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{{RSW}}
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{{External|rs}}
 
 
==Levels 1-9/14/20 – [[Air rune]]s==
 
==Levels 1-9/14/20 – [[Air rune]]s==
{{plinkp|Air rune}}[[File:Air altar route.png|right|250px]] To start off, you must do the [[Rune Mysteries]] quest. It is a requirement to train the skill.
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{{plinkp|Air rune}}[[File:Air altar route.png|right|250px]] In [[free-to-play]], the only way to begin training [[Runecrafting]] is by crafting [[air rune]]s, which grants 5 Runecrafting experience per [[rune essence]] used (140 experience for an inventory of 28). The [[air altar]] is located just south of [[Falador]], with a bank close by. You will end up with a decent amount of air runes, which you may then sell, or retain for your own personal use. Continue to craft air runes until you reach level 9, at which point it is best to move on to crafting [[earth rune]]s.
 
In free-to-play, the only way to begin training Runecrafting is by crafting [[air rune]]s, which grants 5 Runecrafting experience per [[rune essence]] used (140 experience for an inventory of 28). The [[air altar]] is located just south of [[Falador]], with a bank close by. Keep in mind that in Old School RuneScape, unlike in RuneScape 3, so the air altar is ''not'' located west of Varrock. You will end up with a decent amount of air runes, which you may then sell, or retain for your own personal use. Continue to craft air runes until you reach level 9, at which point it is best to move on to crafting [[earth rune]]s.
 
   
 
*Experience needed (1-9): 969
 
*Experience needed (1-9): 969
 
*[[Rune essence]] needed: 194
 
*[[Rune essence]] needed: 194
*№ of inventories (28 essence per inventory): 7<!--
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*№ of inventories (28 essence per inventory): 7
Preparation for future release of a GEDB by Jagex
 
 
*Rune essence cost = {{Coins|{{GEP|Rune essence|194}}}}
 
*Rune essence cost = {{Coins|{{GEP|Rune essence|194}}}}
 
*Air runes value = {{Coins|{{GEP|Air rune|194}}}}
 
*Air runes value = {{Coins|{{GEP|Air rune|194}}}}
*Profit = {{Coins|{{GEP|Air rune|194}}-{{GEP|Rune essence|194}}}} -->
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*Profit = {{Coins|{{GEP|Air rune|194}}-{{GEP|Rune essence|194}}}}
   
 
==Levels 9-14/20 – [[Earth rune]]s==
 
==Levels 9-14/20 – [[Earth rune]]s==
{{plinkp|Earth rune}}[[File:Earth altar route.png|right|250px]] Players with a Runecrafting level of at least 9 are able to craft [[earth rune]]s, which grant 6.5 experience per rune essence used (182 exp for an inventory of 28). The [[earth altar]] is located north-east of [[Varrock]], near the [[sawmill]]. The distance between the altar and bank is a brisk walk away, so you can gather a great portion of experience in a short amount of time. You will accumulate a decent amount of earth runes, which you may sell or retain as you see fit.
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{{plinkp|Earth rune}}[[File:Earth altar route.png|right|250px]] Players with a [[Runecrafting]] level of at least 9 are able to craft [[earth rune]]s, which grant 6.5 experience per [[rune essence]] used (182 experience for an inventory of 28). The [[earth altar]] is located north-east of [[Varrock]], near the [[sawmill]]. The distance between the altar and bank is a brisk walk away, and [[Varrock teleport]] allows even faster return to the bank (use a [[staff of air]] to save a slot), so you can gather a great portion of experience in a short amount of time. You will accumulate a decent amount of earth runes, which you may sell or retain as you see fit.
   
