Old School RuneScape Wiki
For a full list of items and their stats worn in the body slot, see this table.
For game mechanics, see Magic.

For the most part, a mage's armour provides little to no ranged and melee defence bonuses, but instead serves to harness the wearer's magical abilities. Notable exceptions to this rule include Splitbark, Lunar, and Ahrim's armour sets, which provide a mediocre amount of melee protection, although even these are still absent of ranged protection. Generally, the magical defence bonus of this type of equipment directly corresponds to its magic attack bonus. Most magical armours cannot be made by players.

Magic armour sets

Defence icon.png Level Icon Armour Degrades? Other skills/
Zamorak monk top.png
Zamorak monk robes No None
Blue wizard hat.png
Wizard Robes No None
Ghostly hood.png
Ghostly Robes No Curse of the Empty Lord
Xerician hat.png
Xerician robes No 20 Magic icon.png
Mystic hat (blue).png
Mystic robes No 40 Magic icon.png
Enchanted hat.png
Enchanted robes No 40 Magic icon.png
Hood of darkness.png
Robes of darkness No 40 Magic icon.png
Skeletal helm.png
Skeletal armour No 40 Magic icon.png, The Fremennik Trials
Splitbark helm.png
Splitbark armour No 40 Magic icon.png
Void mage helm.png
Void Knight equipment No 42 Attack icon.png, Strength icon.png, Defence icon.png, Hitpoints icon.png, Ranged icon.png, Magic icon.png, 22 Prayer icon.png
Infinity hat.png
Infinity robes No 50 Magic icon.png
3rd age mage hat.png
3rd age mage equipment No 65 Magic icon.png
Lunar helm.png
Lunar armour No Lunar Diplomacy
Ancestral hat.png
Ancestral robes No 75 Magic icon.png
Ahrim's hood.png
Ahrim the Blighted's equipment Yes 70 Magic icon.png

Magic armour pieces

Magic icon.pngLevel Defence icon.png Level Icon Armour Degrades? Other skills/
1 1
Amulet of magic.png
Amulet of magic No None
1 1
Seers ring.png
Seers ring No 650,000 Nightmare Zone points to imbue
59 41
Barrows gloves.png
Barrows gloves No Recipe for Disaster
1 1
Tormented bracelet.png
Tormented bracelet No 75 Hitpoints icon.png
1 45
Farseer helm.png
Farseer helm No The Fremennik Trials
1 45
Healer hat.png
Healer hat No 275 Honour points in all four roles of Barbarian Assault.
50 1
Tome of fire.png
Tome of fire No None
60 1
Saradomin cape.png
God capes No The Mage Arena
60 1
Mage's book.png
Mage's book No None
1 60
Malediction ward.png
Malediction ward No None
65 75
Spectral spirit shield.png
Spectral spirit shield No 70 Prayer icon.png
65 75
Arcane spirit shield.png
Arcane spirit shield No 70 Prayer icon.png
70 1
Occult necklace.png
Occult necklace No 70 Magic icon.png
75 1
Imbued saradomin cape.png
God capes(i) No The Mage Arena II
75 75
Eternal boots.png
Eternal boots No None

Set items

Wizard robes

A player wearing blue wizard robes.

Blue, Blue (gold), Blue (trimmed), Black, Black (gold), Black (trimmed)
Hat, Robe Top, Boots (Blue only)

Wizards' robes are the most common robes in free-to-play. Wizard robes consist of a hat and a robe-top, but many players combine them with a blue or black skirt, to match. However, the skirts provide no Combat bonuses. Wizard boots can be obtained from Treasure Trails, for members.

Mystic robes

A player wearing blue mystic robes.

Blue/White, White/Gold, Black/Red & Enchanted
Hat, Robe Top, Robe Skirt, Gloves, Boots

Mystic robes are a popular medium-level Magic armour. Mystic robes give a comparatively high Magic Attack and Defence bonus, but nothing else. They are popular for safe-spot maging, and in Player versus Player combat due to their relatively low cost. Blue/White mystic robes can be bought in the Wizards' Guild. White/Gold robes can be obtained by slaying monsters in the Fremennik Slayer Dungeon. Black/Red robes are dropped by monsters in the Slayer Tower.

A player wearing Splitbark armour.

Enchanted robes are a three-piece set consisting of a hat, top, and robe, identical to their mystic robes equivalent. They are obtained from Treasure Trails.

Splitbark armour

Helm, Body, Legs, Gauntlets, Boots

Splitbark armour is a medium-level Magic armour. They give significantly less Magic attack bonus than Mystic robes, but they give some Melee Defence bonuses, unlike Mystic robes. They are not very common, as they are hard to make, and many players prefer Mystic robes.

Skeletal armour

A player wearing skeletal robes.

Helm, Top, Bottoms, Gloves, Boots

Skeletal armour is a medium-level Magic armour. They give slightly less Magic attack and Melee Defence bonuses than Splitbark armour. This, combined with the increased cost, make it a very rare sight.

