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'''Light sources''' are used by players via the [[Firemaking]] skill, in order to illuminate their way through dark caves and [[dungeons]]. Without them, some dungeons are pitch black and visibility is zero. The access to some dungeons is prohibited without a light source in hand. If a player attempts to extinguish a light source in an area where they need it (with the "extinguish" option), the game will not let them. It is strongly recommended players use either a [[bullseye lantern]] or the [[Kandarin headgear 1|Kandarin headgear]] (only the easy tasks are required) as a light source, as other light sources require care. If these are unavailable, a simple candle and tinderbox will do the job, three candles for full brightness in dark areas. Unshielded candles can be extinguished by failing a stepping stone obstacle in the [[Lumbridge Swamp Caves]], or very rarely may go out on their own after a long period of time in the caves, and may simply be relit. A naked flame (including candle lanterns, but not the oil lantern) can cause a gas explosion in certain areas of the Lumbridge Swamp Caves.
+
'''Light sources''' are used by players via the [[Firemaking]] skill, in order to illuminate their way through dark caves and [[dungeons]]. Without them, some dungeons are pitch black and visibility is zero. The access to some dungeons is prohibited without a light source in hand. If a player attempts to extinguish extinguishable light sources in an area where they need it, the game will not let them. It is strongly recommended players use either a [[bullseye lantern]] or the [[Kandarin headgear 1|Kandarin headgear]] (only the easy tasks are required, and it doesn't need to be worn) as a light source, as other light sources require care. If these are unavailable, a simple candle and tinderbox will do the job, three candles for full brightness in dark areas. Unshielded candles can be extinguished by failing a stepping stone obstacle in the [[Lumbridge Swamp Caves]], or very rarely may go out on their own after a long period of time in the caves, and may simply be relit. A naked flame (including candle lanterns, but not the oil lantern) can cause a gas explosion in certain areas of the Lumbridge Swamp Caves.
   
== Consequences ==
+
==Consequences==
 
The absence of a light source while in a dark area triggers the following message:<br />''You hear tiny insects skittering over the ground...''
 
The absence of a light source while in a dark area triggers the following message:<br />''You hear tiny insects skittering over the ground...''
   
Line 10: Line 11:
 
Players cannot attack without a light source in dark areas.
 
Players cannot attack without a light source in dark areas.
   
=== Explosion of gas ===
+
===Gas explosion===
Oil lamps, candle lanterns, torches and candles can provoke an explosion in certain areas of the [[Lumbridge Swamp Caves]]. A message displays in the chat box, "Your [light source] flares brightly!" and will explode in several seconds unless the player leaves the area, as it cannot be extinguished. The explosion extinguishes the light source and causes up to 23 life points of damage. The southern, middle area of the cave (the direct route to the Tears of Guthix cavern, without taking the easier route through the Lumbridge castle basement) can be ran through safely without an explosion, however, players should be wary of the holes in the wall, stopping one square before them, before running to the other side to avoid being grabbed, which can deal damage comparable to an explosion.
+
Oil lamps, candle lanterns, torches and candles can provoke an explosion in certain areas of the [[Lumbridge Swamp Caves]]. A message displays in the chat box, "Your [light source] flares brightly!" and will explode in several seconds unless the player leaves the area, as it cannot be extinguished. The explosion extinguishes the light source and causes up to 23 hitpoints of damage. The southern, middle area of the cave (the direct route to the [[Chasm of Tears]], without taking the easier route through the [[Lumbridge Castle]] basement) can be ran through safely without an explosion, however, players should be wary of the holes in the wall, stopping one square before them, before running to the other side to avoid being grabbed, which can deal damage comparable to an explosion.
   
=== Giant Mole ===
+
===Giant Mole===
 
Sometimes, the [[Giant Mole]] will retreat by digging through the ground. If you stand near him while he's retreating, the mud from the ground will extinguish any unshielded light sources, '''and can rarely break candle lanterns'''. The bullseye lantern cannot be exinguished or broken from this. It is advised for players to set their respawn point to Falador and make sure they have a spare spade and light source in their bank if they decide to bring lanterns and no tinderbox, so they can run back and get their items upon death.
   
