
Herblore is a members-only skill that involves making potions from herbs. Using this skill requires completion of the Druidic Ritual quest.
Cleaning herbs & Unfinished potions[]
Cleaning herbs is a simple task you have to perform before you can add a herb to a vial to create an unfinished potion.
For information about the cost/profit on cleaning herbs or creating unfinished potions, see Calculator:Herblore/Herbs
Grimy Herb | Clean Herb | Experience | Herblore Level | Unfinished potion | Unf. pot. Herb. Lvl |
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2.5 | 3 | ![]() |
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3.8 | 5 | ![]() |
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5 | 11 | ![]() |
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6.3 | 20 | ![]() |
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7.5 | 25 | ![]() |
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8 | 30 | ![]() |
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8.8 | 40 | ![]() |
45 |
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10 | 48 | ![]() |
50 |
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11.3 | 54 | ![]() |
55 |
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11.8 | 59 | ![]() |
63 |
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12.5 | 65 | ![]() |
66 |
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13.1 | 67 | ![]() |
69 |
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13.8 | 70 | ![]() |
72 |
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15 | 75 | ![]() |
78 |
Potions[]
Once you add a herb to a vial of water, you get an unfinished potion, then you must add a secondary ingredient to finish the potion completely. A newly finished vial of potion contains 3 doses of the potion. Some higher-level potions require a vial of coconut milk to be used instead of water.
Wearing an amulet of chemistry gives a 5% chance of creating a 4 dose potion instead. This can be useful for conserving resources on Ironman accounts or for potions with rare or expensive ingredients.
For information about the cost per experience, see Calculator:Herblore/Potions
Potion | Level | Experience | Effect | Primary Ingredient | Secondary Ingredient | Notes |
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3 | 25 | Temporarily raises Attack level by 10% + 3. | ![]() |
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5 | 37.5 | Cures poison and provides immunity for 3 minutes. | ![]() |
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8 | 40 | Cures disease and provides immunity for a short time | ![]() |
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Requires partial completion of Zogre Flesh Eaters. |
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12 | 50 | Temporarily raises Strength level by 10% + 3. | ![]() |
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15 | 50 | Temporarily cures Afflicted NPCs in Mort'ton | ![]() |
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Learned and required in Shades of Mort'ton. |
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18 | 59.5 | Cures poison, restores some run energy and heals 5 hitpoints. Boosts max hitpoints by 5 if at full health | ![]() ![]() ![]() |
Requires partial completion of One Small Favour. Made in a cup of heated water instead of a vial of water. | |
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19 | 30 | Ammunition for Swamp lizard | ![]() |
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21 | 60 | Used to convert Compost into Supercompost | ![]() |
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22 | 62.5 | Restores combat-related stats back to normal by 30% of level plus 10. | ![]() |
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Does not restore Hitpoints or Prayer points. |
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22 | 62.5 | Used against Vampyre Juvinates and Vampyre Juveniles, particularly in the Temple Trekking minigame | ![]() |
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25 | 80 | Used to make oily fishing rods during the Heroes' Quest | ![]() |
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26 | 67.5 | Restores 10% run energy | ![]() |
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30 | 75 | Temporarily raises Defence level by 10% + 3. | ![]() |
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Generally not made - prayer potions are an effective defence against most attacks and far more widely used. |
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31 | 42.5 | Ammo for Orange salamander | ![]() |
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34 | 80 | +3 Agility | ![]() |
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36 | 84 | Effect of both Attack potion and Strength potion. | ![]() |
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38 | 87.5 | Restores 25% of your total Prayer points plus 7. | ![]() |
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Effect increased by Holy wrench. |
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39 | 55 | Ammo for Red salamander | ![]() |
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44 | 72.5 | Ammo for Black salamander | ![]() |
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45 | 100 | Temporarily increases Attack level by 15% plus 5. | ![]() |
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48 | 106.3 | Cures poison and provides immunity for 6 minutes. | ![]() |
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50 | 112.5 | +3 Fishing | ![]() |
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Can be used to get into the Fishing Guild if you are a few levels short. |
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52 | 117.5 | Restores 20% run energy | ![]() |
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52 | 6 | Reduce player size during Grim Tales Quest | ![]() |
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53 | 120 | Boosts Hunter by 3. | ![]() |
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Kebbit teeth are obtained by deadfall trapping Sabre-Toothed Kebbits. |
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55 | 125 | Temporarily increases Strength level by 15% plus 5. | ![]() |
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57 | 130 | +3 Magic | ![]() |
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Made during A Fairy Tale Part II quest, and components are only available via the Fairy rings. Not tradeable. |
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60 | 137.5 | For use on arrows, daggers, spears, hastae, javelins, darts, knives, and bolts. | ![]() |
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Poison starts at 4 damage for melee weapons and 2 damage for ranged weapons. |
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63 | 142.5 | Restores all stats except hitpoints, including prayer points, by 25% plus 8. | ![]() |