 
*Experience needed (9-14): 1,138
 
*Experience needed (9-14): 1,138
*[[Rune essence]] needed: 176
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*Rune essence needed: 176
*№ of inventories (28 ess per inventory): 7
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*№ of inventories (28 essence per inventory): 7
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*Rune essence cost = {{Coins|{{GEP|Rune essence|176}}}}
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*Earth runes value = {{Coins|{{GEP|Earth rune|176}}}}
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*Profit = {{Coins|{{GEP|Earth rune|176}}-{{GEP|Rune essence|176}}}}
   
 
==Levels 14-20 – [[Fire rune]]s==
 
==Levels 14-20 – [[Fire rune]]s==
{{plinkp|Fire rune}}[[File:Fire altar route.png|right|250px]] At level 14, it is best to craft [[fire rune]]s, which grant 7 experience per rune essence used (196 exp for an inventory of 28). The [[fire altar]] is located west of the Duel Arena north of [[Al Kharid]]. The closest bank is [[Faldi]]'s chest bank by the arena. You will accumulate a decent amount of fire runes, which you may sell or retain as you see fit.
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{{plinkp|Fire rune}}[[File:Fire altar route.png|right|250px]] At level 14, it is possible to craft [[fire rune]]s, which grant 7 experience per [[rune essence]] used (196 exp for an inventory of 28). The [[fire altar]] is located west of the [[Duel Arena]] north of [[Al Kharid]]. The closest bank is Faldi's chest bank by the arena. You will accumulate a decent amount of fire runes, which you may sell or retain as you see fit. (Due to the farther bank distance fire runes result in less experience per hour)
   
 
*Experience needed (14-20): 2,363
 
*Experience needed (14-20): 2,363
 
*[[Rune essence]] needed: 338
 
*[[Rune essence]] needed: 338
*№ of inventories (28 ess per inventory): 12
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*№ of inventories (28 essence per inventory): 13
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*Rune essence cost = {{Coins|{{GEP|Rune essence|338}}}}
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*Fire runes value = {{Coins|{{GEP|Fire rune|338}}}}
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*Profit = {{Coins|{{GEP|Fire rune|338}}-{{GEP|Rune essence|338}}}}
   
 
==Levels 20-99 – [[Body rune]]s==
 
==Levels 20-99 – [[Body rune]]s==
{{plinkp|Body rune}}[[File:Body altar route.png|right|250px]] Players with a Runecrafting level of at least 20 are able to craft [[body rune]]s, which grant 7.5 experience per rune essence used (210 exp for an inventory of 28). Body runes are useful for a number of spells, such as [[Confuse]] and [[Weaken]], which are often used for low-intensity magic training. Body runes are the highest level runes that free players are able to craft and crafting them grants the highest possible Runecrafting experience per hour for free players. You will accumulate a huge amount of body runes, which you may sell or retain as you see fit.
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{{plinkp|Body rune}}[[File:Body altar route.png|right|250px]] Players with a [[Runecrafting]] level of at least 20 are able to craft [[body rune]]s, which grant 7.5 experience per [[rune essence]] used (210 experience for an inventory of 28). Body runes are useful for a number of [[spells]], such as [[Confuse]] and [[Weaken]], which are often used for low-intensity [[Magic]] training. Body runes are the highest level runes that [[free-to-play]] players are able to craft and crafting them grants the highest possible Runecrafting experience per gp for free-to-play players. You will accumulate a huge amount of body runes, which you may sell or retain as you see fit.
   
 
From levels 20 to 45, one body rune will be created per essence used. From levels 46 to 91, two body runes will be created per essence used. From level 92 onwards, three body runes will be created per essence used.
 