 
==Dark dungeons==
Sometimes, the [[Giant Mole]] will retreat by digging through the ground. If you stand near him while he's retreating, the mud from the ground will extinguish your light source, '''and can rarely break candle lanterns'''. The bullseye lantern cannot be exinguished or broken from this.
 
 
== Dark dungeons ==
 
 
The following locations require light sources:
 
The following locations require light sources:
 
* A [[Genie (Spirits of the Elid)|genie's]] cave west of [[Nardah]]
 
* A [[Genie (Spirits of the Elid)|genie's]] cave west of [[Nardah]]
Line 24: Line 24:
 
* [[Lumbridge Swamp Caves]]
 
* [[Lumbridge Swamp Caves]]
 
* [[Mos Le'Harmless Caves]]
 
* [[Mos Le'Harmless Caves]]
  +
* [[Shayzien Crypts]]
 
* [[Skavid Caves]]
 
* [[Skavid Caves]]
 
* [[Sophanem Dungeon]]
 
* [[Sophanem Dungeon]]
 
* [[Temple of Ikov (dungeon)|Temple of Ikov]], room downstairs
 
* [[Temple of Ikov (dungeon)|Temple of Ikov]], room downstairs
  +
* [[Kruk's Dungeon]]
   
== Types of light source ==
+
==Types of light source==
Apart from the [[bullseye lantern]], light sources can go out on their own. For instance, a [[candle]] could be doused by a minor gust of cave wind. Moreover, the exposed flame could provoke an explosion of gas. Therefore one should consider the [[candle lantern]] as the worst of the lanterns and should try to acquire an oil version.
+
Apart from the [[bullseye lantern]] and the three equippable light sources (Bruma torch, Kandarin headgear, and [[Firemaking skillcape]]), light sources can go out from certain sources. [[Candle]]s can very rarely be doused by a minor gust of cave wind. Moreover, the exposed flame (candle lanterns too) could provoke an explosion of gas. Therefore one should consider the [[candle lantern]] as the worst of the lanterns and should try to acquire an oil version.
   
Falling into the water also extinguishes the light, if one attempts but fails an [[Agility shortcut]], such as the one in the Lumbridge Swamp Caves. The lens of the [[bullseye lantern]] '''may''' shatter, and the light '''may''' be extinguished, by a fall. If the lens is shattered, the candle cannot be relit, and "tiny insects" will begin to appear.
+
Falling into the water also extinguishes the light, if one attempts but fails an [[Agility shortcut]], such as the one in the Lumbridge Swamp Caves. The lens of the [[candle lantern]] '''may''' shatter, and the light '''may''' be extinguished, by a fall. If the lens is shattered, the candle cannot be relit, and "tiny insects" will begin to appear.
   
 
Light source items all need a [[tinderbox]] to be lit, with the exception of torches which can also be lit with [[dry sticks]]. Most lit light sources cannot be traded unless they are extinguished.
 
Light source items all need a [[tinderbox]] to be lit, with the exception of torches which can also be lit with [[dry sticks]]. Most lit light sources cannot be traded unless they are extinguished.
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!Notes
 
!Notes
 
|-
 
|-
|[[File:Torch.png|Torch]]<br />[[Torch]]
+
|[[File:Lit torch.png|Torch]]<br />[[Torch]]
 
|1
 
|1
 
|1
 
|1
|Players can purchase torches in [[Dorgesh-Kaan]], [[Keldagrim]], [[Shilo Village]], [[Tai Bwo Wannai|Tai Bwo Wannai village]] and [[Yanille]]. Interestingly, torches can be lit in the chamber filled with water in the [[Haunted Mine]] by rubbing [[dry sticks]] together and using them on the [[unlit torch]].
+
|Players can purchase torches in [[Dorgesh-Kaan]], [[Keldagrim]], [[Shilo Village (location)|Shilo Village]], [[Tai Bwo Wannai|Tai Bwo Wannai village]] and [[Yanille]]. Interestingly, torches can be lit in the chamber filled with water in the [[Haunted Mine]] by rubbing [[dry sticks]] together and using them on the [[unlit torch]].
 