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65 | 160 | Sanfew Serum combines the properties of super restore, superantipoison, and relicym's balm potions all in one. | ![]() |
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Partial experience is given for each addition of one of the secondary ingredients in this potion. |
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66 | 150 | Temporarily increases defence level by 15% plus 5. | ![]() |
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68 | 155 | Cures and gives immunity to poison for 9 minutes. | ![]() ![]() |
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Requires coconut milk in place of water. |
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69 | 157.5 | Provides some resistance to dragons breath. | ![]() |
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Can be used with an anti-dragonfire shield to completely prevent dragonfire damage. Each dose lasts about 6 minutes. |
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72 | 162.5 | Temporarily increases Ranged level by +10% plus 4. | ![]() |
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73 | 165 | For use on arrows, daggers, spears, hastae, javelins, darts, knives, and bolts. | ![]() |
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Requires coconut milk in place of water. Poison starts at 5 damage for melee weapons and 3 damage for ranged weapons. |
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76 | 172.5 | +4 Magic | ![]() |
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77 | 102 (4 x 25.5) | Stamina potion restores 20% of your energy and reduces the rate that run energy depletes while running by 70% for 2 minutes. | ![]() |
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Amylase crystals can be purchased using Marks of grace from Grace's Graceful Clothing. |
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78 | 175 | Boosts Strength by 12% + 2, Attack by 20% + 2, but lowers Defence and remaining Hitpoints by 10% + 2. | ![]() |
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79 | 177.5 | Cures poison and provides immunity for 12 minutes. | ![]() ![]() |
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Requires coconut milk in place of water. |
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80 | 155 | Temporarily increases Ranged by +10% plus 4 and Defence by 15% plus 5. | ![]() ![]() |
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Requires a vial of blood in place of water. |
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80 | 155 | Temporarily increases Magic by 4 and Defence by 15% plus 5. | ![]() ![]() |
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Requires a vial of blood in place of water. |
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81 | 180 | Boosts Defence and Hitpoints but lowers Attack, Strength, Magic, and Ranged | ![]() |
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See above for Toadflax locations. |
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82 | 190 | For use on arrows, daggers, spears, hastae, javelins, darts, knives, and bolts. | ![]() ![]() |
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Requires coconut milk in place of water. Poison starts at 6 damage for melee weapons and 4 damage for ranged weapons. |
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84 | 110 | Provides some resistance to dragons breath. | ![]() |
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Can be used with an anti-dragonfire shield to completely prevent dragonfire damage. Each dose lasts about 12 minutes. |
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87 | 120 | Instantly cures venom | ![]() |
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90 | 150 | Combines the properties of super attack, super strength and super defence potions all in one | ![]() |
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92 | 130 | Grants complete immunity to dragonfire for three minutes | ![]() |
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94 | 125 | Instantly cures venom and provides immunity to it for five minutes | ![]() |
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98 | 160 | Grants complete immunity to dragonfire for six minutes | ![]() |
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Temporary boosts[]
A botanical pie boosts Herblore by +4.
A spicy stew with brown spice in it can boost Herblore by up to +5 or -5.
Greenman's ale (purchased in Yanille bar) boosts Herblore by +1.
Greenman's ale (m) boosts Herblore by +2.
Quests rewarding Herblore experience[]
Quest | Experience reward |
Herblore req. | Other requirements |
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Druidic Ritual | 250 | - | - |
Jungle Potion | 775 | 3 ![]() |
- |
Recruitment Drive | 1,000 | - | 12 ![]() |
Heroes' Quest | 1,325 | 25 ![]() |
55 ![]() ![]() ![]() ![]() |
The Digsite | 2,000 | 10 ![]() |
10 ![]() ![]() |
Shades of Mort'ton | 2,000 | 15 ![]() |
20 ![]() ![]() |
Zogre Flesh Eaters | 2,000 | 8 ![]() |
4 ![]() ![]() ![]() |
Fairytale II - Cure a Queen | 3,500 | 57 ![]() |
40 ![]() ![]() |
Grim Tales | 5,000 | 52 ![]() |
45 ![]() ![]() ![]() ![]() |
My Arm's Big Adventure | 10,000 | 31 ![]() |
10 ![]() ![]() |
Eadgar's Ruse | 11,000 | 31 ![]() |
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Total | 38,850 |
Skill choice[]
Upon completing any of the following quests, players may choose to allocate experience to Herblore. These rewards usually come in the form of items, such as lamps or books, and are independent of any experience rewards directly received for completing the quest.
Quest | Experience reward |
Skills available | Skill requirements |
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Client of Kourend | 500 twice | Any | - |
Fairytale II - Cure a Queen | 2,500 | Any skill above 30 | 49 ![]() ![]() |
A Tail of Two Cats | 2,500 twice | Any skill above 30 | - |
The Great Brain Robbery | 5,000 | Any skill above 30 | 16 ![]() ![]() ![]() |
King's Ransom | 5,000 | Any skill above 50 | 65 ![]() |
Darkness of Hallowvale | 2,000 three times | Any skill above 30 | 5 ![]() ![]() ![]() ![]() ![]() ![]() |
Curse of the Empty Lord (miniquest) |
10,000 | Any skill above 50 | Some players will need 31 ![]() |
One Small Favour | 10,000 twice | Any skill above 30 | 36 ![]() ![]() ![]() ![]() |
Recipe for Disaster (The final battle) |
20,000 | Any skill above 50 | 175 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Legends' Quest | 7,650 four times | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
107 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Total | 105,100 |
Support | |
Gathering |
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Combat |
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Artisan |
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