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The 40 [[Zamorak]] followers [[kill count]] is quite easy to achieve although it will take longer than [[Bandos]]. There are several tips to get a quick killcount: 
 
The 40 [[Zamorak]] followers [[kill count]] is quite easy to achieve although it will take longer than [[Bandos]]. There are several tips to get a quick killcount: 
   
*Main room: The place north and east of the [[rope]] are decent spots to gain killcount. Near the rope, [[werewolves]], [[gorak]]s, [[icefiend]]s, [[imp]]and [[bloodveld]]s fight [[Saradominist]] [[Spiritual warrior]]s and [[Spiritual mage|mages]]. The spiritual warriors and mages deal hefty damage to the Zamorakians, so you can simply tag them and let Saradomin's followers finish them off.
+
*Main room: The place north and east of the rope has Zamorakian followers fighting both Bandosians in the north and Saradominists in the east. There are two [[imp]]s which can be quickly killed, and other followers such as [[Bloodveld]]s, [[Gorak]]s, [[Werewolf|Werewolves]] and [[Icefiend]]s battling [[Spiritual warrior]]s and [[Spiritual mage]]s.
*North of the rope is where [[Bandos]] and Zamorakian followers fight each other. [[Hobgoblin]]s, [[ogre]]s and [[goblin]]s fight the [[hellhound]]s; [[Feral Vampyre]]s and werewolves and the hobgoblins are quite durable for their [[Combat level]], and this should be taken note of when killing Zamorak followers.
+
*Zamorak's Fortress: There are four imp spawns which can be quickly killed for kill count.
*In [[Zamorak's Fortress]], there are four imp spawns that can be killed for a fairly fast rate. Spiritual mages can also be killed while waiting for the imps to respawn, requiring 83 [[Slayer]]. While the mages can provide [[dragon boots]] to turn the trip profitable if something goes wrong, since inventory space is needed, it is best to kill werewolves and spiritual warriors (68 Slayer) instead.
 
   
==Tips==
+
==Strategy==
* If on a [[slayer task]], consider bringing along [[Arclight]] and a [[Dragon halberd|Dragon]]/[[Crystal halberd]]. On a task against [[demons]], Arclight performs better than a [[tentacle whip]], and you will be hitting very frequently (and often hard) with the slayer helm and arclight. It is also far easier and cheaper to maintain. The dragon/crystal halberd can make short work of K'ril if both hits manage to damage him hard enough. If inventory space is a concern, you can use Arclight's [[special attack]] instead to drain K'ril's stats.
+
K'ril attacks with both melee and magic. His magic attack is significantly weaker compared to his melee attacks, but should not be underestimated as it can hit up to 30. His melee attacks can hit up to 47, and will also inflict poison starting at 16 damage. If the his target is using [[Protect from Melee]], he will perform a prayer smash attack, yelling ''"YARRRRRRR!"'', dealing up to 49 damage and will also reduce the target's current prayer points by 50%.
** If not on a slayer task, bring a [[Serpentine helm]] instead, since it will prevent K'ril from [[poisoning]] you.
+
* Bring an [[unholy blessing]] to save inventory space. Although it is rather expensive, you will not need to bring another Zamorak affiliated item to swap just for god protection while getting killcount.
+
K'ril can be dealt with the same way as with [[General Graardor]] as both fights are fairly the same.
* Always keep spare [[Ecumenical key]]s on hand! Incase you die, you can bring the key along to get back to your grave quickly without having to get [[killcount]]. You can also use it to go straight into the boss room; however, this is not recommended as [[Zamorakian]] killcount is rather easy to obtain, and if it is your last one, could be an issue if you die in the boss room.
+
* When [[tanking]], keep health above 70, as it is possible to get combo'ed out if K'ril performs his [[prayer]] smash attack and a minion manages to land a max hit on you.
+
[[Sanfew serum]]s are recommended as they serve as both antipoison and super restores. All players should carry one or two of these potions in the event that they must tank a kill.
** If you need to eat while tanking, go under K'ril; that way, he will not get free swings at you while you are recovering health.
 
** In addition, attack twice with your primary weapon, then go under him. If you do this right, you will delay K'ril's attacks, which will reduce the amount of damage he can deal to you.
 
* Once K'ril dies, attack [[Zakl'n Gritch]] ([[Ranged]] minion) first, as you will most likely be praying Magic, nullifying [[Balfrug Kreeyath]]'s ([[Magic]] minion) attacks. Zakl'n can hit harder then [[Tstanon Karlak]] ([[Melee]] minion). [[Guthan's]] can be used to heal off them while K'ril is respawning, and prayer flicking is advised so that you can protect yourself from the minions' attacks while killing them. The minions also drop food in sets of three [[tuna potato]]es and two [[shark]]s, which can help prolong trips.
 