|-
 
|-
 
|[[File:Candle.png|Candle]]<br />[[Candle]]
 
|[[File:Candle.png|Candle]]<br />[[Candle]]
Line 60: Line 62:
 
|Used during the [[Merlin's Crystal]] quest. It can be purchased from the [[Catherby]] [[candle shop]] afterwards, it acts the same as a regular candle.
 
|Used during the [[Merlin's Crystal]] quest. It can be purchased from the [[Catherby]] [[candle shop]] afterwards, it acts the same as a regular candle.
 
|-
 
|-
|[[File:Candle lantern (lit).png|Candle lantern]]<br />[[Candle lantern]]
+
|[[File:Candle lantern (lit white).png|Candle lantern]]<br />[[Candle lantern]]
 
|4
 
|4
 
|1
 
|1
|Players can craft candle lanterns or buy them from other players. There is almost no reason to use this light source, as a normal candle may be relit in certain scenarios where the lantern may break: The Giant Mole can rarely break it when retreating, gas explosions, straying from the correct path in the Dorgeshuun tunnel and falling down will usually break it, and failing stepping stones will sometimes break it.
+
|Players can craft candle lanterns or buy them from other players. There is almost no reason to use this light source, as a normal candle may be relit in certain scenarios where the lantern may break: The Giant Mole can rarely break it when retreating, gas explosions, straying from the correct path in the Dorgeshuun tunnel and falling down will usually break it, and failing stepping stones will sometimes break it.
 
|-
 
|-
 
|[[File:Candle lantern (black).png|Black candle lantern]]<br />[[Candle lantern (black)|Black candle lantern]]
 
|[[File:Candle lantern (black).png|Black candle lantern]]<br />[[Candle lantern (black)|Black candle lantern]]
Line 73: Line 75:
 
|12
 
|12
 
|2
 
|2
|Can be crafted by players, or bought from other players. Requires periodic refilling, making it largely undesirable.
+
|Can be crafted by players, or bought from other players. Requires periodic refilling, making it largely undesirable.
 
|-
 
|-
 
|[[File:Oil lantern (lit).png|Oil lantern]]<br />[[Oil lantern]]
 
|[[File:Oil lantern (lit).png|Oil lantern]]<br />[[Oil lantern]]
Line 83: Line 85:
 
|49
 
|49
 
|3
 
|3
|Players can craft bullseye lanterns or buy them from other players. This is the best inventory light source as it cannot be broken or involuntarily extinguished, nor will it ignite gas. It provides full brightness for dark areas.
+
|Players can craft bullseye lanterns or buy them from other players. This is the best inventory light source as it cannot be broken or involuntarily extinguished, nor will it ignite gas. It provides full brightness for dark areas.
 
|-
 
|-
|[[File:Sapphire lantern.png|Sapphire lantern]]<br />[[Sapphire lantern]]
+
|[[File:Sapphire lantern (lit).png|Sapphire lantern]]<br />[[Sapphire lantern]]
 
|49
 
|49
 
|2
 
|2
|This lantern is created by taking a bullseye lantern and using a cut [[sapphire]] on it. It is mainly used for the [[Tears of Guthix]] quest.
+
|This lantern is created by taking a bullseye lantern and using a cut [[sapphire]] on it. It is mainly used for the [[Tears of Guthix (quest)|Tears of Guthix]] quest.
 