From levels 20 to 45, one body rune will be created per essence used. From levels 46 to 91, two body runes will be created per essence used. From level 92 onwards, three body runes will be created per essence used.
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*[[Rune essence]] needed: 1,737,329
 
*[[Rune essence]] needed: 1,737,329
 
*[[Body rune]]s created: 4,335,146
 
*[[Body rune]]s created: 4,335,146
*№ of inventories (28 ess per inventory): 62,048
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*№ of inventories (28 essence per inventory): 62,048
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*Rune essence cost = {{Coins|{{GEP|Rune essence|1737329}}}}
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*Pure essence cost = {{Coins|{{GEP|Pure essence|1737329}}}}
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*Body runes value = {{Coins|{{GEP|Body rune|4335146}}}}
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*Profit = {{Coins|{{GEP|Body rune|4335146}}-{{GEP|Rune essence|1737329}}}}
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*Profit with Pure Essence = {{Coins|{{GEP|Body rune|4335146}}-{{GEP|Pure essence|1737329}}}}
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One other method players with 37 magic might find useful would be to keep law, air, and water runes in their inventory for [[Falador Teleport]] as well as equipping a [[skull sceptre (i)]] and a [[body tiara]]. This would allow players to teleport to [[Barbarian Village]], run up to the altar to craft the runes, then teleport to [[Falador]] to bank and repeat. This method results in around 20k exp/hr provided the player uses [[energy potion]]s to keep their run energy from depleting, as well as having enough skull pieces from the [[Stronghold of Security]] to keep their sceptre charged.
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==Levels 1-99 – [[Water tiara]]s==
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[[File:Water altar route.png|right|250px]]
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{{plinkp|Water tiara}} Players with a [[Runecrafting]] level of 1 are able to craft [[water tiara]]s, which grant 30 experience per [[tiara]] and [[water talisman]] used (420 experience for an inventory of 14 each). Water tiaras are the most cost efficient tiaras that [[free-to-play]] players are able to craft and crafting them grants the 4th highest possible [[Runecrafting]] experience per hour for free-to-play players. You will accumulate a huge amount of water tiaras, which you should sell on the [[Grand Exchange]].
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One other method players with 31 magic will find useful is to keep law and earth runes in their inventory while equipping a staff of air and teleporting to Lumbridge.
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In the F2P PVP world there is a bank chest located at the Lumbridge teleport which results in faster banking. This method saves approximately 30 seconds per run and yields roughly 32k exp/hr.
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*Experience needed (1-99): 13,034,431
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*[[Tiara]]s needed: 434,333
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*[[Water talisman]]s needed: 434,333
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*[[Water tiara]]s created: 434,333
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*Number of inventories (14 tiaras and 14 talismans per inventory): 31,035
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*Water talisman cost = {{Coins|{{GEP|Water talisman|434333}}}}
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*Water tiara value = {{Coins|{{GEP|Water tiara|434333}}}}
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*Profit = {{Coins|{{GEP|Water tiara|434333}}-{{GEP|Water talisman|434333}}}}
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Tip: Using Lumbridge Home Teleport Spell every 30 minutes will help make banking a lot smoother. It saves some time at least.
   
{{Stub}}
 
 
{{Training guides}}
 
{{Training guides}}
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[[Category:Runecrafting]]
 
[[Category:Free-to-play]]
 
[[Category:Free-to-play]]

Latest revision as of 09:59, June 8, 2019

Levels 1-9/14/20 – Air runesEdit

Air rune
Air altar route
In free-to-play, the only way to begin training Runecrafting is by crafting air runes, which grants 5 Runecrafting experience per rune essence used (140 experience for an inventory of 28). The air altar is located just south of Falador, with a bank close by. You will end up with a decent amount of air runes, which you may then sell, or retain for your own personal use. Continue to craft air runes until you reach level 9, at which point it is best to move on to crafting earth runes.
  • Experience needed (1-9): 969
  • Rune essence needed: 194
  • № of inventories (28 essence per inventory): 7
  • Rune essence cost = 2,134
  • Air runes value = 970
  • Profit = -1,164