** Experienced players can prayer flick instead to prevent the minions from outright damaging you.
 
   
 
==Equipment==
 
==Equipment==
  +
===Tank===
 
<tabber>
 
<tabber>
|-| Magic Defence Tank =
+
|-| Magic Defence Tank = The tanking player focuses on magic defence while using [[Protect from Melee]] to defend themselves against K'ril's powerful melee attacks. This will leave them vulnerable to his prayer smash attack however, so they should keep their health high to avoid being combo'ed out by the resulting damage from this attack and from minions. Players may maximize magical defence by changing their legs to ranged legs, but this will make them more vulnerable to [[Zakl'n Gritch]]'s attacks.
When using this setup, you will be using [[Protect from Melee]] to block his powerful [[Melee]] attacks. You should choose gear to maximise your magical [[Defence]]. A [[Magic]] level of around 80+ is enough to block the majority of his magical attacks. Be aware that K'ril will occasionally use his powerful [[special attack]] that can deal heavy damage and will drop your current prayer points by half. You should keep Prayer points low to prevent losing too many Prayer points when he does activate his special attack.
 
   
It is recommended to stand on the north-east corner, as the mage and range minions cannot see you from that side.<ref>An update on the 17<sup>th</sup> December 2013 caused all minions to be on those who are attacking the boss; therefore, it significantly reduces the amount of kills per trip.</ref>
+
{{Recommended equipment
  +
|style = melee
  +
|helm1 = {{plink|Slayer helmet (i)}} (task only)
  +
|helm2 = {{plink|Serpentine helm}}
  +
|helm3 = {{plink|Helm of neitiznot}}
  +
|neck1 = {{plink|Amulet of torture}}
  +
|neck2 = {{plink|Amulet of fury}}
  +
|neck3 = {{plink|Amulet of glory}}
  +
|cape1 = {{plink|Infernal cape}}
  +
|cape2 = {{plink|Fire cape}}
  +
|cape3 = {{plink|Max cape}} or {{plink|Hitpoints cape}}
  +
|cape4 = {{plink|Ardougne cloak 4}}
  +
|cape5 = {{plink|Ardougne cloak 3}}
  +
|body1 = {{plink|Karil's leathertop}}
  +
|body2 = {{plink|Armadyl chestplate}}
  +
|body3 = {{plink|Blessed d'hide|pic=Saradomin d'hide|txt=Blessed d'hide}}
  +
|body4 = {{plink|Black d'hide body}}
  +
|legs1 = {{plink|Karil's leatherskirt}}
  +
|legs2 = {{plink|Armadyl chainskirt}}
  +
|legs3 = {{plink|Blessed chaps|pic=Saradomin chaps|txt=Blessed chaps}}
  +
|legs4 = {{plink|Black d'hide chaps}}
  +
|weapon1 = {{plink|Arclight}} (task only)
  +
|weapon2 = {{plink|Scythe of vitur}}
  +
|weapon3 = {{plink|Ghrazi rapier}}
  +
|weapon4 = {{plink|Abyssal tentacle}}
  +
|weapon5 = {{plink|Abyssal whip}}
  +
|shield1 = {{plink|Elysian spirit shield}}
  +
|shield2 = {{plink|Dragonfire shield}}
  +
|shield3 = {{plink|Avernic defender}}
  +
|shield4 = {{plink|Dragon defender}}
  +
|gloves1 = {{plink|Barrows gloves}}
  +
|gloves2 = {{plink|Rune gloves}}
  +
|gloves3 = {{plink|Regen bracelet}}
  +
|gloves4 = {{plink|Combat bracelet}}
  +
|gloves5 = {{plink|Bracelet of slaughter}} (optional for extending task)
  +
|boots1 = {{plink|Primordial boots}}
  +
|boots2 = {{plink|Dragon boots}}
  +
|boots3 = {{plink|Rune boots}}
  +
|ring1 = {{plink|Ring of suffering (ri)|Ring of suffering (i)}}
  +
|ring2 = {{plink|Berserker ring (i)}}
  +
|ring3 = {{plink|Ring of the gods (i)}}
  +
|ring4 = {{plink|Seers ring (i)}}
  +
|special1 = {{plink|Dragon warhammer}}
  +
|special2 = {{plink|Bandos godsword}}
  +
|special3 = {{plink|Crystal halberd}}
  +
}}
   
* 80+ {{Skill clickpic|Magic}}<br>
+
|-|
* 70+ {{Skill clickpic|Hitpoints}}<br>
+
Melee Defence Tank = By focusing on melee defence, players can use [[Protect from Magic]] to protect themselves from K'ril's magical attacks and his prayer smash. However, his melee attacks are significantly more accurate compared to his magic attack and have a higher max hit. K'ril's melee attack is slash-based, so high Slash defence is recommended.
* 70+ {{Skill clickpic|Attack}}<br>
 
