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"Holy grail" redirects here. For the quest item, see Holy grail (item).

Details

Start point Speak to King Arthur in Camelot. Speak to King Arthur in Camelot.
Official difficulty Experienced
Description King Arthur is sending out his knights on a quest for the famous Holy Grail.

If you are a Knight of the Round Table go to King Arthur for further orders.

Length Medium-Long
Requirements
Items required
  • At least 120 coins (2 times to Brimhaven and back) (or if you want to use charter ships, about 1,000 coins, or none if wearing the Ring of charos(a).)
  • A Halberd or a weapon with a high attack speed ( Highly recommended for fighting the Black Knight Titan )
  • Possibly some food
  • The sword Excalibur (obtained from Merlin's Crystal quest)
  • Runes for teleporting to Camelot are also helpful
  • An Amulet of Glory or The explorer's ring (3) is helpful for teleporting to Draynor village faster
  • High Agility for a quick running restore can be a great help.
Enemies to defeat Black Knight Titan (level 120)

Walkthrough

Starting

  • Speak to King Arthur and he will tell you about the Holy Grail, and tell you to ask Merlin about it.
  • Speak to Merlin. Go up the stairs(not the ladder) of Camelot Castle to find him. He tells you to go talk with "Someone in Holy Island" and Sir Galahad.
  • Now you are going to Entrana, so don't take any weapons or armour, including the explorer's ring. To get to Entrana take the boat from Port Sarim. Alternative methods include using the Abyss to access the Law Altar, and walking from there, or, if you have level 50 Runecrafting, purchasing a Law Teleport tablet will work similarly.
  • Speak to the high priest of the church. He will say the Holy Grail is no longer here. Then a strange old Crone will appear and say that Fisher King is in trouble, and that you will need to find 6 Mysterious statues around the world and go to where they point when you have a Magic whistle. But actually you don't have to find any Mysterious statues to proceed.

Helping the Fisher King

  • Now head to the third floor of Draynor Manor and go into the southern room. You need to have the Holy table napkin with you, or you can't see the whistle respawn. Pick up two magic whistles. They will not be visible until player walks into this room.
  • Now get ready to fight. Have the magic whistle, Excalibur, weapon and armour, and some food with you. Head to where the 6 stone faces point, which is on the north-west part of Brimhaven and north of the gold mine, where a tower is standing. Go under the tower and blow the whistle and you will be teleported to the Fisher King's Realm. A great way to fight the monster would be a poisoned weapon, seeing as the monster doesn't move.  

File:Holy grail fc realm.png

  1. Black Knight Titan
  2. Fisherman
  3. Stairs to king
  4. Stairs to Holy Grail
File:Black knight titan.gif

The black knight titan

  • Now you need to get across a bridge to speak to the Fisher King. The Black Knight Titan stands there and won't let you through without a match. The Titan can hit up to 150 so be prepared. If possible use the Protect from Melee prayer. Take him down to low life, and then wield Excalibur to finish him off. He is impossible to hit with range. If you don't use Excalibur for the final blow, then you must face him again. He doesn't move, so you can walk away at low health to eat without being damaged. If you happen to lose the battle and run away, when you come back he will still be damaged. You can Halberd him, which makes the fight very easy, as he will be unable to hit you. However, you MUST remember to switch to Exalibur when he's at low health. An alternative method to fighting him without food or prayer is hitting him and running back a few squares before he can strike you. A player can avoid getting hit even once if they are fast enough.
    • You can fight him again after passing though but you will pass back across the bridge.
  • After you have killed him, cross the bridge and head to the fisherman by the river and talk to him. Ask the fisherman how to get into the castle.
  • Now head up the hill to the castle and take a Grail bell. Ring it and you will be inside the castle.
  • GRAB an extra whistle on the table upstairs. (1 for you and one for later)
  • Head upstairs and speak to the Fisher King. He is very sick and wishes to see his son once more. The son's name is Percival and he is a knight of the round table. Now blow your whistle again to be teleported out.

Finding Percival

  • From now on, you no longer need food and armour, so put them in bank to save running energy.
  • Head to Camelot and speak to King Arthur. Though he does not know where Percival is he gives you a Magic gold feather which points to the gold boots Percival is wearing.
  • Blow on the feather and it will guide you towards Goblin Village. Go there now.
File:Fisher King.gif

The Fisher King

  • Once there, head into the east house, open the sacks and you will find Sir Percival. Tell him his father wishes to see him. Percival doesn't know how to get to the castle so give him the second magic whistle.
File:Grail on table.png

Holy grail on table.

  • Head back to the Fisher King's castle once more, by blowing the whistle under the tower, north-west of Brimhaven (you don't need to fight Black Knight Titan this time). Now head to where the Fisher King should have been, and you find Percival as a king, and the land restored.
  • Head back downstairs and go up the staircase on the other side of the castle and climb all the way up. Now you can take the Holy grail. (Attempting to take a second Grail gives "You feel that taking more than one Holy Grail might be greedy") Then blow your whistle.

Reward

Holy Grail Reward

Music

Music tracks unlocked:

Trivia

  • The Black Knight Titan is based off a major character in the original King Arthur legends.

Template:Wpalso

  • The Grail Bell is the same image as the servants image on the construction guide.
  • You can say, 'I seek the Holy Grail." to The Fisher King. This was said by King Arthur in 'Monty Python and the Holy Grail'.
  • After saving Percival, the sack can be prodded and still grunts.
  • After completing the quest, Fairy ring BJR will take you to the Fisher Realm.

See also

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