m (cleanup)
(Updating the GE prices.)
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{{external|rs}}{{otheruses4|the maximum hit with Magic|other uses|Maximum hit}}
 
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[[File:Staff of the dead equipped.png|thumb|250x250px|right|The [[Staff of the dead]] gives a 15% boost to magic damage.]]
 
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There are various methods by which players can increase their potential maximum '''[[Magic]] damage'''. The effects of most equipped items can be seen at the bottom of the [[Equipment Stats|stats window]] (labelled Magic damage: +x%).
 
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Temporarily increasing your Magic level only increases your accuracy, but not damage (with the exception of [[Magic Dart]], [[salamanders]] and the [[trident of the seas]]/[[Trident of the swamp|swamp]]).
 
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==Damage-boosting equipment==
 
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{| class="wikitable"
 
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!Icon
 
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!Equipment
 
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!Damage boost
 
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!Requirements to wear
 
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!Shows in Stats
 
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!Conditions/Notes
 
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|-
 
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|[[File:Ahrim's staff.png]]
 
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|[[Ahrim the Blighted's equipment|Ahrim's equipment]]
 
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|rowspan="2" style="text-align: center;"|30%
 
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| rowspan="2" |70 {{Skill clickpic|Attack}} <br> 70 {{Skill clickpic|Magic}} <br> 70 {{Skill clickpic|Defence}}
 
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|rowspan="2" style="text-align: center;"|No
 
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|rowspan="2"|Only has a 25% chance to occur. Both the set and amulet '''must''' be worn to get the damage boost. Does not include staff's 5% damage bonus.
 
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|-
 
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|[[File:Amulet of the damned.png]]
 
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|[[Amulet of the damned]]
 
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|-
 
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|‎[[File:Castle wars bracelet.png]]
 
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|[[Castle wars bracelet]]
 
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| style="text-align: center;"|20%
 
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|None.
 
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| style="text-align: center;"|No
 
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|Only applies in [[Castle Wars]] against a bearer of a flag. Must be worn before the game starts, not during the game.
 
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|-
 
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|‎[[File:Tormented bracelet.png]]
 
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|[[Tormented bracelet]]
 
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| style="text-align: center;"|5%
 
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|75 {{Skill clickpic|Hitpoints}}
 
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| style="text-align: center;"|Yes
 
|None.
 
|-
 
|‎[[File:Staff of the dead.png‎]]
 
|[[Staff of the dead]]
 
|rowspan="2" style="text-align: center;"|15%
 
|rowspan="2" |75 {{Skill clickpic|Attack}} <br> 75 {{Skill clickpic|Magic}}
 
|rowspan="2" style="text-align: center;"|Yes
 
|rowspan="2"|Can also cast [[Slayer Dart]] and (auto)cast [[Flames of Zamorak]] and has a 12.5% chance of negating runes being used for that spell. Toxic version can inflict [[venom]].
 
|-
 
|[[File:Toxic staff of the dead.png]]
 
|[[Toxic staff of the dead]]
 
|-
 
|‎[[File:Ancestral hat.png]]
 
|[[Ancestral hat]]
 
|rowspan="3" style="text-align: center;"|2% <br> each
 
|rowspan="3"|75 {{Skill clickpic|Magic}} <br> 65 {{Skill clickpic|Defence}}
 
|rowspan="3" style="text-align: center;"|Yes
 
|rowspan="3"|None.
 
|-
 
|‎[[File:Ancestral robe top.png]]
 
|[[Ancestral robe top]]
 
|-
 
|‎[[File:Ancestral robe bottom.png]]
 
|[[Ancestral robe bottom]]
 
|-
 
|‎[[File:Slayer helmet.png]]
 
|[[Slayer helmet (i)]]
 
|rowspan="2" style="text-align: center;"|15%
 
|40 {{Skill clickpic|Combat}} <br> 20 {{Skill clickpic|Strength}} <br> 10 {{Skill clickpic|Defence}}
 
|rowspan="2" style="text-align: center;"|Yes
 
|rowspan="2"|Only works against monsters assigned as a [[Slayer assignment]]. Does not stack with [[salve amulet(ei)]].
 
|-
 
|[[File:Black mask.png]]
 
|[[Black mask (i)]]
 
|40 {{Skill clickpic|Combat}} <br> 20 {{Skill clickpic|Strength}}
 
|-
 
|‎[[File:Salve amulet (e).png]]
 
|[[Salve amulet(ei)]]
 
| style="text-align: center;"|20%
 
|Completion of [[Lair of Tarn Razorlor]]<br>Access to [[Nightmare Zone]]
 
| style="text-align: center;"|Yes
 
|Only works against [[undead]]. Does not stack with [[Slayer helmet (i)]] or [[Black mask (i)]].
 
|-
 
|‎[[File:Occult necklace.png]]
 
|[[Occult necklace]]
 
| style="text-align: center;"|10%
 
|70 {{Skill clickpic|Magic}}
 
| style="text-align: center;"|Yes
 
|None.
 