* 70+ {{Skill clickpic|Strength}}<br>
 
* 70+ {{Skill clickpic|Defence}}<br>
 
* 70+ {{Skill clickpic|Prayer}}<br>
 
   
{| class="wikitable"
+
{{Recommended equipment
!Slot
+
|style = melee
!Item
+
|helm1 = {{plink|Justiciar faceguard}}
|-
+
|helm2 = {{plink|Slayer helmet (i)}} (task only)
|'''Weapon'''
+
|helm2 = {{plink|Serpentine helm}}
|[[Arclight]] (task only) &gt; [[Zamorakian hasta]] &gt; [[Abyssal tentacle]] &gt; [[Abyssal whip]]
+
|neck1 = {{plink|Amulet of torture}}
|-
+
|neck2 = {{plink|Amulet of fury}}
|'''Head'''
+
|neck3 = {{plink|Amulet of glory}}
|[[Serpentine helm]] &gt; [[Slayer helmet]] ([[Black mask]]) (only if on task) &gt; [[Guthan's helm]] > [[Verac's helmet]]
+
|cape1 = {{plink|Infernal cape}}
|-
+
|cape2 = {{plink|Fire cape}}
|'''Neck'''
+
|cape3 = {{plink|Max cape}} or {{plink|Hitpoints cape}}
|[[Amulet of fury]] &gt; [[Amulet of glory]]
+
|cape4 = {{plink|Ardougne cloak 4}}
|-
+
|cape5 = {{plink|Ardougne cloak 3}}
|'''Torso'''
+
|body1 = {{plink|Justiciar chestguard}}
|[[Armadyl chestplate]] &gt; [[Karil's leathertop]] &gt; [[Zamorak body]]
+
|body2 = {{plink|Torag's platebody}}
|-
+
|body3 = {{plink|Verac's brassard}}
|'''Legs'''
+
|legs1 = {{plink|Justiciar legguards}}
|[[Armadyl chainskirt]] &gt; [[Karil's leatherskirt]] &gt; [[Zamorak chaps]]
+
|legs2 = {{plink|Torag's platelegs}}
|-
+
|legs3 = {{plink|Verac's plateskirt}}
|'''Boots'''
+
|weapon1 = {{plink|Arclight}} (task only)
|[[Dragon boots]] ([[Strength]] bonus) / [[Infinity boots]] ([[Magic]] [[Defence]]) &gt; [[Bandos boots]]
+
|weapon2 = {{plink|Scythe of vitur}}
|-
+
|weapon3 = {{plink|Ghrazi rapier}}
|'''Cape'''
+
|weapon4 = {{plink|Abyssal tentacle}}
|[[Fire cape]] &gt; [[Skillcape]] (trimmed) &gt; [[Zamorak cape]] &gt; [[Skillcape]]
+
|weapon5 = {{plink|Abyssal whip}}
|-
+
|shield1 = {{plink|Elysian spirit shield}}
|'''Special attack weapon'''
+
|shield2 = {{plink|Dragonfire shield}}
|[[Saradomin godsword]] &gt; [[Crystal halberd]] > [[Dragon halberd]] > [[Dragon dagger]]
+
|shield3 = {{plink|Avernic defender}}
|-
+
|shield4 = {{plink|Dragon defender}}
|'''Shield'''
+
|gloves1 = {{plink|Barrows gloves}}
|[[Spectral spirit shield]] &gt; [[Dragonfire shield]] &gt; [[Crystal shield]] &gt; [[Dragon defender]]
+
|gloves2 = {{plink|Rune gloves}}
|-
+
|gloves3 = {{plink|Regen bracelet}}
|'''Gloves'''
+
|gloves4 = {{plink|Combat bracelet}}
|[[Barrows gloves]] &gt; [[Dragon gloves]] &gt; [[Combat bracelet]]
+
|gloves5 = {{plink|Bracelet of slaughter}} (optional for extending task)
|-
+
|boots1 = {{plink|Primordial boots}}
|'''Ring'''
+
|boots2 = {{plink|Dragon boots}}
|[[Berserker ring (i)]] / [[Warrior ring (i)]] > [[Berserker ring]] / [[Warrior ring]] > [[Seers' ring (i)]] / [[Seers ring]] ([[Magic]] [[Defence]]) > [[Ring of wealth]] &gt; [[Ring of life]]
+
|boots3 = {{plink|Rune boots}}
|}
+
|ring1 = {{plink|Ring of suffering (ri)|Ring of suffering (i)}}
  +
|ring2 = {{plink|Berserker ring (i)}}
  +
|ring3 = {{plink|Ring of the gods (i)}}
  +
|special1 = {{plink|Dragon warhammer}}
  +
|special2 = {{plink|Bandos godsword}}
  +
|special3 = {{plink|Crystal halberd}}
  +
}}
   
