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(Miscellaneous)
(Miscellaneous)
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While crafting jewellery which requires two items to craft at the Al Kahrid furnace you can get an average amount of 750 items/hour. By using [[energy potion]]s it is possible to craft up to 975 items per hour. And optimized routines 1000. This leads to 100k xp/h at its best.
 
While crafting jewellery which requires two items to craft at the Al Kahrid furnace you can get an average amount of 750 items/hour. By using [[energy potion]]s it is possible to craft up to 975 items per hour. And optimized routines 1000. This leads to 100k xp/h at its best.
   
One entire trip requires round about 20% running energy. Therefore one potion can refill two trips. At the end of use of a potion you can simply drop the [[vial]]. k
+
One entire trip requires round about 20% running energy. Therefore one potion can refill two trips. At the end of use of a potion you can simply drop the [[vial]].
   
 
If interested, you can earn additional profit and smithing experience by using silver ores instead of silver bars to craft unstrung holy symbols. For each run, carry a holy mould and 27 iron ores. Using this method at Al Kahrid bank, you would not have to resort to using energy potions because the time taken to smith and craft 27 silver ores into unholy strung symbols would replenish enough energy to run back and forth from the bank to the furnance. 
 
If interested, you can earn additional profit and smithing experience by using silver ores instead of silver bars to craft unstrung holy symbols. For each run, carry a holy mould and 27 iron ores. Using this method at Al Kahrid bank, you would not have to resort to using energy potions because the time taken to smith and craft 27 silver ores into unholy strung symbols would replenish enough energy to run back and forth from the bank to the furnance. 

Revision as of 19:31, June 21, 2018

Quests that reward Crafting experience

Potter's wheel, spinning wheel and furnace locations

Barbarian Village has a potter's wheel medium distance to closest bank (West Varrock bank). No clay rocks or water source nearby. Falador has the furnace closest to the Barbarian Village. The Crafting Guild has no bank nearby, but clay rocks and water source nearby, as well as two spinning wheels.

Ultimate Ironman

Until level 40, ultimate ironmen can mine clay in West Varrock mine, boat up to Edgeville and use the well as a water source, then walk down to Barbarian Village wheel and kiln, then boat back down to Champions' Guild/West Varrock mine. Yields 650-720 exp per run, depending on how much equipment you're carrying.

After level 40, use the Crafting Guild.

Common training methods

Level required Method Experience Materials Material cost Product value Profit / loss
18 Crafting leather chaps 27 Soft leather x 1 277 3 -274
28 Crafting hardleather bodies 35 Hard leather x 1 256 11 -245
8 Making bowls 33 Soft clay x 1 111 22 -89
8 Smelting unstrung gold amulets 30 Gold bar x 1 71 136 65
23 Smelting tiaras 52.5 Silver bar x 1 92 84 -8
20 Cutting sapphires 50 Uncut sapphire x 1 459 336 -123
27 Cutting emeralds 67.5 Uncut emerald x 1 686 460 -226
34 Cutting rubies 85 Uncut ruby x 1 1,306 905 -401
43 Cutting diamonds 107.5 Uncut diamond x 1 2,912 1,870 -1,042

Levels 1-99

Players are encouraged to change between training methods as necessary as the cost of certain methods fluctuates over time.

Armour

Leather armour
Level range Product name XP per item Experience needed Materials needed Material costs Product value Profit / Loss
1-7 Leather gloves 13.5 650 48 Leather 13,296 960 : -12,336
7-9 Leather boots 16.25 319 19 Leather 5,540 760 : -4,780
9-11 Leather cowls 18.5 389 22 Leather 5,817 42 : -5,775
11-14 Leather vambraces 22 749 34 Leather 9,418 170 : -9,248
14-18 Leather bodies 25 1,416 57 Leather 15,789 1,140 : -14,649
18-28 Leather chaps 27 7,301 270 Leather 74,790 810 : -73,980
28-99 Hardleather bodies 35 13,023,607 372,103 Hard leather 95,258,368 4,093,133 : -91,165,235
Total 13,034,431 450 leather; 372,103 hard leather 95,383,018 4,097,015 -91,286,003

Pottery

This guide assumes all products are formed & fired.