|-
 
|-
|[[File:Emerald lantern.png]]<br />[[Emerald lantern]]
+
|[[File:Emerald lantern (lit).png]]<br />[[Emerald lantern]]
 
|49
 
|49
 
|3
 
|3
|This lantern is used during the [[Lunar Diplomacy]] quest. It otherwise functions no differently than the regular bullseye lantern.
+
|This lantern is used during the [[Lunar Diplomacy]] quest and provides slightly brighter light than sapphire and conventional bullseye lanterns. It otherwise functions no differently than the regular bullseye lantern.
 
|-
 
|-
|[[File:Lit mining helm.png|Mining helmet]]<br />[[Mining helmet]]
+
|[[File:Mining helmet (lit).png|Mining helmet]]<br />[[Mining helmet]]
 
|65
 
|65
 
|2
 
|2
|Mining helmets are dropped by level 11 [[cave goblin miner]]s in the [[Lumbridge Swamp Caves|Lumbridge Swamp Cave]]. Players can also give a [[Brooch (The Lost Tribe)|brooch]] to [[Mistag]] to obtain one. (Only works the first time.) The helmets are worn on a player's head. Once they are lit, they will not go out on their own, except in the water-filled chamber in the [[Haunted Mine]] [[quest]] and in the [[Sophanem Dungeon]] during the [[Contact!]] quest.
+
|Mining helmets are dropped by level 11 [[cave goblin miner]]s in the [[Lumbridge Swamp Caves]]. Players can also give a [[Brooch (The Lost Tribe)|brooch]] to [[Mistag]] to obtain one. (Only works the first time.) The helmets are worn on a player's head. Once they are lit, they will not go out on their own, except in the water-filled chamber in the [[Haunted Mine]] [[quest]] and in the [[Sophanem Dungeon]] during the [[Contact!]] quest.
 
|-
 
|-
|[[File:Firemaking cape.png|Firemaking Cape]]<br />[[Firemaking cape]]
+
|[[File:Firemaking cape.png|Firemaking cape]]<br />[[Firemaking cape]]
 
|99
 
|99
 
|3
 
|3
|The cape acts as a permanent light source and cannot be extinguished. The [[Max cape]] has the same effect, as it inherits the effects of the cape.
+
|The cape acts as a permanent light source and cannot be extinguished. '''It will function even while in the inventory.''' The [[Max cape]] has the same effect, as it inherits the effects of the cape.
 
|-
 
|-
 
|[[Kandarin headgear]] (any)
 
|[[Kandarin headgear]] (any)
 
|N/A
 
|N/A
|3
+
|2
|Inextinguishable light source, will only function when worn on the head. This is the best light source for those who do not have or want a bullseye lantern and are otherwise not using the head slot. Requires completion of the easy [[Kandarin Diary]].
+
|Inextinguishable light source, can be worn on the head, but '''it will function even while in the inventory'''. This is the best light source along with the Bruma Torch for those who do not have or want a bullseye lantern, and the difference in brightness is nearly negligible. Requires completion of the easy [[Kandarin Diary]].
  +
|-
  +
|[[File:Bruma torch.png|Bruma torch]]<br />[[Bruma torch]]
  +
|N/A
  +
|2
  +
|Equippable light source, acts the same way as Kandarin headgear '''(it works unequipped)''' but may instead be equipped in the mainhand slot. Acquired from the [[Wintertodt]].
 
|}
 
|}
   
== Filling sources ==
+
==Filling sources==
 
One may acquire the empty or the filled version of the [[oil lamp]], [[oil lantern]] and [[bullseye lantern]]. In order to fill them, one has to distill [[swamp tar]] in the chemist's in [[Rimmington]] or at the lamp stall in [[Dorgesh-Kaan]].
 
One may acquire the empty or the filled version of the [[oil lamp]], [[oil lantern]] and [[bullseye lantern]]. In order to fill them, one has to distill [[swamp tar]] in the chemist's in [[Rimmington]] or at the lamp stall in [[Dorgesh-Kaan]].
   