<references/>
+
</tabber>
   
|-| Melee Defence Tank =
+
===Attacker===
With this setup, you will pray [[Protect from Magic]] and wear [[armour]] to maximise your [[Melee Defence]]. This is '''not recommended''' for players under 90 [[Defence]] because K'ril will be too accurate and deal too much damage. This method has the benefit of avoiding K'ril's dangerous [[special attack]].
+
<tabber>
  +
|-| Melee Attacker =
   
* 90+ {{Skill clickpic|Defence}}<br>
+
{{Recommended equipment
* 70+ {{Skill clickpic|Hitpoints}}<br>
+
|style = melee
* 70+ {{Skill clickpic|Attack}}<br>
+
|helm1 = {{plink|Slayer helmet (i)}} (task only)
* 70+ {{Skill clickpic|Strength}}<br>
+
|helm2 = {{plink|Serpentine helm}}
* 70+ {{Skill clickpic|Prayer}}<br>
+
|helm3 = {{plink|Helm of neitiznot}}
  +
|neck1 = {{plink|Amulet of torture}}
  +
|neck2 = {{plink|Amulet of fury}}
  +
|neck3 = {{plink|Amulet of glory}}
  +
|cape1 = {{plink|Infernal cape}}
  +
|cape2 = {{plink|Fire cape}}
  +
|cape3 = {{plink|Max cape}} or {{plink|Hitpoints cape}}
  +
|cape4 = {{plink|Ardougne cloak 4}}
  +
|cape5 = {{plink|Ardougne cloak 3}}
  +
|body1 = {{plink|Bandos chestplate}}
  +
|body2 = {{plink|Karil's leathertop}}
  +
|body3 = {{plink|Blessed d'hide|pic=Saradomin d'hide|txt=Blessed d'hide}}
  +
|legs1 = {{plink|Bandos tassets}}
  +
|legs2 = {{plink|Verac's plateskirt}}
  +
|weapon1 = {{plink|Arclight}} (task only)
  +
|weapon2 = {{plink|Scythe of vitur}}
  +
|weapon3 = {{plink|Ghrazi rapier}}
  +
|weapon4 = {{plink|Abyssal tentacle}}
  +
|weapon5 = {{plink|Abyssal whip}}
  +
|shield1 = {{plink|Elysian spirit shield}}
  +
|shield2 = {{plink|Dragonfire shield}}
  +
|shield3 = {{plink|Avernic defender}}
  +
|shield4 = {{plink|Dragon defender}}
  +
|gloves1 = {{plink|Barrows gloves}}
  +
|gloves2 = {{plink|Rune gloves}}
  +
|gloves3 = {{plink|Regen bracelet}}
  +
|gloves4 = {{plink|Combat bracelet}}
  +
|gloves5 = {{plink|Bracelet of slaughter}} (optional for extending task)
  +
|boots1 = {{plink|Primordial boots}}
  +
|boots2 = {{plink|Dragon boots}}
  +
|boots3 = {{plink|Rune boots}}
  +
|ring1 = {{plink|Ring of suffering (ri)|Ring of suffering (i)}}
  +
|ring2 = {{plink|Berserker ring (i)}}
  +
|ring3 = {{plink|Ring of the gods (i)}}
  +
|ring4 = {{plink|Seers ring (i)}}
  +
|special1 = {{plink|Dragon warhammer}}
  +
|special2 = {{plink|Bandos godsword}}
  +
|special3 = {{plink|Crystal halberd}}
  +
}}
   
{| class="wikitable"
+
|-|
!Slot
+
Ranged Attacker = Players can use the [[Twisted bow]] against K'ril as he possesses a Magic level of 200, meaning that it will hit relatively often and hard against him. A toxic blowpipe with dragon darts may also be used if one cannot afford a twisted bow.
!Item
 
|-
 
|'''Weapon'''
 
|[[Godsword]] &gt; [[Abyssal whip]] &gt; [[Zamorakian spear]]
 
|-
 
|'''Head'''
 
|[[Serpentine helm]] &gt; [[Black mask]] (only if on task) &gt; [[Verac's helmet]] &gt; [[Torag's helm]] &gt; [[Helm of neitiznot]]
 
|-
 
|'''Neck'''
 
|[[Amulet of fury]] &gt; [[Amulet of glory]]
 
|-
 
|'''Torso'''
 
