Barbarian Village : medium distance to closest bank (West Varrock bank). No clay rocks or water source nearby (as clay rocks and water well added after 2007 in RS2).
Crafting Guild : no bank nearby, but clay rocks and water source nearby.
Ultimate Ironman
Until level 40, you can mine clay in West Varrock mine , boat up to Edgeville , use well as a water source, then walk down to Barbarian Village wheel and kiln, then boat back down to Champions' Guild /West Varrock mine. Yields 650-720 exp per run, depending on how much equipment you're carrying.
After level 40, use the Crafting Guild.
Common training methods
Level required
Method
Experience
Materials
Material cost
Product price
Profit/loss
18
Crafting leather chaps
27
Soft leather x 1
209
3
−206
28
Crafting hardleather bodies
35
Hard leather x 1
203
8
−195
8
Making bowls
33
Soft clay x 1
213
25
−188
8
Smelting unstrung gold amulets
30
Gold bar x 1
46
115
69
23
Smelting tiaras
52.5
Silver bar x 1
103
76
−27
20
Cutting sapphires
50
Uncut sapphire x 1
455
371
−84
27
Cutting emeralds
67.5
Uncut emerald x 1
679
534
−145
34
Cutting rubies
85
Uncut ruby x 1
1,249
960
−289
43
Cutting diamonds
107.5
Uncut diamond x 1
2,627
1,891
−736
Levels 1-99
Leather Armour
Level range
Product name
XP / each
XP to level
Materials needed
Material costs
Product price
1-7
Leather gloves
13.5
650
Leather needed: 48
10,032
240
: −9,792
7-9
Leather boots
16.25
319
Leather needed: 19
4,180
400
: −3,780
9-11
Leather cowls
18.5
389
Leather needed: 22
4,389
63
: −4,326
11-14
Leather vambraces
22
749
Leather needed: 34
7,106
102
: −7,004
14-18
Leather bodies
25
1,416
Leather needed: 57
11,913
399
: −11,514
18-28
Leather chaps
27
7,301
Leather needed: 270
56,430
810
: −55,620
28-99
Hardleather bodies
35
13,023,607
Hard leather needed: 372,103
75,536,909
2,976,824
: −72,560,085
This guide assumes all products are formed & fired.
Pottery
Level range
Product name
XP / each
XP to level
Materials needed
Material costs
Product price
Profit/loss
1-7
Empty Pots
12.6
650
Soft clay needed: 52
11,076
208
−10,868
7-8
Pie dishes
25
151
Soft clay needed: 6
1,278
360
−918
8-99
Bowls
33
Experience needed: 13,033,630
Soft clay needed: 394,959
84,126,267
9,873,975
−74,252,292
Totals
−84,138,621
9,874,543
−74,264,078
Jewellery
Level range
Product name
XP / each
XP to level
Materials needed
Material costs
Product price
Profit/loss
5-6
Gold rings
15
124
Gold bars needed: 8
368
920
552
6-8
Gold necklaces
20
289
Gold bars needed: 14
644
1,568
924
8-20
Gold amulet (u)s
30
3,669
Gold bar needed: 122
5,612
14,030
8,418
20-22
Sapphire rings
40
1,154
Gold bar needed: 29 Sapphire needed: 29
12,093
15,457
3,364
22-24
Sapphire necklaces
55
1,404
Gold bar needed: 26 Sapphire needed: 26
10,842
13,026
2,184
24-31
Sapphire amulet (u)s
65
7,805
Gold bar needed: 120 Sapphire needed: 120
50,040
55,320
5,280
31-40
Emerald amulet (u)s
70
22,391
Gold bar needed: 320 Emerald needed: 320
185,600
224,000
38,400
40-43
Ruby necklaces
75
13,115
Gold bar needed: 175 Ruby needed: 175
176,050
195,650
19,600
43-50
Diamond rings
85
50,994
Gold bar needed: 600 Diamond needed: 600
1,162,200
1,168,200
6,000
50-56
Ruby amulet (u)s
85
82,707
Gold bar needed: 973 Ruby needed: 973
978,838
1,060,570
81,732
56-70
Diamond necklaces [1]
90
553,587
Gold bar needed: 6,151 Diamond needed: 6,151
11,914,487
12,418,869
504,382
70-99
Diamond amulet (u)s
100
12,296,804
Gold bar needed: 122,968 Diamond needed: 122,968
238,189,016
244,952,256
6,763,240
Totals
−252,685,790
260,119,866
7,434,076
[1] - One inventory of 13 gold necklaces nets a total of 1,170 experience.
Crafting an inventory of diamond necklaces in Al-Kahrid takes between 54 seconds (running) and 70 seconds (walking), giving you between 78k and 60k experience per hour.
Silver
Level range
Product name
XP / each
XP to level
Materials needed
Material costs
Product price
Profit/loss
16-23
Unstrung symbols
50
3,545
Silver bar needed: 71
7,313
6,958
−355
23-99
Tiara
52.5
13,028,140
Silver bar needed: 248,155
25,559,965
18,859,780
−6,700,185
Totals
−25,567,278
18,866,738
−6,700,540
Gems
Level range
Product name
XP / each
XP to level
Materials needed
Material costs
Product price
Profit/loss
20-27
Sapphires
50
5.260
Uncut sapphire needed: 105
47,775
38,955
−8,820
27-34
Emeralds
67.5
10,494
Uncut emeralds needed: 155
105,245
82,770
−22,475
34-43
Rubies
85
Experience needed: 30.115
Uncut ruby needed: 354
442,146
339,840
−102,306
43-99
Diamonds
107.5
Experience needed: 12,984,092
Uncut diamond needed: 120783
317,296,941
228,400,653
−88,896,288
Totals
−317,892,107
228,862,218
−89,029,889