== Shops ==
+
==Shops==
* Torches can be purchased in cities such as [[Dorgesh-Kaan]], [[Keldagrim]], [[Shilo Village]], [[Tai Bwo Wannai]], [[Yanille]].
+
* Torches can be purchased in cities such as [[Dorgesh-Kaan]], [[Keldagrim]], [[Shilo Village (location)|Shilo Village]], [[Tai Bwo Wannai]], [[Yanille]].
* The [[Candle seller|Candle Seller]] standing near the entrance of the [[Lumbridge Swamp Caves]] sells [[Candle|candles]] for 1000 coins.
+
* The [[Candle seller]] standing near the entrance of the [[Lumbridge Swamp Caves]] sells [[candle]]s for 1000 coins.
 
* There is a [[candle shop]] in [[Catherby]] where players may purchase white or black candles, for 1 coin each.
 
* There is a [[candle shop]] in [[Catherby]] where players may purchase white or black candles, for 1 coin each.
 
* [[Miltog]]'s lamp shop has [[torch]]es, [[mining helmet]]s and [[tinderbox]]es in its main stock and other light sources in its player stock.
 
* [[Miltog]]'s lamp shop has [[torch]]es, [[mining helmet]]s and [[tinderbox]]es in its main stock and other light sources in its player stock.
 
* Players can steal candles from the north-east table in the Saradomin church on [[Entrana]]. Failing deals 30 life points of damage and produces the message ''"A higher power smites you."''
 
* Players can steal candles from the north-east table in the Saradomin church on [[Entrana]]. Failing deals 30 life points of damage and produces the message ''"A higher power smites you."''
   
== Other kinds of light ==
+
==Other kinds of light==
* Despite being a lantern, the [[bug lantern]] item cannot be used as a light source. It is used in the [[Slayer]] skill giving the ability to kill [[Harpie Bug Swarm]]s. It requires 33 [[Slayer]] to wield.
+
* Despite being a lantern, the [[bug lantern]] item cannot be used as a light source. It is used in the [[Slayer]] skill giving the ability to kill [[Harpie Bug Swarm]]s. It requires 33 Slayer to wield.
 
* The city of [[Dorgesh-Kaan]] is kept alight by hundreds of magical lamps. As these lamps often break, one needs to repair them with the help of [[light orb]]s. This is one way to gain some [[Firemaking]] experience.
 
* The city of [[Dorgesh-Kaan]] is kept alight by hundreds of magical lamps. As these lamps often break, one needs to repair them with the help of [[light orb]]s. This is one way to gain some [[Firemaking]] experience.
   
== Trivia ==
+
==Trivia==
 
* Although combining multiple level one or two light sources can increase their collective brightness, a total brightness level above 3 makes no difference.
 
* Although combining multiple level one or two light sources can increase their collective brightness, a total brightness level above 3 makes no difference.
 
* Dungeons that require these are the only locations where you are able to adjust the lighting without changing graphics options, making it a possible tool for videomaking.
 
* Dungeons that require these are the only locations where you are able to adjust the lighting without changing graphics options, making it a possible tool for videomaking.
 
* If you find yourself in a dungeon without a light source or a teleport (home teleport does not work when being attacked by bugs), you have a grace period of roughly 10 seconds to get to an area where a light source is not required.
 
* If you find yourself in a dungeon without a light source or a teleport (home teleport does not work when being attacked by bugs), you have a grace period of roughly 10 seconds to get to an area where a light source is not required.
  +
  +
{{Lightsource}}
 
[[Category:Items]]
 
[[Category:Items]]
 
[[Category:Light sources]]
 
[[Category:Light sources]]