|[[Torag's platebody]] &gt; [[Bandos chestplate]]
 
|-
 
|'''Legs'''
 
|[[Verac's plateskirt]] &gt; [[Torag's platelegs]] &gt; [[Bandos tassets]]
 
|-
 
|'''Boots'''
 
|[[Guardian boots]] &gt; [[Dragon boots]] &gt; [[Bandos boots]] &gt; [[Rune boots]]
 
|-
 
|'''Cape'''
 
|[[Fire cape]] &gt; [[Skillcape]] (trimmed) &gt; [[Zamorak cape]] &gt; [[Skillcape]]
 
|-
 
|'''Special attack weapon'''
 
|[[Darklight]] (if using Abyssal whip) / [[Bandos godsword]] / [[Armadyl godsword]] / [[Saradomin godsword]]
 
|-
 
|'''Shield'''
 
|[[Dragonfire shield]] &gt; [[Crystal shield]] &gt; [[Dragon defender]] &gt; [[Rune defender]]
 
|-
 
|'''Gloves'''
 
|[[Barrows gloves]] &gt; [[Dragon gloves]] &gt; [[Regen bracelet]] &gt; [[Combat bracelet]]
 
|-
 
|'''Ring'''
 
|[[Berserker ring (i)]] &gt; [[Berserker ring]] &gt; [[Ring of wealth]] &gt; [[Ring of life]]
 
|}
 
   
|-| Melee Attacker =
+
{{Recommended equipment
This setup focuses solely on damage per second, and it is recommended for [[Melee]] users who are not going to [[tank]].
+
|style = melee
  +
|helm1 = {{plink|Slayer helmet (i)}} (task only)
  +
|helm2 = {{plink|Armadyl helmet}}
  +
|helm3 = {{plink|Void ranger helm}}
  +
|neck1 = {{plink|Necklace of anguish}}
  +
|neck2 = {{plink|Amulet of fury}}
  +
|neck3 = {{plink|Amulet of glory}}
  +
|cape1 = {{plink|Assembler max cape}}/{{plink|Ava's assembler}}
  +
|cape2 = {{plink|Accumulator max cape}}/{{plink|Ava's accumulator}}/{{plink|Ranging cape}}
  +
|body1 = {{plink|Armadyl chestplate}}
  +
|body2 = {{plink|Karil's leathertop}}
  +
|body3 = {{plink|Elite void top}}
  +
|body4 = {{plink|Blessed body|pic=Zamorak d'hide|txt=Blessed d'hide body}}
  +
|legs1 = {{plink|Armadyl chainskirt}}
  +
|legs2 = {{plink|Karil's leatherskirt}}
  +
|legs3 = {{plink|Elite void robe}}
  +
|legs4 = {{plink|Blessed chaps|pic=Zamorak chaps|txt=Blessed d'hide chaps}}
  +
|weapon1 = {{plink|Twisted bow}}
  +
|weapon2 = {{plink|Toxic blowpipe}}
  +
|ammo1 = {{plink|Dragon arrow}} (with twisted bow)
  +
|gloves1 = {{plink|Barrows gloves}}
  +
|gloves2 = {{plink|Rune gloves}}
  +
|gloves3 = {{plink|Regen bracelet}}
  +
|gloves4 = {{plink|Combat bracelet}}
  +
|gloves5 = {{plink|Bracelet of slaughter}} (optional for extending task)
  +
|boots1 = {{plink|Pegasian boots}}
  +
|boots2 = {{plink|Ranger boots}}
  +
|boots3 = {{plink|Blessed boots|pic=Zamorak d'hide boots|txt=Blessed d'hide boots}}
  +
|ring1 = {{plink|Archers ring (i)}}
  +
|ring2 = {{plink|Archers ring}}
  +
}}
   
* 70+ {{Skill clickpic|Hitpoints}}<br>
 
* 70+ {{Skill clickpic|Attack}}<br>
 
* 70+ {{Skill clickpic|Strength}}<br>
 
* 70+ {{Skill clickpic|Defence}}<br>
 
* 70+ {{Skill clickpic|Prayer}}<br>
 
 
{| class="wikitable"
 