Levels 9-14/20 – Earth runesEdit

Earth rune
Earth altar route
Players with a Runecrafting level of at least 9 are able to craft earth runes, which grant 6.5 experience per rune essence used (182 experience for an inventory of 28). The earth altar is located north-east of Varrock, near the sawmill. The distance between the altar and bank is a brisk walk away, and Varrock teleport allows even faster return to the bank (use a staff of air to save a slot), so you can gather a great portion of experience in a short amount of time. You will accumulate a decent amount of earth runes, which you may sell or retain as you see fit.
  • Experience needed (9-14): 1,138
  • Rune essence needed: 176
  • № of inventories (28 essence per inventory): 7
  • Rune essence cost = 1,936
  • Earth runes value = 704
  • Profit = -1,232

Levels 14-20 – Fire runesEdit

Fire rune
Fire altar route
At level 14, it is possible to craft fire runes, which grant 7 experience per rune essence used (196 exp for an inventory of 28). The fire altar is located west of the Duel Arena north of Al Kharid. The closest bank is Faldi's chest bank by the arena. You will accumulate a decent amount of fire runes, which you may sell or retain as you see fit. (Due to the farther bank distance fire runes result in less experience per hour)
  • Experience needed (14-20): 2,363
  • Rune essence needed: 338
  • № of inventories (28 essence per inventory): 13
  • Rune essence cost = 3,718
  • Fire runes value = 1,690
  • Profit = -2,028

Levels 20-99 – Body runesEdit

Body rune
Body altar route
Players with a Runecrafting level of at least 20 are able to craft body runes, which grant 7.5 experience per rune essence used (210 experience for an inventory of 28). Body runes are useful for a number of spells, such as Confuse and Weaken, which are often used for low-intensity Magic training. Body runes are the highest level runes that free-to-play players are able to craft and crafting them grants the highest possible Runecrafting experience per gp for free-to-play players. You will accumulate a huge amount of body runes, which you may sell or retain as you see fit.

From levels 20 to 45, one body rune will be created per essence used. From levels 46 to 91, two body runes will be created per essence used. From level 92 onwards, three body runes will be created per essence used.

  • Experience needed (20-99): 13,029,961
  • Rune essence needed: 1,737,329
  • Body runes created: 4,335,146
  • № of inventories (28 essence per inventory): 62,048
  • Rune essence cost = 19,110,619
  • Pure essence cost = 3,474,658
  • Body runes value = 21,675,730
  • Profit = 2,565,111
  • Profit with Pure Essence = 18,201,072

One other method players with 37 magic might find useful would be to keep law, air, and water runes in their inventory for Falador Teleport as well as equipping a skull sceptre (i) and a body tiara. This would allow players to teleport to Barbarian Village, run up to the altar to craft the runes, then teleport to Falador to bank and repeat. This method results in around 20k exp/hr provided the player uses energy potions to keep their run energy from depleting, as well as having enough skull pieces from the Stronghold of Security to keep their sceptre charged.

Levels 1-99 – Water tiarasEdit

Water altar route

Water tiara Players with a Runecrafting level of 1 are able to craft water tiaras, which grant 30 experience per tiara and water talisman used (420 experience for an inventory of 14 each). Water tiaras are the most cost efficient tiaras that free-to-play players are able to craft and crafting them grants the 4th highest possible Runecrafting experience per hour for free-to-play players. You will accumulate a huge amount of water tiaras, which you should sell on the Grand Exchange.

One other method players with 31 magic will find useful is to keep law and earth runes in their inventory while equipping a staff of air and teleporting to Lumbridge.

In the F2P PVP world there is a bank chest located at the Lumbridge teleport which results in faster banking. This method saves approximately 30 seconds per run and yields roughly 32k exp/hr.

  • Experience needed (1-99): 13,034,431
  • Tiaras needed: 434,333
  • Water talismans needed: 434,333
  • Water tiaras created: 434,333
  • Number of inventories (14 tiaras and 14 talismans per inventory): 31,035
  • Water talisman cost = 74,270,943
  • Water tiara value = 14,767,322
  • Profit = -59,503,621

Tip: Using Lumbridge Home Teleport Spell every 30 minutes will help make banking a lot smoother. It saves some time at least.


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