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This is a guide to defeating Kree'arra, the Armadyl-aligned general in the God Wars Dungeon.

As Kree'arra is airborne, regular Melee attacks will not work; instead, Ranged or Magic must be used to fight him. A salamander is the only melee option.

Kree'arra and his minions count toward aviansie slayer tasks; Slayer helm (i) and Black mask (i) both give the 15% accuracy and damage boost to those on task.

Please note that Kree'arra's uses a ranged-based magic attack; that is, a magic attack which is rolled against your Ranged Defence bonus and Defence level only, so prepare your equipment accordingly; you may wish to sacrifice some Ranged Attack bonus in favour of improving your Ranged Defence bonus.

Requirements[]

Quest requirements[]

Other requirements[]

Strategy[]

Kree'arra is capable of dealing up to 71 damage with Ranged, meaning the Protect from Missiles prayer is required to avoid almost certain death.

When under attack, he will only use his Ranged and Magic attacks. If he is no longer under attack for any reason, he will hone in on his primary target and employ a moderately powerful Melee attack using his claws.

When using Protect from Missiles, Kree'arra is easier to withstand than the other God Wars Dungeon generals. However, both his Magic and Ranged attacks will harm all players in his room, meaning a designated tank cannot be appointed in team strategies. Furthermore, he has an extremely high level of Defence (being just over twice as resistant to ranged attacks as General Graardor). As a result, the overall difficulty of defeating Kree'arra is no lower than that of the other generals.

The best way to dispose of Kree'arra and Flight Kilisa is to use chinchompas. Chinchompas deal damage based on the primary target being hit; if you hit against your primary target, you will hit on all other targets in the chinchompa's area of effect. Since Flight Kilisa has a lower Defence than Kree'arra it is much easier to hit frequently on her. You will need to have Kree'arra get within melee range, however, for the chinchompas to damage him.

Alternatively, players can simply use a Dragon or Armadyl crossbow with Diamond dragon bolts (e) to better bypass through its high defenses. A Twisted bow is also an expensive, yet effective option because of Kree'arras high Magic level.

Getting killcount[]

Armadyl killcount is notably tedious to obtain, since Aviansies react to the player's attacks and will focus on them immediately upon clicking on them, even if they are being attacked by other monsters. You will want to flash Protect from Missiles in order to minimise the damage you will take when getting killcount.

Ecumenical keys[]

Ecumenical keys, obtained from killing any monster except Aviansies can be claimed in the Wilderness God Wars Dungeon. It is highly advised to keep the max amount of keys you can hold. Since getting killcount is tedious, you may as well skip it with an ecumenical key. A second and/or third key can help for rebanking or if you die in the boss chamber.

Tips[]

  • Only deactivate Protect from Missiles when you are certain that Kree'arra's next respawn is not imminent; his ranged attacks will hit rapidly for up to 71 damage, meaning that even a small lapse in attention can result in death.
Fighting Kree'arra

A pair of players fighting Kree'arra and his bodyguards.

  • After killing Kree'arra, focus on Flight Kilisa first, since his slash based melee attacks will hit more often through your ranged armour, then Flockleader Geerin, and finally Wingman Skree.
    • Remember to bring Bones to Peaches tabs when coming; you will get 32 Hitpoints back from the bones of Kree'arra and his bodyguards, which is a substantial amount.
  • Stay in the corners of the room when fighting Kree'arra; this way, you will not suffer from his knockback effects.
  • Continue attacking Kree'arra while brewing down in order to avoid his very accurate melee attacks.
  • A toxic blowpipe can help recover some health during the fight.

Suggested skills[]

  • 100+ Multicombat (Required, 85+ Recommended)
  • 70+ Ranged icon (80+ Recommended)
  • 70+ Defence icon (80+ Recommended)
  • 92+ Magic icon (Blood Barrage)
  • 70+ Hitpoints icon (80+ Recommended)
  • 44+ Prayer icon (Eagle Eye)

Equipment[]

By using chinchompas, one can kill Kree'arra quickly even if they are soloing themselves, though it is also expensive. To use this method, stand in the southwestern corner of the room and wait for both Kree'arra and Flight Kilisa, the melee bodyguard, to close in on you. When both are in position, start throwing chinchompas at Flight Kilisa; the chinchompas will almost always hit him due to his lower Defence, and the AoE will bounce onto Kree'arra as any other NPC indirectly hit by a chinchompa typically receive damage.

Recommended equipment for Chinchompas
Slot Item (most effective → least effective)
Head Slayer helmet (i) Slayer helmet (i) (only on an aviansies slayer task) Justiciar faceguard Justiciar faceguard Verac's helm Verac's helm Armadyl helmet Armadyl helmet Karil's coif Karil's coif
Neck Necklace of anguish Necklace of anguish Amulet of fury Amulet of fury Amulet of glory Amulet of glory N/A N/A
Back Ava's assembler Ava's assembler Ranging cape Ranging cape Ava's accumulator Ava's accumulator N/A N/A
Body Armadyl chestplate Armadyl chestplate Karil's leathertop Karil's leathertop Armadyl d'hide Armadyl d'hide / Zamorak d'hide Zamorak d'hide Black d'hide body Black d'hide body N/A
Legs Armadyl chainskirt Armadyl chainskirt Karil's leatherskirt Karil's leatherskirt Armadyl chaps Armadyl chaps / Zamorak chaps Zamorak chaps Black d'hide chaps Black d'hide chaps N/A
Weapo Black chinchompa Black chinchompas Red chinchompa Red chinchompas N/A N/A N/A
Shield Elysian spirit shield Elysian spirit shield Dragonfire ward Dragonfire ward Twisted buckler Twisted buckler Dragonfire shield Dragonfire shield Crystal shield Crystal shield
Ammo/Spell Dragon arrows Dragon arrows (if using Twisted bow or Diamond dragon bolts (e) Diamond dragon bolts (e) if using a Dragon or Armadyl crossbow. [1] N/A N/A N/A N/A
Gloves Barrows gloves Barrows gloves Armadyl bracers Armadyl bracers / Zamorak bracers Zamorak bracers Black d'hide vamb Black d'hide vamb N/A N/A
Feet Pegasian boots Pegasian boots Ranger boots Ranger boots Guardian boots Guardian boots Bandos boots Bandos boots N/A
Ring Ring of suffering (i) Ring of suffering (i) Archers ring (i) Archers ring (i) N/A N/A N/A


Twisted bow Toxic blowpipe Bastion potion(4) Bastion potion(4)
Kodai wand Ecumenical key Saradomin brew(4) Saradomin brew(4)
Saradomin brew(4) Saradomin brew(4) Saradomin brew(4) Saradomin brew(4)
Super restore(4) Super restore(4) Super restore(4) Super restore(4)
Super restore(4) Super restore(4) Super restore(4) Super restore(4)
Super restore(4) Super restore(4) Super restore(4) Bronze crossbow
Mith grapple Bones to peaches Teleport to house Rune pouch


Inventory[]

  1. 1.0 1.1 Used in the event Flight Kilisa is killed too fast, and Kree'arra is still alive.
  2. 2.0 2.1 Respective god items must be worn at all times prior to entering an area plagued with a god or gods' followers. The god item can be swapped or removed when entering the boss room since the boss is aggressive regardless.
  3. 3.0 3.1 Drop two Saradomin brews upon teleporting, and use a Glory or a ring of dueling teleport to grab two more brews and another Trollheim Teleport. See the drop trick. Cite error: Invalid <ref> tag; name "Brews" defined multiple times with different content
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