Latest revision as of 12:27, 3 March 2019

Light sources are used by players via the Firemaking skill, in order to illuminate their way through dark caves and dungeons. Without them, some dungeons are pitch black and visibility is zero. The access to some dungeons is prohibited without a light source in hand. If a player attempts to extinguish extinguishable light sources in an area where they need it, the game will not let them. It is strongly recommended players use either a bullseye lantern or the Kandarin headgear (only the easy tasks are required, and it doesn't need to be worn) as a light source, as other light sources require care. If these are unavailable, a simple candle and tinderbox will do the job, three candles for full brightness in dark areas. Unshielded candles can be extinguished by failing a stepping stone obstacle in the Lumbridge Swamp Caves, or very rarely may go out on their own after a long period of time in the caves, and may simply be relit. A naked flame (including candle lanterns, but not the oil lantern) can cause a gas explosion in certain areas of the Lumbridge Swamp Caves.

Consequences

The absence of a light source while in a dark area triggers the following message:
You hear tiny insects skittering over the ground...

A few seconds later, another message appears, which says:
Tiny biting insects swarm all over you!

The player will then start to get multiple hits of 1 life point or below very quickly until they die or relight their lamp. No Magic, item or Protection prayer can negate the damage. However certain Emotes, such as a skillcape emote, though unable to block the attacks, can temporarily slow their infliction. Once out of the movement phase of the emotes, you will get hit for the damage that you have missed while in the movements.

Players cannot attack without a light source in dark areas.

Gas explosion

Oil lamps, candle lanterns, torches and candles can provoke an explosion in certain areas of the Lumbridge Swamp Caves. A message displays in the chat box, "Your [light source] flares brightly!" and will explode in several seconds unless the player leaves the area, as it cannot be extinguished. The explosion extinguishes the light source and causes up to 23 hitpoints of damage. The southern, middle area of the cave (the direct route to the Chasm of Tears, without taking the easier route through the Lumbridge Castle basement) can be ran through safely without an explosion, however, players should be wary of the holes in the wall, stopping one square before them, before running to the other side to avoid being grabbed, which can deal damage comparable to an explosion.

Giant Mole

Sometimes, the Giant Mole will retreat by digging through the ground. If you stand near him while he's retreating, the mud from the ground will extinguish any unshielded light sources, and can rarely break candle lanterns. The bullseye lantern cannot be exinguished or broken from this. It is advised for players to set their respawn point to Falador and make sure they have a spare spade and light source in their bank if they decide to bring lanterns and no tinderbox, so they can run back and get their items upon death.

Dark dungeons

The following locations require light sources:

Types of light source

Apart from the bullseye lantern and the three equippable light sources (Bruma torch, Kandarin headgear, and Firemaking skillcape), light sources can go out from certain sources. Candles can very rarely be doused by a minor gust of cave wind. Moreover, the exposed flame (candle lanterns too) could provoke an explosion of gas. Therefore one should consider the candle lantern as the worst of the lanterns and should try to acquire an oil version.

Falling into the water also extinguishes the light, if one attempts but fails an Agility shortcut, such as the one in the Lumbridge Swamp Caves. The lens of the candle lantern may shatter, and the light may be extinguished, by a fall. If the lens is shattered, the candle cannot be relit, and "tiny insects" will begin to appear.

Light source items all need a tinderbox to be lit, with the exception of torches which can also be lit with dry sticks. Most lit light sources cannot be traded unless they are extinguished.

Members can light lanterns to see in dimly lit underground dungeons. However, certain Firemaking levels are needed to light different kinds of lanterns. No experience is received when lighting a lantern. Some lanterns require glass, which can be made by using the Crafting skill.

There are three levels of brightness (1 being the lowest and 3 the highest) and the brightness does stack to add up to 3. Therefore, three torches are equivalent in light to one bullseye lantern.

