FANDOM


m
m (cleanup)
 
(20 intermediate revisions by 19 users not shown)
Line 1: Line 1:
  +
{{External|rs|rsc=Low level alchemy}}
 
{{Infobox spell
 
{{Infobox spell
 
|name = Low Level Alchemy
 
|name = Low Level Alchemy
 
|image = [[File:Low level alchemy icon.png]]
 
|image = [[File:Low level alchemy icon.png]]
 
|level = 21
 
|level = 21
|cost = 1 [[File:Nature rune.png|link=Nature rune]]<br />3 [[File:Fire rune.png|link=Fire rune]]
+
|cost = {{RuneReq|Nature=1|Fire=3}}
 
|type = Skilling
 
|type = Skilling
 
|spellbook = Normal
 
|spellbook = Normal
 
|exp = 31
 
|exp = 31
|damage = -
+
|damage = N/A
  +
|anim = Low Level Alchemy.gif
 
}}
 
}}
[[File:Low_alch.gif|thumb|A player casting ''Low Level Alchemy''.]]
+
'''Low Level Alchemy''' (or ''low alch / low alching'') is a spell that can turn most items into [[coins]] at 40% of the specialty shop sale price, equivalent to [[General Store]] buying prices. This is about 2/3 of the [[high alchemy]] value, which turns items into coins worth 60% of the item's sale price.
   
'''Low Level Alchemy''' (or ''low alch / low alching'') is a spell that can turn most items into coins at 40% of the specialty shop sale price which is equivalent to [[General Store]] buying prices. The amount of coins is normally 2/3 of the [[High Level Alchemy|high alchemy]] value.
+
This spell requires level 21 [[Magic]] and uses 1 [[Nature rune]] and 3 [[Fire rune]]s to cast, or can be cast for free with any level of the [[Explorer's ring]]. The casting speed of this spell is about half of the speed of High Level Alchemy, but produces less [[experience]] than the High Level Alchemy. Thus, Low Level Alchemy is not recommended for training Magic, nor for profit as the cost of the item and spell is typically far more than the money obtained.
   
This spell is obtained at level 21 [[Magic]] and costs 1 [[Nature rune]] and 3 [[Fire rune]]s to cast. The casting speed of this spell is about half of the speed of High Level Alchemy, but still produces less experience than the High Level Alchemy, and with greater cost, it is not recommended for training Magic. This spell is not recommended for profit as the cost of the item and spell is far more than the money obtained and you can often sell to another player for far more.
+
This spell has the same cost as High Level Alchemy when cast with a [[fire staff]] (1 nature rune) and produces less gold, so it becomes almost useless once the player obtains High Level Alchemy.
   
Since this spell has the same cost as High Level Alchemy when cast with a [[fire staff]] (1 nature rune) and since it produces less gold, most players view it as useless.
+
==Cost==
  +
{{Spell cost table
  +
|Rune1 = fire
  +
|Rune1num = 3
  +
|Rune2 = nature
  +
|Rune2num = 1
  +
}}
   
However, Low Level Alchemy has one advantage over its higher counterpart: unless a player casts it rapidly enough for it to queue, the spell will not disrupt certain training actions, like woodcutting, fishing, and mining. Thus, a player can simply fish, mine, or woodcut normally while simultaneously alching noted items. Alternatively, a player can speed up their training in those skills by low alching their fish, ores, or logs instead of dropping or banking them.
+
{{Alchemy}}

Latest revision as of 10:09, June 8, 2019

Low Level Alchemy (or low alch / low alching) is a spell that can turn most items into coins at 40% of the specialty shop sale price, equivalent to General Store buying prices. This is about 2/3 of the high alchemy value, which turns items into coins worth 60% of the item's sale price.

This spell requires level 21 Magic and uses 1 Nature rune and 3 Fire runes to cast, or can be cast for free with any level of the Explorer's ring. The casting speed of this spell is about half of the speed of High Level Alchemy, but produces less experience than the High Level Alchemy. Thus, Low Level Alchemy is not recommended for training Magic, nor for profit as the cost of the item and spell is typically far more than the money obtained.

This spell has the same cost as High Level Alchemy when cast with a fire staff (1 nature rune) and produces less gold, so it becomes almost useless once the player obtains High Level Alchemy.

CostEdit

Spell cost
InputCost
3Fire rune1Nature rune238
Combo runes
1Nature rune3Lava rune235
1Nature rune3Smoke rune463
1Nature rune3Steam rune412
Staves
1Nature runeTome of fire223
1Nature runeLava battlestaff223
1Nature runeSteam battlestaff223
1Nature runeStaff of fire223
1Nature runeSmoke battlestaff223


Community content is available under CC-BY-SA unless otherwise noted.