!Slot
 
!Item
 
|-
 
|'''Weapon'''
 
|[[Arclight]] &gt; [[Godsword]] &gt; [[Abyssal whip]] &gt; [[Zamorakian spear]]
 
|-
 
|'''Head'''
 
|[[Serpentine helm]] &gt; [[Black mask]] (only if on task) &gt; [[Helm of neitiznot]]
 
|-
 
|'''Neck'''
 
|[[Amulet of fury]] &gt; [[Amulet of glory]]
 
|-
 
|'''Torso'''
 
|[[Bandos chestplate]] &gt; [[Fighter torso]] &gt; [[Verac's brassard]] / [[Torag's platebody]]
 
|-
 
|'''Legs'''
 
|[[Bandos tassets]] &gt; [[Verac's plateskirt]] &gt; [[Torag's platelegs]]
 
|-
 
|'''Boots'''
 
|[[Dragon boots]] &gt; [[Bandos boots]] &gt; [[Rune boots]]
 
|-
 
|'''Cape'''
 
|[[Fire cape]] &gt; [[Skillcape]] (trimmed) &gt; [[Zamorak cape]] &gt; [[Skillcape]]
 
|-
 
|'''Special attack weapon'''
 
|[[Darklight]] (if using Abyssal whip) / [[Bandos godsword]] / [[Armadyl godsword]] / [[Saradomin godsword]] &gt; [[Dragon halberd]]
 
|-
 
|'''Shield'''
 
|[[Dragon defender]] &gt; [[Rune defender]]
 
|-
 
|'''Gloves'''
 
|[[Barrows gloves]] &gt; [[Dragon gloves]] &gt; [[Regen bracelet]] &gt; [[Combat bracelet]]
 
|-
 
|'''Ring'''
 
|[[Berserker ring (i)]] &gt; [[Berserker ring]] &gt; [[Ring of wealth]] &gt; [[Ring of life]]
 
|}
 
 
|-| Ranged Setup =
 
A [[Ranged]] player can tank nearly as well as a [[Melee]] player at [[K'ril Tsutsaroth]] due to the high [[Magic Defence]] of [[Ranged armour]]. The player must use [[Protect from Melee]] to prevent K'ril's powerful Melee attacks from ripping through the weak [[Melee Defence]] of Ranged armour. The player will gain moderate Ranged and Magic Defence, preventing [[Zakl'n Gritch]] and [[Balfrug Kreeyath]] from damaging you as often.
 
 
Players may also use ranger [[Void Knight equipment]] instead to take advantage of the 10% accuracy and damage bonus from the set.
 
 
* 70+ {{Skill clickpic|Hitpoints}}<br>
 
* 70+ {{Skill clickpic|Ranged}}<br>
 
* 70+ {{Skill clickpic|Defence}}<br>
 
* 44+ {{Skill clickpic|Prayer}} ([[Eagle Eye]])<br>
 
 
{| class="wikitable"
 
!Slot
 
!Item
 
|-
 
|'''Weapon'''
 
|[[Armadyl crossbow]] &gt; [[Rune crossbow]]
 
|-
 
|'''Head'''
 
|[[Serpentine helm]] &gt; [[Black mask (i)]] (only if on task) &gt; [[Armadyl helm]] &gt; [[Zamorak coif]]
 
|-
 
|'''Neck'''
 
|[[Amulet of fury]] &gt; [[Amulet of glory]]
 
|-
 
|'''Torso'''
 
|[[Armadyl chestplate]] &gt; [[Karil's leathertop]] &gt; [[Zamorak body]] &gt; [[Black d'hide body]]
 
|-
 
|'''Legs'''
 
|[[Armadyl chainskirt]] &gt; [[Karil's leatherskirt]] &gt; [[Zamorak chaps]] &gt; [[Black d'hide chaps]]
 
|-
 
|'''Boots'''
 
|[[Ranger boots]] / [[Infinity boots]] / [[Silly jester boots]] &gt; [[Snakeskin boots]] &gt; [[Dragon boots]]
 
|-
 
|'''Cape'''
 
|[[Ava's accumulator]] &gt; [[Ava's attractor]]
 
|-
 
|'''Ammunition'''
 
|[[Ruby bolts (e)]] / [[Diamond bolts (e)]] &gt; [[Runite bolts]] &gt; [[Broad bolts]] &gt; [[Adamant bolts]]
 
|-
 
|'''Shield'''
 
|[[Dragonfire shield]] &gt; [[Crystal shield]] &gt; [[Zamorak's unholy book]] &gt; [[Saradomin's holy book]] (+8 [[Magic Defence]])
 
|-
 
|'''Gloves'''
 
|[[Barrows gloves]] &gt; [[Dragon gloves]] &gt; [[Regen bracelet]] &gt; [[Combat bracelet]]
 
|-
 
|'''Ring'''
 
|[[Archers' ring (i)]] &gt; [[Archers' ring]] &gt; [[Ring of wealth]] &gt; [[Ring of life]]
 
|}
 
 
</tabber>
 
</tabber>
 
==Inventory==
 
===Solo===
 
* One-click teleport (such as [[Ectophial]] or [[teleport tab]]s/[[Teleport scrolls|scrolls]])
 
* 1 [[Super antipoison]] or better
 
* 1 [[Saradomin brew]]
 
* 1 [[Super restore]]
 
* 3-4 [[Prayer potion]]s
 
* 1 [[Super set]] or [[Super combat potion]]
 
* (optional) [[Sanfew serum]] effectively condenses a [[prayer potion]] and [[super antipoison]] into a single inventory slot, allowing an additional slot for food.
 