Name Level to light Brightness Notes
Torch
Torch
1 1 Players can purchase torches in Dorgesh-Kaan, Keldagrim, Shilo Village, Tai Bwo Wannai village and Yanille. Interestingly, torches can be lit in the chamber filled with water in the Haunted Mine by rubbing dry sticks together and using them on the unlit torch.
Candle
Candle
1 1 Players can purchase candles at Catherby's candle shop. One can also be purchased just outside of the Lumbridge Swamp Caves from the candle seller, but it will cost 1,000 coins and if taken into certain chambers it will set off an explosion.
Black candle
Black candle
1 1 Used during the Merlin's Crystal quest. It can be purchased from the Catherby candle shop afterwards, it acts the same as a regular candle.
Candle lantern
Candle lantern
4 1 Players can craft candle lanterns or buy them from other players. There is almost no reason to use this light source, as a normal candle may be relit in certain scenarios where the lantern may break: The Giant Mole can rarely break it when retreating, gas explosions, straying from the correct path in the Dorgeshuun tunnel and falling down will usually break it, and failing stepping stones will sometimes break it.
Black candle lantern
Black candle lantern
4 1 Made by using a black candle on a candle lantern, no additional effects.
Oil lamp
Oil lamp
12 2 Can be crafted by players, or bought from other players. Requires periodic refilling, making it largely undesirable.
Oil lantern
Oil lantern
26 2 Players can learn how to craft oil lanterns by talking to the candle seller at the Lumbridge Swamp.
Bullseye lantern (lit)
Bullseye lantern
49 3 Players can craft bullseye lanterns or buy them from other players. This is the best inventory light source as it cannot be broken or involuntarily extinguished, nor will it ignite gas. It provides full brightness for dark areas.
Sapphire lantern
Sapphire lantern
49 2 This lantern is created by taking a bullseye lantern and using a cut sapphire on it. It is mainly used for the Tears of Guthix quest.
Emerald lantern (lit)
Emerald lantern
49 3 This lantern is used during the Lunar Diplomacy quest and provides slightly brighter light than sapphire and conventional bullseye lanterns. It otherwise functions no differently than the regular bullseye lantern.
Mining helmet
Mining helmet
65 2 Mining helmets are dropped by level 11 cave goblin miners in the Lumbridge Swamp Caves. Players can also give a brooch to Mistag to obtain one. (Only works the first time.) The helmets are worn on a player's head. Once they are lit, they will not go out on their own, except in the water-filled chamber in the Haunted Mine quest and in the Sophanem Dungeon during the Contact! quest.
Firemaking cape
Firemaking cape
99 3 The cape acts as a permanent light source and cannot be extinguished. It will function even while in the inventory. The Max cape has the same effect, as it inherits the effects of the cape.
Kandarin headgear (any) N/A 2 Inextinguishable light source, can be worn on the head, but it will function even while in the inventory. This is the best light source along with the Bruma Torch for those who do not have or want a bullseye lantern, and the difference in brightness is nearly negligible. Requires completion of the easy Kandarin Diary.
Bruma torch
Bruma torch
N/A 2 Equippable light source, acts the same way as Kandarin headgear (it works unequipped) but may instead be equipped in the mainhand slot. Acquired from the Wintertodt.

Filling sources

One may acquire the empty or the filled version of the oil lamp, oil lantern and bullseye lantern. In order to fill them, one has to distill swamp tar in the chemist's in Rimmington or at the lamp stall in Dorgesh-Kaan.

Shops

Other kinds of light

  • Despite being a lantern, the bug lantern item cannot be used as a light source. It is used in the Slayer skill giving the ability to kill Harpie Bug Swarms. It requires 33 Slayer to wield.
  • The city of Dorgesh-Kaan is kept alight by hundreds of magical lamps. As these lamps often break, one needs to repair them with the help of light orbs. This is one way to gain some Firemaking experience.

Trivia

  • Although combining multiple level one or two light sources can increase their collective brightness, a total brightness level above 3 makes no difference.
  • Dungeons that require these are the only locations where you are able to adjust the lighting without changing graphics options, making it a possible tool for videomaking.
  • If you find yourself in a dungeon without a light source or a teleport (home teleport does not work when being attacked by bugs), you have a grace period of roughly 10 seconds to get to an area where a light source is not required.