-720 exp per run, depending on how much equipment you're carrying.

After level 40, use the Crafting Guild.

Common training methods

Level required Method Experience Materials Material cost Product value Profit / loss
18 Crafting leather chaps 27 Soft leather x 1 209 3 −206
28 Crafting hardleather bodies 35 Hard leather x 1 203 8 −195
8 Making bowls 33 Soft clay x 1 213 25 −188
8 Smelting unstrung gold amulets 30 Gold bar x 1 46 115 69
23 Smelting tiaras 52.5 Silver bar x 1 103 76 −27
20 Cutting sapphires 50 Uncut sapphire x 1 455 371 −84
27 Cutting emeralds 67.5 Uncut emerald x 1 679 534 −145
34 Cutting rubies 85 Uncut ruby x 1 1,249 960 −289
43 Cutting diamonds 107.5 Uncut diamond x 1 2,627 1,891 −736

Levels 1-99

Players are encouraged to change between training methods as necessary as the cost of certain methods fluctuates over time.

Armour

Leather armour
Level range Product name XP per item Experience needed Materials needed Material costs Product value Profit / Loss
1-7 Leather gloves 13.5 650 48 Leather 10,032 240 : −9,792
7-9 Leather boots 16.25 319 19 Leather 4,180 400 : −3,780
9-11 Leather cowls 18.5 389 22 Leather 4,389 63 : −4,326
11-14 Leather vambraces 22 749 34 Leather 7,106 102 : −7,004
14-18 Leather bodies 25 1,416 57 Leather 11,913 399 : −11,514
18-28 Leather chaps 27 7,301 270 Leather 56,430 810 : −55,620
28-99 Hardleather bodies 35 13,023,607 372,103 Hard leather 75,536,909 2,976,824 : −72,560,085
Total 13,034,431 450 Leather; 372,103 Hard leather 75,630,959 2,978,838 −72,652,121

Pottery

This guide assumes all products are formed & fired.

Pottery
Level range Product name XP per item Experience needed Materials needed Material costs Product value Profit / loss
1-7 Empty Pots 12.6 650 52 Soft clay 11,076 208 −10,868
7-8 Pie dishes 25 151 6 Soft clay 1,278 360 −918
8-99 Bowls 33 13,033,630 394,959 Soft clay 84,126,267 9,873,975 −74,252,292
Total 13,034,431 395,017 Soft clay 84,138,621 9,874,543 −74,264,078

Gold jewellery

Gold jewellery
Level range Product name XP per item Experience needed Materials needed Material costs Product value Profit / loss
5-6 Gold rings 15 124 8 gold bars 368 920 552
6-8 Gold necklaces 20 289 14 gold bars 644 1,568 924
8-20 Gold amulet (u)s 30 3,669 123 gold bars 5,612 14,030 8,418
20-22 Sapphire rings 40 1,154 29 gold bars; 29 sapphires 12,093 15,457 3,364
22-24 Sapphire necklaces 55 1,404 26 gold bars; 26 sapphires 10,842 13,026 2,184
24-31 Sapphire amulet (u)s 65 7,805 120 gold bars; 120 sapphires 50,040 55,320 5,280
31-40 Emerald amulet (u)s 70 22,391 320 gold bars; 320 emeralds 185,600 224,000 38,400
40-43 Ruby necklaces 75 13,115 175 gold bars; 175 rubies 176,050 195,650 19,600
43-50 Diamond rings 85 50,994 600 gold bars 600 diamonds 1,162,200 1,168,200 6,000
50-56 Ruby amulet (u)s 85 82,707 973 gold bars; 973 rubies 978,838 1,060,570 81,732
56-70 Diamond necklaces 90 553,587 6,151 gold bars; 6,151 diamonds 11,914,487 12,418,869 504,382
70-99 Diamond amulet (u)s 100 12,296,804 122,968 gold bars; 122,968 diamonds 238,189,016 244,952,256 6,763,240
Total 13,034,431 131,506 gold bars; 175 sapphires; 320 emeralds; 1,148 rubies; 129719 diamonds −252,685,790 260,119,866 7,434,076

Silver jewellery

Silver jewellery
Level range Product name XP per item Experience needed Materials needed Material costs Product value Profit / loss
16-23 Unstrung symbols 50 3,545 71 silver bars 7,313 6,958 −355
23-99 Tiara 52.5 13,028,140 248,155 silver bars 25,559,965 18,859,780 −6,700,185
Total 13,034,431 248,226 silver bars 25,567,278 18,866,738 −6,700,540

Gems

Gems
Level range Product name XP per item Experience needed Materials needed Material costs Product value Profit / loss
20-27 Sapphires 50 5.260 105 uncut sapphires 47,775 38,955 −8,820
27-34 Emeralds 67.5 10,494 155 uncut emeralds 105,245 82,770 −22,475
34-43 Rubies 85 30,115 354 uncut rubies 442,146 339,840 −102,306
43-99 Diamonds 107.5 12,984,092 120,783 uncut diamonds 317,296,941 228,400,653 −88,896,288
Total 13,034,431 See above −317,892,107 228,862,218 −89,029,889

Miscellaneous

While crafting jewellery which requires two items to craft at the Al Kharid furnace, you can get an average amount of 750 items/hour. By using Energy potion(1) energy potions it is possible to craft up to 975 items per hour. And optimized routines 1000. This leads to 100k xp/h at its best.

One entire trip requires round about 20% running energy. Therefore one potion can refill two trips. At the end of use of a potion you can simply drop the Item image of %7B%7B%3Avial%7D%7D, File:vial vial.

If interested, you can earn additional profit and smithing experience by using silver ores instead of silver bars to craft unstrung holy symbols. For each run, carry a holy mould and 27 silver ores. Using this method at Edgeville bank, you would not have to resort to using energy potions because the time taken to smith and craft 27 silver ores into unholy strung symbols would replenish enough energy to run back and forth from the bank to the furnace.