Old School RuneScape Wiki
(Added special bar info)
Tag: Visual edit
(→‎Trivia: Extra information about Light Ballista's older ranged level in the trivia section.)
Tag: Visual edit
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==Trivia==
 
==Trivia==
*Upon release, the light ballista's Ranged Attack bonus was +75. This was changed to +110 in [[Update:Ballista Rework & QOL|an update]] on 1 December 2016, along with increasing its requirement to equip to 65 [[Ranged]].
+
*Upon release, the light ballista's Ranged Attack bonus was +75 and requiring Level 30 Ranged to wield. This was changed to +110 in [[Update:Ballista Rework & QOL|an update]] on 1 December 2016, along with increasing its requirement to equip to 65 [[Ranged]].
   
 
{{Ranged weapons}}
 
{{Ranged weapons}}

Revision as of 23:05, 29 August 2018

Light ballista detail

The light ballista is a two-handed ranged weapon that uses javelins as ammunition, requiring level 65 in Ranged to wield.

It is created by using ballista limbs on a light frame, then using the resulting incomplete light ballista on a ballista spring, and finally adding a monkey tail on an unstrung light ballista. The entire process requires level 47 in fletching, granting the player 330 experience.

The speed on accurate is one tick slower than a godsword, but when put on rapid it matches the speed of a godsword. The ballista has an attack range of 9. Longrange increases attack range by 1.

Special attack

Concentrated Shot (light ballista)

A player performing the light ballista's special attack, Concentrated Shot.

The light ballista has a special attack, Concentrated Shot, which it shares with the heavy ballista. It performs an attack with 25% increased accuracy and damage and uses 65% of the special bar.

Combat styles

CombatStyles cbow Combat style Experience Boosts
Accurate Ranged and Hitpoints Accuracy and damage
Rapid Ranged and Hitpoints Attack speed by 1 tick
Longrange Ranged, Hitpoints and Defence Attack range by 2 squares

Trivia

  • Upon release, the light ballista's Ranged Attack bonus was +75 and requiring Level 30 Ranged to wield. This was changed to +110 in an update on 1 December 2016, along with increasing its requirement to equip to 65 Ranged.