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Template:RSW Hitsplat is a term used to refer to the damage icon appearing above a player, an NPC, or a monster, while in combat. A hitsplat usually results in the reduction of hitpoints. A splat of disease doesn't result in a loss of hitpoints but a loss of skill points. All hitsplats have a number in the centre, which determines the number of hitpoints or levels in a skill that you have either lost or gained. Depending on how large the number is, the width of a splat is variable.

Types of hitsplat

The colour of the hitsplat usually gives an indication of the type of damage and the number inside the amount of damage dealt. Hitsplat depicts the magnitude affection of an attack, effect, however a block or miss will always induce a 0, but the randomization result is never shown. Whenever a heavy damage is dealt, the same splat background is used, and it is possible for the number to overlap the splat's edge.

Image Colour Description Restoring method Members only?
Red hitsplat Red Regular damage from Melee, Magic, Ranged, Agility obstacles, Thieving traps, etc. Wait, eat or drink food, use Rapid Heal prayers, or have a certain NPC, such as Monks, heal you. No
Blue hitsplat Blue A hit of zero, inflicts no damage. It indicates either a missed attack or a blocked attack. N/A No
Poison hitsplat Green Poison, damages you from time to time (decreases over time). Drinking an Antipoison potion (or variations), using the Cure Me spell or waiting until it ends (not recommended). Yes
Disease hitsplat Yellow Disease, drains stats. (except for Hitpoints) Using the Cure Me spell, drinking Relicym's balm or a Sanfew serum or waiting until it ends (not recommended). Yes
Venom hitsplat Dark green-blue Venom, damages you from time to time (increases over time). Drinking an Anti-venom or Anti-venom+ potion or using 2 doses of an antipoison potion. Yes
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