* Rest [[Shark]]s
 
* (Ring Of Suffering(i) is a great ring slot for solo)
 
 
===Team===
 
* One-click teleport (such as [[Ectophial]] or [[teleport tab]]s/[[Teleport scrolls|scrolls]])
 
* 2-3 [[Super antipoison]]s (not needed if you are wearing the [[Serpentine helm]])
 
* 12-16 [[Saradomin brew]]s or [[Sharks]]
 
* 6-8 [[Super restore]]s
 
* 2-3 [[Super set]]s or [[Super combat potion]]s
 
 
[[Category:Strategies]]
 
[[Category:Strategies]]
 
[[Category:God Wars Dungeon]]
 
[[Category:God Wars Dungeon]]

Revision as of 01:12, July 25, 2018

K'ril Tsutsaroth is a powerful boss capable of hitting up to 60 with his Melee attacks, 30 with his Magic attacks, and 49 with a Prayer-draining special attack that he occasionally uses against players who use Protect from Melee. K'ril's attacks are also capable of poisoning the player starting at 16 damage.

His bodyguards attack from all three sides of the Combat triangle: Balfrug Kreeyath uses accurate Magic attacks, Zakl'n Gritch uses accurate Ranged attacks, and Tstanon Karlak uses inaccurate Melee attacks.

Killcount

The 40 Zamorak followers kill count is quite easy to achieve although it will take longer than Bandos. There are several tips to get a quick killcount: 

  • Main room: The place north and east of the rope has Zamorakian followers fighting both Bandosians in the north and Saradominists in the east. There are two imps which can be quickly killed, and other followers such as Bloodvelds, Goraks, Werewolves and Icefiends battling Spiritual warriors and Spiritual mages.
  • Zamorak's Fortress: There are four imp spawns which can be quickly killed for kill count.

Strategy

K'ril attacks with both melee and magic. His magic attack is significantly weaker compared to his melee attacks, but should not be underestimated as it can hit up to 30. His melee attacks can hit up to 47, and will also inflict poison starting at 16 damage. If the his target is using Protect from Melee, he will perform a prayer smash attack, yelling "YARRRRRRR!", dealing up to 49 damage and will also reduce the target's current prayer points by 50%.

K'ril can be dealt with the same way as with General Graardor as both fights are fairly the same.

Sanfew serums are recommended as they serve as both antipoison and super restores. All players should carry one or two of these potions in the event that they must tank a kill.

Equipment

Tank

The tanking player focuses on magic defence while using Protect from Melee to defend themselves against K'ril's powerful melee attacks. This will leave them vulnerable to his prayer smash attack however, so they should keep their health high to avoid being combo'ed out by the resulting damage from this attack and from minions. Players may maximize magical defence by changing their legs to ranged legs, but this will make them more vulnerable to Zakl'n Gritch's attacks.

Recommended equipment for melee
Slot Item (most effective → least effective)
Head slot Slayer helmet (i) Slayer helmet (i) (task only) Serpentine helm Serpentine helm Helm of neitiznot Helm of neitiznot N/A N/A
Neck slot Amulet of torture Amulet of torture Amulet of fury Amulet of fury Amulet of glory Amulet of glory N/A N/A
Cape slot Infernal cape Infernal cape Fire cape Fire cape Max cape Max cape or Hitpoints cape Hitpoints cape Ardougne cloak 4 Ardougne cloak 4 Ardougne cloak 3 Ardougne cloak 3
Torso slot Karil&#039;s leathertop Karil's leathertop Armadyl chestplate Armadyl chestplate Saradomin d&#039;hide Blessed d'hide Black d&#039;hide body Black d'hide body N/A
Legs slot Karil&#039;s leatherskirt Karil's leatherskirt Armadyl chainskirt Armadyl chainskirt Saradomin chaps Blessed chaps Black d&#039;hide chaps Black d'hide chaps N/A
Weapon slot Arclight Arclight (task only) Scythe of vitur Scythe of vitur Ghrazi rapier Ghrazi rapier Abyssal tentacle Abyssal tentacle Abyssal whip Abyssal whip
Shield slot Elysian spirit shield Elysian spirit shield Dragonfire shield Dragonfire shield Avernic defender Avernic defender Dragon defender Dragon defender N/A
Gloves slot Barrows gloves Barrows gloves Rune gloves Rune gloves Regen bracelet Regen bracelet Combat bracelet Combat bracelet Bracelet of slaughter Bracelet of slaughter (optional for extending task)
Boots slot Primordial boots Primordial boots Dragon boots Dragon boots Rune boots Rune boots N/A N/A
Ring slot Ring of suffering (i) Ring of suffering (ri) Berserker ring (i) Berserker ring (i) Ring of the gods (i) Ring of the gods (i) Seers ring (i) Seers ring (i) N/A
Special attack orb Dragon warhammer Dragon warhammer Bandos godsword Bandos godsword Crystal halberd Crystal halberd N/A N/A