Pottery
Level range Product name XP per item Experience needed Materials needed Material costs Product value Profit / loss
1-7 Empty Pots 12.6 650 52 Soft clay 5,772 260 -5,512
7-8 Pie dishes 25 151 6 Soft clay 666 288 -378
8-99 Bowls 33 13,033,630 394,959 Soft clay 43,840,449 8,689,098 -35,151,351
Total 13,034,431 395,017 soft clay 43,846,887 8,689,646 -35,157,241

Gold jewellery

Gold jewellery
Level range Product name XP per item Experience needed Materials needed Material costs Product value Profit / loss
5-6 Gold rings 15 124 8 gold bars 568 1,112 544
6-8 Gold necklaces 20 289 14 gold bars 994 1,890 896
8-20 Gold amulet (u)s 30 3,669 123 gold bars 8,662 16,592 7,930
20-22 Sapphire rings 40 1,154 29 gold bars; 29 sapphires 11,803 15,457 3,654
22-24 Sapphire necklaces 55 1,404 26 gold bars; 26 sapphires 10,582 13,728 3,146
24-31 Sapphire amulet (u)s 65 7,805 120 gold bars; 120 sapphires 48,840 58,680 9,840
31-40 Emerald amulet (u)s 70 22,391 320 gold bars; 320 emeralds 169,920 199,360 29,440
40-43 Ruby necklaces 75 13,115 175 gold bars; 175 rubies 170,800 190,575 19,775
43-50 Diamond rings 85 50,994 600 gold bars; 600 diamonds 1,164,600 1,165,800 1,200
50-56 Ruby amulet (u)s 85 82,707 973 gold bars; 973 rubies 949,648 1,005,109 55,461
56-70 Diamond necklaces 90 553,587 6,151 gold bars; 6,151 diamonds 11,939,091 12,234,339 295,248
70-99 Diamond amulet (u)s 100 12,296,804 122,968 gold bars; 122,968 diamonds 238,680,888 235,483,720 -3,197,168
Total 13,034,431 131,506 gold bars; 175 sapphires; 320 emeralds; 1,148 rubies; 129719 diamonds -253,156,396 250,386,362 -2,770,034

Silver jewellery

Silver jewellery
Level range Product name XP per item Experience needed Materials needed Material costs Product value Profit / loss
16-23 Unstrung symbols 50 3,545 71 silver bars 6,532 6,248 -284
23-99 Tiara 52.5 13,028,140 248,155 silver bars 22,830,260 20,845,020 -1,985,240
Total 13,034,431 248,226 silver bars 22,836,792 20,851,268 -1,985,524

Gems

Gems
Level range Product name XP per item Experience needed Materials needed Material costs Product value Profit / loss
20-27 Sapphires 50 5.260 105 uncut sapphires 48,195 35,280 -12,915
27-34 Emeralds 67.5 10,494 155 uncut emeralds 106,330 71,300 -35,030
34-43 Rubies 85 30,115 354 uncut rubies 462,324 320,370 -141,954
43-99 Diamonds 107.5 12,984,092 120,783 uncut diamonds 351,720,096 225,864,210 -125,855,886
Total 13,034,431 See above -352,336,945 226,291,160 -126,045,785

Miscellaneous

While crafting jewellery which requires two items to craft at the Al Kahrid furnace you can get an average amount of 750 items/hour. By using energy potions it is possible to craft up to 975 items per hour. And optimized routines 1000. This leads to 100k xp/h at its best.

One entire trip requires round about 20% running energy. Therefore one potion can refill two trips. At the end of use of a potion you can simply drop the vial.

If interested, you can earn additional profit and smithing experience by using silver ores instead of silver bars to craft unstrung holy symbols. For each run, carry a holy mould and 27 iron ores. Using this method at Al Kahrid bank, you would not have to resort to using energy potions because the time taken to smith and craft 27 silver ores into unholy strung symbols would replenish enough energy to run back and forth from the bank to the furnance. 


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