|-
 
|‎[[File:Smoke battlestaff.png]]
 
|[[Smoke battlestaff]]
 
| style="text-align: center;" | 10%
 
| 30 {{Skill clickpic|Attack}} <br> 30 {{Skill clickpic|Magic}}
 
| style="text-align: center;" |No
 
| Only affects spells in the [[Standard spells|standard spellbook]].
 
|-
 
|‎[[File:Chaos gauntlets.png]]
 
|[[Chaos gauntlets]]
 
| style="text-align: center;"| +3
 
|Completion of [[Family Crest]]
 
| style="text-align: center;"|No
 
|Only affects [[Bolt spells]].
 
|-
 
|[[File:Tome of fire.png]]
 
|[[Tome of fire]]
 
| style="text-align: center;"| 50%
 
|50 {{Skill clickpic|Magic}}
 
| style="text-align: center;"|No
 
|Must be charged with [[burnt page]]s. Only affects [[Fire spells]]. Also provides unlimited [[fire rune]]s.
 
|-
 
|[[File:Kodai wand.png]]
 
|[[Kodai wand]]
 
| style="text-align: center;"| 15%
 
|75 {{Skill clickpic|Magic}}
 
| style="text-align: center;"| Yes
 
|Also has a 15% chance of negating runes being used for that spell and provides unlimited [[water rune]]s.
 
|-
 
|[[File:Ahrim's staff.png]]
 
|[[Ahrim's staff]]
 
| style="text-align: center;"| 5%
 
|70 {{Skill clickpic|Attack}}<br>70 {{Skill clickpic|Magic}}
 
| style="text-align: center;"| Yes
 
|None.
 
|-
 
|‎[[File:Void mage helm.png]]
 
|[[Elite Void Knight equipment]]
 
| style="text-align: center;"| 2.5%
 
|Completion of Hard [[Western Provinces Diary]]<br>42 {{Skill clickpic|Attack}}<br>42 {{Skill clickpic|Strength}}<br>42 {{Skill clickpic|Defence}}<br>42 {{Skill clickpic|Magic}}<br>42 {{Skill clickpic|Hitpoints}}<br>42 {{Skill clickpic|Ranged}}<br>22 {{Skill clickpic|Prayer}}
 
| style="text-align: center;"|No
 
|Also increases magic accuracy by 45%.
 
|-
 
|[[File:Imbued saradomin cape.png]]
 
|[[God capes#Imbuing|Imbued god capes]]
 
| style="text-align: center;"| 2%
 
|Completion of [[The Mage Arena II]]
 
| style="text-align: center;"|Yes
 
|None.
 
|}
 
*It is important to note that items with a magic attack bonus such as the [[Ahrim's robetop]] do not boost your max hit, just your accuracy. Similarly, items with a magic defence bonus, such as the [[black d'hide body]] don't affect the maximum damage you will take from spells, just your opponent's accuracy.
 
*Prayers such as [[Mystic Will]], [[Mystic Might]] and [[Augury]] only increase accuracy, not max hit.
 
   
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==Special circumstances==
 
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===Charge===
 
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[[Charge]] is a spell which temporarily increases the maximum damage of the three [[God spells]] by 10 (providing the player is wearing the corresponding [[god cape]]). The spell requires a Magic level of 80.
 
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===Magic Dart===
 
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[[Magic Dart]] is a spell that increases in damage the higher the player's Magic level is. At 50, the base maximum hit is 15 and at 99 it is 19 (20 if boosts are used). However, it can only be cast by a [[Slayer's staff]], its [[Slayer's staff (e)|enchanted version]] or a ([[Toxic staff of the dead|Toxic]]) [[staff of the dead]].
 
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The damage is significantly increased if an enchanted Slayer's staff is used to cast the spell while [[Slayer assignment|on task]]. At 75 (the minimum to wield the enchanted staff), the base maximum hit is 25, and at 99 it is 29, up to 31 if an [[imbued heart]] boosts from 99 to 108.
 
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===Salamanders===
 
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Salamanders can be used to attack using Magic. The maximum hit increases with the player's Magic level. [[Black salamander]]s, the strongest salamander, has a base maximum hit of 17 at 70, and at 99 it is 24, up to 27 if an imbued heart boosts from 99 to 108.
 
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===Trident of the seas/swamp===
 
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Tridents work differently to other staves. The damage is dependent on the player's Magic level, like Magic Dart.
 
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At level 75 Magic, the base damage is 20, this increases up to 28 at level 99 (29 if boosted). Likewise, stat-reductions will lower the damage, but the minimum max hit will never fall below 20; even if the player's Magic level is reduced below 75.
 
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The table below assumes you are only using the trident without any Magic damage bonuses.
 