Farseer helm

A farseer helm.

A Farseer helm is a medium-to-high-level Magic helmet. It is the joint third-best helmet for magical attack (with the Infinity hat, Healer hat, and Ahrim's hood), and is beaten by the Ancestral hat and the 3rd age mage hat. The Farseer helm is relatively popular, as it is cheaper than the Infinity, 3rd age mage and Ancestral hat, is easier to obtain than the Healer hat, and does not degrade like Ahrim's hood.

A player wearing infinity robes.

The Farseer helm also has significantly higher Defence bonuses and is extremely popular due to the hybrid PVP.

Infinity robes

Hat, Top, Bottoms, Gloves, Boots, Book (Shield)

Infinity robes are a reward purchasable from the Mage Training Arena activity. Infinity robes give a higher Magic Attack and Defence boost than Mystic robes. However, Infinity robes are uncommon due to the time, effort and money needed to obtain them.

God capes

God capes.
A Saradomin cape.
A Guthix cape.
A Zamorak cape.

Saradomin (Blue/White), Guthix (Green/Teal), Zamorak (Black/Red)

The God capes are the best capes available for magical attack, and second, to the Fire cape, in magical Defence. They can be earned from the Mage Arena activity. Many players use them for their high magical attack and ease of recovering them if lost, or against monsters with Magic or Magic-based attacks.

Lunar equipment

A player wearing lunar robes.

Helmet, Torso, Legs, Gloves, Boots, Ring, Amulet, Cape, (Staff)

Lunar equipment is made during the Lunar Diplomacy quest. The full set, including the ring, amulet and staff, give slightly less Magic attack bonus than Mystic robes; however, it gives Melee Defence bonuses similar to Splitbark armour.

3rd age mage equipment

A player wearing 3rd age mage robes.

Hat, Robe Top, Robe (Bottom), Amulet

3rd age mage equipment are a high-level Magic armour. 3rd age mage robes are very rare, and therefore very expensive. They give a higher magical attack and Defence bonus than Infinity robes, but a slightly smaller bonus than Ahrim's robes. They give also no other Defence bonuses, unlike Ahrim's robes. 3rd age mage robes are mainly used as a status symbol, rather than a practical set of robes. 3rd age mage robes can be obtained from Treasure Trails, or by trading with another player.

Ahrim the Blighted's robes

A player wearing Ahrim the Blighted's robes.

Hood, Robetop, Robeskirt, (Staff)

Ahrim's robes are high-level Magic armour. Ahrim's robetop and robeskirt give the highest Magic attack bonus available concerning torso and legs, respectively, and also give a good Melee Defence which is significantly higher than that of Splitbark armour. Ahrim's robes are very popular, especially amongst more advanced participants in PVP activities. They are comparatively cheap, but require repairing every 15 hours of Combat and require a moderately high Magic and Defence level. When wielding all of Ahrim's robes, including the staff, spells have a chance of reducing their target's Strength. This power is called 'Blighted Aura'. Ahrim's robetop and robeskirt are often combined with other pieces of armour to form a high Magic Defence set of armour.

Void Knight equipment

A player wearing Void Knight robes.

Void mage helm, Void knight top, Void knight robe & Void knight gloves

Void knight robes give a high Defence bonus for Magic robes, and it gives the highest Ranged Defence bonus of all Magic robes, but it requires 42 Attack, Strength, Defence, Ranged, Hitpoints and Magic, and it also requires 22 Prayer. Void mage robes give a 45% accuracy bonus to your spells and while wearing the right ring, staff, amulet, boots, cape and book, it can yield deadly accurate spells.

Best F2P magic armour setup

Wizard hat (black).png
Red cape.png
Amulet of magic.png
Ammo slot.png
Staff of fire.png
Black robe.png
Anti-dragon shield.png
Zamorak monk bottom.png
Leather vambraces.png
Leather boots.png
Ring slot.png
Best F2P Magic Armour


  • There are no shield, boots, ring, cape, or glove armour pieces that gives increased magical stats. The best you can get without getting negative magic stats are leather ranging armour and various other items for defensive stats. Note also that while the Zamorak monk bottom is the best-in-slot leg wear in F2P, the black and blue wizard robes offer a superior bonus to the Zamorak monk top.
  • All F2P elemental staves and the magic staff have the same magic stat increase; however, it is suggested to use an elemental staff since it can be used as an unlimited amount of runes depending on the kind of elemental staff you have.
  • All regular capes are preferred over team capes due to the fact that capes weigh 0 kg while team capes weigh approximately 0.4 kg

Best P2P magic armour setup (most accuracy)

Ancestral hat.png
Imbued guthix cape.png
3rd age amulet.png
Holy blessing.png
Kodai wand.png
Ancestral robe top.png
Arcane spirit shield.png
Ancestral robe bottom.png
Tormented bracelet.png
Eternal boots.png
Seers ring (i).png
Best P2P Magic Armour

Maximum magical bonus of +177.