A heraldic helmet is a decorative steel, adamant or rune full helm. Players can paint them on a pluming stand, shield easel, or banner easel in a player-owned house if they have level 38 Crafting or higher and have been assigned a crest by Sir Renitee in the White Knights' Castle. Sir Renitee will not assign a crest unless the player has level 16 Construction or above. A player's first crest assignment is free, and it costs 5k to change their crest to another one. It should be noted that some crests have other requirements; such requirements are detailed below. Players can use a pluming stand in another player's house if they do not have one in theirs. The helmets have exactly the same stats as their regular counterparts.
If a player is killed by another player, the helm will convert into a steel/adamant/rune full helm if it is not protected upon death, depending on the helm the player used to make the heraldic helm.
Note: The Saradomin and Zamorak heraldic helmets will NOT offer protection in the God Wars Dungeon as they are made by the player, not blessed or 'recognised' by the gods.
|Arrav||Shield of Arrav|
|Dorgeshuun||The Lost Tribe|
|Horse||Toy horsey in inventory|
|Money||Costs 500,000 coins|
- Curiously, while the Money crest may suggest wealth, its respective painted helmet suggests an appearance similar to a gold-trimmed bronze full helm, the cheapest and weakest full helm in the game. With the Treasure Trails expansion, it now shares an almost identical appearance with the bronze full helm (g).
- The Varrock rune full helm was updated. Previously, it was a gold helmet with a golden plume.