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{| class="wikitable" width="60%"
 
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|-
 
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!{{Skill clickpic|Magic}} Magic levels
 
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!Maximum hit (Trident of the seas)
 
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!Maximum hit (Trident of the swamp)
 
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|-
 
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|75-77
 
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|20
 
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|23
 
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|-
 
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|78-80
 
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|21
 
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|24
 
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|-
 
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|81-83
 
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|22
 
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|25
 
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|-
 
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aaaaaaaaaaaaaaaa
|84-86
 
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|23
 
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|26
 
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|-
 
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aaaaaaaaaaaaaaaaaaaaaaaaaaa
|87-89
 
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|24
 
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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|27
 
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|-
 
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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|90-92
 
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|25
 
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|28
 
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|-
 
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aaaaaaaa
|93-95
 
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|26
 
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|29
 
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|-
 
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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|96-98
 
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|27
 
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|30
 
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|-
 
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|99-101
 
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|28
 
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|31
 
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|-
 
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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|102-104
 
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|29
 
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|32
 
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|-
 
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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|105-107
 
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|30
 
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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|33
 
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|-
 
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|108+
 
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|31
 
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|34
 
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|}
 
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<references />
 
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==Maximum Magic hit (currently wrong math used)==
 
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{{incomplete|fire surge can hit higher than fire wave}}
 
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* Calculation order <ref>http://services.runescape.com/m=forum/forums.ws?317,318,712,65587452,goto,1</ref>:
 
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*# Base damage
 
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*# * gear dmg% (if salve amulet ignore step 6.)
 
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*# Floor ANS
 
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*# * ''Slayer ''
 
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*# Floor ANS
 
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*# * Tome of Fire
 
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*# Floor ANS
 
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*# ''* cw''
 
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*# Floor ANS
 
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*# Max hit
 
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aaa
 
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*Ice barrage PvP
 
  +
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**wep 15  + cape 2 +  neck 10 +2 hat + 2 top + 2 bottom + 5 torment
 
  +
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**30 * 138% = '''41'''
 
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**Ahrim's set with amulet of the damned is capable of hitting '''42''' (One spell in four only).
 
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*Speed of 5 (single target)
 
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**Slayer
 
  +
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***'''Fire surge max hit 54''' (52 with smoke battlestaff) w/ tome of fire
 
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****2% cape + 15% helm + 10% neck + 15% wep (or 10%) + 2% top + 2% bottom + 5% bracelet
 
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**Castlewars (note: Possibly wrong. Floor(base*36%)*20% cw brace not additive? Max '''57''')
 
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***'''Fire surge max hit 56''' (54 w/ smoke): 24 base damage (or 36 with tome of fire)
 
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****2% imbued god cape + 10% occult + 15% sotd (or 10% if smoke battlestaff autocast) + 2% ancestral top + 2% ancestral bottom + 20% castlewar bracelet + 5% tormented bracelet = 56% or 51%
 
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**Other
 
  +
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***'''Fire surge max hit 49''' (47 with smoke battlestaff) w/ tome of fire
 
  +
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****2% cape + 2% hat + 10% neck + 15% wep (or 10%) + 2% top + 2% bottom + 5% bracelet = 38%
 
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***'''Fire surge: '''Ahrim's set with amulet of the damned and tome of fire is capable of hitting 51 (1/4 hits)
 
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*Speed of 6 (trident only)
 
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**Slayer
 
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***'''44'''
 
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***2% cape + 15% helm + 10% neck + 2% top + 2% bottom + 5% bracelet = 36%
 
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***105+ magic base 33 with Toxic trident (if toxic trident has a cap of 33 base dmg)
 
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**Undead (No slayer task)
 
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***'''43'''
 
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***2% cape + 2% hat + 20% neck + 2% top + 2% bottom + 5% bracelet = 33%
 
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**Castlewars (note: possibly wrong. Floor(base*36%)*20% cw brace not additive? Max '''52''')
 
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***'''51''' (base damage * 156%)
 
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****2% cape + 10% neck + 15% wep + 2% top + 2% bottom + (20% + 5%) bracelet = 56%
 
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**Other (ex. barrows)
 
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***'''40'''
 
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****2% cape + 2% hat + 10% neck + 2% top + 2% bottom + 5% bracelet = 23%
 
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*Outside of minigames, it is possible to hit a maximum of '''46''' by casting [[Ice Barrage]], [[Flames of Zamorak]] with [[Charge]], or [[Fire Wave]] with a charged [[Tome of fire]] with the [[Staff of the dead]], [[Occult necklace]], [[Tormented bracelet]], [[Ancestral robe top]] and [[Ancestral robe bottom|bottom]], and a [[Slayer helmet (i)]] on a [[slayer assignment]].
 
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*The maximum total theoretical damage from one spell is '''368''', achieved by hitting nine targets with [[Ice Barrage]] for 48 damage to the flag bearer and surrounding players for 40 damage each during a Castle Wars game.
 
 
*While using the [[Trident of the swamp]], [[Occult necklace]], [[Tormented bracelet]], [[Ancestral robe top]] and [[Ancestral robe bottom|bottom]], and [[Slayer helmet (i)]] on a [[slayer assignment]], and a magic level boosted to at least 108, one can hit up to a maximum of '''47''' with the trident's built-in spell.
 
<references />
 
[[Category:Magic]]
 
[[Category:Mechanics]]
 

Revision as of 11:36, 28 July 2019

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