By focusing on melee defence, players can use Protect from Magic to protect themselves from K'ril's magical attacks and his prayer smash. However, his melee attacks are significantly more accurate compared to his magic attack and have a higher max hit. K'ril's melee attack is slash-based, so high Slash defence is recommended.

Recommended equipment for melee
Slot Item (most effective → least effective)
Head slot Justiciar faceguard Justiciar faceguard Serpentine helm Serpentine helm N/A N/A N/A
Neck slot Amulet of torture Amulet of torture Amulet of fury Amulet of fury Amulet of glory Amulet of glory N/A N/A
Cape slot Infernal cape Infernal cape Fire cape Fire cape Max cape Max cape or Hitpoints cape Hitpoints cape Ardougne cloak 4 Ardougne cloak 4 Ardougne cloak 3 Ardougne cloak 3
Torso slot Justiciar chestguard Justiciar chestguard Torag&#039;s platebody Torag's platebody Verac&#039;s brassard Verac's brassard N/A N/A
Legs slot Justiciar legguards Justiciar legguards Torag&#039;s platelegs Torag's platelegs Verac&#039;s plateskirt Verac's plateskirt N/A N/A
Weapon slot Arclight Arclight (task only) Scythe of vitur Scythe of vitur Ghrazi rapier Ghrazi rapier Abyssal tentacle Abyssal tentacle Abyssal whip Abyssal whip
Shield slot Elysian spirit shield Elysian spirit shield Dragonfire shield Dragonfire shield Avernic defender Avernic defender Dragon defender Dragon defender N/A
Gloves slot Barrows gloves Barrows gloves Rune gloves Rune gloves Regen bracelet Regen bracelet Combat bracelet Combat bracelet Bracelet of slaughter Bracelet of slaughter (optional for extending task)
Boots slot Primordial boots Primordial boots Dragon boots Dragon boots Rune boots Rune boots N/A N/A
Ring slot Ring of suffering (i) Ring of suffering (ri) Berserker ring (i) Berserker ring (i) Ring of the gods (i) Ring of the gods (i) N/A N/A
Special attack orb Dragon warhammer Dragon warhammer Bandos godsword Bandos godsword Crystal halberd Crystal halberd N/A N/A

Attacker

Players can use the Twisted bow against K'ril as he possesses a Magic level of 200, meaning that it will hit relatively often and hard against him. A toxic blowpipe with dragon darts may also be used if one cannot afford a twisted bow.

Recommended equipment for melee
Slot Item (most effective → least effective)
Head slot Slayer helmet (i) Slayer helmet (i) (task only) Armadyl helmet Armadyl helmet Void ranger helm Void ranger helm N/A N/A
Neck slot Necklace of anguish Necklace of anguish Amulet of fury Amulet of fury Amulet of glory Amulet of glory N/A N/A
Cape slot Assembler max cape Assembler max cape/Ava&#039;s assembler Ava's assembler Accumulator max cape Accumulator max cape/Ava&#039;s accumulator Ava's accumulator/Ranging cape Ranging cape N/A N/A N/A
Torso slot Armadyl chestplate Armadyl chestplate Karil&#039;s leathertop Karil's leathertop Elite void top Elite void top Zamorak d&#039;hide Blessed d'hide body N/A
Legs slot Armadyl chainskirt Armadyl chainskirt Karil&#039;s leatherskirt Karil's leatherskirt Elite void robe Elite void robe Zamorak chaps Blessed d'hide chaps N/A
Weapon slot Twisted bow Twisted bow Toxic blowpipe Toxic blowpipe N/A N/A N/A
Ammo slot Dragon arrow 5 Dragon arrow (with twisted bow) N/A N/A N/A N/A
Gloves slot Barrows gloves Barrows gloves Rune gloves Rune gloves Regen bracelet Regen bracelet Combat bracelet Combat bracelet Bracelet of slaughter Bracelet of slaughter (optional for extending task)
Boots slot Pegasian boots Pegasian boots Ranger boots Ranger boots Zamorak d&#039;hide boots Blessed d'hide boots N/A N/A
Ring slot Archers ring (i) Archers ring (i) Archers ring Archers ring N/A N/A N/A

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