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* 1-5 pieces of random jewellery (ranging from [[jewellery|sapphire]] to [[jewellery|diamond]],
 
* 1-5 pieces of random jewellery (ranging from [[jewellery|sapphire]] to [[jewellery|diamond]],
 
* and/or cut gems (also ranging from [[sapphire]] to [[diamond]].)
 
* and/or cut gems (also ranging from [[sapphire]] to [[diamond]].)
  +
* Please note, that the emerald ring is 1 in 1000 chance, and considered extreemely rare. - YouBleedJam.
   
 
== Dropping monsters ==
 
== Dropping monsters ==

Revision as of 16:53, 14 February 2017

The Iron key is an item that players can steal from H.A.M. guards in the store rooms (lower level) of the H.A.M. Dungeon.

It is used to open the small chest in the north-east store room. To enter the room, the player needs to pick the lock on the door while the guard is facing away. If the guard sees the player picking the lock, the guard will attack them.

After using the key to unlock the chest, the player receives a message in the chatbox saying: "Your iron key breaks in the lock." and the key disappears from the inventory.

All of the H.A.M. keys (bronze, iron, steel and silver) can be obtained at the lowest level of the H.A.M. Dungeon by pickpocketing the H.A.M. guards. Rewards from the chests include:

  • coins (small amount)
  • 1-5 pieces of random jewellery (ranging from sapphire to diamond,
  • and/or cut gems (also ranging from sapphire to diamond.)
  • Please note, that the emerald ring is 1 in 1000 chance, and considered extreemely rare. - YouBleedJam.

Dropping monsters

Monster Combat level Quantity Rarity
H.A.M. guard 12; 18; 22 1–2 3; Uncommon

See also